LEVEL (Czech Republic)'s Scores
- Games
For 1,144 reviews, this publication has graded:
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32% higher than the average critic
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6% same as the average critic
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62% lower than the average critic
On average, this publication grades 4.8 points lower than other critics.
(0-100 point scale)
Average Game review score: 68
| Highest review score: |
Critic Score
100
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|---|---|
| Lowest review score: |
Critic Score
10
|
Score distribution:
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Positive: 441 out of 1144
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Mixed: 608 out of 1144
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Negative: 95 out of 1144
1,144
game reviews
- By critic score
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Critic Score 60
Simplistic visuals, easy and repetitive combat, recycled story from many games before – Aragorn's Quest's only plus is testing your abilities with the Move control. [Dec 2010]Posted Dec 21, 2010 -
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Critic Score 60
Defrosted sequel to the first Lost Planet brings new and interesting jungle environment to the scene. Unfortunately, the sidekick bots are not-so-smart and are awkward to control. [Dec 2010]Posted Dec 21, 2010 -
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Critic Score 60
Great story driven music game at first glance reveals the fact that the new Guitar Hero is actually boring and a so-many-times-seen piece with an odd music list and unbalanced playability. [Issue#197]Posted Jan 13, 2011 -
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Critic Score 60
Racing in nail'd is entertaining for half-an-hour because of the feeling of speed and fierce competition. If you want to play longer, you need to look for another game. [Issue#199]Posted Jan 15, 2011 -
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Critic Score 60
Great visuals cannot hide the fact Cities XL 2011 game works only on well-established principles and brings no revolution to this genre. Everything works well but there is no space for surprise for anyone. [Issue#199]Posted Jan 15, 2011 -
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Critic Score 60
The third Breed comes with some unresolved troubles from its predecessors – tedious gameplay is accompanied with a troublemaking camera. Fix it and you'll finally have a flawless shooter. [Issue#199]Posted Jan 15, 2011 -
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Critic Score 60
Catchy mix of several genres offers a slick campaign with many hours of fun. A lot of unpleasant things and the lack of multi-player unfortunately spoil the overall score. [Issue#201]Posted Feb 23, 2011 -
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Critic Score 60
American football without the Americans but with a lot of fantasy characters. It's not exactly the simplest game in the world but if you try it you'll have hours of fun. [Issue#200]Posted Feb 24, 2011 -
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Critic Score 60
Flying helicopters in Apache Air Assault is fun in multiplayer only. You will not enjoy much the outdated graphics and repetitive tasks in the missions otherwise. [Issue#200]Posted Feb 24, 2011 -
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Critic Score 60
Gaming version of Back to the Future is designed especially for fans of movie trilogy. Others get a slightly above-average adventure game only. [Issue#200]Posted Feb 24, 2011 -
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Critic Score 60
Original and interesting concept is buried deep under confusing micromanagement system and poor visuals. Only a few experts would evaluate its potential. [Issue#200]Posted Feb 24, 2011 -
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Critic Score 60
If they made it in 2011 graphics and gave players more freedom in the missions Emergency 2011 could be a truly enjoyable game. [Issue#200]Posted Feb 24, 2011 -
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Critic Score 60
Long-dead genre strikes back with cool screenplay and compelling story. Difficulty is pretty hard and controls deserve much improvement. [Issue#200]Posted Feb 24, 2011 -
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Critic Score 60
A crazy old-school adventure game where you can see it was done out of love and not for money. [Mar 2011]Posted Apr 6, 2011 -
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Critic Score 60
Racing game pretends to have a lot of features and extras at first glance. Fact is, this just has some boring races and dusty graphics. [Mar 2011]Posted Apr 6, 2011 -
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Critic Score 60
It is surprising how fun it can be just dull mouse clicking, lots of violence, blood and death mingle in shadowy battles with soundtrack of stunning explosions and endless exchanges of energetic projectiles. [Issue#203]Posted May 22, 2011 -
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Critic Score 60
PlayStation Move Heroes is technically a great product. Its concept though becomes very repetitive after a short period of play. [Issue#203]Posted May 22, 2011 -
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Critic Score 60
Nothing has changed. The second time Codemasters's Operation Flashpoint is a average military action game with some nice moments but also has annoying bugs. [Issue#204]Posted May 25, 2011 -
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Critic Score 60
Maybe a great and unforgettable experience is knocked down by very poor optimization and extreme user "unfriendliness". We'll wait and see if patches change our mind. [Issue#204]Posted May 25, 2011 -
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Critic Score 60
Although the story helps a lot to improve the third episode, playability this series is still walking the same path. Same mistakes, same rating as the previous part. [Issue#204]Posted May 25, 2011 -
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Critic Score 60
Visually stunning but shallow in the means of story, the new adventure from Spanish Pendulo studios is not the "next big thing" but rather a step back. [Issue#204]Posted May 25, 2011 -
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Critic Score 60
Seemingly ordinary shooter that does not deviate from the range of other pieces from this genre. Its charm lies in multiplayer. [Issue#204]Posted May 25, 2011 -
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Critic Score 60
Some good ideas and stunning graphics with nice 3D effects rise this underwater arcade slightly above average. [June 2011]Posted Jun 23, 2011 -
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Critic Score 60
Third time's the Charm – first time it was XBLA Hydrophobia, then the game was released again as Pure and now we've got Prophecy. Enough tries we say. [July 2011]Posted Jul 30, 2011 -
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Critic Score 60
Cooperative dungeon crawler based on Dungeons & Dragons rules might sound like RPG heaven. But it is not for so many reasons – and that's a real shame and pity. [July 2011]Posted Jul 30, 2011 -
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Critic Score 60
Easy and entertaining adrenaline run for score and chain-kills is fast paced but short. It shows what happens when you change series motto "Survive!" to simple "Kill!". [Issue#207]Posted Aug 29, 2011 -
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Critic Score 60
Nintendo designers are still capable of making creative and funny minigames. Not all minis in Wii Play: Motion is of this kind unfortunately. [Issue#207]Posted Aug 29, 2011 -
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Critic Score 60
Racing arcade full of nicely designed shortcuts and weapons is focused mostly to youngest audience because of its low difficulty setting. [Issue#208]Posted Sep 4, 2011 -
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Critic Score 60
Appealing yet not fully finalized attempt of interactive novel. Emotional dream adventure is not flawless but it evokes interesting questions to answer. [Issue#208]Posted Sep 4, 2011 -
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Critic Score 60
Better than most "movie" games – Captain America recycles good ideas from other games and adds open world with lots of collectibles. [Issue#208]Posted Sep 4, 2011 -
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Critic Score 60
The only thing rising Space Marine from the grey pool of mediocrity is world of Warhammer 40.000 itself. Rich story background deserved more than a linear hack'n'slash game. [Oct 2011]Posted Oct 30, 2011 -
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Critic Score 60
Death Spank is still the action figure you love to have at your birthday party. He is quite funny but is obviously slowly heading towards retirement. [Oct 2011]Posted Oct 30, 2011 -
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Critic Score 60
Mostly hardcore gamers appreciate this real time strategy series because of its high difficulty. Interesting campaigns from the attractive Vietnam War era offer lots of tactical possibilities but you have to endure the A.I. glitches along with objectionable camera controls. [Oct 2011]Posted Oct 30, 2011 -
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Critic Score 60
If you love shooters and hate everything what obstructs you from pulling the trigger (like story or dialogues or non-action parts) Bodycount is the game exactly for you. [Oct 2011]Posted Oct 31, 2011 -
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Critic Score 60
New Konami football sim will please and annoy you in one minute. Lifelike football actions and visuals are spoiled by robotic AI, restricted moves and raw physics engine. [Nov 2011]Posted Nov 15, 2011 -
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Critic Score 60
It would be a perfect interactive guide for all "Song of Ice and Fire" or "Game of Thrones" devotees with all of its diplomacy and schemes. But boring battle system and lousy graphics & sounds with overgrown micromanagement spoil almost all the fun. [Nov 2011]Posted Nov 15, 2011 -
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Critic Score 60
Easy and smooth combat system with a cooperative campaign and RPG elements cannot hide the flat and boring level design and overall emptiness of the game. [Nov 2011]Posted Nov 15, 2011 -
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Critic Score 60
Innovation at all cost doomed NFS The Run – for every good idea comes a terrible one, and even the best ones are buried by technical issues. [Christmas 2011]Posted Jan 19, 2012 -
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Critic Score 60
Standalone add-on cannot cover that Disciples are no match to reborn Might and Magic series. If you are a devoted fan you will probably appreciate longer playtime and the few improvements. [Christmas 2011]Posted Jan 19, 2012 -
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Critic Score 60
Average shooter by no means belongs to the top of this genre that you can choose for this year. Even the most nostalgic gamers can not hide poor visuals and troublesome game design. [Christmas 2011]Posted Jan 19, 2012 -
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Critic Score 60
One of the greatest disappointments of the year. Once great and entertaining flying arcade became an average Call of Duty-copycat shooter. [Christmas 2011]Posted Jan 19, 2012 -
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Critic Score 60
Arcade racing game cooked by well-tried foolproof recipe entertains you most of the time but there are a few frustrating moments too. [Christmas 2011]Posted Jan 19, 2012 -
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Critic Score 60
Almost identical copy of the original game comes with too little extras to attract veterans of Dead Rising. Only suitable for newcomers who skipped the previous games. [Dec 2011]Posted Jan 20, 2012 -
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Critic Score 60
Nice arcade racing game should focus on improving its AI and better design of its track. For the budget price it is a good choice though. [Dec 2011]Posted Jan 20, 2012 -
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Critic Score 60
Catchy cooperative tower defense game with RPG elements – the more people play the more entertainment you get so try to avoid the single-player option. [Dec 2011]Posted Jan 20, 2012 -
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Critic Score 60
Trashy and naïve platformer comes in a traditional style. The best way to enjoy the new Kirby is co-op multiplayer – preferably an adult together with a kid. [Jan 2012]Posted Feb 27, 2012 -
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Critic Score 60
Nice try to make an unusual tower defense game with a touch of old sci-fi movies suffers from exaggerated difficulty and lack of online rosters. [Feb 2012]Posted Mar 8, 2012 -
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Critic Score 60
Return of the classic in 3D high definition misses the spirit of its predecessor and after a few missions the game turns routine... [Feb 2012]Posted Mar 8, 2012 -
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Critic Score 60
Interesting and quite complex desk game suffers from tediousness and not-so-attractive visuals. Boom Street is actually a kind of Monopoly game with more complicated rules. [Feb 2012]Posted Mar 8, 2012 -
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Critic Score 60
RPG elements and a bunch of charismatic mercenaries make the new Jagged Alliance playable – it's solid team-tactical action but we bet that the fans of original game will stay with the classic. [March 2012]Posted Mar 22, 2012 -
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Critic Score 60
Interesting retro action with a satirical touch is damaged by rapidly emerging stereotypical playability. [March 2012]Posted Mar 22, 2012 -
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Critic Score 60
At the present time this game looks obsolete and uses game mechanics which won't take anyone's breath away. [March 2012]Posted Mar 22, 2012 -
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Critic Score 60
Over-complicated tactical-strategic RPG is way too fast and complicated for the beginner while unsatisfactory for any advanced gamer. [Apr 2012]Posted Apr 25, 2012 -
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Critic Score 60
Very, very strange action beat'em up would probably make your eyes pop-up, yet you'll be attracted to play it – if only to find out what madness is hidden in next part... [Apr 2012]Posted Apr 25, 2012 -
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Critic Score 60
Cute locations and adventurous captain Morgane on the one side, trivial animations, flat sound and extremely annoying minigames on the other. A pirate adventure could be much better than this. [May 2012]Posted May 9, 2012 -
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Critic Score 60
Defenders of Ardania are nice improvements to the tower defense strategies. Pity there are many flaws which decrease its final score... [May 2012]Posted May 9, 2012 -
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Critic Score 60
The successor to the legendary Mashed didn't beat its predecessor because of the unpredictable behavior of physics and weapons, a short list of tracks and average visuals. [May 2012]Posted May 9, 2012 -
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Critic Score 60
SEGA had decided to rebuild their famous mob saga into a zombie shooter with unsurprising results. The story is the only reason to try the new Yakuza. The other parts are just trash. [May 2012]Posted May 9, 2012 -
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Critic Score 60
Every old advantage and mistake is present in this new installment in the Men of War series. Fans won't be disappointed but newcomers might be confused. [June 2012]Posted Jun 18, 2012 -
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Critic Score 60
At first glance, a Great shooter with catchy story and interesting weapons and upgrades. Its cons are unveiled during play – AI, touch controls and "too narrow" level design. [June 2012]Posted Jun 18, 2012 -
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Critic Score 60
Nice boss battles and time-related features cannot compensate for the lack of fresh ideas, absence of story and or useless shooting. [July 2012]Posted Jul 29, 2012 -
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Critic Score 60
This tower defense / tower attack combo is an above average title for its genre. It would be a perfect fit for tablets. PC controls make it almost too easy. [July 2012]Posted Jul 29, 2012 -
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Critic Score 60
Catchy multiplayer action with tactical elements is free to play but suffers from a few launch-related problems. Once those are solved Super MNC will be a straight hit. [Sept 2012]Posted Oct 10, 2012 -
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Critic Score 60
The game that wanted to be king but was afraid of making the right decisions – sometimes when you copy successful concepts from others and combine them with your own fresh ideas you just waste the potential. [Sept 2012]Posted Oct 10, 2012 -
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Critic Score 60
Attractive fitness title offers a lot of great exercises but to get higher ratings it needs a better user interface and a faster pace. [Sept 2012]Posted Oct 10, 2012 -
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Critic Score 60
Although this game is made with passion and love there are piles of functions and modes too big and are unmanageable to be really enjoyed by the common gamer. [Nov 2012]Posted Nov 4, 2012 -
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Critic Score 60
Quite mad and quite funny tower defense action could be more playable if the controls were not so complicated. [Nov 2012]Posted Nov 4, 2012 -
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Critic Score 60
Old fashion or maybe obsolete game proves that some legends should have been left to rest. [Nov 2012]Posted Nov 4, 2012 -
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Critic Score 60
Just pick one of the beautiful cars, hop in and drive. But do not want anything else. NFS: Most Wanted is average fun for all car lovers. [Dec 2012]Posted Nov 30, 2012 -
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Critic Score 60
Common military shooter with minor technical bugs shows all the elements we have seen before. We've expected much more from the legendary Medal of Honor series. [Dec 2012]Posted Nov 30, 2012 -
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Critic Score 60
Independent project looks promising at the beginning but its promises aren't fulfilled. Gameplay is too linear to inspire any gamers. [Dec 2012]Posted Nov 30, 2012 -
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Critic Score 60
Action adventures with orc and goblin in leading roles aren't too usual. Unfortunately, there is not much to offer – gameplay is flat and eye-catching visuals can't save it all. [Dec 2012]Posted Nov 30, 2012 -
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Critic Score 60
Doom 3 still works as a linear shooter but its new release is charmless. Try it if you weren't able to play it during its original release or if you are a devoted collector. Otherwise you can skip it easily. [Dec 2012]Posted Nov 30, 2012 -
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Critic Score 60
Unexpected rise from the ashes – the third title of the WRC series is not flawless but is finally playable. [Dec 2012]Posted Nov 30, 2012 -
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Critic Score 60
Black Ops II brings evolution to the series unfortunately, the evolution that is incomplete. Only one part of the game deserves a top ranking – multiplayer. [Christmas 2012]Posted Dec 21, 2012 -
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Critic Score 60
Appealing, long-lasting and funny RPG strategy is exactly the same as its three previous parts. Next time we'd like some innovation. [Christmas 2012]Posted Dec 21, 2012 -
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Critic Score 60
Lair of the Shadow Broker keeps its place as the best DLC because Omega is just another routine mission filled with linear action. [Christmas 2012]Posted Dec 21, 2012 -
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Critic Score 60
Sequel blazes with colors but any significant advancements since the previous game are hardly noticeable. [Christmas 2012]Posted Dec 21, 2012 -
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Critic Score 60
Temporary replacement for Mario Kart ended up somewhere in the middle of the road – not quite a bad game but technically it remained far beyond its expectations. [Christmas 2012]Posted Dec 21, 2012 -
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Critic Score 60
Killzone feels kind of clumsy and many elements would deserve improvement – maybe it is a bit unfair to the HD remake – but time has not been kind to the story nor to the game design. [Christmas 2012]Posted Dec 21, 2012 -
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Critic Score 60
Dungeon action with online cooperation doesn't exactly fit into the Silent Hill universe but if you give it a chance it may surprise you. [Christmas 2012]Posted Dec 21, 2012 -
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Critic Score 60
If you ever wished to kick Kratos jewels or impertinently grin in the face of Raiden there are perfect chances to do so. Well, not perfect, but quite good. [Christmas 2012]Posted Dec 21, 2012 -
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Critic Score 60
Almost a perfect tool to practice foreign language lacks the core playability – the creative solutions are not supported unfortunately. [Jan 2013]Posted Feb 4, 2013 -
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Critic Score 60
You can find a lot of educational value in this simulation, but as entertainment, it just doesn’t work – it's more edutainment than a game. [Jan 2013]Posted Feb 4, 2013 -
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Critic Score 60
Fair future potential, questionable playability and extremely short life span makes Wonderbook workable but a bit-too-expensive of a “reading“ experience. [Jan 2013]Posted Feb 4, 2013 -
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Critic Score 50
Attractive set-up based on the atmosphere of a TV series unfortunately suffers by the unbalance of gameplay features and slips to boredom gibberish which kills the funnier parts. [Aug 2008] -
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Critic Score 50
This supposed to be classic – and wait for it – entertaining action shooter turns out to be an average soon-to-be-forgotten FPS with a promising theme. [Issue#173] -
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Critic Score 50
A perfect board game does not mean a perfect video game. Controls and game system are pretty bad, no-brain AI makes things even worse. Only hope to improve playability are future updates and patches. [Aug 2009] -
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Critic Score 50
A great disappointment is this Poor-Blood Prince. Typical appendage to a blockbuster movie which has no ambitions other than to be on shelves on time before Potter-mania expires. An average game in all aspects. [Aug 2009] -
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Critic Score 50
Nice idea ruined by slow and inaccurate controls that is Skate It for Wii. Every move, every trick -doesn’t matter if pad or wiimote is used- is a true pain in the a**. [Feb 2009] -
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Critic Score 50
A handful of fresh ideas is drowned out by dull level design and omnipresent stereotype. Smooth moves, destructible environments, plenty of combos... but tedious quests, shortage of other superheroes (and supervillains). Wasted potential indeed. [Issue#173] -
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Critic Score 50
Trading goods is quite fun but in no time you become bored. And there is not much to do except the tedious and too-easy naval battles. [Sept 2009] -
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Critic Score 50
Too much deadwood for a simple puzzle-game. Absolutely useless story, some puzzles can be solved only by trial and error. In search for realism developers somehow forgot that the game should be fun in the first place. [Sept 2008] -
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Critic Score 50
Perimeter 2 works like a time machine to the year 2004. At first glance it looks like its predecessor without any changes... unfortunately, you’ll soon find out Perimeter 2 has changed to a sterile and dull strategy. -
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Critic Score 50
A stereotypical “jump-and-smash” game with two playable characters. Typical movie appendix with no ambitions to be more then a few hours of entertainment. [Feb 2009] -
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Critic Score 50
Simple cooking game tries to make fortune on famous reality show license. The best part is the recipes from Gordon Ramsey that you can try in your real kitchen. [Issue#189] -
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Critic Score 50
Popular strip converted to game brings fun mostly to its fans. If you count into this group you will enjoy all adventuring, gags and dialogs. But it takes a lot of patience to get into the heart of the matter if you are new to the stories of Homestar Runner. [Sept 2008] -
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Critic Score 50
Average in all means. On first sight it looks like a kids adventure but then it slides to adult tuning. Permanent loading is irritating almost the same as the in-game “German” humor. [Dec 2008] -
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Critic Score 50
If you are eight years old or you love to play all kinds of mini-games or you are proud member of Madagascar fan club then you can enjoy this game. Others can dismiss. [Issue#173] -
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Critic Score 50
Another average movie-to-game product attacks with giant angry robots. Dull controls, no presentation and a poor mission, design make this piece easily forgettable. [Aug 2009] -
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Critic Score 50
Most gamers will be discouraged by un-friendly user controls and way too detailed management of almost everything. This piece is strictly for tycoon enthusiasts. [Issue#173] -
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Critic Score 50
A great disappointment for all who have expected something new from the Panzers game. Cold War is more mod or an add-on then the full-scale sequel. Same (which means nonexistent) pathfinding after six years from the previous Panzers? Kind of a sad joke. [Mar 2009] -
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Critic Score 50
There is a shortage of good and original adventure games on the market. Unfortunately, Ceville will not make it to the first league – it is overall average in jokes, graphics and lifespan. [Apr 2009] -
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Critic Score 50
Same situation, same mistakes all over again – Phantasy Star will bore you with stereotypical missions during the first hour of gameplay... and will not stop until you give up. [May 2009] -
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Critic Score 50
Sequel to the famous trilogy changed into a kid’s entertainment game with uncomplicated logical puzzles. The sound and graphics departments should be fired anyways. [May 2009] -
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Critic Score 50
Who has waited for the miracle Terminator Salvation brings no one. It is just a regular, all-average corridor shooting game with a solid AI and good cover mechanics. -
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Critic Score 50
Even with terrible camera behavior Pixar’s UP is way too easy to find any real challenge. It’s still good for a quiet, noisy children's audience, but adults find the game a bit empty. [July 2009] -
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Critic Score 50
Colorful, short-lived and trivial platformer will delight the smallest of gamers only. No death sanction means no challenge and that’s boring. [Nov 2009] -
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Critic Score 50
Why should you play this piece when there are many better racing games on the market? Only if you want to try an up and down average title with nice car models and dull opponents. [Sept 2009] -
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Critic Score 50
Modernization of C&C series in the Electronic Arts way is mostly the extracting of all parts that were functional and entertaining. R.I.P. Command & Conquer. [Issue#190] -
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Critic Score 50
Fast and visually impressive but also too simple to keep you interested for more than a few minutes. Good for XBL or PSN but not so much for PC… [Issue#187] -
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Critic Score 50
Carmageddon meets Need for Speed in very budget way - gore racing game where pedestrians are good only to be split by your car. Many game modes could offer more if the devs didn’t forget the multiplayer option. [Oct 2009] -
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Critic Score 50
Only if you have not played Silent Hunter 3 and you are ok with a permanent internet connection you can enjoy the Atlantic battle from your periscope view. [Issue#190] -
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Critic Score 50
Cheap and mediocre action shooter. Yet it surprises with a quick pace and atmosphere. Great for fast and short relaxation. [Issue#192] -
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Critic Score 50
Majesty 2 is quite a mad game with chaotic controls and exaggerated difficulty. It is more an action RPG with unpredictable outcomes then classic RPG or even “Kingdom Sim”. [Oct 2009] -
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Critic Score 50
This selection of winter sports comes in an unimpressive simulation where only 4p multiplayer bring some juice. Better to sit and watch the real Olympics on your TV. [Feb 2010] -
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Critic Score 50
Horizontal Tetris is not a bad idea at all. But if you combine it with a stupid story and crappy visuals you bury all the fun this puzzler has to offer. [Issue#190] -
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Critic Score 50
Good looking action adventure at first sight. But disappointment comes soon which places Alice in the same row with other “movie-games”. Stay out of rabbit hole if you are six or older. [Issue#191] -
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Critic Score 50
Naïve dialogues and twice-told detective storyline build the atmosphere of a bad “B-movie”. If you’re not stranded on a deserted island with this game then you had better pick some other adventure. [Issue#191] -
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Critic Score 50
Short but extremely tough add-on to the kingdom sim may address devotees of the original game but brings no better playability or improvements except for the map editor. [Issue#191] -
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Critic Score 50
Ultra-average child puzzle game suffers from the lack of any ideas and a very short life span. If only there were more time to improve things, Shrek could be worth trying… [July 2010] -
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Critic Score 50
Great idea with creating MMO Grand Theft Auto somehow missed its target. Excellent character/car editor is accompanied by a dull and boring shooter. [Aug 2010] -
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Critic Score 50
How to turn a worldwide popular card trading game into a mediocre forgettable video game in two steps. Think of all the cons this kind of game has and forget most of the pros. Easy. [Aug 2010] -
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Critic Score 50
Short adventure game is based on mostly trivial puzzles and the only reason to try it instead of DS's Layton is for the visual style, created by Graham Annable. [Aug 2010] -
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Critic Score 50
NFS World doesn't work as an MMO so far. Lack of cars, tracks and even the working matchmaking system makes it unattractive. Improvements are on the way fortunately. [Issue#195] -
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Critic Score 50
Extremely patient gamers with a soft spot for 19th Century strategies are welcome here to enjoy the Golden Age. No other human being should try this title – by no means. [Issue#195] -
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Critic Score 50
Absences of multi-player opponents and lack of any in-game improvements are the major disadvantages of this average first person shooter. [Issue#195] -
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Critic Score 50
Licensed product with great career mode sounds promising. Weird car behavior and obsolete visuals ruin your motivation from the very first loading of the game. [Dec 2010]Posted Dec 16, 2010 -
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Critic Score 50
Plenty of mini-games which only some are good enough to impress and Mii characters – those are the only cons of this average party game. [Dec 2010]Posted Dec 19, 2010 -
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Critic Score 50
Epic locations and stunning visual effects can not hide very small variability of your opponents and extremely repetitive combat mechanics. Play it for 10 minutes and you'll have seen everything this game offers. [Dec 2010]Posted Dec 22, 2010 -
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Critic Score 50
Promising title slips into boredom and repeatability very soon and game-design flaws kill almost all the fun. Sweet title heroine and nice cut-scenes can't hide bad battle modes and camera problems. [Issue#197]Posted Jan 13, 2011 -
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Critic Score 50
Take a meatchopper and use it on raw piece of meat for 10 minutes. Then ask yourself if you've enjoyed it. If YES, Splatterhouse is a perfect match for you. [Issue#199]Posted Jan 15, 2011 -
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Critic Score 50
The spirit of game has somehow vanished during the process of conversion from the original console. Crucial problems are PSP controls which can't compare to the comfort of joypad. [Issue#199]Posted Jan 15, 2011 -
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Critic Score 50
The first two bites of unusual episodic adventure game taste quite fair, but instead of tasting saturation it just irritates the stomach. [Issue#201]Posted Feb 23, 2011 -
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Critic Score 50
Unsuccessful conversion of the mobile phone game suffers from the fact it is actually not focused to any specific group of gamers. The story is confusing and some gameplay elements are literally annoying. [Issue#201]Posted Feb 23, 2011 -
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Critic Score 50
Remake of the original desk card game came from veterans of Westwood Studios. Unfortunately, its magic doesn't work on the monitor as it should. [Issue#200]Posted Feb 24, 2011 -
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Critic Score 50
Fourth CSI game from Telltale studio brings AGAIN the interesting cases but AGAIN the same stereotyped gameplay, and we do not like it anymore. [Issue#200]Posted Feb 24, 2011 -
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Critic Score 50
New campaign enhances the frustration of the bad artificial intelligence due to its extreme difficulty. The game is long but is enjoyed only by the biggest fans of the original game. [Issue#200]Posted Feb 24, 2011 -
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Critic Score 50
Average title has all its parts balanced – no one is good to enough to adore or bad enough to criticize. If you miss it you won't miss anything crucial. If you play it, well... you get an eccentric detective and his case. [Aug 2010]Posted Apr 6, 2011 -
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Critic Score 50
Pure-bred tennis arcade game for the masses while initially fun but become boring very fast. [Issue#203]Posted May 22, 2011 -
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Critic Score 50
Lackluster feel of the classic real-time war strategy doesn't improve, neither futuristic weapons or extended campaign, so it's only an average piece. [Issue#204]Posted May 25, 2011 -
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Critic Score 50
Decent game – in a few months and through a handful of different patches. We don't judge what games (probably) will look like, but how they are now. [June 2011]Posted Jun 23, 2011 -
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Critic Score 50
Pure multiplayer action game. Low budget doesn't mean less fun if you're not looking for any added value. [June 2011]Posted Jun 23, 2011 -
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Critic Score 50
Dynasty Warriors 7 are quite an average piece of hack'n'slash genre. The concept of the game itself is not bad but the developers buried all the fun in an extréme stereotype. [June 2011]Posted Jun 23, 2011 -
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Critic Score 50
We didn't expect much yet we are disappointed. Linear hack'n'slash offers tedious contents, repeatable enemies and environments and above all it fails in cooperation mode. [July 2011]Posted Jul 30, 2011 -
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Critic Score 50
Hardcore, innovative and interesting strategy is spoiled by "old AutoCAD" visuals and overcomplicated controls. [July 2011]Posted Jul 30, 2011 -
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Critic Score 50
Stunning steampunk visuals cannot cover up the horrible controls which make the boats practically unsteerable. [July 2011]Posted Jul 30, 2011 -
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Critic Score 50
An average game in every aspect will not disappoint or please you. Minigames are cool but uDraw controls just don't work properly. [July 2011]Posted Jul 30, 2011 -
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Critic Score 50
Small Finnish adventure tries to be an appealing psychological horror but fails because of low-budget design and weak atmosphere. [Issue#207]Posted Aug 29, 2011 -
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Critic Score 50
Virtua Tennis keeps its arcade style but unfortunately it soon turns into a spiritless stereotype play. [Issue#207]Posted Aug 29, 2011 -
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Critic Score 50
Another turn-based strategy of standard "Paradox" quality is more of an add-on than a regular game – five campaigns -however interesting they are-they don't give a full-value game. [Issue#207]Posted Aug 29, 2011 -
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Critic Score 50
It is more of a wasted opportunity than a complete failure. If you are in search for the best Transformers game better reach for War for Cybertron. [Issue#207]Posted Aug 29, 2011 -
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Critic Score 50
Action pirate strategy offers arcade playability and easy-to-learn concepts but suffers with technical issues and poor A.I. of your ship's crew. [Issue#208]Posted Sep 4, 2011 -
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Critic Score 50
Beautiful adventure at first sight disappoints with shallow story and common puzzles. It feels more like interactive screensaver than adventure game. [Issue#208]Posted Sep 4, 2011 -
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Critic Score 50
Creative and (at some moments) funny side-scrolling action loses points in presentation and unfortunately in not-so-accurate controls. [Oct 2011]Posted Oct 30, 2011 -
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Critic Score 50
New quests new objects and few kickshaws. We say even these aren't enough goodies even for the add-on of the Sims 3 story spin-off. [Oct 2011]Posted Oct 30, 2011 -
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Critic Score 50
Obsolete graphics and dull controls await all wanna-be golfers. The Masters tourney in Augusta with its video diaries is the only reason to try this piece instead of its free online version. [Oct 2011]Posted Oct 30, 2011 -
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Critic Score 50
To truly enjoy playing God you have to beat a few obstacles – technical issues, arguable DRM and user-unfriendly controls. Console-to-PC conversion took its price this time. [Oct 2011]Posted Oct 30, 2011 -
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Critic Score 50
Outstanding platformer with eye-catching visuals brings a couple of great new ideas and always-funny cooperative play. [Christmas 2011]Posted Jan 19, 2012 -
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Critic Score 50
Maybe it is the nicest city sim but unfortunately it's only the empty shell. Too many design mistakes and an user-unfriendly interface make Cities XL 2012 wasted opportunity. [Dec 2011]Posted Jan 20, 2012 -
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Critic Score 50
Destiny promised to bring a lot of choices – side to choose, moral choices… but despite on how you decide, the game won't change – you will beat hundreds and hundreds similar enemies. [Dec 2011]Posted Jan 20, 2012 -
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Critic Score 50
The game is more weird than funny and it definitely has technical issues. You can always blame the German sense of humor but where is the famous German quality? [Jan 2012]Posted Feb 27, 2012 -
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Critic Score 50
Promising but somehow unfinished platformer game addresses only the hardcore players who are willing to break records infinitely. [Jan 2012]Posted Feb 27, 2012 -
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Critic Score 50
The competition exceeds this utterly unnecessary game in all aspects. Meatless games are not a main course anymore. [March 2012]Posted Mar 22, 2012 -
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Critic Score 50
To call this piece "a game" and rate it as an ordinary game is not fair. You can find many flaws in the game's mechanics but if you just follow the story your experience will be unforgettable. [Apr 2012]Posted Apr 25, 2012 -
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Critic Score 50
Crude short and average – that's the overall feeling of Law and Order: Legacies. Someone should wake up the boys from Telltale Games before it's too late. [May 2012]Posted May 9, 2012 -
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Critic Score 50
Stylish zombie-shooter tries to variegate this genre with RPG elements and weapon crafting but in the end it's just an average Plants vs. Zombies clone in 3D. [May 2012]Posted May 9, 2012 -
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Critic Score 50
The crucial problem of Kinect Star Wars is in the very attempt to combine the world of Star Wars with motion controls. [May 2012]Posted May 9, 2012 -
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Critic Score 50
Excursion to the world of popular fantasy saga is an unconvincing – the good story itself can not save the rest of this bugged and visually average game. [June 2012]Posted Jun 18, 2012 -
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Critic Score 50
Hordes of dumb, brain-eating zombies couldn't help this promising cooperative shooter to rise above grey averageness. [June 2012]Posted Jun 18, 2012 -
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Critic Score 50
Crossfire shoots blanks. You don't need the original JA and the tactical part of the game isn't that bad but what good is it when the rest sucks big time. [Oct 2012]Posted Oct 29, 2012 -
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Critic Score 50
Interesting variation of the tower defense genre suffers from chaotic gameplay and an absence of single-player mode. [Oct 2012]Posted Oct 29, 2012 -
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Critic Score 50
Kinect-powered arcade is intended to entertain you only in the case that you are six years old and/or you have a naked Hermione poster in your room. [Dec 2012]Posted Nov 30, 2012 -
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Critic Score 50
The ambitions were great for sure – but to fulfill all that the game could have achieved, it should have spent more time in the developers' hands. Still Fable is probably the best "hardcore" Kinect game. [Dec 2012]Posted Nov 30, 2012 -
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Critic Score 50
Remake of an 80's classic arcade hit cannot prevail over modern competition. You can try to spend few moments in the fight but the results are unsatisfactory. [Jan 2013]Posted Feb 4, 2013 -
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Critic Score 50
Interesting race game at first glance fires all of its ammunition in the opening ten minutes of play. After that there is nothing more to offer. [Jan 2013]Posted Feb 4, 2013 -
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Critic Score 50
Mediocre adaptation of a mediocre movie gives you exactly what you’d expect – stereotypical gameplay and zero fresh ideas. [Jan 2013]Posted Feb 4, 2013 -
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Critic Score 40
A futile attempt to bring to life Hellboy comics. Inexperienced players could be amused for a while but except for the nice graphics and partly appealing duels this game offers dull and way too linear play. [Sept 2008] -
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Critic Score 40
Linear, boring and tedious game – is it really Spore? An unsuccessful attempt to bring the evolution process onto the pocket console fails in all aspects. Waste of time. [Oct 2008] -
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Critic Score 40
Is there a single person at SEGA or at the Creative Assembly who thinks they made a really good game? A game someone would want to buy? It’s about time to consider some sacking in both companies. [Apr 2009] -
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Critic Score 40
Budget price and low hardware requirements can attract gamers to try this straightforward hack’n’slash game. Repetitive missions and locations will reliably repel them after two to three hours of gameplay. [Apr 2009] -
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Critic Score 40
Overspeed is in all aspects a low budget copy of the Need for Speed game series. Lack of money means no licensed cars, poor and empty environments and obsolete technical design. The only reason to try this game is for the simple yet enjoyable multiplayer mode. [Sept 2008] -
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Critic Score 40
Midi soundtrack and painful playlist make no motivation for players to give this game a chance. Cool controls can’t save it all. [Issue#173] -
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Critic Score 40
We can imagine Venice like RPG tycoon game or Machiavelli-like adventure. Instead you have to think hard how to make things work in this game. This project is predestined to suck. [Issue#173] -
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Critic Score 40
You would expect this kind of add–on to be distributed for free. In this case it’s “too much money for not many creatures”. [Issue#174, Jan 2009] -
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Critic Score 40
You can admire the complexity and new ideas in Restaurant Empire 2, like cafés or patisseries but you can’t deny the confusing controls and the fact it soon gets repetitive and boring. [Aug 2009] -
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Critic Score 40
Russian-made real-time strategies are at the top in visual presentation. Unfortunately, it means they are nice to watch but a pain to play - confusing and chaotic with lame controls. [Sept 2009] -
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Critic Score 40
Flat. Boring. Ugly. Annoying. Poorly optimized. Uwe Boll. [July 2009] -
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Critic Score 40
If the creation of a boring and ugly looking corridor shooter was intended, we can just applause this to be a plan the is 120% achieved. [Dec 2009] -
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Critic Score 40
The third standalone add-on can be described by a single word – amateurism. Originally it was planned as a mod and it should of stayed as a mod permanently. [Dec 2009] -
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Critic Score 40
Take a Tomb Raider game and rip off all of the action sequences. Now fill the empty space with simple logical puzzles to make the game span at least 2 hours long. You’re done and ready to serve... [Issue#187] -
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Critic Score 40
Imagine war of a galactic scale in a casual strategy, lots of game modes, even the online – and all this stretched into boring statistics. Lots of potential, zero fun. [Issue#189] -
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Critic Score 40
Weary concept enhanced by sweet and cute visuals – no reason to pick this paid piece over the free version. [Issue#192] -
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Critic Score 40
Puzzle game can't keep a player's attention for more then a few minutes, the story is extremely stupid and visuals are ugly. Hands off there are a lot more of better titles. [July 2010] -
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Critic Score 40
Crackdown doesn't look great, brings no fresh ideas and overall feels like an unnecessary product. Watching a TV fortune-teller is a better waste of time then Crackdown 2. [Aug 2010] -
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Critic Score 40
Potentially a great and complex strategy game is absolutely wasted by technical issues – instability, user-unfriendliness and the worst AI we remember so far. [Issue#196] -
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Critic Score 40
Almost all of the potential in this sniper simulation has been thrown away. Critical bugs in AI, game design and mechanics make Sniper a dull and below average shooter. [Issue#195] -
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Critic Score 40
Standalone add-on to a popular merchant simulation suffers from obsolete visuals, technical issues and an overcomplicated user interface. Lack of tutorials discourages any newcomers. [Issue#195] -
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Critic Score 40
Another Alien Breed remake results in another failure. What was great back in the Amiga-times is missing and a remake is just a boring and repetitious shooter with a small variety of enemies in uniform environments. [Issue#197]Posted Jan 13, 2011 -
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Critic Score 40
Must be some kind of sad joke to sell Racket Sports for full price – wait for the price to drop at least 50 % then you can give it a try. Still it's totally a miss-able "sports" piece. [Issue#197]Posted Jan 13, 2011 -
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Critic Score 40
MMORPG with great potential is sunken by fatal bugs and errors – first comes a catastrophic interface followed by the absence of player-to-player communication. [Issue#199]Posted Jan 15, 2011 -
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Critic Score 40
Danny Trejo cannot save the whole show. This "Move-controlled" fighting game is good only if you plan to work out your arms. Otherwise, you'll get bored in twenty minutes. [Issue#199]Posted Jan 15, 2011 -
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Critic Score 40
Linear and boring shooter with unpleasant lack of checkpoints, low IQ enemies and ill-managed main feature – mind capturing. [Issue#201]Posted Feb 23, 2011 -
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Critic Score 40
Cities in Motion is a good example of what a young Finnish game studio is capable of: 3D graphics and programming. Good games remain beyond their reach so far. [Mar 2011]Posted Apr 6, 2011 -
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Critic Score 40
We expected another Devil May Cry but we've got a weak Dynasty Warriors clone. It is still a challenge due to its complexity but there is no fun once you accept it. [Mar 2011]Posted Apr 6, 2011 -
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Critic Score 40
Uff, this is so too damn much. Asking for such a high price for something that is playable only with the greatest efforts only needs courage. [Issue#203]Posted May 22, 2011 -
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Critic Score 40
Tight competition in action RPG genre sends The First Templar straight to hell. There are so many better games that there is no reason to waste time with this grey, below-average piece. [June 2011]Posted Jun 23, 2011 -
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Critic Score 40
Second part follows the "quality standards" set by Part One makes it boring and ugly looking B-grade shooter in movie scenery. [Issue#207]Posted Aug 29, 2011 -
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Critic Score 40
Not even nicely suited apes are able to save this repetitive, visually obsolete and boring game. You better get drunk before trying this ape hunt. [Issue#207]Posted Aug 29, 2011 -
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Critic Score 40
Perfect example of how games should not be created. Third installment of popular series throws away almost all the good things from previous parts and introduces weak story with embarrassing heroes. [Issue#208]Posted Sep 4, 2011 -