Machinima's Scores

  • Games
For 532 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 3 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Grand Theft Auto V
Lowest review score: 10 NCIS
Score distribution:
  1. Negative: 27 out of 532
532 game reviews
    • 70 Metascore
    • 80 Critic Score
    Despite these problems, though, Liberation brings a hugely engaging and interesting gameplay mechanic to the series, one that's informed by the character herself. For that reason alone, it's impossible for me not to recommend this game.
    • 81 Metascore
    • 80 Critic Score
    The fun gameplay coupled with an incredible amount of replayability should keep this cartridge in your handheld for months.
    • 77 Metascore
    • 80 Critic Score
    Its vibrant and original art is slick and well animated, its excessive gore and cliche-action-movie-style cutscenes are funny and satisfying in equal measures, and its fast, challenging gameplay is suitably visceral and deeply satisfying. But it's way too short, and the lack of campaign co-op is an epic disappointment, especially considering its presence in the first game.
    • 75 Metascore
    • 80 Critic Score
    A fun game that is over all too quickly. The Mega Quest single-player game can get repetitive but offers up some good puzzle platforming action, and the multiplayer options will be a sure hit with your friends. Online gameplay and leaderboards add replayability to the game, but the cutesy art style might sway potential players away.
    • 71 Metascore
    • 80 Critic Score
    Career mode and online play offer up what you'd expect from a tennis game, albeit an uninspired experience that doesn't distinguish itself from its competitors. The game is helped by two unique and effective control schemes that offer up a completely new way to play.
    • 66 Metascore
    • 80 Critic Score
    A good example of what a remake should be: an enhanced version of a previously non-released game incorporating the best elements from past games in the series.
    • 74 Metascore
    • 80 Critic Score
    Even though Neverwinter doesn’t challenge MMO norms in terms of content structure, it delivers retail-quality gameplay, endless expandability with user-generated content, and a fantastic twist on crafting that had me obsessively checking my crafting queue for hours. With a pricetag of free, all you have to lose is your time, and I can imagine about a hundred worse ways to spend your evening than playing Neverwinter.
    • 75 Metascore
    • 80 Critic Score
    Warp implements fun new mechanics that haven't been fully embraced in a genre that just doesn't see much innovation. It's a brief, well-paced adventure that makes you actively use your brain along the way.
    • 80 Metascore
    • 80 Critic Score
    A ton of fun, but if you're the kind of gamer who craves action, excitement, and a plot to keep you coming back for more, this isn't for you. Rather, this was made for gamers with kids around the house, or players who have a living room that frequently hosts friend-filled parties.
    • 64 Metascore
    • 80 Critic Score
    Conceptually, the Yakuza series might appear to have "jumped the shark," but Sega has designed the game well enough and with such enthusiasm that you can't help but be impressed.
    • 76 Metascore
    • 80 Critic Score
    While Strider could have benefited from a more concise overworld design, its lengthiness does give the game a “slow burn” appeal, something you don’t usually associate with Metroidvania-style games, let alone 2D side scrollers.
    • 85 Metascore
    • 80 Critic Score
    With this shift to an open world style, and storyline-driven progression, Forza has drifted into an area that the franchise probably requires, but isn't expertly realized.
    • tbd Metascore
    • 80 Critic Score
    This DLC is a must-buy for anyone that played and enjoyed Serious Sam 3: BFE. While the Egyptian setting is worn threadbare at this point, content exhaustion is mitigated with clever map design. It would be nice to see new environments, but this is a great booster pack of content until that day comes.
    • 82 Metascore
    • 80 Critic Score
    The retro gameplay is an ironic breath of fresh air for the genre. A high challenge and rewarding leveling system makes each enemy kill worthwhile and addictive. Solving puzzles is just as satisfying as slaying ogres, but sometimes the difficulty can get the better of you with a particularly hard puzzle of fight.
    • 83 Metascore
    • 80 Critic Score
    It no doubt has several minor flaws, but is otherwise a fun sequel that clearly understands the weaknesses of the original and addresses them all.
    • 77 Metascore
    • 80 Critic Score
    For those that haven't played the game before, then Final Fantasy IV: The Complete Collection is a fantastic package that contains one of the greatest RPGs to grace the Super Nintendo and its two not-as-great sequels.
    • 74 Metascore
    • 80 Critic Score
    A tight, well-made package. Playing this game makes you feel like a badass and a finely-honed killing instrument. If you've ever waved around an electric saw, cackling with power, this is a game you need to play.
    • 88 Metascore
    • 80 Critic Score
    A touching account of two young girls struggling to make sense of a world stripped of its humanity, and it is a tale worth exploring. Nevertheless there are moments the gameplay feels disjointed from the narrative, potentially pitting the overlapping stories at odds with one another. Admittedly, it’s wonderful to spend more time with Ellie, especially before her involvement with the Fireflies.
    • 89 Metascore
    • 80 Critic Score
    Fez
    It's got a great art style and an interesting enough gameplay hook. But don't let it fool you into thinking it's all about platforming and world turning. It's not. It's a game about taking in information and using it in ways you never would have expected.
    • 68 Metascore
    • 80 Critic Score
    Truly an original offering: it's got all the requirements of a solid class-based shooter, it injects some story into the mix, and it forces you to work together with your teammates, be they AI or human, to win.
    • 72 Metascore
    • 80 Critic Score
    In an age where any game can be explained in half a sentence, Rock of Ages is a refreshing rarity. It not only attempts fantastic originality but succeeds in that attempt more than it fails. If you appreciate originality, you owe yourself some time with Rock of Ages.
    • 75 Metascore
    • 80 Critic Score
    A fun, charming game that is befitting of the series' unique sense of gameplay. While an unfortunate amount of backtracking and a lackluster story halt the game from being flawless, these are just minor grievances in an otherwise fantastic game.
    • 70 Metascore
    • 80 Critic Score
    With open battlefields, near-future toys, and fast pacing, Homefront's multiplayer is the real reason to purchase this game. It may not explode with content, but what it does, it does well.
    • 82 Metascore
    • 80 Critic Score
    In PES 2013 there's a distinct realism to the flow of the game, how players move, how they receive the ball, how they pass, and how they look for space. It still lacks polish in both execution on the field, and particularly execution in the menus and management to make a serious run at FIFA's crown, but PES 2013 will absolutely wow soccer purists on-the-field, and if that's important enough to you, then this is the pick in the 2013 virtual soccer stakes.
    • 67 Metascore
    • 80 Critic Score
    If you look at The Simpsons Arcade Game from today's standards then the game is pretty terrible, with overly simple controls, rough graphics, and a very short campaign. But looking at the game through the eyes of a fan of the original cabinet from 1991 the game fares much better. It has what you'd expect a game based on The Simpsons to have: similar animation, fun gameplay, and entertaining multiplayer.
    • 80 Metascore
    • 80 Critic Score
    I can’t get past the fact that there is so much to do in Watch Dogs it almost feels like too much. Literally, you could spend 100 hours in varied missions that, while they eventually become a little repetitive, are backed by effective AI that makes each encounter sufficiently unique. The voyeurism of invading citizens’ personal space is truly compelling, even if the main story arc is relatively straightforward.
    • 73 Metascore
    • 80 Critic Score
    CastleStorm is a great idea that just doesn’t click.
    • 77 Metascore
    • 80 Critic Score
    A fantastic collection of three of the earliest Kingdom Hearts games and stories. There isn’t a mountain of must-play new material here, but the updated visuals, bonus content, adjustable difficulty, and trophy support for all three games should make a repeat playthrough of the games as satisfying as the first.
    • 60 Metascore
    • 80 Critic Score
    All in all, Omega feels like a dumb action movie within the Mass Effect universe - gorgeous and exciting, but empty and implausible at the same time.
    • 83 Metascore
    • 80 Critic Score
    An extremely solid game, and a successful relaunch of a near-forgotten franchise. The biggest question consumers should ask themselves is whether or not they think they'll be able to cope with the unique controls.