IGN's Scores

  • TV
  • Games
For 13,277 reviews, this publication has graded:
  • 60% higher than the average critic
  • 7% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 3.8 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Undertale
Lowest review score: 8 Action Girlz Racing
Score distribution:
13277 game reviews
    • 87 Metascore
    • 100 Critic Score
    For the most part, its themes weave themselves beautifully throughout the gorgeous world and wide variety of puzzles, but even when it breaks subtlety in favor of a more heavy-handed approach to exposition, it never detracts from the truly fulfilling moments The Witness offers in terms of solving its physical puzzles and unlocking its deepest mysteries.
    • 87 Metascore
    • 100 Critic Score
    The Witness is a game brimming with secrets: daunting and multilayered mysteries that sunk into my subconscious, tracing snaking paths across my brain until I was literally seeing mazes every time I closed my eyes. That’s the kind of power The Witness has. It hooked me in with its masterful puzzle design and gorgeous visuals, then compelled me forward as I began to carve out my own purpose on the island. It’s a freedom granted by a world as welcomingly open to exploration as it is enjoyably challenging to crack open.
    • 96 Metascore
    • 100 Critic Score
    It’s technically more accomplished in every conceivable way, but it’s also tremendously ambitious in its own right. No other world in video games comes close to this in size or scope, and there is sharp intelligence behind its sense of humour and gift for mayhem...It is one of the very best video games ever made.
    • 95 Metascore
    • 100 Critic Score
    Its unrivaled presentation in particular sets the bar even higher than the Uncharted trilogy already did, and its writing, voice acting and layered gameplay combine to create what is very easily the game to beat for Game of the Year 2013.
    • 98 Metascore
    • 100 Critic Score
    I could go on and on about why Grand Theft Auto IV is one of the best games we've ever seen and why even folks who are easily offended should play it, but that would be pointless. The only thing you need to know is that you have to play this game. Period.
    • 97 Metascore
    • 100 Critic Score
    Grand Theft Auto V is not only a preposterously enjoyable video game, but also an intelligent and sharp-tongued satire of contemporary America. It represents a refinement of everything that GTA IV brought to the table five years ago.
    • 97 Metascore
    • 100 Critic Score
    No other world in video games comes close to this in size or scope, and there is sharp intelligence behind its sense of humour and gift for mayhem.
    • 93 Metascore
    • 100 Critic Score
    There have certainly been sandbox action games that have given me a bigger world to roam, or more little icons to chase on my minimap, but none have pushed me to plan, adapt, and improvise the way this one does. Metal Gear Solid 5: The Phantom Pain doesn’t just respect my intelligence as a player, it expects it of me, putting it in league that few others occupy.
    • 94 Metascore
    • 100 Critic Score
    Is it possible to give a game an 11? If so, this would be the game that would merit that score. Metal Gear Solid 4: Guns of the Patriots is a title that exceeds all of the hype that was attached to the title.
    • 87 Metascore
    • 100 Critic Score
    Undead Nightmare is what downloadable content should be -- a lot of bang for your buck.
    • 91 Metascore
    • 100 Critic Score
    This is a master class in game design: you will understand it instantly, enjoy it instantly, and want to play again and again.
    • 98 Metascore
    • 100 Critic Score
    The number one reason to buy a Dreamcast.
    • 89 Metascore
    • 100 Critic Score
    Infinity Blade 2 is a must own - it is the App Store's killer app.
    • 93 Metascore
    • 100 Critic Score
    Inside very clearly builds upon what made Limbo great, and in fact builds something greater. Its unimaginable twist may leave you dumbfounded, confused, and quite possibly speechless, but it will fuel heated discussion with your friends about its meaning, its message, and its intentions.
    • 92 Metascore
    • 100 Critic Score
    It's hard to express just how much I adore Undertale without spoiling anything significant, but that's what I love about it. It tells its story in such a dynamic way, and with such a great understanding of the RPG player’s mindset, that it couldn’t have been told in any other way. It's a masterfully crafted experience that I won't forget any time soon.
    • 95 Metascore
    • 100 Critic Score
    It’s as much a masterpiece on PS4 as it is on PS3, and it’s worth your undivided attention whether you’ve played it already or are about to jump in for the first time.
    • 92 Metascore
    • 100 Critic Score
    From start to finish, single player to multiplayer, this game sings. The characters, the graphics, the sound, the story – they're all top notch. If you're willing to skip Uncharted 3, be prepared to miss one of gaming's finest moments.
    • 93 Metascore
    • 100 Critic Score
    Remarkably, this Zelda game manages to reshape its control scheme, design sensibility and pacing all at once while still telling a brilliantly powerful story featuring some very memorable characters. Increasingly Nintendo refuses to compromise cinematic storytelling for gameplay, finding a balance that seems effortless.
    • 98 Metascore
    • 100 Critic Score
    I could go on and on about why Grand Theft Auto IV is one of the best games we've ever seen and why even folks who are easily offended should play it, but that would be pointless. The only thing you need to know is that you have to play this game. Period.
    • 93 Metascore
    • 100 Critic Score
    This is a master class in game design: you will understand it instantly, enjoy it instantly, and want to play again and again.
    • 97 Metascore
    • 100 Critic Score
    Its world is a truly astonishing achievement in so many ways, and these two versions are currently the best way to experience it, aside from the hobbled multiplayer matchmaking.
    • 97 Metascore
    • 100 Critic Score
    I’m glad to have had a reason to revisit it, and am happy to find it even more impressive than it was before.
    • 97 Metascore
    • 100 Critic Score
    Consider me "wowed." Again. Yes, Super Mario Galaxy 2 is more of what made the original so amazingly good: brilliant gravity platfoming. Incredibly tight and responsive controls. Fantastic musical score. But it's not a "me too" experience -- a significant majority of this sequel is brand new.
    • 99 Metascore
    • 100 Critic Score
    Call us crazy, but when the final version of Zelda 64 arrived in the IGN64 offices, we stopped working, locked ourselves into a room with a big-screen TV and a surround system and played 17 hours straight. After only a few hours of sleep, we were back for more and we couldn't stop until we finished the game. Then, we started over again to find all the secrets.
    • 95 Metascore
    • 100 Critic Score
    Metal Gear Solid 5: The Phantom Pain is a gameplay marvel, rewarding intelligence and creativity in a way few games do.
    • 89 Metascore
    • 99 Critic Score
    One of the greatest action RPG's of all-time. Combat is easy to learn but immeasurably deep.
    • 92 Metascore
    • 99 Critic Score
    A spectacularly creative, wonderfully satisfying 3D action-platformer that -- ass joke and bloody messes encapsulated -- shines with Nintendo's very best.
    • 92 Metascore
    • 99 Critic Score
    Incredibly intense and amazingly addictive...especially when you learn every little nuance of the game design.
    • 97 Metascore
    • 99 Critic Score
    One of the best games of all time. There, I've said it.
    • 95 Metascore
    • 99 Critic Score
    In short, it's a terrific unending masterpiece of a game -- and one that will never fall victim to an over-exaggeration of its lofty status. It's the defining piece of software for Sony's successful sophomore system, and it's almost impossible to imagine a PlayStation 2 library without it.