Joystiq's Scores

  • Games
For 742 reviews, this publication has graded:
  • 46% higher than the average critic
  • 3% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 0.5 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Score distribution:
  1. Negative: 67 out of 742
742 game reviews
    • 77 Metascore
    • 80 Critic Score
    It's a hard-won thrill, and one errant bullet or second of distraction is enough to undo it all. If you can accept that challenge, if you can pick yourself up and start all over again whenever you fail, you will lose hours to Risk of Rain. Whether you mean to or not.
    • 79 Metascore
    • 80 Critic Score
    In spite of its minor faults, OlliOlli is fun to play. It eases you along at a very careful pace, doling out chains of more complex gaps and trick requirements as you advance through levels. I suggest you give OlliOlli a chance, because for every ten failed attempts, you'll find one gained success – and, best of all, you'll feel like you earned it.
    • 71 Metascore
    • 80 Critic Score
    It's my new favorite installment in the series, and it offers a great example of how to update old-fashioned RPG mechanics for the present day.
    • 82 Metascore
    • 80 Critic Score
    The lack of challenge and a dearth of branching dialogue (sorry – these dialogue trees resemble bamboo shafts) disappoint, yes, but Broken Age always elicits a smile and a desire to continue.
    • 85 Metascore
    • 80 Critic Score
    My major bugbear with Bravely Default is it drags on by the end. Not because of length, but rather because the story forces the game to retrace its steps in a way that's not as clever as it thinks it is, or at least not clever enough.
    • 80 Metascore
    • 80 Critic Score
    The Banner Saga is a human story told with inhuman flair, and that somehow makes it all the more relatable. Even the fights themselves have grown on me – they're just tough enough to provide a challenge on normal difficulty, but not so unforgiving that I feel like giving up.
    • 76 Metascore
    • 80 Critic Score
    As bleak as "Smoke and Mirrors" is, it makes you want to help these characters, to give them something besides another day of nothing but despair and heartache. Things in Fabletown will almost surely get darker before they get better, but "Smoke and Mirrors" guarantees we're in this for the long haul.
    • 69 Metascore
    • 80 Critic Score
    Final Fantasy XIII and XIII-2 had some serious missteps, but Lightning Returns ends on a strong note by sticking to what really matters: great combat and a story you want to see through. No gimmicks, no tricks, no convoluted treks through time, no cliffhangers, no tunnels – just one last trip around the world with a pink-haired heroine, and then a fond farewell.
    • 83 Metascore
    • 80 Critic Score
    At this point, there's not much written here that couldn't have been repurposed from a review of 2010's Donkey Kong Country Returns – and that's both the problem and the recommendation.
    • 76 Metascore
    • 80 Critic Score
    It would have been nice had Strider been a more difficult experience, but it more than makes up for its lack of arcade-style challenge with a rewarding focus on exploration. Long-forgotten franchises are rarely resurrected as successfully as Strider.
    • 69 Metascore
    • 80 Critic Score
    Every bit as fun as Earth Defense Force 2017 was, and it's a great improvement over Insect Armageddon. Though its rehashed content disappoints initially, EDF 2025 emerges as the best in the series in its latter half, delivering freakish new enemies, over-the-top weaponry and a solid and expansive multiplayer experience.
    • 69 Metascore
    • 80 Critic Score
    Thief is best when it sticks to the involving, slow-paced stealth that made its ancestor such a tense affair. In its subtle moments, Eidos Montreal gives your creeping a sense of closeness and texture, in a game where you almost always have your nose pressed against things.
    • 70 Metascore
    • 80 Critic Score
    Thankfully, Castlevania: Lords of Shadow 2 almost always rises above its annoyances. There's plenty to see and do, from its magnificent moonlit views to its sensational bosses (infuriating stealth boss excepted).
    • 75 Metascore
    • 80 Critic Score
    I'd rather have a short game that gets fart jokes right than a long one full of hot air.
    • 76 Metascore
    • 80 Critic Score
    The first time you're taken out by a Sunflower's devastating laser, only to watch it skip away into a hail of peas and flaming footballs – and you find yourself laughing instead of pouting – you'll be hooked.
    • 81 Metascore
    • 80 Critic Score
    The Walking Dead's impact lies in its relationships, and A House Divided plays to that strength. As an action game, it falls flat, offering a few sections of ho-hum zombie-killing. As a soap opera controlled by the player, it sings.
    • 64 Metascore
    • 80 Critic Score
    Though it fails to elevate itself into the exalted ranks of the Very Best Mario Games, Yoshi's New Island is by no means a sub-standard experience. It's solid. Reliable. You come in expecting devious platforming levels that will test your gaming mettle, and that's exactly what you get.
    • 91 Metascore
    • 80 Critic Score
    Dark Souls 2 may not be what came before, but it is its own game, with its own hilarious deaths, ridiculous traps, haunting melodies, and foreboding bosses, and it still stands out with ease. That punch to the ribs may not wind as hard, but you'll still want to get up and explore this dark, devious world, over and over again.
    • 82 Metascore
    • 80 Critic Score
    The world of Ether One is a superbly detailed and well thought-out place. The gameplay hearkens back to an age when you needed three pages of notes to solve a single puzzle. The story is both heartbreaking and horrifying, as well as intriguing and enigmatic.
    • 76 Metascore
    • 80 Critic Score
    Escape Goat 2's soundtrack also stands out, thanks to its almost otherwordly feel. It's distinctly odd, yet charming and memorable.
    • 81 Metascore
    • 80 Critic Score
    MLB 14 might have its rough edges, but it lives up to the term "simulation" in the truest sense, offering players the means to realistically succeed any way they choose.
    • 79 Metascore
    • 80 Critic Score
    With a few smart and unobtrusive tweaks to its thorny heart, Trials Fusion nails its balance between purity and cruelty. The new tricks system doesn't betray the game's simple roots, and instead makes a perfect landing seem even less attainable at times – and more rewarding. The primal pleasures of Trials live on and into the future, leaning forward just a tad.
    • 81 Metascore
    • 80 Critic Score
    As unassuming and stylish as the rest of the series is melodramatic and bombastic, Hitman Go is an impressive debut for Square Enix Montreal. The play style recalls the strategic thinking of the console/PC games, but does so with an entirely new style that fits touch-based devices like a fine leather glove.
    • 80 Metascore
    • 80 Critic Score
    Kirby: Triple Deluxe doesn't succeed on all fronts, but the majority of its campaign is a joy to play, and the "Kirby Fighters" mini-game is solid enough to flesh out the package. Triple Deluxe doesn't reach the heights of Kirby Super Star, but it's still one of the finest Kirby adventures to date.
    • 83 Metascore
    • 80 Critic Score
    The transition to PS4 proved to be a healthy one for MLB 14: The Show. Continued online issues and increased load times aside, the visual boost provided by Sony's new hardware adds to what is already a solid baseball sim, making it the best version of the game available.
    • 81 Metascore
    • 80 Critic Score
    In the age of Netflix streaming, iTunes, Steam and online multiplayer, Sportsfriends stands apart by reminding us how to have fun with people, not avatars.
    • 80 Metascore
    • 80 Critic Score
    Even when it skews toward bigger actions and questionable bouts of busywork, though, Watch Dogs is a more fluid and modern power fantasy than we're used to. Somewhere, in its vague, fantastical version of hacking, there's a lesson about the power and the naughty temptations that lie in our networked, selfie-infested world.
    • 66 Metascore
    • 80 Critic Score
    If you allow yourself to exist in the moment, Among the Sleep will take you back to a time when a teddy bear was your shield, and you'd think twice about going to sleep without checking under the bed.
    • 84 Metascore
    • 80 Critic Score
    Even as a one-off experience, though, Leo's Fortune is an excellent platformer. The thumb-sliding controls fit tablet play perfectly, and the clever, gorgeous design is evident throughout. It's neither lengthy nor terribly challenging, but these complaints are outweighed by the joy of sliding through each beautiful level.
    • 73 Metascore
    • 80 Critic Score
    Without the well-established relationships in Always Sometimes Monsters, the game would be a disaster. It would be an exercise in tedium and starving artists – but the writing makes it all worthwhile. Yes, even the act of making tofu burgers. In the end, love – even just the chance of it – is worth it.