IGN UK's Scores

  • Games
For 232 reviews, this publication has graded:
  • 72% higher than the average critic
  • 6% same as the average critic
  • 22% lower than the average critic
On average, this publication grades 9.7 points higher than other critics. (0-100 point scale)
Average Game review score: 83
Highest review score: 100 Halo: Reach
Lowest review score: 47 Pro Evolution Soccer 2008
Score distribution:
  1. Negative: 1 out of 232
232 game reviews
    • 81 Metascore
    • 70 Critic Score
    If you take it on its own terms it is a solid enough title, hampered only by the PSP’s lack of a second analog stick and the terrible script. Whether that’s enough depends on whether you’re a PSP-owner looking for an uncomplicated bit of fun, or whether you’re a massive corporation trying to revive the fortunes of an increasingly overlooked bit of hardware.
    • 81 Metascore
    • 75 Critic Score
    Ultimately it’s difficult to see, really, what it adds to the original Saints Row, or indeed, the GTA-formula and the macho posturing and po-faced moral bankruptcy is likely to infuriate as many people as it enthrals.
    • 81 Metascore
    • 80 Critic Score
    It hasn’t toppled the Sacred Stones from its berth as the best game in the series (or, if you’re a purist, Fire Emblem on the GBA), and it feels a bit like a missed opportunity to ally the game that started it all with some of the many incremental improvements that have been introduced since. Still, though, it is a Fire Emblem game, and for some of us, that’s enough.
    • 81 Metascore
    • 65 Critic Score
    That sense of freedom offered aside, its design is hopelessly outdated at best and laborious to the point of perpetual boredom at worst. Once the initial lustre of Assassin’s Creed’s world wears off after a few hours, what’s left is a flimsy, soulless gameplay experience, struggling under the weight of a painfully ponderous, woefully hackneyed narrative which only serves to drag things down further.
    • 81 Metascore
    • 87 Critic Score
    Ubisoft has delivered a game that’s been thoughtfully designed around the strengths of Nintendo’s system, delivering an experience that retains the essence and depth of the long-running series while streamlining it to offer a pacier, more accessible twist on the familiar formula, replacing unnecessary complexity with gameplay breadth.
    • 81 Metascore
    • 84 Critic Score
    True, some elements of the game are by the numbers but when you’re dangling, one-armed, off a helicopter, taking out chasing vehicles with a rocket launcher, you can’t help but forgive Just Cause 2 some of its shortcomings.
    • 81 Metascore
    • 70 Critic Score
    In creating a sequel bursting with new features, Studio Japan has lost some of the essence that made Patapon such a simple, fun game. Sure, the core gameplay remains fundamentally unchanged and therefore there’s a lot of enjoyment to be had, whether you’re fresh to the series or an experienced pro.
    • 81 Metascore
    • 89 Critic Score
    Control issues hamper fluidity but there’s no denying that, with some investment, MadWorld rewards in huge doses, delivering an incredibly visceral experience that's as stunningly unique and obscenely entertaining as it is just plain obscene.
    • 81 Metascore
    • 84 Critic Score
    Midnight Club: Los Angeles is unarguably a high quality racer that admirably bridges the gap between a freeform gaming world and a more structured race setup. Yet for all its visual thrills, extensive (if never exhaustive) customisation options and high production values, it feels as though Rockstar San Diego has played it a little too safe here.
    • 81 Metascore
    • 80 Critic Score
    If you were hoping for a remastering that goes beyond a hi-def polygon upgrade and new 3D features, you're out of luck. If the minimal lick of paint isn't an issue though, you could do far worse with your money, whether you're new to the trilogy or simply clamouring to revisit Prince of Persia's heyday.
    • 81 Metascore
    • 94 Critic Score
    Ubisoft has delivered an incredibly polished, tremendously enjoyable and utterly lovable experience here. It takes all the best elements of previous franchise entries then expands and refines them to create an absolutely unforgettable adventure. It’s magical in every sense of the word.
    • 80 Metascore
    • 80 Critic Score
    Civilization Revolution remains the furiously, maddeningly addictive sandbox of delights that it's always been – which is probably the highest praise you can give it.
    • 80 Metascore
    • 89 Critic Score
    A game that delivers entertainment in massive, unbridled waves. It’s true that Resort doesn’t quite strike the balance between single-player and party appeal, but its compulsive score-based structure is a significant step up from its predecessor.
    • 80 Metascore
    • 85 Critic Score
    Memorable, beautiful and unique, something that stays in your mind long after you've moved on to something else. It's a game that's as fascinating to watch as it is to play, a thought-provoking spin on the power fantasies of the traditional god game.
    • 80 Metascore
    • 89 Critic Score
    A bona-fide PES game on the PSP, PES 2008 admittedly only takes small steps from last year’s title, but it takes all the right ones.
    • 80 Metascore
    • 84 Critic Score
    The dry subject matter will keep it well below a lot of folks’ radars, and while that’s understandable it’s a bit of a shame. You really don’t need death rays and power-armour to have a fine, shooty old time – rattatat and all that is more than enough.
    • 80 Metascore
    • 78 Critic Score
    Still one of the most wholesome and entertaining party games available.
    • 80 Metascore
    • 85 Critic Score
    As a template for how to combine shooting and swordplay within one intuitive, fluid control system, Red Steel 2 is an incredible achievement. But the bottom line is that the game takes a little too long to get going, and when it does it's all over way too soon.
    • 80 Metascore
    • 81 Critic Score
    Deeply flawed as the structure of the game may be, there’s no doubting it still offers the definitive automotive experience in gaming.
    • 80 Metascore
    • 80 Critic Score
    More so than ever before it's the game's unrivalled charm and meticulously constructed world that makes the sprawl of Albion such a unique pleasure to explore.
    • 80 Metascore
    • 80 Critic Score
    EURO 2008 is undoubtedly a step forward for the FIFA series, bringing it tantalizingly close to dethroning the once all conquering "PES."
    • 80 Metascore
    • 80 Critic Score
    On the understanding that you’re signing up for either casual use or a supplementary exercise regime, then Wii Fit is undeniably great value. It’s beautifully presented, joyfully accessible and effortlessly entertaining.
    • 80 Metascore
    • 80 Critic Score
    Its rich imagination, restrained narrative and charming cast of characters place it a significant step above its often clumsy story-obsessed brethren - and, while easy to find fault with, it's harder to knock Enslaved in terms of pure entertainment value.
    • 79 Metascore
    • 65 Critic Score
    There’s a great idea at the core of Nuts & Bolts and, from superb construction tools right through to lavish presentation, there are plenty of individual elements worthy of praise. When it fails though, Banjo fails badly and the lack of any fundamentally engaging framework to support the game’s creative elements renders the game pretty much obsolete for anyone looking for something to appreciate beyond the incredibly flexible building component in isolation.
    • 79 Metascore
    • 83 Critic Score
    More than just unique, it’s a thrilling and stylish venture to untapped territory that’s assured in its firstperson take on platforming. Though an inane plot and limp combat see it falter briefly, the strong visual design and dynamic mechanic ensure it still emerges as a game to be celebrated.
    • 79 Metascore
    • 85 Critic Score
    There’s certainly no arguing that Project Origin is an excellent, albeit, old-school shooter. It’s 2009 though and, from the game’s well-worn jolts right through to environments consistently drawn from the big book of FPS clichés – hello subway system, hospital, derelict street, science lab and underground bunker – there are simply too few moments that alleviate proceedings to the top tier of genre daddies.
    • 79 Metascore
    • 80 Critic Score
    EURO 2008 is undoubtedly a step forward for the FIFA series, bringing it tantalizingly close to dethroning the once all conquering "PES."
    • 79 Metascore
    • 80 Critic Score
    Serene but addictive, Rune Factory Frontier understands the age-old rhythms and mechanics at the heart of the Harvest Moon series' appeal and applies them to a new template.
    • 79 Metascore
    • 83 Critic Score
    More than just unique, it’s a thrilling and stylish venture to untapped territory that’s assured in its firstperson take on platforming. Though an inane plot and limp combat see it falter briefly, the strong visual design and dynamic mechanic ensure it still emerges as a game to be celebrated.
    • 78 Metascore
    • 80 Critic Score
    Surprisingly, the relative limitations and idiosyncrasies of Nintendo’s handheld have combined to deliver a Broken Sword experience that shines, in many ways, more so than its console counterpart.