Level7.nu's Scores

  • Games
For 959 reviews, this publication has graded:
  • 22% higher than the average critic
  • 3% same as the average critic
  • 75% lower than the average critic
On average, this publication grades 4 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Metal Gear Solid 4: Guns of the Patriots
Lowest review score: 20 AMY
Score distribution:
  1. Negative: 64 out of 959
959 game reviews
    • 73 Metascore
    • 60 Critic Score
    Killzone: Shadow Fall is a very traditional first-person-shooter that doesn’t achieve anything new. The graphics are impressive and the frame rate is good but it’s hard to get invested in either the action or the story. As a launch title for a new console, it’s passable.
    • 68 Metascore
    • 60 Critic Score
    Burial at Sea could have been one big salutation of the first Bioshock and in some moments, it is. But unfortunately the concept is wasted by not having a good enough story. Hopefully the second episode will make Burial at Sea worthwhile. Meanwhile, save your money.
    • 76 Metascore
    • 60 Critic Score
    The final Ratchet & Clank game on the Playstation 3 offers a couple of evenings of good entertainment. But aside from some new ideas everything is the same. It’s a nice send off for the series as a whole but not one that stands on its own in any particular way.
    • 81 Metascore
    • 60 Critic Score
    Battlefield 4 keeps soldiering on in the same footsteps as previous games in the series. The lack of worthwhile news makes you wish for more. Dice stays in its comfort zone calls for explosions and not much more. The series needs to evolve or fade out.
    • 78 Metascore
    • 60 Critic Score
    Call of Duty is a series that is oftentimes criticized for making the same game year after year, which is of course totally true and Ghosts is no exception. It even feels like a step back. The campaign is devoid of anything interesting and even the online part feels uninspired. It’s not a bad game by any means but it’s like its predecessors, only worse.
    • 69 Metascore
    • 60 Critic Score
    World of Warplanes is a fun, arcady game with quick and exciting battles. It should have a bit better presentation and immersion even though the game isn't about that. Its easy action, and hopefully a small taste of something that the developers will add with more functions.
    • 68 Metascore
    • 60 Critic Score
    With Blackguards, German Daedalic offers an adventure in the vein of a dice RPG. Unfortunately also some irritating moments follows from that kind of games, and when pure chance can decide a difficult battle it all feels quite frustrating. But Blackguards is an entertaining game with well-made elements, and definitely deserves a chance to prove itself.
    • 80 Metascore
    • 60 Critic Score
    Danganronpa: Trigger Happy Havoc is a text-heavy adventure game with action and strong characters as showpieces. The game mechanics borrows elements from Ace Attorney, where the murder locations to be searched for evidence later presented during the trial. For those who do not fear the large text volumes remain only a couple of flaws in an otherwise refreshing gaming experience.
    • 88 Metascore
    • 60 Critic Score
    The Last of Us: Left Behind is an extension that continues in the same vein as the original. The combat system is tight and the production is impressive. The adventure is however plagued of much padding, and a story that is more ambitious than actually good. The weaker section of the two in the series but worth a look if you feel you did not get enough last time.
    • 67 Metascore
    • 60 Critic Score
    The return of the master thief Garrett is a mixed bag. Thief builds on its series proud heritage of tactile stealth, focusing on realism but loses some of the way to modern design trends. Thief has some unnecessary padding that smooth out the gameplay as well as some cinematic ambitions that do not reach all the way. Above all, it is plagued by qualitative valleys that appear to be a result of a stressed launch. Nevertheless, Thief gets a weak recommendation because the basic formula is still fun and somewhat unique.
    • 64 Metascore
    • 60 Critic Score
    Yoshi's New Island is exactly what the title gossips about - a remake of the almost twenty-year-old original. And it is for good and bad. It's nice to once again see the world with its pastel-colored graphics, but at the same time it offers to little new for it to feel justified. The result is in some places a nice platformer that unfortunately is a bit tedious in the long run.
    • 79 Metascore
    • 60 Critic Score
    A bit disappointing start aside, Professor Layton vs. Phoenix Wright becomes a pretty descent game after a couple of hours, even if the gameplay is full of missing potential. Instead of a interesting mash-up it's safety first, with well known mechanics and very few surprises.
    • 73 Metascore
    • 60 Critic Score
    NES Remix 2 offers several entertaining ”what if” scenarios, where different kind of games meets in ways that’s both interesting and fun. Unfortunately it comes with way to much pointless gameplay. If Nintendo wants to compete at the same level as the best arcade games on Xbox Live Arcade and PSN they need to do something else than just remixing old stuff.
    • 80 Metascore
    • 60 Critic Score
    Watch Dogs is a game with a high budget that has some really good ideas. Unfortunately it also comes with a lack of focus and many pointless mechanics. Although Ubisoft understand the potential in the concept of hacktivism they aren’t using it in any meaningful way. And instead of a comment to society, Watch Dogs is a pretty shallow action game that we have seen many times before.
    • 75 Metascore
    • 60 Critic Score
    A Story About My Uncle is a game with big intentions. It’s fun to jump around and the mechanics often works pretty well, but the difficulty is unbalanced, which leads to a lot of frustration. Together with a story that never reaches its full potential A Story About My Uncle is a bit disappointing.
    • 65 Metascore
    • 60 Critic Score
    Among the Sleep sets up a very interesting premise; the player controls a two year old toddler stuck in a nightmarish world. An interesting idea that start off great, but since the game isn’t very scary nor challenging it gets a bit dull after a while. It might still worth a playthrough, especially if you want horror without gore or violence.
    • 78 Metascore
    • 60 Critic Score
    Grid: Autosport is a pretty basic and straightforward type of racing game that wants to be available for everyone. Unfortunately the game doesn’t reach all the way, mainly because of a poor career mode and uneven AI opponents. There are a lot of better alternatives for those who like the genre.
    • 76 Metascore
    • 50 Critic Score
    This might not be a game from hell, but it's no blessing of an experience either. Although it does history justice, gameplay isn't as kindly treated. Bad AI, flawed controls and an underwhelming presentation makes the overall experience a poor one. Add one haphazard online mode and you'll be hard pressed to find reasons for purchase here.
    • 65 Metascore
    • 50 Critic Score
    If you take into account the amount of time and effort Silicon Knights has put into this title it boggles the mind when looking at the final product. Too Human actually manages to utterly fail in almost everything it attempts to do and constantly manages to show off new caveats in the formula. Repetitive and stupid enemies, uninspiring combat and a plot line that leaves much to be desired. The online co-op mode does help a bit, but it can't save what must be the most hyped failure in gaming history.
    • 58 Metascore
    • 50 Critic Score
    Even though Alone in the Dark shows great potential and a number of interesting ideas the overall experience is a poor one. Basically all parts of the game lack polish, and few of them are any good to begin with. The fact is that Alone in the Dark is a drag and playing through it is a pain. The intent for the game was good, the execution is poor.
    • 63 Metascore
    • 50 Critic Score
    Sony's online shooter SOCOM is back and helmed by a new developer. The main goal with Confrontation seems to have been to cater to the existing fan base, a goal they do meet in a sense. Unfortunately this also feels like a rushed project, riddled with numerous bugs and other signs of a premature launch. Even though fans of the series will enjoy this game it's hard to recommend this game amongst the plethora of competent shooters out there.
    • 70 Metascore
    • 50 Critic Score
    Tangram puzzles controlled by easy to learn touch mechanics. With several hundred puzzles you’ll find plenty to do here, but there is limited variation between the puzzles and solving them becomes tedious in the long run. Neves will however be a worthwhile package when the price tag goes down a notch.
    • 47 Metascore
    • 50 Critic Score
    Even though this game is built on top of a great mythology, the one about Pandora's Box unleashing chaos onto the world when opened, developer Spark never manage to make the actual game interesting in any way. The game structure is linear, the presentation is bleak at best and the gameplay is rather poor. This sums up to one mediocre experience.
    • 65 Metascore
    • 50 Critic Score
    Due to a repetitive gameplay and uninspiring content the portable DS-version of Spore fails to make itself interesting. A greater selection of mini-games and ways to play the game would have helped this in essence mediocre experience.
    • 60 Metascore
    • 50 Critic Score
    Speed, pacing and quick reaction skills is what we've always associated with Sonic. And when you go for your first run in Sonic Unleashed everything feels just right. But then night comes and all of a sudden Sonic turns into a werewolf. And here's where ugly turns to bad. Sonic Unleashed becomes an uninspired action title, completely bereft of any finesse. When you're actually out running on the fast levels the game is pure fun, but the dull button mashing moments as a werewolf is enough to destroy the overall experience.
    • 55 Metascore
    • 50 Critic Score
    Causing mayhem in the city of New York is the only thing that's mildly entertaining in this game, with other content such as mini games and missions being utterly mediocre. Problems with framerates, graphical glitches and a far to short draw distance only cements the impression of this game being a perfect example of how quality and built-to-order games don't go hand in hand.
    • 55 Metascore
    • 50 Critic Score
    Tennis games usually turn out to be fantastic gaming experiences, well adapted to the entertainment form of gaming. Surprisingly Namco managed to utterly fail when moving Smash Court Tennis 3 from PSP to Xbox 360. The game still almost looks and sounds like a PSP game and the pacing is just horrible. The career mode where you can devlop you player is a nice touch although it doesn't come close to making this worth a buy.
    • 67 Metascore
    • 50 Critic Score
    Solving crossword puzzles work just as fine on the DS as it does on the kitchen table. It's a shame that the developers haven't utilized the digital platform the game is on though, just throwing crossword after crossword at the player with no variation or extra material is potential lost. It works, but it doesn't bring anything new to the table.
    • 56 Metascore
    • 50 Critic Score
    With Monopoly for the Xbox 360 you're actually getting a really fun and well thought through experience worthy of the table top version. This very fact makes the absence of an online mode incomprehensible since this is an experience not meant to have by yourself. Because of this omission the table top version still rules supreme.
    • 54 Metascore
    • 50 Critic Score
    Conquest is yet another movie tie in game that utilizes a famous brand to push a rather mediocre experience. This is a hack and slash action title where the campaign feels like a multiplayer game with a story shoehorned on top of the experience. The presentation is bland and the challenge is uneven. In multiplayer the game does gain a bit ground, but the fun doesn't last for long. It seems that we'll just have to wait a bit longer for a great game based on the LoTR-franchise (not counting LoTR Online that is).