IGN's Scores

For 13,668 reviews, this publication has graded:
  • 60% higher than the average critic
  • 7% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 3.7 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 The Legend of Zelda: Ocarina of Time
Lowest review score: 8 Action Girlz Racing
Score distribution:
13669 game reviews
    • 60 Metascore
    • 51 Critic Score
    WarTech: Senko no Ronde feels incoherent and out of place. The arcade shooter concept that it is built upon is sound but the follow-through just isn't there.
    • 62 Metascore
    • 51 Critic Score
    Grinding through battles in Space Force feels more like calculating an endless string of simplistic algebra problems than braving interstellar depths and doing battle with sinister warring factions. Such a dearth of character makes this a forgettable experience.
    • 39 Metascore
    • 51 Critic Score
    The game has a bit of fun underneath its technically defunct outer shell, but only diehards of the hunting genre will want to take the time to find it, and even then, it will likely be too arcade-like for their diehard playing habits.
    • 61 Metascore
    • 51 Critic Score
    If you're still interested in the aforementioned grind, you'll find plenty to do in Class of Heroes. But I think some "classic" gameplay mechanics are better left in the past.
    • 44 Metascore
    • 51 Critic Score
    The most famous Tour de France athlete, Lance Armstrong, is known for persevering through difficult challenges. But I doubt even he could make it very long with this game.
    • 61 Metascore
    • 51 Critic Score
    For the most part, the control handles well, and some of the level design is fairly decent, but the goals aren't unique or challenging enough to really bring any excitement into the game.
    • 57 Metascore
    • 51 Critic Score
    If there was some really compelling gameplay here the visuals would be easier to overlook, but this is a pretty simple badminton game with power-ups added. The lack of online play is also disappointing. You'll have more fun slapping your own 'cock around.
    • 57 Metascore
    • 51 Critic Score
    A few good ideas went into Bolt but the execution is all wrong. Playing as Bolt is both annoying and repetitious and Penny's stealth sections are pointless because of her ability to take down enemies with a single QTE.
    • 58 Metascore
    • 51 Critic Score
    For the most part, the control handles well, and some of the level design is fairly decent, but the goals aren't unique or challenging enough to really bring any excitement into the game.
    • 63 Metascore
    • 51 Critic Score
    Unlike the fun and entertaining television show, the game falls well short of greatness. As a straightforward beat-'em-up, the title seems to have the right formula, including solid control and a surprisingly intuitive character upgrade system.
    • 45 Metascore
    • 51 Critic Score
    Rise of the Fungi is unique and building scav is rewarding, but the awkward combat and cheap kills sour the experience.
    • 61 Metascore
    • 51 Critic Score
    Dream Pinball 3D fails at reproducing realistic physics, rendering it pretty much useless. Even if the player was given a sense of the weight of the ball and the flippers reacted like they should, you'd still have some pretty generic tables.
    • 60 Metascore
    • 51 Critic Score
    Unlike the fun and entertaining television show, the game falls well short of greatness. As a straightforward beat-'em-up, the title seems to have the right formula, including solid control and a surprisingly intuitive character upgrade system.
    • 59 Metascore
    • 51 Critic Score
    A few good ideas went into Bolt but the execution is all wrong. Playing as Bolt is both annoying and repetitious and Penny's stealth sections are pointless because of her ability to take down enemies with a single QTE.
    • tbd Metascore
    • 51 Critic Score
    This isn't the worst game I've played, but it's hard for me to give it a glowing recommendation considering its short length and mind-numbing easiness.
    • 49 Metascore
    • 51 Critic Score
    The design itself lacks focus in both its Sims model as well as its Pet simulation -- it's just so overwhelmingly bland, boring, tedious, and unrewarding that it fails to hold the interest level that the Sims series has been known for.
    • 56 Metascore
    • 51 Critic Score
    The game is extremely short, the gameplay doesn't offer an impressive amount of depth, the puzzles can be overly confusing at times, and the character voices can get annoyingly repetitive.
    • 50 Metascore
    • 51 Critic Score
    A few good ideas went into Bolt but the execution is all wrong. Playing as Bolt is both annoying and repetitious and Penny's stealth sections are pointless because of her ability to take down enemies with a single QTE.
    • tbd Metascore
    • 51 Critic Score
    A few good ideas went into Bolt but the execution is all wrong. Playing as Bolt is both annoying and repetitious and Penny's stealth sections are pointless because of her ability to take down enemies with a single QTE.
    • 53 Metascore
    • 51 Critic Score
    A good platformer is buried within The Three Musketeers: One for All!, but there are too many technical issues and poor design decisions in the way.
    • 55 Metascore
    • 51 Critic Score
    The only event worth playing many times over is, strangely enough, Curling. But the package, as a whole, is pretty cold in its Olympic presentation.
    • 51 Metascore
    • 51 Critic Score
    Fairytale Fights is simply boring.
    • 58 Metascore
    • 51 Critic Score
    By the time I had spent a few days wandering around the world of Odyssey, I was sure I never wanted to return.
    • 64 Metascore
    • 51 Critic Score
    The developers have done an excellent job of making use of the well-loved license, but the end product is a very average videogame.
    • 58 Metascore
    • 51 Critic Score
    Just isn't for me in part due to its mere two-player support, but mostly because of the frustrating controls. You just don't feel in control, and that's a major issue for a soccer game.
    • 61 Metascore
    • 51 Critic Score
    Wario Ware was once bristling with creativity and energy, fizzing and sputtering with mad, short-form ideas, but Game & Wario is just a bit boring. The selection of games is sparse, and a couple of excellent ones don't make up for the rest.
    • 59 Metascore
    • 51 Critic Score
    As soon as leveling becomes an extended, lengthy process, the blandness of Shot-Online comes screaming to the surface.
    • tbd Metascore
    • 50 Critic Score
    Four songs is just not enough to carry an entire music game – it's not even enough to carry an add-on DLC package for a music game.
    • 58 Metascore
    • 50 Critic Score
    But actually puzzling through the levels gets boring very quickly and little has been done to keep things interesting along the way.
    • 61 Metascore
    • 50 Critic Score
    A marble maze game like this is based on two things: good physics and good track design. HamsterBall has mediocre both.

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