Joystiq's Scores

  • Games
For 767 reviews, this publication has graded:
  • 46% higher than the average critic
  • 3% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 0.6 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Bayonetta 2
Lowest review score: 20 Harry Potter and the Deathly Hallows, Part 1
Score distribution:
  1. Negative: 68 out of 767
767 game reviews
    • 85 Metascore
    • 80 Critic Score
    My major bugbear with Bravely Default is it drags on by the end. Not because of length, but rather because the story forces the game to retrace its steps in a way that's not as clever as it thinks it is, or at least not clever enough.
    • 76 Metascore
    • 80 Critic Score
    As he writes his own escape from the Dark Place, the tale ironically lacks the narrative punch of his first trek into the shadows. Even so, it invites us back into Alan's world, takes us on a new adventure and sheds new light on his predicament. The writer is correct: we love our characters, and if you love Alan Wake, you really don't have a choice. You must survive his American Nightmare.
    • 78 Metascore
    • 80 Critic Score
    To say that this game comes as a surprise would be an enormous understatement. Sonic fans, I know it's hard to believe, but there's a reason to believe again.
    • 78 Metascore
    • 80 Critic Score
    The pacing and presentation of objectives is what's really different: They make Tropico 4 feel fresh, despite the truly remarkable ripeness of the franchise's core mechanics.
    • 75 Metascore
    • 80 Critic Score
    The music in Fate is dark, ominous, and really cool.
    • 87 Metascore
    • 80 Critic Score
    Black Ops is a terrific action game with a solid story and a deep, rewarding multiplayer mode.
    • 78 Metascore
    • 80 Critic Score
    Whatever issues might plague Wonderful 101 are glossed over with charm and an idiosyncratic vision. Sorting through dozens of heroes, picking out your leader and imbuing him or her with a personality feels like dumping your toy box on the floor and gathering up the ones you want to play with.
    • 76 Metascore
    • 80 Critic Score
    For now I'll happily mock Kasumi for wearing next to nothing in Antarctica, roll my eyes at Christie creeping on boys in an oil rig bar, and question the practices of Helena Douglas, a supposedly French CEO who dresses for sultry cabaret and literally beats up her employees.
    • 74 Metascore
    • 80 Critic Score
    Ultimately, Puzzle Quest 2 manages to add some new strengths while still clinging onto some old weaknesses, resulting in a game that's addictive and engaging in short bursts, but slightly repetitive in extended sessions.
    • 81 Metascore
    • 80 Critic Score
    The Walking Dead's impact lies in its relationships, and A House Divided plays to that strength. As an action game, it falls flat, offering a few sections of ho-hum zombie-killing. As a soap opera controlled by the player, it sings.
    • 76 Metascore
    • 80 Critic Score
    It would have been nice had Strider been a more difficult experience, but it more than makes up for its lack of arcade-style challenge with a rewarding focus on exploration. Long-forgotten franchises are rarely resurrected as successfully as Strider.
    • 78 Metascore
    • 80 Critic Score
    It's a solid effort all-around and a surprisingly fun way to get fit.
    • 82 Metascore
    • 80 Critic Score
    This is an easy one: Buy this game. There's a ton of content, and you're almost scientifically certain to like some of it. It's rare that I'm able to make this strong of a recommendation, but honestly, six games on one disc? How am I supposed to argue with that?
    • 72 Metascore
    • 80 Critic Score
    It seems odd to slam Serious Sam 3 for a lack of restraint, especially if you've spent space arguing that it's not as mindless as it appears. So, a piece of advice, rather: play it in spurts, play it with friends in sixteen-player co-op, and shoot many monsters.
    • 73 Metascore
    • 80 Critic Score
    What it does offer, though, is enough to warrant a recommendation, namely its fun dungeons, great bosses, an enjoyable chain-flinging gimmick, and emotional warmth in the relationship between Aeron and Elena.
    • 83 Metascore
    • 80 Critic Score
    Multiplayer is king in Black Ops 2, offering plenty of in-game and inherent rewards for its ravenous online community. It's paired with a lackluster story that fails the ambition shown by the branching campaign, reflecting the overall game's forward-thinking but imperfectly executed ideas.
    • 85 Metascore
    • 80 Critic Score
    The overall game doesn't get the polish on Wii U that it needed on other platforms back in August, but it remains a majestic blend of melee combat, puzzle solving and exploration. And if you squint, it's the best Steven Tyler game since Revolution X!
    • 80 Metascore
    • 80 Critic Score
    While it's puzzling to watch so much effort go into streamlining Fable 2's already superb design without fixing its obvious technical shortcomings, try not to let that distract you from what remains an exceptional game. It may not be revolutionary, but it is royally fun.
    • 81 Metascore
    • 80 Critic Score
    Closure offers up a unique puzzle experience set in a wonderfully moody environment caught somewhere between the designs of Dan Paladin and Edward Gorey.
    • 71 Metascore
    • 80 Critic Score
    Young Thor may be light on content, but what it does offer is polished and well-executed.
    • 84 Metascore
    • 80 Critic Score
    The clumsy evolution of combat aside, I'd heartily recommend Guacamelee – once for its devilish difficulty, again for its luchadorable charm, and one last time for its even-handed treatment of the lowly video game chicken.
    • 65 Metascore
    • 80 Critic Score
    Ultimately, Explodemon doesn't coalesce into a product that's as refined or as beautiful as the Treasure classics that inspired it. But thought it may be a bit rough around the edges, it's also precisely the kind of game I would've bought used from a Japanese import store -- so, in that sense, it's still something of a gem.
    • 76 Metascore
    • 80 Critic Score
    If you just want to shoot things with friends, you'll enjoy your time with Destiny, even when you're mocking the lame story. If, on the other hand, you love the loop – town, dungeon, loot – you'll be more likely to stick around after the story's over.
    • Joystiq
    • 84 Metascore
    • 80 Critic Score
    Developers! If a battle has several clear stages of pattern recognition, there had better be checkpoints between them.
    • 87 Metascore
    • 80 Critic Score
    Ultimately, though, these are the new trappings of an old, old game -- one you may have already played three or four times before.
    • 87 Metascore
    • 80 Critic Score
    Based on its initial look and feel, Spelunky is a whimsical adventure. It's adorable and exciting, but it's true, underlying plot to destroy your soul is what will keep you coming back. It offers a randomly generated world of fantastic possibilities, though all of them amount to what is essentially an infinite, irresistible quagmire. You'll love it while you hate it.
    • 87 Metascore
    • 80 Critic Score
    Ultimately, though, these are the new trappings of an old, old game -- one you may have already played three or four times before.
    • 73 Metascore
    • 80 Critic Score
    Rare's work on Kinect Sports really demonstrates what the camera is capable when it's used by a capable developer. If you've already got the hardware to play it on, consider Kinect Sports a must-have.
    • 80 Metascore
    • 80 Critic Score
    Even without the creation and sharing tools here, Intelligent Systems' little series continues to tickle the brain just right. Mallo may trick you into thinking a relaxing, smooth time awaits therein, but even when the game gets rough, Pushmo World is well worth visiting.
    • 77 Metascore
    • 80 Critic Score
    It's a hard-won thrill, and one errant bullet or second of distraction is enough to undo it all. If you can accept that challenge, if you can pick yourself up and start all over again whenever you fail, you will lose hours to Risk of Rain. Whether you mean to or not.