IC-Games' Scores

  • Games
For 451 reviews, this publication has graded:
  • 78% higher than the average critic
  • 4% same as the average critic
  • 18% lower than the average critic
On average, this publication grades 4.5 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Grand Theft Auto IV
Lowest review score: 20 Metalheart: Replicants Rampage
Score distribution:
  1. Negative: 14 out of 451
451 game reviews
    • 67 Metascore
    • 75 Critic Score
    One of the most intense first person shooters to be released this year.
    • 76 Metascore
    • 75 Critic Score
    What it does do is entertain in short bursts. It's an excellent alternative to the usual plethora of action games and certainly makes an interesting party starter.
    • 73 Metascore
    • 75 Critic Score
    The Sacred Underworld expansion is the natural progression for any Sacred fans still playing the original release. With the Underworld expansion installed, Ancaria is now officially 40% bigger with even more to see and do, it doesn’t quite forward the game much but it does offer a diversion until Sacred 2 hits the shelves.
    • 58 Metascore
    • 75 Critic Score
    Heritage of Kings isn’t a bad game, although it doesn’t offer a whole lot more then other resource driven real time strategies that are available.
    • 67 Metascore
    • 75 Critic Score
    If you’re a fan of Sega though you’ll simply love what Sumo have done with Superstars and the online tennis matches will certainly keep you coming back for more once you have lapped up the Superstars mode.
    • 73 Metascore
    • 75 Critic Score
    That being said, as far as quiz based multiplayer games go, Scene it! Lights, Camera, Action does exactly what it says on the tin. The game randomises questions perfectly, so the same puzzles rarely crop and the Wireless controllers are a joy to use. However, unless Microsoft adds further games to the series, or even downloadable content, both the game and controllers will inevitably have a limited life-span.
    • 65 Metascore
    • 75 Critic Score
    It’s like the strafe along the fuselage that still allows the pilot to limp home. I think the finger must point at the content rather than the execution.
    • 64 Metascore
    • 75 Critic Score
    Despite some noticeable flaws, the Xbox 360 version of Legacy manages to capture the epic feel of Star Trek combat like no other game to date.
    • 77 Metascore
    • 75 Critic Score
    Don’t get us wrong it’s still highly playable but it’s not vastly different enough to warrant another purchase if you already own Most Wanted.
    • 61 Metascore
    • 74 Critic Score
    The game play is intense and challenging but is let down by the game engine. It would take a beast of a PC to play with the settings it deserves but most people may find the games engine and difficulty only leads to frustration.
    • 71 Metascore
    • 74 Critic Score
    Kids with better patience than adults will marvel at the great visuals and probably forgive any of the shortcomings we have picked out. For starters it’s immensely frustrating in places and perhaps a little on the short side.
    • 75 Metascore
    • 74 Critic Score
    There is nothing like disembowelling some poor defenceless slave to help calm the nerves after a hard day at the office.
    • 74 Metascore
    • 74 Critic Score
    We weren’t particularly bothered that we had to wait while our health/power gauge increased slowly, but what we didn’t like was the fact that Spartan couldn’t protect himself at all when praying at the statues.
    • 72 Metascore
    • 74 Critic Score
    Kids with better patience than adults will marvel at the great visuals and probably forgive any of the shortcomings we have picked out. For starters it's immensely frustrating in places and perhaps a little on the short side.
    • 67 Metascore
    • 74 Critic Score
    The special interrogation is one of the nicest touches in the game.
    • 73 Metascore
    • 74 Critic Score
    We weren't particularly bothered that we had to wait while our health/power gauge increased slowly, but what we didn't like was the fact that Spartan couldn't protect himself at all when praying at the statues.
    • 62 Metascore
    • 74 Critic Score
    Topical, political, preposterous, dynamic, frustrating and addictive in equal measure.
    • 79 Metascore
    • 74 Critic Score
    Moving about the map and changing views quickly to cover all your troops during the movement turn isn’t easy and the path-finding ability of some of the units leaves a bit to be desired but on the whole Combat Mission Anthology can be highly recommended to all the armchair generals out there.
    • 64 Metascore
    • 74 Critic Score
    I was hoping for a lot more from it.
    • 76 Metascore
    • 74 Critic Score
    Ultimately It might not give us the same warm feeling as 'Trials of Atlantis' and 'Catacombs', but Darkness Rising will eventually be a must for anyone wanting to take their game to the highest level.
    • 73 Metascore
    • 74 Critic Score
    We weren't particularly bothered that we had to wait while our health/power gauge increased slowly, but what we didn't like was the fact that Spartan couldn't protect himself at all when praying at the statues.
    • 66 Metascore
    • 74 Critic Score
    Magnacarta ticks all the right boxes in terms of typical RPG elements – swords, magic, storyline involving friendship/loyalty/betrayal, and so on, but it seems to throw them all into a big pudding bowl and comes out with a rather stodgy fruitcake instead of the intended appealing sponge.
    • 68 Metascore
    • 74 Critic Score
    Kids with better patience than adults will marvel at the great visuals and probably forgive any of the shortcomings we have picked out. For starters it’s immensely frustrating in places and perhaps a little on the short side.
    • 76 Metascore
    • 74 Critic Score
    Certainly not a bad game, however it will frustrate the hell out of anyone used to more freedom.
    • 61 Metascore
    • 73 Critic Score
    With a few mates around the house Athens 2004 is still a fantastic multiplayer title.
    • 77 Metascore
    • 73 Critic Score
    Anyone who has a fond memory of the original classic from Microprose will instantly fall in love with the game. Sid Meier’s decision to go back to basics after the over complicated Railroad Tycoon 3 has paid off.
    • 58 Metascore
    • 73 Critic Score
    It’s not something I got a whole world of benefit out of, more a feeling of been here and done that, but for anyone eager to keep their enthusiasm for Outbreak going it’ll do the job.
    • 85 Metascore
    • 73 Critic Score
    Earned in Blood could have been the natural progression for the series but certain gameplay issues and other gremlins have spoilt an otherwise authentic and atmospheric experience.
    • 74 Metascore
    • 73 Critic Score
    On first inspection Killer 7 appears to be a confused, disjointed mismatch of ideas, but on closer examination some of its inner beauty will slowly begin to shine through. Before you knock it, appreciate the fact that it really couldn't have been done any other way. The upshot is that Killer7 shouldn't be played so much as actually 'experienced'.
    • 62 Metascore
    • 73 Critic Score
    One part that really sparkles however is the graphics; the Lineage world is one with a stunning backdrop, large, sparkling cities will surely take your breath away.

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