Joystiq's Scores

  • Games
For 714 reviews, this publication has graded:
  • 46% higher than the average critic
  • 3% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 0.5 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Gunstringer
Lowest review score: 20 Power Gig: Rise of the SixString
Score distribution:
  1. Negative: 66 out of 714
714 game reviews
    • 69 Metascore
    • 80 Critic Score
    Overall, Q.U.B.E. isn't on par with Portal 2, but it offers a delightful on-screen Rubik's Cube to puzzle-lovers and perfectionists everywhere -- maybe just don't tell anyone you played with blocks all day.
    • 83 Metascore
    • 80 Critic Score
    If you approach it as a series of challenges to be overcome with skill, you will be driven into a rage (trust me). The correct approach is to just have fun, enjoy the funny animations and noises when you screw up, and keep playing until you can keep up with the rhythm naturally.
    • 77 Metascore
    • 80 Critic Score
    Shank 2 doesn't do much that's new or original. It's a refinement of what came before it, from the original Shank to manic classics like Metal Slug. But there's a lot of quality fun packed into this inexpensive download, making it a perfect choice for simple, fast-paced action.
    • 76 Metascore
    • 80 Critic Score
    As he writes his own escape from the Dark Place, the tale ironically lacks the narrative punch of his first trek into the shadows. Even so, it invites us back into Alan's world, takes us on a new adventure and sheds new light on his predicament. The writer is correct: we love our characters, and if you love Alan Wake, you really don't have a choice. You must survive his American Nightmare.
    • 80 Metascore
    • 80 Critic Score
    It's gorgeous, even if it's built in an aging engine (the same engine that powered 2008's Dark Sector, in fact). And it's a first-person shooter with a story that's worth a damn, something we don't see very often in general (and especially not with shooters, specifically).
    • 74 Metascore
    • 80 Critic Score
    Syndicate manages to mesh the spirit of the old with the style of the new. It's not the return some fans would have hoped for, but it expands the franchise into new territory where business is booming.
    • 73 Metascore
    • 80 Critic Score
    Seasoned Party-goers and newcomers looking for an entry point into the prolific franchise, however, should consider crashing Mario's latest shindig.
    • 81 Metascore
    • 80 Critic Score
    Closure offers up a unique puzzle experience set in a wonderfully moody environment caught somewhere between the designs of Dan Paladin and Edward Gorey.
    • 65 Metascore
    • 80 Critic Score
    If you don't skip any cut-scenes and follow the story closely, Yesterday is an experience unlike any of Pendulo's previous titles, and one you'll be unlikely to forget, no matter how hard you try.
    • 82 Metascore
    • 80 Critic Score
    A great adaptation of Robert Kirkman's comic, one that isn't a chore to play and is genuinely absorbing across its two-hour entirety, even with its hiccups. Also, if you're looking for the most depressing dad sim on the planet, The Walking Dead: Episode 1 is for you.
    • 82 Metascore
    • 80 Critic Score
    By and large Legend of Grimrock's penchant for walking the incredibly fine line between chin-stroking challenge and hair-pulling frustration is superbly impressive. It will absolutely pounce if you let your guard down, but that's a major part of the appeal.
    • 78 Metascore
    • 80 Critic Score
    I enjoy the base gameplay, and the music, enough that I have no problem replaying each song repeatedly; however, I cannot ignore that I am, in fact, replaying each song repeatedly. Depending on your temperament, this might be an irritant.
    • 87 Metascore
    • 80 Critic Score
    Based on its initial look and feel, Spelunky is a whimsical adventure. It's adorable and exciting, but it's true, underlying plot to destroy your soul is what will keep you coming back. It offers a randomly generated world of fantastic possibilities, though all of them amount to what is essentially an infinite, irresistible quagmire. You'll love it while you hate it.
    • 76 Metascore
    • 80 Critic Score
    Though I spent more time on the map screen than I would have liked, the world of Rhythm Thief is so beautiful and lively that I was, in general, just happy to be inhabiting it, and delighted to play out some absurd scenarios in clever musical vignettes. It's not a flawless experience, but it is a joyful one.
    • 83 Metascore
    • 80 Critic Score
    I am in love with this engine, true, and I probably spent as much time finding combos in Training Mode as I did finishing Story Mode, but it was Story Mode that got me honestly choked up.
    • 73 Metascore
    • 80 Critic Score
    Opposing teams taking potshots at one another from cover is nothing new, and Hybrid doesn't really turn the concept on its ear, but supplanting the usual ground game with an entirely aerial one is a delightful twist. It turns every movement into a serous commitment, a dedicated choice. When that choice is to glide into the air and gently lob a grenade behind a pair of unsuspecting adversaries, that's just gravy.
    • 80 Metascore
    • 80 Critic Score
    Its elements are very well-executed, though some of the more elaborate encounters can really make the Wii chug. I suspect that experienced role-playing fans will find it a bit on the easy side, but The Last Story nevertheless has plenty of merit, and is certainly one of the better Wii games ever made.
    • 83 Metascore
    • 80 Critic Score
    Darksiders 2 is a series of peaks and valleys, but you spend more time at the top than you do in the pits below. More importantly, you spend even more time climbing and descending, claiming treasures and delving into the most dangerous parts of the world.
    • 83 Metascore
    • 80 Critic Score
    Doesn't do much to innovate the platform-adventure sub-genre, but it does manage to look and play beautifully throughout, and sometimes that's enough.
    • 78 Metascore
    • 80 Critic Score
    Despite all the insanity around the concept – and aside from all the weird "challenge mode" variants, unlockable ships, cute level descriptions, and all the other quirk – Retro/Grade is a well-designed music game with a completely original soundtrack. And that's as rare as a backwards shmup these days.
    • 81 Metascore
    • 80 Critic Score
    A great football game, and lays the foundation for eventual excellence. With a little tweaking and building upon its features, the series definitely has a bright future.
    • 83 Metascore
    • 80 Critic Score
    Modern shooters do their job well, but Counter-Strike is the series that helped build the scene. At $15, Global Offensive is a great extension to that legacy.
    • 88 Metascore
    • 80 Critic Score
    LittleBigPlanet Vita positively bursts with charm and cleverness. It's more refinement than revolution, but that also makes it the purest distillation of the concept's potential. Don't let franchise fatigue keep you from this latest incarnation; it's the best yet.
    • 82 Metascore
    • 80 Critic Score
    Maybe Joe Danger 2 doesn't stretch out of its comfort zone as much as it could, but its comfort zone is still a danger zone worth riding into, and easy to recommend.
    • 70 Metascore
    • 80 Critic Score
    The effervescent and copious presentation, the silly minigames, and the joy of shooting rainbows from a magic octopus to make a blissed-out cloud disappear (for example) make it worth taking Ash's giant wheel for a spin.
    • 76 Metascore
    • 80 Critic Score
    For now I'll happily mock Kasumi for wearing next to nothing in Antarctica, roll my eyes at Christie creeping on boys in an oil rig bar, and question the practices of Helena Douglas, a supposedly French CEO who dresses for sultry cabaret and literally beats up her employees.
    • 80 Metascore
    • 80 Critic Score
    For the first time in years, I'm ready to put aside the steady grind of raising the perfect monster and really delve into what the world of Pokémon has to offer. A world that feels larger and more interesting than ever.
    • 80 Metascore
    • 80 Critic Score
    Pokémon Black 2 and White 2 feel like the "true" versions of Black and White, much as Crystal, Emerald, and Platinum felt like the real versions of their respective generations.
    • 82 Metascore
    • 80 Critic Score
    Successfully executing plays in its more complicated control system, especially in trapping and dynamic one-two passing, does feel appropriately rewarding. There's definitely an appeal to the more challenging game in Pro Evolution Soccer 2013, and I happily encourage players to give it a shot.
    • 79 Metascore
    • 80 Critic Score
    Retro City Rampage is still worth playing for its simple, accessible gameplay and charming, lovingly crafted world that Provinciano created. It's the perfect game for gamers, an experience carefully executed to appeal directly to them.