Jolt Online Gaming UK's Scores

  • Games
For 1,125 reviews, this publication has graded:
  • 58% higher than the average critic
  • 6% same as the average critic
  • 36% lower than the average critic
On average, this publication grades 0.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Grand Theft Auto: San Andreas
Lowest review score: 10 Ape Escape Academy
Score distribution:
1125 game reviews
    • 85 Metascore
    • 65 Critic Score
    It shows off, but doesn’t have the talent to cash the cheques its looks and potential are writing.
    • 84 Metascore
    • 73 Critic Score
    Space Rangers isn’t going to blow you away, but it may just suck you up for a few long evenings.
    • 84 Metascore
    • 59 Critic Score
    We’re left with a fairly annoying RTS title full of niggling and frustrating bugs, poor design decisions, and pathfinding that has dripped directly from the nose of Satan himself.
    • 83 Metascore
    • 70 Critic Score
    Dead or Alive 3 is the better game overall, but for fans of nostalgia and those desperate to beat each other up over Xbox Live, Dead or Alive Ultimate is as good as it's going to get right now.
    • 83 Metascore
    • 70 Critic Score
    Nintendogs is comparable to "The Sims" in the respect that it’s all quite engaging and entertaining at first, but then everything just becomes an aimless chore.
    • 83 Metascore
    • 70 Critic Score
    Nintendogs is comparable to "The Sims" in the respect that it’s all quite engaging and entertaining at first, but then everything just becomes an aimless chore.
    • 83 Metascore
    • 70 Critic Score
    Nintendogs is comparable to "The Sims" in the respect that it’s all quite engaging and entertaining at first, but then everything just becomes an aimless chore.
    • 83 Metascore
    • 70 Critic Score
    Shows an obvious fondness by the game’s creators for classic videogames, but that’s not really represented in the gameplay, which has sadly run its course here.
    • 82 Metascore
    • 70 Critic Score
    Shows an obvious fondness by the game’s creators for classic videogames, but that’s not really represented in the gameplay, which has sadly run its course here.
    • 80 Metascore
    • 74 Critic Score
    Medal of Honor: Pacific Assault isn’t a revelation that puts new life back into WW2-based first person shooters. It is, however, a revelation for the series, pushing the adrenaline-fuelled action away to make for a much grittier, involving and entertaining experience.
    • 80 Metascore
    • 70 Critic Score
    The combination of RTS and RPG works well, each having its very distinct place in the overall feel of the game. Throw in that multiplayer bonus and developer Phenomic is in danger of having a hit on its hands.
    • 80 Metascore
    • 71 Critic Score
    If you’ve always fancied getting one of those home gym kits that are always in the Argos catalogue and Sunday supplements, then Wii Fit would make an ideal substitute. Without will-power, though, you might want to consider waiting for the inevitable clutch of games to appear that’ll use the potentially excellent balance board in a way that’s just more fun.
    • 79 Metascore
    • 70 Critic Score
    Overall the third Strong Bad episode is more of a Homestar Jogger than a Homestar Runner. Baddest of the Bands lacks the novelty of the first episode and the imaginative gameplay elements of the second, settling into a formula that fans will most likely find mildly enjoyable at best.
    • 79 Metascore
    • 72 Critic Score
    Born of the Blood does exactly what an expansion should do in making an original game bigger and better. The problem is that the balance is way off, leaving it ridiculously challenging to anybody but the most hardened of veterans, and anyone tempted by any original game plus expansion offers in the shops is on a hiding to nothing.
    • 79 Metascore
    • 70 Critic Score
    Overall the third Strong Bad episode is more of a Homestar Jogger than a Homestar Runner. Baddest of the Bands lacks the novelty of the first episode and the imaginative gameplay elements of the second, settling into a formula that fans will most likely find mildly enjoyable at best.
    • 79 Metascore
    • 72 Critic Score
    The first half of Bright Side Of The Moon is reasonable enough, but the concluding portion (perhaps the dark side?) is a badly-designed anti-climax that’s rendered even worse by the fact that it’s following on from the magnificent Reality 2.0 – by far the pinnacle of the series.
    • 79 Metascore
    • 69 Critic Score
    Black lasts only eight hours, has no extra modes and no multiplayer. Not even split-screen; not even co-op. Granted, multiplayer FPS games are a two-a-penny these days, but it leaves wide open the question of what exactly you’re paying for here.
    • 79 Metascore
    • 72 Critic Score
    While board games on Xbox Live are not everyone’s cup of tea, those looking for a bit of fast-paced and fun strategy that’s actually quite relaxing to play, Carcasonne certainly delivers, and has the promise of tile-set expansions in the near future.
    • 79 Metascore
    • 68 Critic Score
    It still looks great, it’s still dripping with detail, and there are now even more rides to create and things to do. However, it still plays like it’s a piece of modding software, and not everyone’s going to enjoy it as a result.
    • 78 Metascore
    • 74 Critic Score
    Treyarch have done a commendable job with the single-player in such a tough development cycle, that just managing to make a multiplayer mode that improves upon Finest Hour's is a fantastic achievement.
    • 78 Metascore
    • 74 Critic Score
    2K Sports insistence on cramming new features in every instalment of this long-running series is admirable, but hopefully next time they will focus on tweaking what they currently have and making the offensive side of the game more fun.
    • 78 Metascore
    • 70 Critic Score
    To its credit, Escalation has certainly improved the Joint Ops experience – just not tremendously.
    • 78 Metascore
    • 70 Critic Score
    What the series needs is not useless gimmicks and badly rehashed game mechanics, but good, old-fashioned racing fun. We don’t need customisable bells and whistles; what gamers really want is a Need for Speed that uses its strengths, and doesn’t try to shoe-horn in its weaknesses for the sake of bullet points on a press release.
    • 78 Metascore
    • 74 Critic Score
    It’s Madden, which is no bad thing, but it’s a case of same stuff, different year.
    • 78 Metascore
    • 70 Critic Score
    While not a bad game, our overriding feeling while playing Lego Indiana Jones was that we really wanted to play through Lego Star Wars again. The game works, for all its glitches, and will undoubtedly provide a good few hours of co-op fun with a like-minded second player. Nevertheless, the painful fact is that Lego fatigue has set in far sooner than we had expected it to.
    • 77 Metascore
    • 74 Critic Score
    Treyarch have done a commendable job with the single-player in such a tough development cycle, that just managing to make a multiplayer mode that improves upon Finest Hour’s is a fantastic achievement.
    • 77 Metascore
    • 74 Critic Score
    Surely everybody knows the score by now: EA ever so slightly update FIFA. It gets new stats, new players, new kits and slightly better graphics whilst remaining pretty much the same game it always has been.
    • 77 Metascore
    • 60 Critic Score
    A huge, lazy and sometimes glitchy disappointment of a game. The character progression really doesn't provide a strong enough excuse to keep playing after the initial joy of the combat has dissipated, and the number of times you find yourself going through the same old motions during missions smacks of padding of a magnitude normally associated with the corpulent Don.
    • 77 Metascore
    • 74 Critic Score
    Surely everybody knows the score by now: EA ever so slightly update FIFA. It gets new stats, new players, new kits and slightly better graphics whilst remaining pretty much the same game it always has been.
    • 77 Metascore
    • 72 Critic Score
    It’s such a shame though to see what could have been a splendid old-school RTS with mostly decent presentation (aside from the fact that the camera doesn’t zoom out enough) and three imaginative and well-balanced factions being wasted on a single player campaign that’s broken, and a multiplayer mode that nobody’s yet playing.