Just Adventure's Scores

  • Games
For 293 reviews, this publication has graded:
  • 75% higher than the average critic
  • 2% same as the average critic
  • 23% lower than the average critic
On average, this publication grades 5.2 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 The Void
Lowest review score: 0 Cold Case Files
Score distribution:
  1. Negative: 21 out of 293
293 game reviews
    • 82 Metascore
    • 100 Critic Score
    The most exciting, immersive game you will play this year, and almost any other year for that matter. Hopefully, it will set the standards for future movie-based games much as the 1933 film set standards for future generations of film-makers.
    • 94 Metascore
    • 100 Critic Score
    Quite possibly one of the top five adventures of all time, and certainly in the Top Ten. The style, atmosphere, wit, creativity and inventiveness are what makes Grim Fandango remarkable.
    • 68 Metascore
    • 100 Critic Score
    In summary, I found Sinking Island to be excellent and enjoyed it immensely.
    • 69 Metascore
    • 100 Critic Score
    It's clear that the people at Her Interactive love making these games - and as a result, it's hard for the player not to love them, too.
    • 80 Metascore
    • 100 Critic Score
    One of the hardest I've played. It's DEFINITELY not for the novice adventurer. Rather, it's a rich, multi-course feast for the adventure connoisseur.
    • 92 Metascore
    • 100 Critic Score
    Irrational Games and Looking Glass have produced one of the best games I've ever played. System Shock 2 is truly scary, smart, challenging, fascinating, and disturbing. I recommend it to any adventurous adventure player.
    • 85 Metascore
    • 100 Critic Score
    No game is perfect, but Indigo Prophecy will be the standard bearer for a future generation of adventure games and would be a great candidate for a feature film. It deserves to be played, scrutinized and devoured by all gamers – action and adventure, casual and hardcore alike.
    • 90 Metascore
    • 100 Critic Score
    ICO
    Easily the most addictive game I have played this year on either console or computer and would be a welcome addition to any adventure gamer's collection.
    • 79 Metascore
    • 100 Critic Score
    I found the game as refreshing as a bucket of ice water on a sweltering evening. The animation and still art is better. The story is top notch. The music and voice work is as good as it always was (excellent).
    • 68 Metascore
    • 100 Critic Score
    I personally have nothing but good things to say about this game. In fact, the only problem I have is that it’s too short, and that just means I’m greedy. I think anyone who wants to be whisked away into a brightly colored land of adventure featuring the time-honored themes of good and evil, friends and foes, and a good dose of real humor will be doing themselves a serious favor by checking out this game.
    • 82 Metascore
    • 100 Critic Score
    The puzzles are harder without hints causing game players to say Duh for much longer. I loved the plot and I love Sam & Max.
    • tbd Metascore
    • 100 Critic Score
    This is a solid adventure game with some other elements from the RPG genre, which will be embraced by all but the most traditional adventurer.
    • 85 Metascore
    • 100 Critic Score
    Professor Layton, like many of those other titles, has a level of polish and confidence that simply draws you in. It’s diverting in every way a video game should be. If you own a DS, you owe it to yourself to grab this title.
    • 89 Metascore
    • 100 Critic Score
    After playing, and enjoying this game for so long, you really need an ending that gives you a sense of completion and satisfaction. Unfortunately, CMI fails to deliver it. The ending is extremely brief and anticlimatic. With the ending aside, The Curse of Monkey Island is a wonderful game that no adventure gamer should be without. Period. I can safely say that no other game has given me this degree of enjoyment.
    • 72 Metascore
    • 100 Critic Score
    Not many developers would take the time and energy needed to recreate these famous sites with the care and attention that they require or conduct the many hours of research that this game calls for. Not many games can claim to give you the feeling of actually being there.
    • 81 Metascore
    • 100 Critic Score
    This game was beautifully done, fun to play, and gorgeous to look at. With only a few minor quibbles such as the darkness and the movements into 3rd person, I really loved this game
    • 77 Metascore
    • 100 Critic Score
    What makes this game such a pleasure to play is that it is simply a lot of fun. The puzzles are challenging, but not to a frustrating level; the suspects are funny and well-scripted; the plot moves quickly and holds interest; and the length is adequate. In some ways, I almost enjoy this series better than the original PC adventures because it is a more solid product, with no tedious chores or timed sequences to hinder enjoyment.
    • 91 Metascore
    • 100 Critic Score
    Shadow of the Colossus, like ICO before it, is in a class unto itself.
    • 63 Metascore
    • 100 Critic Score
    The game itself is a delight. It is comparable to "Myst" in that it uses a sideshow technique to further movement.
    • 83 Metascore
    • 100 Critic Score
    I am still ticked off at Telltale for deviously dumbing down the puzzles in all their games, but the quality, inventiveness and cleverness on display in this episode are undeniable
    • tbd Metascore
    • 100 Critic Score
    MumboJumbo Games has delivered another winning Samantha Swift adventure. If you are a fan of casual games and have not tried this series, I highly recommend starting now.
    • 79 Metascore
    • 100 Critic Score
    I am very impressed that Sam & Max have kept living up to the high standards we have come to expect. The story is fresh, enjoyable and funny. Everything about the production is professional and well done.
    • 80 Metascore
    • 100 Critic Score
    While not perfect, the virtues of the game overwhelm its minor shortcomings like a tsunami over tinkertoys.
    • 84 Metascore
    • 100 Critic Score
    They nailed the user interface and playability. It's addicting. They made it for PC, MAC and Linux. And they are Independent Developers. Sounds like a solid “A” to me.
    • 65 Metascore
    • 91 Critic Score
    There is nothing in this game that you can point to and say that it was a breakthrough, but it is all consistent and consistently good. It is thoroughly enjoyable and doesn’t turn south on you half way through.
    • 74 Metascore
    • 91 Critic Score
    Undoubtedly one of the "must play" adventure games. There is simply no other game quite like it. The 2004 release is not a new game and not even a remake, however the significantly improved technical quality and wealth of additional material, combined with an attractive price, will make the new Bad Mojo appealing even to existing owners of the 1996 version.
    • 71 Metascore
    • 91 Critic Score
    Most importantly, though, is that the game is fun. It keeps you thinking, throws you a good number of curves, and for the most part is challenging but fair.
    • 81 Metascore
    • 91 Critic Score
    As good as this game is, there is room for improvement in several areas.
    • 66 Metascore
    • 91 Critic Score
    A tightly integrated game, well thought out and brilliantly executed. An unbelievable effort for a single individual.
    • 63 Metascore
    • 91 Critic Score
    I don’t want to oversell this low-budget PS2 action/adventure. However, it does have a lot going for it: putting the player in a dangerous yet unusually real situation, meaningful story choices, and lots of replay value. You might be surprised how much you end up enjoying Raw Danger.