Maxi Consolas (Portugal)'s Scores

  • Games
For 227 reviews, this publication has graded:
  • 60% higher than the average critic
  • 7% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 0.6 points higher than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 The Orange Box
Lowest review score: 35 Iron Man
Score distribution:
  1. Negative: 7 out of 227
227 game reviews
    • 65 Metascore
    • 65 Critic Score
    Opoona offers to younger players a simple control mechanic, fun to use in combat. Even so, the missions are very repetitive and the random combats could not be the best to captivate new players, who usually prefer more paced action. [Oct 2008]
    • Maxi Consolas (Portugal)
    • 67 Metascore
    • 65 Critic Score
    Although it seems to be designed for a younger audience, it feels best suited for veteran gamers that struggle to find the challenge and difficulty of games from the past. If you belong to the last category you might be thrown off by its childish looks. If you belong to the first, you might not react well to its frustrating moments. [Jan 2008]
    • Maxi Consolas (Portugal)
    • 63 Metascore
    • 65 Critic Score
    Although it tries to reinvent the franchise it doesn’t represent a step forward. Quite the opposite. It throws away some of the promising elements of previous titles in favor a new structure and gameplay with little depth. And it still fails to offer the same flair as other Street brand titles from EA Sports Big. [March 2008]
    • Maxi Consolas (Portugal)
    • 60 Metascore
    • 65 Critic Score
    It doesn’t have the quality of other survival horrors, including the original game, mostly because of its average visuals and clumsy gameplay. [Dec 2007]
    • Maxi Consolas (Portugal)
    • 63 Metascore
    • 65 Critic Score
    It tries hard to be a good mixture of action, strategy and RPG. But its repetitive nature, limited gameplay and few strategic options make for a boring experience. [Dec 2007]
    • Maxi Consolas (Portugal)
    • 63 Metascore
    • 65 Critic Score
    It doesn’t manages to even threaten EA’s or 2K Sports’ franchises. Even running at 1080p it can’t hide the serious control problems, the AI and the lack of a good career mode. An absolute “air ball” that should make Sony rethink the future of this series. [Feb 2008]
    • Maxi Consolas (Portugal)
    • 68 Metascore
    • 65 Critic Score
    A logical addiction to the PSP library, Master Quiz is, although, less multiplayer-friendly than the other titles of the series. Even so, it can improve if you have friends with the game, because the console sharing option doesn’t work so well. Unfortunately, the single player is also very limited. [Sept 2008]
    • Maxi Consolas (Portugal)
    • 68 Metascore
    • 65 Critic Score
    A light approach to The Sims, but where the only relation possible is friendship and the interactions between characters are limited. Very political correct and often repetitive. [Nov 2007]
    • Maxi Consolas (Portugal)
    • 66 Metascore
    • 65 Critic Score
    Simple and accessible, with short games and a good use of the Wii Remote. It will please its target audience, the children. However, the other players will just consider it to be too limited. [Jan 2008]
    • Maxi Consolas (Portugal)
    • 69 Metascore
    • 65 Critic Score
    It’s still pretty similar to previous titles from the series, but if you like to play with a group of friends, it’s always nice. Maybe the humor and its friendly nature can compensate for the lack of originality… but only if you don’t have any of the other games from the franchise. [Apr 2008]
    • Maxi Consolas (Portugal)
    • 55 Metascore
    • 65 Critic Score
    It follows the same action/ beat’em up mechanics that we can find on all of the Dynasty Warriors series. It’s basic and can become easily repetitive. Going through levels waiting to find groups of enemies without intelligence stops being appealing after a short while. [Jan 2008]
    • Maxi Consolas (Portugal)
    • 76 Metascore
    • 60 Critic Score
    It’s the most complete racing game on the DS but it’s not the most fun...There’s a lot of content but not without the sacrifice of the gameplay and of the visuals. [Dec 2007]
    • Maxi Consolas (Portugal)
    • 66 Metascore
    • 60 Critic Score
    This is a genre craving for more quality titles on the 360. And with three distinct races, a global conquest mode and almost thirty Skirmish maps, Universe at War could have been one of those titles. But sadly, it fails to attract any new players. [May 2008]
    • Maxi Consolas (Portugal)
    • 58 Metascore
    • 60 Critic Score
    Although it tries to be a enjoyable recreation of a board game, the interface, camera and even its own complexity damage an experience that doesn’t seem to fit on a portable console. [Nov 2007]
    • Maxi Consolas (Portugal)
    • 66 Metascore
    • 60 Critic Score
    A very linear FPS that doesn’t add anything new, even for those who enjoyed the first game. It still uses the same old trick to provoke tension and easy scares on the player, but it doesn’t seem to have the same effect as before. [Dec 2007]
    • Maxi Consolas (Portugal)
    • 55 Metascore
    • 60 Critic Score
    Despite the good background with the "Timespliters" series, Free Radical fails to deliver a appealing game, and the good moments provided by Nectar fall short to face so many negative points. From the problems in the gameplay and AI to the poor graphics and sound, Haze actually makes us cry for the return to "Timesplitters." [June 2008]
    • Maxi Consolas (Portugal)
    • 59 Metascore
    • 60 Critic Score
    A limited exercise plan for the eyes with little challenge that fails to give us the perception that we’re making any real progress. It’s not even close to Brain Training. [Dec 2007]
    • Maxi Consolas (Portugal)
    • 53 Metascore
    • 60 Critic Score
    With arenas full of color and 3D Pokémons, it might be of interest to anyone who likes the franchise, but it’s kind of short and doesn’t offer a lot of variety. An adventure mode might have been a good idea. [Dec 2007]
    • Maxi Consolas (Portugal)
    • 66 Metascore
    • 60 Critic Score
    If you didn’t throw away enough coins with the original versions, this double pack can spare you the trip to the arcade. But even if that’s the case, we recommend the Zapper and a fried at hand. Anyway, it’s notorious the out of date nature of this port. [Apr 2008]
    • Maxi Consolas (Portugal)
    • 62 Metascore
    • 60 Critic Score
    You will find a monotonous and linear experience that doesn’t seem to have any relation with either the movies or the comics. Only the co-op and the amount of playable characters can be of any interest to any Spidey fan. [Dec 2007]
    • Maxi Consolas (Portugal)
    • 49 Metascore
    • 55 Critic Score
    The abilities that offers the player, like the invisibility, vision mode and the Predator weapons, are well implemented in the control scheme of the PSP. But the levels are somewhat empty and all the action is extremely repetitive and boring. [Jan 2008]
    • Maxi Consolas (Portugal)
    • 55 Metascore
    • 55 Critic Score
    There’s a lot of detail on the scenery and the characters really look like the actors. And it follows the same structure as the show, mixing sections from the island with some flashbacks. But the gameplay is comprised of out of date mechanics and it doesn’t have what is basically the essence of Lost – a plot that really catches your attention. It doesn’t even tie well with the events of the show. [Apr 2008]
    • Maxi Consolas (Portugal)
    • 49 Metascore
    • 55 Critic Score
    Two good remakes and a dozen other games that can go from average to mediocre. The unchanged classics are more like a bonus feature and offer no reason to recommend this game. [May 2008]
    • Maxi Consolas (Portugal)
    • 60 Metascore
    • 55 Critic Score
    It will frustrate even its core audience with the absence of recovery items, limited inventory and the need to keep your pokemons well fed. It’s also a very repetitive game. There are a lot a better alternative for fans, all of them with less penalties. [July 2008]
    • Maxi Consolas (Portugal)
    • 54 Metascore
    • 55 Critic Score
    There’s a lot of detail on the scenery and the characters really look like the actors. And it follows the same structure as the show, mixing sections from the island with some flashbacks. But the gameplay is comprised of out of date mechanics and it doesn’t have what is basically the essence of Lost – a plot that really catches your attention. It doesn’t even tie well with the events of the show. [Apr 2008]
    • Maxi Consolas (Portugal)
    • 59 Metascore
    • 55 Critic Score
    It will frustrate even its core audience with the absence of recovery items, limited inventory and the need to keep your pokemons well fed. It’s also a very repetitive game. There are a lot a better alternative for fans, all of them with less penalties. [July 2008]
    • Maxi Consolas (Portugal)
    • 60 Metascore
    • 55 Critic Score
    The last specimen of a dying genre, Time Crisis 4 tries to revive itself with a new FPS mode. Unfortunately, the outcome is very poor, and a set of technical problems obliterate all the fun obtained with the classic shooter mode. And only that guilty pleasure prevents an even lower score. [June 2008]
    • Maxi Consolas (Portugal)
    • 56 Metascore
    • 55 Critic Score
    It doesn’t even measures to something called “Fight Night Round 3”. It only makes us crave more action on the EA virtual square ring. The character editor is quite complete but, besides that, Prizefighter is quite disappointing. [Aug 2008]
    • Maxi Consolas (Portugal)
    • 56 Metascore
    • 55 Critic Score
    Younger players might want this game for its cute characters, but it’s not as fun as it looks. It’s possible that some less demanding children might like it, but there are better party games available out there. [Jan 2008]
    • Maxi Consolas (Portugal)
    • 65 Metascore
    • 50 Critic Score
    We can say that the co-op multiplayer adds something new to this tired franchise. But there aren’t many different objectives and the Xbox 360 version is a mere port of the PS2. Maybe someday Crash can recover its old glory, but that day hasn’t come yet. [Dec 2007]
    • Maxi Consolas (Portugal)