Level7.nu's Scores

  • Games
For 1,040 reviews, this publication has graded:
  • 22% higher than the average critic
  • 3% same as the average critic
  • 75% lower than the average critic
On average, this publication grades 4.3 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 The Swapper
Lowest review score: 20 Prison Break: The Conspiracy
Score distribution:
1,040 game reviews
    • 59 Metascore
    • 60 Critic Score
    Eight years ago, this was a fantastic game. It's still entertaining and the weapons and companion AI are as good as in newer games. But several features haven't aged well.
    • 75 Metascore
    • 60 Critic Score
    An easier, more slimmed down version of the Rock Band games that doesn't really benefit from the Lego brand. Only for those who think the song list is great.
    • 73 Metascore
    • 60 Critic Score
    If you look at Hawx from a feature standpoint, there is much to be found here. But despite impressive features such as co-op play, a great number of available fighter planes, fast paced action and an intuitive yet advanced control scheme this title never really becomes interesting. A weak story combined with oh so repetitive missions quickly erodes the lure from the feature sheet. And when the multiplayer mode only offers the same thing but with human opponents, the overall experience is a mediocre one.
    • 64 Metascore
    • 60 Critic Score
    Funny characters and plot but repetitive and combat that lacks finesse.
    • 80 Metascore
    • 60 Critic Score
    Danganronpa: Trigger Happy Havoc is a text-heavy adventure game with action and strong characters as showpieces. The game mechanics borrows elements from Ace Attorney, where the murder locations to be searched for evidence later presented during the trial. For those who do not fear the large text volumes remain only a couple of flaws in an otherwise refreshing gaming experience.
    • 70 Metascore
    • 60 Critic Score
    Ratchet & Clank All 4 One presents great weapons (as usual) and a four player co-op mode, but this time around the game just feel stupid. There is no diverging from the predetermined path and the game lacks finesse and creative thinking.
    • 74 Metascore
    • 60 Critic Score
    It's cute, cozy and joyful. But as an adult, it's hard to oversee its limitations. For starters, it's repetetive. It doesn't have enough variety in the minigames to keep it interesting in the long run. But it's still surprisingly well-made, and an excellent game for kids.
    • 88 Metascore
    • 60 Critic Score
    The Last of Us: Left Behind is an extension that continues in the same vein as the original. The combat system is tight and the production is impressive. The adventure is however plagued of much padding, and a story that is more ambitious than actually good. The weaker section of the two in the series but worth a look if you feel you did not get enough last time.
    • 69 Metascore
    • 60 Critic Score
    This was supposed to be the game that convinced core gamers that the Wii is still a platform to be reckoned with. Unfortunately that's not the case since this is really not a great game for whomever the target audience might be. There is a vast collection of mini games that make out the core gameplay and since most of these are of poor quality the overall experience can't be saved by the few good ones in here.
    • 75 Metascore
    • 60 Critic Score
    Ambitious and gorgeous, but too simplistic and repetitive.
    • 71 Metascore
    • 60 Critic Score
    Ambitious zombie outbreak that should have been in development a couple of more months.
    • 79 Metascore
    • 60 Critic Score
    Although it's a good fighting game the learning curve is steep and there are not enough news in Ultimate to make it worth your money.
    • 58 Metascore
    • 60 Critic Score
    This game got some fun elements, but falls on boring gameplay-elements and a plain story. The game is fun when you jump around throwing discs at opponents, and can be quite challenging at times. Much of the gameplay is dull though and the multiplayer feels unnecessary.
    • 67 Metascore
    • 60 Critic Score
    The return of the master thief Garrett is a mixed bag. Thief builds on its series proud heritage of tactile stealth, focusing on realism but loses some of the way to modern design trends. Thief has some unnecessary padding that smooth out the gameplay as well as some cinematic ambitions that do not reach all the way. Above all, it is plagued by qualitative valleys that appear to be a result of a stressed launch. Nevertheless, Thief gets a weak recommendation because the basic formula is still fun and somewhat unique.
    • 72 Metascore
    • 60 Critic Score
    Remake of a stealthy shooter that feels both dated and well preserved at the same time.
    • 72 Metascore
    • 60 Critic Score
    This game had the potential to bring the Star Ocean franchise back to the forefront of great Japanese RPGs. This potential has been hampered by an apparent lack of innovation and ambition on the developer's behalf. The battles rely on a really solid battle system that could have been truly engaging, had most of the other not been as horrendous. Dialogue in the game is embarrassingly bad, cinematic sequences are dull and bland and the voice acting performances are laughable. Patient gamers willing to overlook the major flaws will be treated to a decent adventure.
    • 68 Metascore
    • 60 Critic Score
    EA Sports Active 2.0 is out to make exercise fun. And it does, there's a lot of diffirent moves and exercises to do and it's easy to make training programs and schedules of your own. But the Kinect-controls aren't working properly and can interrupt some of your sessions. The two player-mode doesn't feel very well thought-out. It's a fun alternative for exercise even though the pricetag is pretty hefty.
    • 64 Metascore
    • 60 Critic Score
    Yoshi's New Island is exactly what the title gossips about - a remake of the almost twenty-year-old original. And it is for good and bad. It's nice to once again see the world with its pastel-colored graphics, but at the same time it offers to little new for it to feel justified. The result is in some places a nice platformer that unfortunately is a bit tedious in the long run.
    • 71 Metascore
    • 60 Critic Score
    Disney Magical World resembles Animal Crossing in many ways. There exists some important differences though. Everyone is welcome to the Disney world, but at the same time it's a very superficial world. A big game mechanic is to gain as much compliments for your outfits as possible, for example. The lack of complex gameplay probably won't entertain restless players but as therapy it's definitely adequate.
    • 65 Metascore
    • 60 Critic Score
    If you find joy in snooping around for hidden objects, this might be a game for you. If you like to solve clever puzzles and mysteries, this isn't a game for you. Despite it's name hinting otherwise, this isn't a game that challenges your ability to solve crimes. The fact that you can play with friends does help a bit, but the overall feeling is that this game is too easy and lacking when it comes to variation.
    • 72 Metascore
    • 60 Critic Score
    This game does a lot of things well and a few things wrong, but there's just something about this title that doesn't feel right. The presentation is great and the pace is fast, but the fights themselves just aren't interesting enough. It's not a bad game in any way and for short periods of time it can be quite entertaining. But with a lack of depth those periods of time grow few and far between fast.
    • 61 Metascore
    • 60 Critic Score
    The game uses the Wii control in a creative way and is just as cute and cozy as Spore should be. But since you can’t share your creatures online and due to some game mechanics that repeats themselves over and over again this game isn’t as fun as its big brother on PC.
    • 61 Metascore
    • 60 Critic Score
    This Playstation Move game has got great sword control but suffers from some other issues with the control and camera. A good buy for kids.
    • 77 Metascore
    • 60 Critic Score
    Sleeping Dogs is a fantastic open world game that benefits from the enhanced graphics found in this Definitive Edition. All isn’t well though and a lot of annoying frame rate issues impacts the playability negatively. This remaster is still playable and entertaining, but the normal PC-version is still the best and cheapest way to play Sleeping Dogs.
    • 61 Metascore
    • 60 Critic Score
    Saved by the co-op mode, but this is a repetitive action RPG with quite a few bugs.
    • 57 Metascore
    • 60 Critic Score
    A bit better than the last game but still with lousy, problematic graphics. A lack of split screen cooperation is another let down.
    • 71 Metascore
    • 60 Critic Score
    A sub par action rpg with lousy dialogue and too few skills and attacks. Fun with friends, but the cheap co-op mode only uses other players as guests.
    • 72 Metascore
    • 60 Critic Score
    Champions Online contains some new elements for the MMO genre such as the massive amount of freedom during the character creation and the game is more action oriented than many other MMO's. But it isn't enough to reach the top of the MMO scene and with irritating bugs, rough graphic and an ordinary structure the game will only gather a small amount of players.
    • 71 Metascore
    • 60 Critic Score
    As far as point-and-click adventures go, this is an decent title. Unfortunately the plot never manages to raise any interest. Graphics and controls do their job just fine, but if you've played the PC-version there is nothing new to be found here. This is mainly recommended for fans of the genre who haven't played the version for the PC.
    • 61 Metascore
    • 60 Critic Score
    A ten year old platforming game that in some ways still feels fresh but in other ways is just embarrasing.

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