IGN's Scores

  • TV
  • Games
For 12,801 reviews, this publication has graded:
  • 60% higher than the average critic
  • 7% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 3.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Grand Theft Auto IV
Lowest review score: 8 Action Girlz Racing
Score distribution:
12,801 game reviews
    • 48 Metascore
    • 40 Critic Score
    It's clear that even Nintendo wasn't sure what to do with Flingsmash at retail, so instead of trying to convince the gaming populous to buy it separately or even as a WiiWare download, it's used as a premium to get people to upgrade to the Wii RemotePlus.
    • 50 Metascore
    • 40 Critic Score
    Kung-Fu Live has an appealing premise and fun visuals, but I can't recommend a game that left me feeling so defeated.
    • 59 Metascore
    • 40 Critic Score
    Other games have managed to marry over-the-top violence and sex with sound game design, and Splatterhouse just feels like an imitator.
    • 62 Metascore
    • 40 Critic Score
    Other games have managed to marry over-the-top violence and sex with sound game design, and Splatterhouse just feels like an imitator.
    • 43 Metascore
    • 40 Critic Score
    Star Wars: The Force Unleashed 2 for DS is a huge step backwards for the franchise.
    • 36 Metascore
    • 40 Critic Score
    No matter how many layers of false depth you pile on top of it, Beyblade still breaks down to nothing more than far-too-brief and largely hands-off battles between two pieces of spinning plastic.
    • 44 Metascore
    • 40 Critic Score
    But despite its enormous potential, Mindjack is ultimately a frustrating and forgettable shooter with horrible presentation, clumsy controls and a plodding campaign.
    • 43 Metascore
    • 40 Critic Score
    But despite its enormous potential, Mindjack is ultimately a frustrating and forgettable shooter with horrible presentation, clumsy controls and a plodding campaign.
    • 41 Metascore
    • 40 Critic Score
    It works, but it's just not that much fun.
    • 46 Metascore
    • 40 Critic Score
    Dawn of the Dead is torpedoed by awful controls that make it impossible to find anything noteworthy in all other aspects of this zombie killer. Save your money and rent the movie – which you can actually do from the title screen of Dawn of the Dead.
    • 62 Metascore
    • 40 Critic Score
    I hate Hoshigami...Whatever the reason is, this game is just too hard. And when it's this hard, it's just not fun.
    • 43 Metascore
    • 40 Critic Score
    Knock off the crap and get to work on something worth playing, already!
    • 37 Metascore
    • 40 Critic Score
    Like I say, then, leave this sucker alone.
    • 56 Metascore
    • 40 Critic Score
    Hast no discnerable identity of itsh own. Vich gives it roughly a snowball's chance unt hell of surviving zist holiday season. Zus ze subject must accordingly be pronounched dead ont arrival
    • 40 Metascore
    • 40 Critic Score
    Buy "Tony Hawk 2." That's all there is to it.
    • 42 Metascore
    • 40 Critic Score
    Essentially a dull dungeon crawl.
    • 30 Metascore
    • 40 Critic Score
    I'll cut things short by saying that even if you're in the market for an overly simple, cookie-cutter, kid-targeted game, there are better ones available on the system. "102 Dalmatians," for one.
    • 46 Metascore
    • 40 Critic Score
    Tries to do some new and unique things, but none of it manages to bring anything new to the genre.
    • 39 Metascore
    • 40 Critic Score
    It'll provide you with about four hours maximum of campy, brainless shooting kicks. Just don't blame me for feeling dirty afterward, because you will, oh yes, you will.
    • 58 Metascore
    • 40 Critic Score
    The Jedi are as agile as carp out of water.
    • 58 Metascore
    • 40 Critic Score
    What's sacrificed is the very soul of the game. No thought is put into making the game innovative or fun, they just want it finished.
    • 57 Metascore
    • 40 Critic Score
    Too limited and redundant to be recommended. I never felt connected to the game and I was disappointed with how easy it was to win the tournament.
    • 45 Metascore
    • 40 Critic Score
    Sloppily produced and bug-filled. It's still playable, but it's extremely difficult to overlook all the game's problems...because there's just so many of them.
    • 53 Metascore
    • 40 Critic Score
    With framey enemy animation that looks like still pictures drifting across the screen and choppy gameplay that can't be trusted to work when you need it.
    • 44 Metascore
    • 40 Critic Score
    The developers should have just stuck with the tried-and-true 2D "Prince of Persia"-style of the previous Oddworld games for this conversion. Munch's Oddysee is full of little quirks that add up to a very un-fun GBA game that can't even fall back on technical merits.
    • 44 Metascore
    • 40 Critic Score
    The collision detection in the combat engine is a bit wonky since some punches connect but others don't...and it's not exactly fun to miss stabbing someone in the chest by only a pixel or two when they're down on the ground.
    • 55 Metascore
    • 40 Critic Score
    The design is extremely shallow and unrewarding.
    • 40 Metascore
    • 40 Critic Score
    It's a very unsatisfying experience, and I can't imagine Dragon Ball Z fans forcing themselves to enjoy it simply because it's the very first fighter that features their favorite anime characters.
    • 39 Metascore
    • 40 Critic Score
    The missions are dreadfully too long and feature very little change in gameplay regardless of the settings and craft to control.
    • 40 Metascore
    • 40 Critic Score
    It's a fairly dull game with all of its pieces done well enough, there just wasn't much put into this. And as a game on its own, it doesn't hold up too well.