IGN UK's Scores

  • Games
For 231 reviews, this publication has graded:
  • 72% higher than the average critic
  • 6% same as the average critic
  • 22% lower than the average critic
On average, this publication grades 9.4 points higher than other critics. (0-100 point scale)
Average Game review score: 83
Highest review score: 100 Super Mario Galaxy 2
Lowest review score: 47 Pro Evolution Soccer 2008
Score distribution:
  1. Negative: 1 out of 231
231 game reviews
    • 80 Metascore
    • 78 Critic Score
    Still one of the most wholesome and entertaining party games available.
    • 68 Metascore
    • 77 Critic Score
    It’s short on features and lacking looks, but it nails the fundamentals well enough, with the F1 license served with an engaging handling model and an impressive sense of speed.
    • 76 Metascore
    • 76 Critic Score
    MAG
    Despite those buttoned-down starting modes, without any single-player content to practice on there's a serious barrier to entry for casual shooter players. Like Warhawk and Quake Wars: Enemy Territory before it, it may well flounder as a result, regardless of its beefy merits. But it works. It really does.
    • 71 Metascore
    • 76 Critic Score
    A near-perfect popcorn game. Its gunplay is solid and backed up by a plethora of neat ideas, its co-op is strong and there's an undercurrent of savvy humour that helps to negate the heavy posturing and more dubious elements of the paper thin plot.
    • 72 Metascore
    • 76 Critic Score
    A near-perfect popcorn game. Its gunplay is solid and backed up by a plethora of neat ideas, its co-op is strong and there's an undercurrent of savvy humour that helps to negate the heavy posturing and more dubious elements of the paper thin plot.
    • 76 Metascore
    • 76 Critic Score
    Multiwinia largely succeeds as an enjoyable -- if slight -- multiplayer expansion of Introversion’s Darwinia. Its idiosyncratic design is as delightful as ever and the developer’s knack for capturing the essence of 8-bit gaming purity is once again evident.
    • 81 Metascore
    • 75 Critic Score
    Ultimately it’s difficult to see, really, what it adds to the original Saints Row, or indeed, the GTA-formula and the macho posturing and po-faced moral bankruptcy is likely to infuriate as many people as it enthrals.
    • 82 Metascore
    • 75 Critic Score
    Ultimately it’s difficult to see, really, what it adds to the original Saints Row, or indeed, the GTA-formula and the macho posturing and po-faced moral bankruptcy is likely to infuriate as many people as it enthrals.
    • 65 Metascore
    • 75 Critic Score
    Unbound from the lumbering storytelling, when you and a friend are tackling levels at your leisure, hurling crowds of mechmen skywards, it’s exactly the sort of brainless destruction the game should be.
    • 74 Metascore
    • 75 Critic Score
    A lively, imaginative and fun RPG, with a football element charmingly blended in. And while some may wince at the unbearably chipper voice acting, there is considerable depth and human drama hidden behind its boyish enthusiasm.
    • 74 Metascore
    • 75 Critic Score
    Ultimately, there’s a sense that Broken Sword: The Director’s Cut can’t quite reconcile its attempts to incorporate updated gaming sensibilities with its need to maintain the sort of respectful reverence demanded by fans. The result is a game that flounders unevenly between both extremes and never quite gels as an overall experience. However, for all its inconsistencies, Broken Sword is still an undoubted masterclass in videogame storytelling.
    • 77 Metascore
    • 75 Critic Score
    Despite delivering malevolent intensity in spades, its eccentric blend of stealth, survival horror and flawed gunplay is simply lacking the all-important polish required to challenge the genre's A-list.