Joystiq's Scores

  • Games
For 714 reviews, this publication has graded:
  • 46% higher than the average critic
  • 3% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 0.5 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 FIFA Soccer 13
Lowest review score: 20 Harry Potter and the Deathly Hallows, Part 1
Score distribution:
  1. Negative: 66 out of 714
714 game reviews
    • 78 Metascore
    • 70 Critic Score
    It knows that all you really want to do is discover and create new playthings to dismember the undead. As a vehicle for that, it's a comfortable ride.
    • 64 Metascore
    • 70 Critic Score
    It's accessible and adorably illustrated. It has a streak of dark humor embedded in its cast of Frankenstein furballs, and it's just relaxed enough to let its physics-driven puzzles slide out of control every once in a while, giving its challenges a spark that chores don't have.
    • 77 Metascore
    • 70 Critic Score
    Peggle 2 remains a foregone conclusion for existing Pegglers and puzzle fans alike, even if it doesn't quite live up to the addiction that destroyed everyone's work ethic back in 2007.
    • 84 Metascore
    • 70 Critic Score
    TxK
    Though it plays it safe in terms of mechanics, TxK is challenging and thrilling throughout. It's a treat for anyone who enjoyed any previous version of Tempest, and it's especially worthwhile if you missed out on Tempest 2000.
    • 71 Metascore
    • 70 Critic Score
    A solid hunting adventure, but hardly a departure from the monster hunting genre.
    • 81 Metascore
    • 70 Critic Score
    Professor Layton and the Azran Legacy feels like as good a way to sign off as could be expected.
    • 85 Metascore
    • 70 Critic Score
    If you're well-versed in South Park history and can imagine cookies as a "health potion," you're off to a good start. If you can also forgive the repetitive nature of combat and some uninspired quests, it's worth taking up arms – or dildos – for The Stick of Truth's hilarious, disgusting adventure.
    • 75 Metascore
    • 70 Critic Score
    The undoubtable quality of Metal Gear Solid 5: Ground Zeroes feels carved from a bigger, better game, and perhaps that makes it a better showcase for players who don't know their Snakes from their Otacons. Too good to be a cash-in, too calculated to be satisfying and too intriguing to spurn, Ground Zeroes is a fiscal test of patience.
    • 43 Metascore
    • 70 Critic Score
    Yaiba: Ninja Gaiden Z knows it's a stupid, flashy arcade action game, and rolls with it. It doesn't try to be clever or witty, or even ironic and self-effacing. It's not deep or customizable, and it's clearly running out of ideas past the halfway point. It isn't perfect. To some people, it won't even be considered good.
    • 77 Metascore
    • 70 Critic Score
    Taken by itself, it's unsatisfying and half-missing, but of course it's not meant to be taken by itself. It's the centerpiece of a larger whole, the lock that will let everything eventually make sense. Crooked Mile has a hard job to do, and has the bruises to show it.
    • 73 Metascore
    • 70 Critic Score
    Challenges tend to strike the right balance of brevity, the game library is varied and mostly wears its age well, and the Remix stages offer a much more interesting and enjoyable bag of tricks than before.
    • 82 Metascore
    • 70 Critic Score
    There's simply no soul in Child of Light, no emotional attachment to keep you pressing on into the darkness. There isn't even a good addictive hook – the story makes a few feeble tugs at your heartstrings, but doesn't create any great mysteries that you'll be desperate to solve, and the combat, while solid, never quite achieves "just one more round" status. It's all lovely and pleasant and well-crafted – and hollow.
    • 73 Metascore
    • 70 Critic Score
    2014 FIFA World Cup is a reliable on-field game, and its depiction of soccer is as superb as that of FIFA 14, but it's only valuable to the sport's biggest World Cup fans. It behaves more like a one-off version of the sport, one that's not particularly worthwhile with another main entry in the series just months away.
    • 81 Metascore
    • 70 Critic Score
    It's hard not to feel that the game would have been better served by slightly slowing down the pace of its basic shooting elements. At times, it feels as much like a spatial puzzle as it does a test of your reflexes. The best spatial puzzles, though, allow for a measure of patience and consideration. As a twitchy shooter, Super Time Force never lets you catch your breath and stand firm in time, leaving you under ceaseless pressure.
    • 68 Metascore
    • 70 Critic Score
    If you're a fan of the noir genre or '90s adventure games, you're gonna like the cut of its jib.
    • 83 Metascore
    • 70 Critic Score
    Like the combat, the story starts off strongly, intertwining threads about Red's past, the history of the Camerata and the true purpose of the Transistor, but it doesn't come together in a satisfying way.
    • 59 Metascore
    • 70 Critic Score
    With some truly great ideas and some unfortunate choices, Murdered: Soul Suspect and its ghostly hero is neither heaven nor hell, but something in between.
    • 71 Metascore
    • 70 Critic Score
    Tomodachi Life wore out its welcome for me quicker than any Animal Crossing game ever did, due to its comparative lack of structure and progression, and its brilliant spark of creativity fades much more quickly than you'd like.
    • 69 Metascore
    • 70 Critic Score
    Like any athlete with a thirst for victory, EA Sports has a great opportunity to create something special with this brand. It's just not quite ready for its title fight yet.
    • 68 Metascore
    • 70 Critic Score
    If you want to work your brain for a few minutes, MouseCraft is a good choice (especially on Vita).
    • 64 Metascore
    • 70 Critic Score
    Gods Will Be Watching bleeds into your thoughts, even if the toll feels steep and caustic. The cost can feel too high, the enjoyment too strange and poisoned at times. But ... it's brilliant and different, you know? I just hate it, that's all.
    • 80 Metascore
    • 70 Critic Score
    Professor Layton vs. Phoenix Wright drags on too long, but even towards the end it's enjoyable at its basest of levels.
    • 73 Metascore
    • 70 Critic Score
    Infamous: First Light is everything Infamous: Second Son should have been, it's just too bad it only arrives now, in this anemic form.
    • 80 Metascore
    • 60 Critic Score
    Without much positive innovation to give it momentum, it's becoming increasingly difficult to resist the temptation to bail out.
    • 74 Metascore
    • 60 Critic Score
    It's an echo of the past, a reminder of the good and the bad. If you have fond memories of The Sands of Time or The Two Thrones, hold onto them. Go back and play those games. Relish the original's elegance and the third game's improved pacing and combat -- The Forgotten Sands will only remind you that they are better games.
    • 75 Metascore
    • 60 Critic Score
    If you think about it, you probably like more of their songs than you know. "Basket Case," "Longview," "When I Come Around".
    • 76 Metascore
    • 60 Critic Score
    There's a fun shooter, exciting powers and some neat weapons in there, but it never quite comes together thanks to dull levels and half-baked puzzles.
    • 70 Metascore
    • 60 Critic Score
    That world, by the way, is the same one you already explored in Crackdown, if a touch more run down. Tack that on to the loads of comically plain textures and frequent slowdown and you've got a graphical package that's doing nothing to alleviate the sense of déjà vu.
    • 70 Metascore
    • 60 Critic Score
    Perhaps, considering the industry's rampant "borrowing," it's a little unfair to complain about Puzzle Agent feeling gratingly uninspired. But Telltale forgot one of the most basic rules: If you're going to crib enough to be compared to a franchise as solid and beloved as Professor Layton, that's got to be a comparison you want to invite, and one to which you can stack up well. Poor Nelson Tethers just can't.
    • 74 Metascore
    • 60 Critic Score
    Dive's problems seem more glaring because I liked it so much initially.