Jolt Online Gaming UK's Scores

  • Games
For 1,125 reviews, this publication has graded:
  • 58% higher than the average critic
  • 6% same as the average critic
  • 36% lower than the average critic
On average, this publication grades 0 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Grand Theft Auto IV
Lowest review score: 10 Ape Escape Academy
Score distribution:
1,125 game reviews
    • 67 Metascore
    • 64 Critic Score
    Teenage Zombies feels a bit like a normal platformer made in a haphazard fashion with slightly dodgy, sluggish gameplay, that has had the whole zombie thing tacked on afterwards in an effort to pretend it was meant to be dodgy, haphazard and sluggish in the first place.
    • 72 Metascore
    • 64 Critic Score
    All of the mechanics for a great game are there, yet the more intangible aspects of great game making seem to have been overlooked entirely.
    • 54 Metascore
    • 64 Critic Score
    CSI: Miami may not be much more than a glorified interactive story book, but it’s still easy to recommend.
    • 69 Metascore
    • 64 Critic Score
    With Harmonix moving on to the extremely ambitious Rock Band and Neversoft taking over the Guitar Hero reigns, it’s sad to see the series’ creators bow out of their own creation with such a purposefully half-arsed effort.
    • 68 Metascore
    • 63 Critic Score
    Sure the kiddies might like it, but big kids should avoid this one unless you have a good reason to make your brain go numb.
    • 57 Metascore
    • 63 Critic Score
    Certainly Outlaw Volleyball Remixed can’t be accused of short changing anyone, but it is also firmly and comfortably in the realm of 'not bad'.
    • 69 Metascore
    • 63 Critic Score
    That the story and dialogues are actually quite good might make the game bearable or even enjoyable to play, but unless you’re very young or don’t play games much there’s really very little to recommend here.
    • 60 Metascore
    • 63 Critic Score
    It’s still the most complete virtual poker experience you’re likely to come across, but it falls short of what it could have been. Cool ideas like the ability to change your player’s facial expression are all but pointless, and the online play doesn’t really seem to have taken off.
    • 66 Metascore
    • 63 Critic Score
    A pretty basic combat flight game with some nice graphics; but a lack of focus in the single player game, annoying voiceovers and features that deserved to have been pushed a little further spoil what could have been a really manic and exciting shooter.
    • 64 Metascore
    • 63 Critic Score
    A series of unlockable wardrobe items do little to massage the questionable value for money factor of what is ultimately a short game that puts an interesting, er, ‘spin’, on the classic Sonic gameplay, yet fails to live up to such past successes.
    • 64 Metascore
    • 63 Critic Score
    The concessions are noticeable enough to affect the game adversely, which means you’re only really going to consider buying this if you’re already a huge fan of the console games.
    • 53 Metascore
    • 63 Critic Score
    While the decision to expand upon the Super Monkey Ball franchise is to be applauded, the fact that the execution is so lacklustre conspires to make Adventure a less than essential purchase.
    • 69 Metascore
    • 63 Critic Score
    Number four in the series is one for the hardcore Wild Arms fans; the rest of us will wait for the next Final Fantasy as usual.
    • 71 Metascore
    • 63 Critic Score
    Ultimately though, the move to the Wii has done much more harm than the game could really take, with the control issues tearing what was a solid and enjoyable game apart mercilessly.
    • 58 Metascore
    • 63 Critic Score
    The graphics are good, but every other feature is just scooped up from a number of other strategy games, and spread thinly.
    • 60 Metascore
    • 62 Critic Score
    It has to be said though – as a game, LSL is pretty thin. The mini-games are weak and become pretty repetitive. Happily though, the bawdy comedy that plays out while you’re going through the motions, especially during the conversations, do make it all worthwhile.
    • 75 Metascore
    • 62 Critic Score
    The magnificence of rolling around, attaching yourself to everything that moves or doesn’t move is lost on you so called gamers, too afraid of the words of us game journalists to buy something unique, entertaining and insanely brilliant as this. Even if it isn’t great on PSP.
    • 71 Metascore
    • 62 Critic Score
    A brave but ultimately over-ambitious waste.
    • 59 Metascore
    • 62 Critic Score
    It has to be said though – as a game, LSL is pretty thin. The mini-games are weak and become pretty repetitive. Happily though, the bawdy comedy that plays out while you’re going through the motions, especially during the conversations, do make it all worthwhile.
    • 66 Metascore
    • 62 Critic Score
    Personally, we’d probably rather pick up the Rome DVD box set – there’s more than thighs exposed in that little number.
    • 64 Metascore
    • 62 Critic Score
    As an RTS it’s as entertainingly humdrum as any of the sixteen billion others, but the Hero Command innovation is so wretchedly underdeveloped it mostly serves to annoy and all but ruins the game’s single player campaigns. It’s fun in multiplayer and skirmish modes for a while, but Rise & Fall is far from the classic game that it could have been.
    • 65 Metascore
    • 62 Critic Score
    Kane & Lynch is very much a case of what could have been. With a little more time for polish and tweaking Eidos could have had a game worthy of the hype and its British Academy Video Games Award nomination (which was somehow secured before the game’s release).
    • 62 Metascore
    • 62 Critic Score
    It’s cause is certainly helped by the price tag, relatively low system requirements and the fact you needn’t have even heard of Chrome to enjoy it. Sadly, though, even if the game did take the series to headier heights, it would still be destined to be ignored and forgotten in a world filled with Half-Life 2, Far Cry and so many other top drawer PC first-person shooters.
    • 67 Metascore
    • 62 Critic Score
    Kane & Lynch is very much a case of what could have been. With a little more time for polish and tweaking Eidos could have had a game worthy of the hype and its British Academy Video Games Award nomination (which was somehow secured before the game’s release).
    • 57 Metascore
    • 62 Critic Score
    We can appreciate what Ubi has tried to do, but most of us have gotten over the novelty of the fact that the PSP is ‘a bit like a handheld PS2’ and are looking for a lot more substance and enjoyablity in our games, no matter how many dozens of cars and miles of road have been packed onto the UMD.
    • 62 Metascore
    • 62 Critic Score
    It has to be said though – as a game, LSL is pretty thin. The mini-games are weak and become pretty repetitive. Happily though, the bawdy comedy that plays out while you're going through the motions, especially during the conversations, do make it all worthwhile.
    • 57 Metascore
    • 62 Critic Score
    It’s just so frustrating. Not only the puzzles, for all the wrong reasons, but the fact that what could have been a perfectly decent adventure has been yet again held back by the same old ridiculously common mistakes.
    • 54 Metascore
    • 62 Critic Score
    Night Watch has plenty of big ideas, but the overall execution is lacking.
    • 64 Metascore
    • 62 Critic Score
    Kane & Lynch is very much a case of what could have been. With a little more time for polish and tweaking Eidos could have had a game worthy of the hype and its British Academy Video Games Award nomination (which was somehow secured before the game’s release).
    • 58 Metascore
    • 62 Critic Score
    If you aren’t an experienced Splinter Cell player, or found the game tricky on the Xbox, then the controls will likely be confounding and the other issues not worth dealing with. Nice try Ubi, but no cigar.