IncGamers' Scores

  • Games
For 766 reviews, this publication has graded:
  • 43% higher than the average critic
  • 3% same as the average critic
  • 54% lower than the average critic
On average, this publication grades 3.8 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Cities: Skylines
Lowest review score: 10 Gorky Zero: Beyond Honor
Score distribution:
  1. Negative: 71 out of 766
766 game reviews
    • 64 Metascore
    • 60 Critic Score
    Despite its shortcomings, SimCity is proving a compelling and absorbing city builder. Given a few months to implement community suggestions this could be everything we had hoped for from this beloved franchise.
    • 77 Metascore
    • 60 Critic Score
    An episode where plenty goes on, but neither story nor characters are actually advanced a great deal. The Ironrath Forresters are still miserable hostages, Asher still needs an army, and Gared is still doing Nights Watch duties. A few revelations, plus Mira’s dynamism, keep things from going stale.
    • 62 Metascore
    • 60 Critic Score
    Like its name implies, Contrast is a game with a sharp difference between its highs and lows. There's a lot to like here, but it doesn't make it all that easy to do so.
    • 65 Metascore
    • 60 Critic Score
    Decent flying/shooting action with inertia, humour, and a number of design decisions that combine to provide endless amounts of frustration.
    • 76 Metascore
    • 60 Critic Score
    Crysis 3 is a decent set of free-form mechanics trapped, like the New York of its embarrassing sci-fi plot, within the bubble of an all-too-often constricting design.
    • 71 Metascore
    • 60 Critic Score
    While it's inarguable that Ridge Racer was very much in need of a makeover, Unbounded's formula is far from the required antidote. The focus on destruction has overshadowed everything else to the point where other elements are merely along for the ride. It's all well and good designing a game with a specific focus in mind, but not when that focus renders everything else pointless.
    • 75 Metascore
    • 60 Critic Score
    Big Game Hunt is certainly worth a play if you've got the Season Pass, but if you're buying it by itself then its numerous weaknesses make it harder to recommend. It's not bad, but it's not Campaign of Carnage.
    • 77 Metascore
    • 60 Critic Score
    Watch Dogs is decent, but as the first entry into the series it’s still trying to find its niche and its style, and as a result it’s a little bland and all too repetitive. It successfully apes a lot of other games without ever really finding a way to stand out on its own, and the hacking isn’t really enough to push it past “me too” status.
    • 47 Metascore
    • 60 Critic Score
    Solarix’s admirable goal to marry the mechanics of Thief to the setting and plot of System Shock 2 proves to be beyond the game’s capabilities. The intentions are exemplary, but the execution is marred by eccentric AI, bugs, and an unfortunate attachment to checkpoints.
    • 61 Metascore
    • 60 Critic Score
    For a contemporary take on the Sim City formula, CitiesXL 2012 is probably the best option around. Just be aware that it holds this title by virtue of being pretty much the only option around.
    • 75 Metascore
    • 60 Critic Score
    A fairly bland and generic first person shooter experience that proves repetitive even in a single episode. It gives little reason to look forward to further installments of the series.
    • 57 Metascore
    • 60 Critic Score
    The First Templar is uneven, inconsistent in tone and, to be blunt, wonky in execution.
    • 64 Metascore
    • 60 Critic Score
    Only players seeking the gaming equivalent of "easy listening" will derive significant enjoyment from this title.
    • 54 Metascore
    • 60 Critic Score
    Omerta is not a title I have plans to revisit, but the single player campaign had a definite spark to it that kept my attention. My advice: keep an ear to your digital download platform of choice and wait for it to make you an offer you … well, you know.
    • 72 Metascore
    • 60 Critic Score
    A precise, highly challenging parkour platformer with a heavy emphasis on replaying stages and somewhat unfortunate fascination with projectiles.
    • 52 Metascore
    • 60 Critic Score
    If Molyneux's Bullfrog had pulled an all night coding session while watching re-runs of Eurotrash, this is probably the football management sim they would’ve made.
    • 62 Metascore
    • 60 Critic Score
    Putting a solid score on a game whose overriding ideology is a rejection of certainty is an act of high absurdity. But it’s also somewhat appropriate for The Old City: Leviathan’s other persistent theme of reconciling incompatible truths.
    • 61 Metascore
    • 60 Critic Score
    If you’re looking for single player, "Call of Duty 2" is a better choice. If you prefer multiplayer, "Day of Defeat: Source" or "Battlefield 2" are better choices. If Pterodon Software does some patching this game has potential to excel.
    • 70 Metascore
    • 60 Critic Score
    An aggressively contemporary take on a classic series that'll divide as many as it conquers.
    • 65 Metascore
    • 60 Critic Score
    An intuitive and hectic burn-fest. But it may well cost you some friendships.
    • 60 Metascore
    • 60 Critic Score
    A very mixed bag, but one that's certainly worth a look if the Polis Ranger scenario intrigues you.
    • 70 Metascore
    • 60 Critic Score
    There’s no shame in derivation, and Magrunner applies its Portal-like mag-glove idea with confidence. A worthwhile, if unoriginal, addition to the first-person puzzle genre.
    • 59 Metascore
    • 59 Critic Score
    Impressive tech, uninspired game.
    • 74 Metascore
    • 59 Critic Score
    I like you, Gatling Gears, you seem like a well intentioned fellow, and it's admirable that you're trying to build on the work established by your brother Greed Corp. But I'm afraid I can't just overlook some of these offences. The jury and I are sentencing you to six hours community service, which is about the time most players will spend completing you on medium difficulty.
    • 52 Metascore
    • 58 Critic Score
    Sluggish controls and a failure to capitalise on the free-climbing potential leave this feeling generic and joyless. Here's hoping the second episode fares better.
    • 75 Metascore
    • 57 Critic Score
    Archenemy is a neat concept, but one which doesn't quite come off due to balance issues. So while DotP 2012 will provide an engaging distraction, it's unlikely to hold you spellbound.
    • 58 Metascore
    • 57 Critic Score
    Fun in the early stages but quickly becomes a grind as clumsy, derivative level design and a lack of creativity completely overshadow any enjoyment to be had from controlling a giant, badass robot.
    • 77 Metascore
    • 55 Critic Score
    Maybe the game should be renamed NBA Live Roster Update as it's basically the same game as NBA Live 05 with the up to date player transfers.
    • 73 Metascore
    • 55 Critic Score
    Many more teams and some minor improvements under the hood, but not enough to justify a full price re-release.
    • 54 Metascore
    • 55 Critic Score
    As more was revealed, however, numerous bugs caused the game to become unbearably frustrating.

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