Maxi Consolas (Portugal)'s Scores

  • Games
For 227 reviews, this publication has graded:
  • 60% higher than the average critic
  • 7% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 0.5 points higher than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Super Mario Galaxy
Lowest review score: 35 Iron Man
Score distribution:
  1. Negative: 7 out of 227
227 game reviews
    • 74 Metascore
    • 70 Critic Score
    Some ten mini-games that might entertain you for a while but fail to offer something new when compared with the previous game. But, of course, it’s the Battle mode with up to eight players that will provide all of the fun. [May 2008]
    • Maxi Consolas (Portugal)
    • 72 Metascore
    • 70 Critic Score
    Although we’re real fans of co-op action, we couldn’t help but to feel disappointed. It’s just not well structured and doesn’t seem to offer any real exciting moments. Some of its mechanics are well implemented, but there are some other cooperative shooters far better than this one that don’t even have to pull these kinds of tricks. [Apr 2008]
    • Maxi Consolas (Portugal)
    • 70 Metascore
    • 70 Critic Score
    We might say that this game was a bit “unlucky” with its release date, because it can’t measure up with some of the FPS that came out this year. The truth is, although the time controls are a fun idea, everything else is a carbon copy of every other generic shooter out there. [Dec 2007]
    • Maxi Consolas (Portugal)
    • 60 Metascore
    • 70 Critic Score
    Although it’s not an essential buy, it can very well capitalize on the fever around the Olympic Games. Especially because it has a good amount of competitions, online modes and worldwide rankings. Just a word of advice…your fingers will probably pay a heavy price. [July 2008]
    • Maxi Consolas (Portugal)
    • 70 Metascore
    • 70 Critic Score
    It could have been a pack of downloadable content for Guitar Hero III. But Aerosmith fans will certainly like it. Some of the tracks are actually fun, mostly due to Joe Perry’s quality as lead guitarist. But it doesn’t add anything new to the franchise. [Aug 2008]
    • Maxi Consolas (Portugal)
    • 81 Metascore
    • 70 Critic Score
    We live in a complicated age for all sandbox games, after "GTA IV". Saints Row 2 is a victim of that comparison, because while it has some elements that are better than the Rockstar game, it can’t satisfy in the technical aspect. In fact, it has some huge technical issues, which not even the co-op, the good customization tools or the mindless fun allow to be overlooked. [Oct 2008]
    • Maxi Consolas (Portugal)
    • 69 Metascore
    • 70 Critic Score
    If you’ve enjoyed the previous Turok adventures, you can still find something interesting in this game. Besides fighting dinosaurs with a bow and knife, it’s standard routine stuff, including the set, the human enemy AI and the story. [Feb 2008]
    • Maxi Consolas (Portugal)
    • 59 Metascore
    • 70 Critic Score
    It manages to take some advantage from the movie license. Its gameplay is accessible but interesting, with simple puzzles, platform jumps and combo based combats. It will please its target audience. [March 2008]
    • Maxi Consolas (Portugal)
    • 69 Metascore
    • 70 Critic Score
    It’s a more Schwarzenneger version of the barbarian than the one from the comics. It tries to make the most of its influences (especially God of War) in the form of a competent game for all Conan fans out there. [Nov 2007]
    • Maxi Consolas (Portugal)
    • 58 Metascore
    • 70 Critic Score
    Although it’s not an essential buy, it can very well capitalize on the fever around the Olympic Games. Especially because it has a good amount of competitions, online modes and worldwide rankings. Just a word of advice…your fingers will probably pay a heavy price. [July 2008]
    • Maxi Consolas (Portugal)
    • 72 Metascore
    • 70 Critic Score
    The stylus might offer some new dynamic to these mini-games, but that doesn’t stop them from being repetitive when played solo. This makes playing with your friend a mandatory condition to enjoy it. [Jan 2008]
    • Maxi Consolas (Portugal)
    • 79 Metascore
    • 70 Critic Score
    A very peculiar game that takes advantage of the five rules of optical illusion to build puzzles and challenges. The minimalistic design and classic music gives it some personality, but it can become quite frustrating in long sessions. [Aug 2008]
    • Maxi Consolas (Portugal)
    • 70 Metascore
    • 70 Critic Score
    It could have been a pack of downloadable content for Guitar Hero III. But Aerosmith fans will certainly like it. Some of the tracks are actually fun, mostly due to Joe Perry’s quality as lead guitarist. But it doesn’t add anything new to the franchise. [Aug 2008]
    • Maxi Consolas (Portugal)
    • 69 Metascore
    • 70 Critic Score
    It’s not a bad game, but it feels somewhat incomplete. It has good ideas for the Wiimote, but it fails to implement them. It has great sceneries but too many slowdowns...To tell the truth, we would rather have waited a few more months for a better result. [Feb 2008]
    • Maxi Consolas (Portugal)
    • 75 Metascore
    • 70 Critic Score
    The art style and the collection of monsters are their only strengths. It won’t make you buy a PS3 but if you already have one and are into the whole ”gotta catch’em all” theme, it’s worth a try. [Nov 2007]
    • Maxi Consolas (Portugal)
    • 69 Metascore
    • 70 Critic Score
    It’s a more Schwarzenneger version of the barbarian than the one from the comics. It tries to make the most of its influences (especially God of War) in the form of a competent game for all Conan fans out there. [Nov 2007]
    • Maxi Consolas (Portugal)
    • 82 Metascore
    • 70 Critic Score
    With great graphics, great sense of speed, a well balanced gameplay and a more than adequate soundtrack, can we say that Pulse is almost technically flawless? Probably, but only because “lack of innovation” isn’t considered to be a technical attribute. [Nov 2007]
    • Maxi Consolas (Portugal)
    • 64 Metascore
    • 70 Critic Score
    It manages to take some advantage from the movie license. Its gameplay is accessible but interesting, with simple puzzles, platform jumps and combo based combats. It will please its target audience. [March 2008]
    • Maxi Consolas (Portugal)
    • 82 Metascore
    • 70 Critic Score
    We live in a complicated age for all sandbox games, after "GTA IV". Saints Row 2 is a victim of that comparison, because while it has some elements that are better than the Rockstar game, it can’t satisfy in the technical aspect. In fact, it has some huge technical issues, which not even the co-op, the good customization tools or the mindless fun allow to be overlooked. [Oct 2008]
    • Maxi Consolas (Portugal)
    • 65 Metascore
    • 70 Critic Score
    Only die hard action fans will find reasons to be interested, and only if they can get over the terrible plot structure and some of its gameplay problems. It had a lot more to offer, but leaves a bitter taste of disappointment. Not Io’s greatest moment, a company that’s really capable of so much better. [Dec 2007]
    • Maxi Consolas (Portugal)
    • 62 Metascore
    • 70 Critic Score
    The classic debuts on the DS with a lot of what was to be expected. That is to say: nice graphics, sound, and very classic gameplay. A Continue option would be welcome; unfortunately it’s not present and it will be necessary to repeat the game from scratch if Tiki runs out of lives, meaning it tends to become a bit repetitive. It’s not perfect, but it’s still fun and should please those who appreciate this genre. [Feb 2008]
    • Maxi Consolas (Portugal)
    • 72 Metascore
    • 70 Critic Score
    Non-stop action and an amazing destruction engine are the key elements in this sequel, even more ambitious than the original. And it’s true that a few flaws, especially in the graphics and AI, spoil the final result, but the mindless fun it’s all there. [Sept 2008]
    • Maxi Consolas (Portugal)
    • 62 Metascore
    • 70 Critic Score
    Promising to crush the opposition, Impact! concentrates on the gameplay, overlooking everything else. This way, it has strong points in the gameplay and graphics, but then there are the flaws in the AI, the limited set of moves, the lack of content and a very limited Story Mode. But the future of the series can be bright. [Oct 2008]
    • Maxi Consolas (Portugal)
    • 75 Metascore
    • 70 Critic Score
    With some great moments full of humor, great voice acting and some original ideas, Dead Head Fred could have been something else if it managed to get the combat right. Still, it’s something different for PSP owners. [Jan 2008]
    • Maxi Consolas (Portugal)
    • 73 Metascore
    • 70 Critic Score
    We Love Katamari left us with a deep and good impression, but this sequel – or maybe we should say this add on to the series – only manages to add the online play. It doesn’t want to be a killer game and it doesn’t even take advantage of the hardware to fix some graphic flaws, but it’s still one of the most original concepts of the industry. [March 2008]
    • Maxi Consolas (Portugal)
    • 64 Metascore
    • 70 Critic Score
    Promising to crush the opposition, Impact! concentrates on the gameplay, overlooking everything else. This way, it has strong points in the gameplay and graphics, but then there are the flaws in the AI, the limited set of moves, the lack of content and a very limited Story Mode. But the future of the series can be bright. [Oct 2008]
    • Maxi Consolas (Portugal)
    • 63 Metascore
    • 70 Critic Score
    The gameplay is very challenging and realistic, alongside a very good mechanic component and the inclusion of all the licenses of the Superbike world. But only the really hardcore fans of motorcycle competitions will be able to put aside its technical limitations. [Aug 2008]
    • Maxi Consolas (Portugal)
    • 70 Metascore
    • 70 Critic Score
    We might say that this game was a bit “unlucky” with its release date, because it can’t measure up with some of the FPS that came out this year. The truth is, although the time controls are a fun idea, everything else is a carbon copy of every other generic shooter out there. [Dec 2007]
    • Maxi Consolas (Portugal)
    • 65 Metascore
    • 70 Critic Score
    Although it has some interesting ideas, both the combat and the game mechanics are very repetitive. The technical aspect could also have some improvements, as it shows a game that has been continuously patched trough its long development cycle. [Sept 2008]
    • Maxi Consolas (Portugal)
    • 70 Metascore
    • 70 Critic Score
    The franchise makes its next gen debut but with some out of date visuals, especially if you look at other off road racers already released. Even so, the diversity of events and good track design can still offer some “good old fashion” fun. [March 2008]
    • Maxi Consolas (Portugal)

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