IncGamers' Scores

  • Games
For 743 reviews, this publication has graded:
  • 43% higher than the average critic
  • 3% same as the average critic
  • 54% lower than the average critic
On average, this publication grades 3.3 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Dark Souls
Lowest review score: 10 Kick-Ass 2
Score distribution:
  1. Negative: 68 out of 743
743 game reviews
    • 68 Metascore
    • 68 Critic Score
    If you can put up with the visual inconsistencies, then Squad Assault is an okay choice but if not, then you should dig back through your desk drawer and grab one of those "Close Combat" discs for your battle-realistic, WWII RTS fix.
    • 73 Metascore
    • 68 Critic Score
    This game is definitely not for everyone since the lack of a tutorial and inadequate manual act as hurdles for anyone who is new to this type of strategy game.
    • 53 Metascore
    • 68 Critic Score
    It became quickly evident to me that this game was created for consoles and ported over to the computer. This does not mean that the game is unplayable, but when movement and combat is designed for a gamepad, unless it is extremely simple, it does not transfer easily to a mouse and keyboard system.
    • 68 Metascore
    • 66 Critic Score
    Some good moments are suffocated by terrible level design and inept A.I. While a slight improvement over the original, HAWX 2 primarily serves to demonstrate that the series still has a long way to go.
    • 76 Metascore
    • 66 Critic Score
    Two Worlds 2 is disappointingly flawed and frequently clunky but, if you can tough it out, can also be extraordinarily rewarding.
    • 79 Metascore
    • 65 Critic Score
    So it’s not the most challenging of games, nor does it extend the downhill racer genre much. Despite this, it’s mostly a pleasant diversion.
    • 72 Metascore
    • 65 Critic Score
    Sadly the AI isn't particularly good. While enemies do dodge out of the way and hide behind objects there's no intelligence to the way they fight.
    • 73 Metascore
    • 65 Critic Score
    The more you play XIII the less you'll care about the gimmicky graphics, and the more you'll feel the drag of the "same old, same old" action.
    • 59 Metascore
    • 65 Critic Score
    All the fun elements of a are present: wave after wave of enemies, boss characters, various weapons etc. but some people will find it repetitive. There's no real variation from start to finish other than different enemies and areas to move through.
    • 62 Metascore
    • 65 Critic Score
    If you like to eat your dessert before your meal, this is not the game for you. However, if you are a patient gamer, you may find something satisfying in the end.
    • 83 Metascore
    • 65 Critic Score
    Despite incongruous story points and sometimes clunky camera work, Silent Storm deserves the support of all right-thinking strategy fans. With its turn-based combat and destructible scenery it signals something fresh in the stale mound of World War Two games.
    • 50 Metascore
    • 65 Critic Score
    While there’s something to be said for giving value for money, I’d have preferred a more tightly paced story; a good handful of levels are just making up the numbers, and Shade would have been so much better for a bit of trim.
    • 72 Metascore
    • 65 Critic Score
    Sadly, regardless of the time of day I played, I generally felt very alone in the world.
    • 54 Metascore
    • 65 Critic Score
    A reasonable 3D platform game which is occasionally let down by a slightly un-responsive control system. There's enough to keep you coming back for more and with the arcade games to play there's something to do when you're getting frustrated with a level.
    • 60 Metascore
    • 65 Critic Score
    I hope if they make a sequel or a similar game they include more ‘real’ puzzles and make it a genuine scare. Helping an old lady ghost find her ghost cat hardly pushes the terror buttons.
    • 80 Metascore
    • 65 Critic Score
    The inclusion of a teaching system, Kasparov videos (which I could only access via media player), etc, is a nice touch, but the interface is awkward at best. This is probably the best chess engine out there right now.
    • 68 Metascore
    • 65 Critic Score
    Bruce Campbell was great but, perhaps with a little more time, Crankypants could have done a lot more with this one.
    • 80 Metascore
    • 65 Critic Score
    The overall presentation (although a little strange) works well and the animated menus are especially nifty. However, the redesign of the attribute system and the inclusion of the corny ‘Trick Stick’ that takes all the effort out of the Uber tricks mars the good reputation of an otherwise impeccable series of games.
    • 57 Metascore
    • 65 Critic Score
    More of the same from KOEI; mindless hack and slash action that is fun in short bursts.
    • 69 Metascore
    • 65 Critic Score
    I would have given Battlefront II a strong recommendation if it had infrastructure mode (Internet) online multiplayer but unfortunately it doesn’t which is a show-stopper, especially when you consider the retail price of the game.
    • 78 Metascore
    • 65 Critic Score
    The truth is Farcry Instincts Predator is a great game for first time around players. For anyone else, it’s sadly more of the same.
    • 46 Metascore
    • 65 Critic Score
    With the absence of a multiplayer, WW2 Tank Commander has very little replay value. There’s just not enough interesting gameplay to warrant the budget £20 price tag. Still, if you enjoy tank games or WWII in general, you may find something here.
    • 79 Metascore
    • 65 Critic Score
    If it were possible for Marmite to return from the grave, Dead Rising 2 would be that game.
    • 72 Metascore
    • 65 Critic Score
    Another perfectly reasonable entry into the franchise, brought down by a mixture of being very similar to past titles, loading and framerate problems, and – worst of all – a lack of players.
    • 61 Metascore
    • 65 Critic Score
    Shallow but entertaining gameplay tied to a staggeringly disappointing plot renders The Force Unleashed II a weekend's worth of popcorn entertainment.
    • 57 Metascore
    • 65 Critic Score
    An accomplishment for a downloadable title and absolutely worth a look, but don't be surprised if you find yourself pining for Nuketown or Arica Harbour before long.
    • 70 Metascore
    • 64 Critic Score
    A competent shooter but one that fails to innovate, expand or better what we've already seen from this genre. The multiplayer is a bit of a diamond-in-the-rough but, due to its 'me too' similarities to the competition, it's unlikely to win over fans of the established franchises for long.
    • 71 Metascore
    • 63 Critic Score
    Ultimately, Armageddon feels like an opportunity missed. It feels like the series has taken two steps backwards after the promise shown by Red Faction Guerrilla, the focus moving away from destructible environments and coming to rest on generic shoot 'em up action.
    • 75 Metascore
    • 62 Critic Score
    What seems promising at first soon devolves into a monotonous chore of timed reversals and little else. All Stars' take on the WWE is a charming one but, it ultimately falls flat thanks to a lack of depth to both the gameplay and the game modes.
    • 72 Metascore
    • 60 Critic Score
    At best an average game that will appeal to fans of the series more than it will to newcomers.