Jolt Online Gaming UK's Scores

  • Games
For 1,125 reviews, this publication has graded:
  • 58% higher than the average critic
  • 6% same as the average critic
  • 36% lower than the average critic
On average, this publication grades 0.1 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Grand Theft Auto: San Andreas
Lowest review score: 10 Ape Escape Academy
Score distribution:
1125 game reviews
    • 52 Metascore
    • 55 Critic Score
    This could, and indeed should, have been a market leading game, blowing people away with clever tactical shooting action. Instead, it’s flawed and with the exception of the co-op mode, has nothing to make it shine.
    • 45 Metascore
    • 55 Critic Score
    While it’s kind of cool to see a new take on such an old game, the presence of a muddy palette and outdated game mechanics combined with the inexplicable absence of co-op makes Beast Rider forgettable and so much less than it could have been.
    • 65 Metascore
    • 55 Critic Score
    It’s not an awful game by any scale, but it is tepid and flawed in its execution.
    • 51 Metascore
    • 55 Critic Score
    Littered with occasionaly glimmers of hope, Vivendi’s attempt to create a true killer-app sadly falls flat, with most of the game feeling uninspired and largely by-the-numbers.
    • 58 Metascore
    • 55 Critic Score
    This could, and indeed should, have been a market leading game, blowing people away with clever tactical shooting action. Instead, it’s flawed and with the exception of the co-op mode, has nothing to make it shine.
    • 74 Metascore
    • 55 Critic Score
    There’s nothing of note here – nothing thrilling or stirring, or any part fuelled with even a hint of passion for the sport it wants to portray. Don’t say we didn’t warn you.
    • 68 Metascore
    • 55 Critic Score
    The game’s RPG spin is a positive one, and the potential for multi-player missions certainly lifts Snowblind Studio’s effort above the banal, but the superheroes that the developer has attempted to honour here deserve much more bang for their buck.
    • 49 Metascore
    • 55 Critic Score
    Littered with occasionaly glimmers of hope, Vivendi's attempt to create a true killer-app sadly falls flat, with most of the game feeling uninspired and largely by-the-numbers.
    • 54 Metascore
    • 55 Critic Score
    The idea behind it is good and there’s a lot of polish in the presentation, but the gameplay is just so shallow and unevolving that it’s really hard to recommend as a full-price purchase.
    • 65 Metascore
    • 55 Critic Score
    A painfully routine affair then, and a missed opportunity to boot.
    • 62 Metascore
    • 55 Critic Score
    Yet again, the PS2’s outing plays a distant second-fiddle to the more established output of Climax on the 360 and, while graphically Milestone gets a good grunt out of its hardware, those who are eager to take their PS2 for a spin on two wheels will have a hard time choosing between this stunted effort or the ultra conservative Tourist Trophy.
    • 52 Metascore
    • 55 Critic Score
    It’s not like Ubi to release such a generic and obviously flawed game such as this, but it’s not unprecedented either and we can only hope this unfortunate blip is the worst that we’ll see for a while.
    • 55 Metascore
    • 55 Critic Score
    This game is an unchallenging space shooter made a little more difficult with frustrating design and a terrible camera angle. Even if you’re a fan of the TV series, we really cannot recommend a purchase.
    • 53 Metascore
    • 55 Critic Score
    The idea behind it is good and there’s a lot of polish in the presentation, but the gameplay is just so shallow and unevolving that it’s really hard to recommend as a full-price purchase.
    • 60 Metascore
    • 55 Critic Score
    Namco has created a capable fighter and dressed it in some especially uninspiring clothes. To put it plainly, Urban Reign appears to exist purely because it can. Despite its skill, no forward steps are taken or advancements made in the genre.
    • 67 Metascore
    • 54 Critic Score
    An interesting addition to the genre at best, but is only an average example of what’s available that, apart from its looks, offers little that hasn’t been done before and more importantly, done better.
    • 61 Metascore
    • 54 Critic Score
    Play 3 is sadly little more than a humdrum selection of shallow mini-games that make you feel like you’re going through the motions when playing them.
    • 63 Metascore
    • 53 Critic Score
    It’s still taking the piss though, and Square Enix should be ashamed of themselves for being so lazy and cheeky. Twenty pounds each? Piss off.
    • 67 Metascore
    • 53 Critic Score
    The good implementation of the strategy makes up for what would otherwise be a pretty unimaginative and uninspiring game that would at best be described as a homage to a much loved aging genre.
    • 61 Metascore
    • 52 Critic Score
    It’s nowhere near being a hellish failure and it’s possibly even worth a go when it’s cheaper, but on its own Infernal is little more than a good looking tech demo for Ageia’s PhysX cards, a fantastic endorsement for mittens, and the perfect gift for overly religious relatives.
    • 52 Metascore
    • 52 Critic Score
    Lovecraft’s work intrigues people, it immerses them and, given the right circumstances, can scare the crap out of them as well. Unfortunately most attempts to turn these ideas into gameplay fail miserably and Darkness Within is just another example of how not to do it. The game mechanics fail to create any kind of immersive experience that the graphics could easily have supported.
    • 58 Metascore
    • 52 Critic Score
    It’s huge and ambitious, but you run the risk of losing the will to live in the process of playing.
    • 63 Metascore
    • 52 Critic Score
    The gameplay is very basic and badly dated and, with all the top-end city building sims out there now, that makes it doomed to failure. With very little in the way of redeeming features, it is only going to have any kind of appeal to the most hardened of Roman history vets – ones who don’t know games very well so won’t know better.
    • 45 Metascore
    • 51 Critic Score
    What we don’t understand is why someone allowed this to soil the reputation of one of the best FPS series of the last generation.
    • 63 Metascore
    • 51 Critic Score
    A few minorly successful party games aside – namely Golf and, to a lesser extent, Bowling – Super Monkey Ball just doesn’t work, and is almost true to its title: It’s not super, but it does have monkeys in, and it’s mostly balls.
    • 56 Metascore
    • 51 Critic Score
    Aside from the documentaries and research, D-Day is a lazy, insipid, botched effort of a game.
    • 50 Metascore
    • 51 Critic Score
    What we don’t understand is why someone allowed this to soil the reputation of one of the best FPS series of the last generation.
    • 66 Metascore
    • 51 Critic Score
    They're all fun and all eventually devolve into button mashing murder, so is Dynasty Warriors 5 worth buying over Dynasty Warriors 4? No. Is the Xbox's version better than the PS2's? Not much.
    • 50 Metascore
    • 51 Critic Score
    What we don’t understand is why someone allowed this to soil the reputation of one of the best FPS series of the last generation.
    • 53 Metascore
    • 50 Critic Score
    The whole thing takes about 10 hours to play, and with little to no replay value, this doesn’t exactly represent fantastic value for money. Overall, the Da Vinci Code game is like a disappointing pleasure cruise, with one or two sunny islands floating in a big, grey sea of tedium.