IGN's Scores

  • TV
  • Games
For 12,894 reviews, this publication has graded:
  • 60% higher than the average critic
  • 7% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 4 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Grand Theft Auto V
Lowest review score: 8 Action Girlz Racing
Score distribution:
12,894 game reviews
    • 43 Metascore
    • 40 Critic Score
    New Rally-X is probably fun for the pure nostalgia of it. For new gamers who like old retro games it's also a nice way to get acquainted with one really old game that doesn't quite translate to the 21st century.
    • 49 Metascore
    • 40 Critic Score
    Dogfights are relatively basic, as you’ll usually be able to target and obliterate enemy fighters well before they’re in range, and when you do get into heated fights it can be a bit of a pain due to the PSP version’s less-maneuverable feel.
    • 45 Metascore
    • 40 Critic Score
    Space Force Captains a completely forgettable strategy game that tries to emulate what made Heroes of Might and Magic so memorable and fails at almost every level.
    • 40 Metascore
    • 40 Critic Score
    Rebel Raiders is just another quick port over to Wii, as XS games is out to make a few bucks on a title that, quite frankly, wasn't worth the cash on the systems it was ported over from. Controls are tacked on and anything but fluid, with even games like Heatseeker and Blazing Angels doing a better job in their own respective shovelware glory.
    • 39 Metascore
    • 40 Critic Score
    It'll provide you with about four hours maximum of campy, brainless shooting kicks. Just don't blame me for feeling dirty afterward, because you will, oh yes, you will.
    • 62 Metascore
    • 40 Critic Score
    I hate Hoshigami...Whatever the reason is, this game is just too hard. And when it's this hard, it's just not fun.
    • 43 Metascore
    • 40 Critic Score
    Since the story has to be read through terrible talking heads, it would be far more enjoyable to just pick up the book. Then the reader can use their imagination to picture characters that don't look deformed, environments that aren't even blander than real life, and action that isn't repetitive and unfulfilling.
    • tbd Metascore
    • 40 Critic Score
    At its core, The Princess Bride game is functional and gets satisfactory marks at what it sets out to do; unfortunately, there is simply not much to this game. It offers a fairly one-dimensional experience at a reasonably hefty price.
    • 40 Metascore
    • 40 Critic Score
    The main game is empty, the multiplayer is fun but shallow, the graphics are weak and including so few vehicle types and combat options gives the game a very narrow focus.
    • 65 Metascore
    • 40 Critic Score
    For the longtime fans, this is what you like (though even fans should be disappointed at the lack of variety in Gundam 3).
    • 53 Metascore
    • 40 Critic Score
    So know that if you're thinking of downloading Toribash and starting from scratch with the game, you're signing up for a long struggle before getting anywhere close to the level of mastery required to create anything impressive -- this isn't a game, it's a couple of lifeless puppets being handed over to you with the question, "Hey, kid, you wanna try?"
    • 58 Metascore
    • 40 Critic Score
    For the longtime fans, this is what you like (though even fans should be disappointed at the lack of variety in Gundam 3).
    • 43 Metascore
    • 40 Critic Score
    Knock off the crap and get to work on something worth playing, already!
    • 45 Metascore
    • 40 Critic Score
    The single player portions of this game are not fun. The bot A.I. is erratic, models occasionally disappear and reappear steps ahead, and many of the game's paintball guns are annoyingly inaccurate.
    • 45 Metascore
    • 40 Critic Score
    The game just doesn't gel at all: control is bad, objectives are confusing, and the visuals don't come anywhere near what EA did with the previous DS NFS game.
    • tbd Metascore
    • 40 Critic Score
    The series is quickly falling in line with all the other cash-in mini-game titles. What worked two years ago is no longer enough to satisfy most gamers.
    • 33 Metascore
    • 40 Critic Score
    All you're getting is a reskinned version of an already bad racing game.
    • 47 Metascore
    • 40 Critic Score
    A poorly designed game that doesn't make good use of the Move hardware at all.
    • 63 Metascore
    • 40 Critic Score
    Poorly designed cue cards, nebulous vocal feedback, and bad multiplayer options are critical issues here.
    • tbd Metascore
    • 40 Critic Score
    The gameplay is incredibly slow, the presentation is poor, and the design is faulty from top to bottom.
    • 37 Metascore
    • 40 Critic Score
    You'll want to escape the entire dated, clumsily pieced together affair, which plays and looks like a last generation survival horror game developed by an inexperienced studio.
    • 47 Metascore
    • 40 Critic Score
    A constant frustration. Its core concept is sound, its main character is well-designed, and its story setup works well -- but the poorly programmed, poorly thought-out execution of its ideas in the game itself just leaves you disappointed.
    • 41 Metascore
    • 40 Critic Score
    In the end, GT Pro Series feels like a quick cash-out title, and Wii players deserve better.
    • 35 Metascore
    • 40 Critic Score
    Thanks to a fidgety character control and aiming system, half-baked cover and evasion mechanics, repetitive enemy encounters and some underdeveloped special abilities that are more of an inconvenience than anything else, Infernal's appeal gets stamped out amidst its many missteps.
    • 53 Metascore
    • 40 Critic Score
    The gameplay is outdated. Stuck somewhere between Electronic Arts' "Bulls vs. Lakers" and Sony's original "ShootOut," the simplicity of the mechanics and baffling defensive choices feel as though you're playing a game on your Sega Genesis and not a modern day console.
    • tbd Metascore
    • 40 Critic Score
    If anything, playing this has made me appreciate the excellence of that first effort all the more.
    • 48 Metascore
    • 40 Critic Score
    Strike Force is as undesirable as games get, not that it's horribly broken. The game is always so many steps below mediocre, the typically enjoyable pastime of beer and bowling becomes a frustrating and equally tiring endeavor.
    • 45 Metascore
    • 40 Critic Score
    Its shooting is tame, forward progress is tedious, most enemies are foolish, the environment is dreary, and the unprofessionally delivered storyline is predictable and quite unentertaining.
    • 56 Metascore
    • 40 Critic Score
    It's just very, very dull.
    • 47 Metascore
    • 40 Critic Score
    From the awful presentation to the poorly implemented secondary modes (and I didn't even mention the cutscenes that are static images drawn in what looks like Photoshop in about 5 minutes), HAWX 2 for Wii has a solid target-lock on the bargain bin.