Into Liquid Sky's Scores

  • Games
For 253 reviews, this publication has graded:
  • 66% higher than the average critic
  • 2% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 7.2 points higher than other critics. (0-100 point scale)
Average Game review score: 81
Highest review score: 100 Final Fantasy Tactics
Lowest review score: 0 Bruce Lee: Quest of the Dragon
Score distribution:
  1. Negative: 9 out of 253
253 game reviews
    • 88 Metascore
    • 67 Critic Score
    A good game, but it fails to distinguish itself enough from it’s 1997 cousin. Same character models, same environments, same battle engine, same items, same weapons, same spells...there’s something to be said for consistency, but I feel Tactics Ogre needed to expand on the idea a little more, not just carbon-copy it.
    • 87 Metascore
    • 67 Critic Score
    I really hate that Amusement Vision didn't take the time to upgrade the sound effects and music. You still here that weird melody blurring through your speakers.
    • 85 Metascore
    • 67 Critic Score
    If you're a DDR fanatic, there are plenty of songs on here with CRAZY difficulty, heck there's a whole mode that'll give you a heart attack trying to keep up with it. But for a novice player, the easier songs and settings are few and far between.
    • 81 Metascore
    • 67 Critic Score
    With a so-so game engine, but a ton of stuff to unlock, I suggest Mortal Kombat fans to buy this game. Others may want to pass on this otherwise mediocre title.
    • 79 Metascore
    • 67 Critic Score
    The game is short. Even after completing the entire side quest and upgrading my creatures to the max, my time only left me with about 15 hours.
    • 79 Metascore
    • 67 Critic Score
    There are some things to unlock, but the game itself is fairly short.
    • 79 Metascore
    • 67 Critic Score
    For fans of the old arcade games, this proves to be a nice handheld diversion, especially if you no longer have an arcade nearby.
    • 78 Metascore
    • 67 Critic Score
    The weak link of the game is the single player mode.
    • 78 Metascore
    • 67 Critic Score
    Suffers from the fact that once the story really gets going, the game ends, leading into the upcoming sequel. This is a shame as the slow build up starts to really feel rewarding and then... BAM! Too be continued.
    • 78 Metascore
    • 67 Critic Score
    I found the character design and model of the lead character to be severly clich├ęd and the least interesting in the game.
    • 78 Metascore
    • 50 Critic Score
    Casual gamers will get into this game for about an hour before being overwhelmed by the choices. Experts of the previous games will love it, even with the odd control scheme.
    • 76 Metascore
    • 67 Critic Score
    The game is too bright. Previous titles used the darkness to instill a mood and sense of horror in things you couldn't see. This time around, you can see everything, even in the distance.
    • 73 Metascore
    • 67 Critic Score
    Those who don't like watching a game more than playing it, go ahead and skip this. Everyone should at least rent it - it's worth playing just for the spectacular graphics alone.
    • 73 Metascore
    • 58 Critic Score
    Even though the graphics are weak, the gunplay is nice and the various mini-games help break up most levels.
    • 73 Metascore
    • 50 Critic Score
    Sonic's biggest challenge is the in-game camera, which is often placed so poorly that you have a hard time seeing your environment.
    • 72 Metascore
    • 58 Critic Score
    This game goes out of its way to appeal to fans of the show, who should love the story, and will really appreciate the unlockable interviews with the cast and crew. They may not notice the problems with the game design, but will surely notice the game is missing the rapid-fire pacing of the show in both its action and story segments.
    • 72 Metascore
    • 67 Critic Score
    This turned out to be a "good mediocre" game. It would have been so much better if only the basic features such as adjustable camera angles were an option here.
    • 72 Metascore
    • 58 Critic Score
    A Goddess Reborn isn't the greatest RPG. It's not even the best one on the Gamecube. But, for those looking for a good story and a change of pace gameplay-wise, this title proves to be good enough.
    • 72 Metascore
    • 67 Critic Score
    Not the best that the genre has to offer. But, the battle system and the decent story go a long way towards making the experience worth the while.
    • 71 Metascore
    • 67 Critic Score
    While not perfect, Billy Hatcher is good fun. If you were expecting the title to have Sonic's breakneck speed, you might need to look elsewhere. Also, the game's extremely high in cute factor, so much so that some older gamers may be turned off.
    • 71 Metascore
    • 58 Critic Score
    There's very little need for strategy and the gameplay may grow weary to some, but it does manage to have tons of style, challenge and action to spare.
    • 71 Metascore
    • 67 Critic Score
    The hand-to-hand combat is actually quite fun to use, which more than makes up for the mediocre gunplay you have to use early on.
    • 70 Metascore
    • 50 Critic Score
    It's thin story, shallow characters and less-than-inventive battle system is only made worse by the excessive loading.
    • 69 Metascore
    • 58 Critic Score
    The heavy violence and strong ties to the Marvel universe really work for fans of The Punisher and the story and presentation does do a nice job at putting the player into the deranged mind of this vigilante.
    • 69 Metascore
    • 58 Critic Score
    The action is fun, if a bit monotonous when it comes to combat and linear throughout.
    • 69 Metascore
    • 67 Critic Score
    It seems little effort was made to make full use of what the Xbox is good at. In fact, you'll notice jaggies, lots of clipping, mild pop-up in some locations and a lot of slowdown in the Glitter Oasis level.
    • 69 Metascore
    • 58 Critic Score
    One of the biggest complaints I have about the game is that very little of the gameplay is explained or even given much in the way of reason. You seem to just be doing stuff to keep from being bored to death.
    • 69 Metascore
    • 58 Critic Score
    The biggest complaint I have with the controls is that the button responses seem to lag at times, especially during the boss fights, where hitting the button to charge an arrow may not work right away, costing you precious seconds.
    • 68 Metascore
    • 58 Critic Score
    Advent Rising certainly could have used a lot more work. If you're a sci-fi themed shooter fan, you can find this one for a decent price. You have to be pretty forgiving as there's a lot here that could use some polish.
    • 66 Metascore
    • 58 Critic Score
    Ghost in the Shell only works when it comes to the voicecast, which is pulled straight from the show's voicecast.

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