Kikizo's Scores

  • Games
For 160 reviews, this publication has graded:
  • 40% higher than the average critic
  • 3% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 4.5 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Street Fighter IV
Lowest review score: 30 Dead or Alive Paradise
Score distribution:
  1. Negative: 4 out of 160
160 game reviews
    • 98 Metascore
    • 100 Critic Score
    At first, GTA IV was sort of feeling like a 9/10 game to me. There were a good few moments where I shook my head and jotted down another negative. But as the experience sank in, as the story captivated me, and as the pace quickened, I was very quickly humbled. It would be ridiculous to factor these minor gripes into even one point of a percentage in terms of scoring, because of the magnitude of the game as whole.
    • 97 Metascore
    • 100 Critic Score
    A whiff of expansion packishness aside, Super Mario Galaxy 2 is another breath of fresh air in an oppressively and perhaps misguidedly 'mature' gaming climate, a chubby, blue-eyed God among chest-bumping, photorealism-brown, cover-seeking insects. Whether you own a Wii or not, there are, quite frankly, no excuses.
    • 96 Metascore
    • 100 Critic Score
    Lacklustre finale aside, this is everything you could ask of a headline third-person shooter and more.
    • 96 Metascore
    • 90 Critic Score
    Mass Effect 2 succeeds ultimately on the strength of its world and BioWare have created one of the most beautiful, fantastical, consistent, comprehensive and coherent universes seen in science fiction, let alone video games.
    • 95 Metascore
    • 90 Critic Score
    A quantum leap in concept and design, and one which falls inches - nay, millimetres - short of a perfect score. There's no better reason to own a PlayStation 3.
    • 95 Metascore
    • 90 Critic Score
    In Redemption, Rockstar have succeeded in taking an over-subscribed genre and realizing it with such atmosphere and boundless possibility that it fluently captures the thrill of the Wild West, and with that they’ve taken the Red Dead franchise into the big league, proud to stand alongside the best work they’ve ever produced.
    • 94 Metascore
    • 90 Critic Score
    Mass Effect 2 succeeds ultimately on the strength of its world and BioWare have created one of the most beautiful, fantastical, consistent, comprehensive and coherent universes seen in science fiction, let alone video games.
    • 94 Metascore
    • 100 Critic Score
    This isn't just a prettier SFII - it's the absolute king of fighting games.
    • 94 Metascore
    • 90 Critic Score
    With another memorable single player mode to look back on, in addition to the excellent Special Ops mode and more multiplayer goodness to look forward to, Infinity Ward has once again come up with a cinematic masterpiece.
    • 94 Metascore
    • 100 Critic Score
    It's stupid, it's nonsensical, it's over the top, it's full of awful dialogue, it demands long sittings and it hasn't changed much from the first game ten years ago. But then, it's Metal Gear Solid, so who cares? It's undeniably brilliant, captivating, exciting and downright fantastic, definitely worthy of at least a few furrowed brows throughout the experience.
    • 93 Metascore
    • 65 Critic Score
    It's certainly a game that can kill a bit of time between a group of friends, and it's not like there'll be many negative memories associated with the game afterwards, but I just don't feel it's that good.
    • 93 Metascore
    • 100 Critic Score
    Another worthy addition the GTA cannon, Chinatown takes all the best the previous games had to offer and adds plenty of own ideas into the mix.
    • 93 Metascore
    • 100 Critic Score
    This isn't just a prettier SFII - it's the absolute king of fighting games.
    • 93 Metascore
    • 90 Critic Score
    From the hollow wind blowing down through subway tunnels, to the radioactive dust clouds swirling throughout the wasteland, up to the buzzards circling the encampment where the bodies of 30 slave traders lie; Fallout 3 is as much a game as it is a training sim for the coming apocalypse.
    • 93 Metascore
    • 90 Critic Score
    Something of an anathema unto itself, Gears 2 offers more gore, more cursing and more of the stereotypical Space Marine swagger only a compulsive gamer can tolerate.
    • 92 Metascore
    • 80 Critic Score
    The highlights of this iteration are all in the technology; as potent and polished a hack-and-slasher as God of War 3 can be, the myth of its continuing relevance in design circles has worn thin. Series fans should and will invest, as there's fundamentally nothing broken here that wasn't broken before, but don't come expecting a bold rebirth, and don't come expecting the game of the year. Kratos is a frequent visitor to the Underworld; perhaps it's time he stayed there.
    • 92 Metascore
    • 90 Critic Score
    Super is the perfectly refined poster child for an entire genre, and is once again one of the best games this generation.
    • 92 Metascore
    • 80 Critic Score
    There’s no doubting Forza 3’s status as the finest racing simulation on the 360, though it is still trailing in Gran Turismo 5’s slipstream for the title of finest racing simulation ever.
    • 92 Metascore
    • 90 Critic Score
    Arkham Asylum is the kind of eventual coming-to-form which renders years of half-arsed franchise transplantation not just forgivable, but worthwhile.
    • 92 Metascore
    • 90 Critic Score
    A significant enough step up from the original to warrant your renewed attention this year.
    • 91 Metascore
    • 90 Critic Score
    Super is the perfectly refined poster child for an entire genre, and is once again one of the best games this generation.
    • 91 Metascore
    • 90 Critic Score
    LittleBigPlanet 2 makes no bones of being part of an on-going project, reaching back into the still-blossoming folds of its predecessor not to paint over or recompose, but to straighten out, to rearticulate, to clarify.
    • 91 Metascore
    • 90 Critic Score
    So for your money you’re getting one of the best games of the last generation, a dark and difficult sequel, and that most uncommon of beasts, a “hardcore” Wii game.
    • 91 Metascore
    • 80 Critic Score
    However tighter its act, however convincingly it integrates player-imposed logic with a pulsing, subversively organic 15th century milieu, Assassin’s Creed 2 feels a little vacant. The second game in the series is palpably its best, but it trades too heavily on prior successes and introduces comparatively little of actual worth.
    • 91 Metascore
    • 90 Critic Score
    Chains of Olympus ticks all the checkboxes a God of War fan could want and constantly manages to surprise you.
    • 91 Metascore
    • 90 Critic Score
    If it isn't the War To End All Wars some have prophesised, Killzone 2 is definitely the exclusive FPS your PS3 has been waiting for. While the intensity of the spotlight Guerrilla brings to bear on how you go about shooting stuff occasionally leaves its scenarios in the dark, those intimidating good looks, chiselled hide-and-seek engagements and savage online modes are plentiful compensation. After almost five years of infamy, the franchise has taken revenge on its critics
    • 90 Metascore
    • 90 Critic Score
    In an age of endless bald space marines, colour pallets that know nothing beyond brown and grey, and gritty urban sandboxes, Bayonetta is a breath of fresh air.
    • 90 Metascore
    • 90 Critic Score
    It's without a doubt one of the best downloadable game expansions ever made, and a truly worthy addition to one of (if not the) defining title of this generation to date.
    • 90 Metascore
    • 90 Critic Score
    However, the PSP’s traditional but less constricted control setup and higher storage threshold lead to a more playable, content-rich experience than either the DS or (in all probability) the App Store release.
    • 90 Metascore
    • 80 Critic Score
    Patently unterrifying, Dead Space 2 is nonetheless a feat of paradigm-splicing worthy of Frankenstein himself. The scars of creation are visible on its flanks, repurposed muscles and organs bulging through the skin, but somehow everything works in harmony. All told, Isaac Clarke can do without his day job.