IGN's Scores

  • TV
  • Games
For 12,769 reviews, this publication has graded:
  • 60% higher than the average critic
  • 7% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 3.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Red Dead Redemption: Undead Nightmare Pack
Lowest review score: 8 Action Girlz Racing
Score distribution:
12,769 game reviews
    • 74 Metascore
    • 35 Critic Score
    Ultimately, Tumble just isn't interesting. At times the puzzles can be mildly amusing, but most of the time it's pure tedium. I literally would have had more fun seeing how high I could stack a real pile of blocks.
    • 36 Metascore
    • 35 Critic Score
    Kung Fu Rider is not a good game. The controls are terribly unresponsive, the game punishes players unfairly and the level design is repetitive.
    • 48 Metascore
    • 35 Critic Score
    Even as a curiosity, I would advise you give Sonic Adventure a wide berth.
    • 56 Metascore
    • 35 Critic Score
    A disaster.
    • 49 Metascore
    • 35 Critic Score
    A miserable game that I hope you do not have the misfortune to play.
    • 51 Metascore
    • 35 Critic Score
    A miserable game that I hope you do not have the misfortune to play.
    • 27 Metascore
    • 35 Critic Score
    The problem is, the game is just so boring your main challenge will be to stay awake throughout each level.
    • 35 Metascore
    • 35 Critic Score
    I'd have to think long and hard before admitting that this game is somewhat fun. I'd probably have to be brainwashed a la "Clockwork Orange," too.
    • 44 Metascore
    • 35 Critic Score
    Regardless of how easy this game is, it's still extraordinarily boring and it looks terrible.
    • 51 Metascore
    • 35 Critic Score
    An ugly, late-as-hell game with a lousy framerate and confusticated control. I dunno. Whys and wherefores shouldn't be my department. Just don't buy this.
    • 57 Metascore
    • 35 Critic Score
    The only thing that could have saved this game would have been a link-cable two-player option, and we've been screwed out of that, too.
    • 48 Metascore
    • 35 Critic Score
    "Joust/Defender" produced for the Game Boy Color was a great 8-bit conversion of those two games. The same can't be said for this edition which could, and should have been better than what was already released.
    • 46 Metascore
    • 35 Critic Score
    Far too difficult and unforgiving, and feels like another titled rushed to meet its deadline.
    • 42 Metascore
    • 35 Critic Score
    A poor attempt to offer Metal Gear Solid-style gameplay on the GBA, what with its awful graphic style and incredibly repetitive music accommodating some rather uncreative, bland game design.
    • 36 Metascore
    • 35 Critic Score
    It's a sugar coating with no substance: frustrating controls, bad level design, wonky collision detection...technology alone can't save it.
    • 35 Metascore
    • 35 Critic Score
    Unfortunately a promising set of images couldn't prepare us for an absolutely lousy playing game of b-ball on the Game Boy Advance, possibly beating out the 16-bit era NBA Jam clones as the worst of the bunch.
    • 40 Metascore
    • 35 Critic Score
    It's one of those games that cuts so many corners, you almost don't even notice that the same musical track plays through the whole thing because you've lowered your expectations so much.
    • 56 Metascore
    • 35 Critic Score
    The fighting is so incredibly unbalanced in Rave Master that it's simply no fun to play.
    • 39 Metascore
    • 35 Critic Score
    Whatever strategy is in the game is lost in the drab, dull gameplay that's more based around luck than skill. It's one bland experience from start to finish.
    • tbd Metascore
    • 35 Critic Score
    The biggest problem of Blades of Thunder is its level design, or rather, the lack of it. These missions go on far too long, since they're dragged out for miles and miles and miles with no indication on when things are going to end. And what's more, it's almost a challenge to die.
    • tbd Metascore
    • 35 Critic Score
    Sadly, The Bible Game is a failed attempt plagued with troublesome bugs, weak gameplay, and little to no style. What could have been an entertaining and educational children's game turned into yet another casualty of the industry. Avoid at all costs.
    • tbd Metascore
    • 35 Critic Score
    This version could easily be replaced with any of the previous adaptations and nobody would notice. Sound and graphical presentation is borderline hideous, and gameplay is littered with cheap shots and pixel jumps that will leave its audience stuck for hours.
    • tbd Metascore
    • 35 Critic Score
    F-24 Stealth Fighter does what it sets out to, but the game is plain, boring, unstrategic and confusing. The core gameplay is there, but the controls and presentation could have used a lot more tweaking to make this game remotely enjoyable.
    • 39 Metascore
    • 35 Critic Score
    The design that's been constructed is barely adequate...even for "kids."
    • 44 Metascore
    • 35 Critic Score
    It's just a mindless and pointless and boring dungeon crawl. In fact, it's a bit of an insult to other great dungeon crawlers like "Diablo" and "Baldur's Gate" to even call this a crawler at all.
    • 35 Metascore
    • 35 Critic Score
    I recognized this game as having eclipsed "Fugitive Hunter" as the least enjoyable console shooter of the year.
    • 42 Metascore
    • 35 Critic Score
    The fighting system itself is has a few interesting features, but almost everything else about the game will either frustrate or annoy. The camera, the enemy A.I., almost every aspect of the graphics, the sound effects and the required mini-games are all decidedly sub-par
    • 52 Metascore
    • 35 Critic Score
    Aside from the World Series of Poker name and Lon's voice, this game has nothing to do with poker's ultimate event and even fails to compete with poker products of comparable or lesser price. Nuts!
    • 44 Metascore
    • 35 Critic Score
    But it's worthless, and Eidos knows it. The game design is so transparent, the goal behind the game is so obvious, the lack of any morsel of fun is so far from the car and tracks and the playing of it…it's just exasperating. This is pure bargain bin trash.
    • 29 Metascore
    • 35 Critic Score
    If you're able to survive the first batcable swinging level with any hair left in your head and are then able to experience the first combat level of the game for yourself, then you will truly understand the pain involved in playing this game.