Hyper Magazine's Scores

  • Games
For 545 reviews, this publication has graded:
  • 37% higher than the average critic
  • 6% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 2 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 DEVICE 6
Lowest review score: 10 Rambo: The Video Game
Score distribution:
  1. Negative: 38 out of 545
545 game reviews
    • 55 Metascore
    • 40 Critic Score
    The absolute lowest point in this gen's lunatic JRPG precedent thus far. [Jan 2013, p.80]
    • Hyper Magazine
    • 57 Metascore
    • 40 Critic Score
    Deeply disappointing in just about every way. [Issue#253, p.70]
    • Hyper Magazine
    • 63 Metascore
    • 40 Critic Score
    The more you play, the more you realise that this is an extremely simplified take on Crazy Taxi. [Issue#253, p.80]
    • Hyper Magazine
    • 60 Metascore
    • 40 Critic Score
    Terrible AI, poor controls and questionable design decisions. [Jan 2013, p.66]
    • Hyper Magazine
    • 53 Metascore
    • 40 Critic Score
    Bland, glitchy, linear to a fault and hopelessly redundant. You could go your whole life without playing this and not miss anything. [Jan 2013, p.72]
    • Hyper Magazine
    • 74 Metascore
    • 40 Critic Score
    Not particularly interesting or enjoyable. [Oct 2013, p.78]
    • Hyper Magazine
    • 85 Metascore
    • 40 Critic Score
    It's not as funny as it thinks it is, nor as enjoyable. [Jan 2013, p.31]
    • Hyper Magazine
    • 69 Metascore
    • 40 Critic Score
    An incredibly irritating protagonist, and his tilt-fuelled infinite-runner-esque adventures are fiddly and boring. [Apr 2013, p.23]
    • Hyper Magazine
    • 60 Metascore
    • 40 Critic Score
    Alright, maybe it won't enslave humanity. But there's no good reason to buy and play Rivals. [Issue#249, p.60]
    • Hyper Magazine
    • 43 Metascore
    • 40 Critic Score
    I can't believe what a disaster this game is. [June 2014, p.64]
    • Hyper Magazine
    • tbd Metascore
    • 40 Critic Score
    It sucks, but it's worth 99c if you want something weird to laugh at. [Aug 2012, p.31]
    • Hyper Magazine
    • 77 Metascore
    • 40 Critic Score
    It's ambitious, but boring. [Apr 2014, p.74]
    • Hyper Magazine
    • 54 Metascore
    • 40 Critic Score
    Terribly ugly and just a little too dumb, Moebius feels unloved and abandoned by its developers. [Issue#249, p.73]
    • Hyper Magazine
    • 67 Metascore
    • 40 Critic Score
    At least turning the ship's wheel with your finger is a pleasantly tactile experience. [March 2014, p.76]
    • Hyper Magazine
    • 69 Metascore
    • 40 Critic Score
    Listless tapping and sliding. [July 2013, p.85]
    • Hyper Magazine
    • 44 Metascore
    • 40 Critic Score
    This entry has gone horribly awry. [May 2012, p.83]
    • Hyper Magazine
    • 73 Metascore
    • 40 Critic Score
    Clunky, unpolished and altogether flimsy. [Feb 2013, p.73]
    • Hyper Magazine
    • 43 Metascore
    • 40 Critic Score
    A little too slow and boring to warrant the commitment it demands. [Feb 2013, p.78]
    • Hyper Magazine
    • 43 Metascore
    • 40 Critic Score
    A little too slow and boring to warrant the commitment it demands. [Feb 2013, p.78]
    • Hyper Magazine
    • tbd Metascore
    • 40 Critic Score
    This is fairly unobtrusive for a free to play game, but you might as well stick with Trials Frontier. [Issue#250, p.74]
    • Hyper Magazine
    • 38 Metascore
    • 40 Critic Score
    Unlike the sublime Telltale game based on the same license, Survival Instinct reeks of cheap tie in cash grab. [June 2013, p.71]
    • Hyper Magazine
    • 54 Metascore
    • 40 Critic Score
    An idea with insane potential crippled by limiting transformations to scripted events. [Feb 2014, p.76]
    • Hyper Magazine
    • 64 Metascore
    • 40 Critic Score
    There's more problems with this game than I have words. Looks great though. [June 2013, p.80]
    • Hyper Magazine
    • 66 Metascore
    • 40 Critic Score
    Thanks to screwy physics, dated design practices, and a series of poor decisions, this Hawk is a real turkey. [Oct 2012, p.64]
    • Hyper Magazine
    • 45 Metascore
    • 40 Critic Score
    Aside from a few moments of tank on robot action, Tank! Tank! Tank! fails to live up to the promise of its gloriously stupid name. [March 2013, p.84]
    • Hyper Magazine
    • 42 Metascore
    • 30 Critic Score
    An extremely cumbersome, irritating game. [Dec 2012, p.29]
    • Hyper Magazine
    • 56 Metascore
    • 30 Critic Score
    Ugly, stupid and riddled with cliche, Bound by Flame has car crash fascination but little else to recommend it. [Issue#249, p.62]
    • Hyper Magazine
    • 54 Metascore
    • 30 Critic Score
    A bland entry to an already bloated array of games, Battle of Z fails to scratch that Dragon Ball itch that its predecessors managed to hit. [Apr 2014, p.68]
    • Hyper Magazine
    • 59 Metascore
    • 30 Critic Score
    A greedy, nasty piece of work, based on a broken economy scheme. [Apr 2014, p.74]
    • Hyper Magazine
    • 55 Metascore
    • 30 Critic Score
    This one's a dud. [May 2012, p.83]
    • Hyper Magazine