IncGamers' Scores

  • Games
For 740 reviews, this publication has graded:
  • 43% higher than the average critic
  • 3% same as the average critic
  • 54% lower than the average critic
On average, this publication grades 3.3 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Deus Ex: Human Revolution
Lowest review score: 10 Kick-Ass 2
Score distribution:
  1. Negative: 68 out of 740
740 game reviews
    • 75 Metascore
    • 57 Critic Score
    Archenemy is a neat concept, but one which doesn't quite come off due to balance issues. So while DotP 2012 will provide an engaging distraction, it's unlikely to hold you spellbound.
    • 67 Metascore
    • 55 Critic Score
    It falls short, sadly. What was a wow in the early 90s is merely pedestrian today.
    • 59 Metascore
    • 55 Critic Score
    Coded Arms nails the controls and graphics but comes up short where it really counts and that’s in its gameplay.
    • 77 Metascore
    • 55 Critic Score
    Maybe the game should be renamed NBA Live Roster Update as it's basically the same game as NBA Live 05 with the up to date player transfers.
    • 54 Metascore
    • 55 Critic Score
    As more was revealed, however, numerous bugs caused the game to become unbearably frustrating.
    • 73 Metascore
    • 55 Critic Score
    Many more teams and some minor improvements under the hood, but not enough to justify a full price re-release.
    • 55 Metascore
    • 55 Critic Score
    If you're not bothered by the prospect of paying £12 GBP for something that needs a few more months in the oven, you'll be rewarded with a fun and unique arena battler.
    • 70 Metascore
    • 55 Critic Score
    It is, however, a game with truly stunning production values. There's some great animation, fantastic voice acting, and the levels have jaw-dropping visual design. It's also painfully repetitive.
    • 64 Metascore
    • 50 Critic Score
    Beneath the crashes, the clumsy mission design and the comically inconsistent environment lurks a perfectly average stealth adventure.
    • 70 Metascore
    • 50 Critic Score
    Any half-decent Windows machine will give you a far better range of Ghost Recon goodness for less money. Over here on the PS2, this stand-alone expansion pack just isn't very filling.
    • 70 Metascore
    • 50 Critic Score
    It's a shame to see one of your favourite franchises shrivel up and dry out. Rainbow Six Three on the PS2 is in so many ways the dumbest version of the series yet.
    • 76 Metascore
    • 50 Critic Score
    It suffers and revels in both gaming and horror-story clichés, but still succeeds in creating a sense of wonder and unease.
    • 55 Metascore
    • 50 Critic Score
    This is definitely a game for hard-core Scooby fans. Or children under the age of ten. Or children under the age of ten with a short attention span. Or, ideally, all of the above.
    • 59 Metascore
    • 50 Critic Score
    Let's not beat around the bush (no pun intended), it's the so-called titillation factor that gamers will go for. Remember, when you start looking deeper than the brand and packaging, there's little substance. Oh, the irony.
    • 64 Metascore
    • 50 Critic Score
    Unfortunately the game misses the mark on so many issues that gameplay is behind even the current market leaders which are at least 2 years old.
    • 57 Metascore
    • 50 Critic Score
    Little more than a routine, seen-it-all-before FPS. For all the imagination, originality and excitement on offer it could have been written by a robot.
    • 57 Metascore
    • 50 Critic Score
    City management was never meant to be adrenaline-invoking, vein-busting excitement. On the other hand, we’ve seen the genre served so much better, and look better, too. Make no mistake, madam: this here Medieval Lords is cut from very ordinary cloth.
    • 51 Metascore
    • 50 Critic Score
    While not quite horrid, the Alpha Black Zero experience feels too empty to get us excited. For the most part, the gameplay mechanics are in place, but ABZ’s very slow pacing and merely mediocre storyline just can't separate it from the millions of other ordinary shooters.
    • 68 Metascore
    • 50 Critic Score
    The action is predictable, clichéd and, ultimately, unsatisfying. There’s probably a good hour or so of entertaining game play here.
    • 57 Metascore
    • 50 Critic Score
    If, however, you enjoy tongue in cheek sports spoofs, scantily clad girls and, ahem, volleyball, then you’re in luck.
    • 52 Metascore
    • 50 Critic Score
    In the end, Hammer and Sickle was just not fun for me. And for a game, that is not a good thing.
    • 74 Metascore
    • 50 Critic Score
    Although not terrible, Ultimate Spiderman is not the ultimate action game. Bogged down by tedious missions, a confusing plot and predictable boss characters you might want to rent this before you buy.
    • 59 Metascore
    • 50 Critic Score
    The fact is that nutmegging an opponent a couple of times can solicit a quiet smile of satisfaction. But after the zillionth time, you will find yourself getting pretty bored with the whole thing.
    • 59 Metascore
    • 50 Critic Score
    Cuban Missile Crisis will only appeal to hardcore RTS fans or anyone who has a strong interest in playing a hybrid RTS/Turn-based title.
    • 70 Metascore
    • 50 Critic Score
    Until someone can come up with better controls, more interaction at key gameplay points and still keep a rugby game playable, rugby fans will have to struggle through with what's available. The only other option is to make rugby like football, so simple that anyone can pick it up in 2 seconds, but I hope that day never comes, you have to separate the men from the boys right ;).
    • 56 Metascore
    • 50 Critic Score
    Oh, and whatever you do, don’t do the tutorial. It’s a punishment from God or some other cosmic being.
    • 46 Metascore
    • 50 Critic Score
    A bitter disappointment in almost all accounts. The game’s physics are laughable, characters forgettable and audio too generic. The main reason to play games in the first place – the fun aspect – is sorely lacking here and a few hours of gameplay will be more than enough for most people before becoming seriously bored.
    • 54 Metascore
    • 50 Critic Score
    A big disappointment for me. The control was unreliable and I could not configure it to my liking. In addition, a game of this type should be easy to pick up and fun to play. Instead, Battle of Europe is uninspiring, boring and ultimately very frustrating at times.
    • 67 Metascore
    • 50 Critic Score
    SOCOM: Special Forces was obviously designed to be a more accessible experience than its predcessors, but I suspect this will prove to be a mistake. Long-standing SOCOM fans are likely to protest against the changes to the mechanics, while those new to the series are going to wonder what all the fuss was about.
    • 68 Metascore
    • 50 Critic Score
    WFaS still has the core of a Mount & Blade title, but it fails to distinguish itself as a standalone game. Everything feels too much like a retread of old territory, and it's questionable whether the addition of guns really benefits the single player combat system. The multiplayer side of things is as excellent as ever, but (Captain mode aside) unless you're eager to roleplay as a 17th Century Swedish musketeer, it makes more sense to just pick up Warband on the cheap and apply a suitable firearms mod.