Metro GameCentral's Scores

  • Games
For 1,716 reviews, this publication has graded:
  • 13% higher than the average critic
  • 3% same as the average critic
  • 84% lower than the average critic
On average, this publication grades 10.8 points lower than other critics. (0-100 point scale)
Average Game review score: 62
Highest review score: 100 The Legend of Zelda: Skyward Sword
Lowest review score: 0 Postal III
Score distribution:
1,716 game reviews
    • 74 Metascore
    • 50 Critic Score
    It may have been cutting edge in 1997 but the Shin Megami Tensei series, and Japanese role-players in general, have moved on a lot since then and this entry is really only for completists.
    • 66 Metascore
    • 50 Critic Score
    A more immediately enjoyable game than Strike Suit Zero, but although most of the original faults have been addressed they’re still far from eradicated.
    • 70 Metascore
    • 50 Critic Score
    Plenty of smart ideas and some very attractive presentation, but none of the core gameplay elements work as well as they should and the game ends up sadly forgettable.
    • 62 Metascore
    • 50 Critic Score
    When it hits its targets the game can be genuinely funny, but its aim is too haphazard and the gameplay nowhere near good enough to pick up the slack.
    • 69 Metascore
    • 50 Critic Score
    All the ingredients are there from Human Revolution, but the final dish is disappointingly tasteless – even if its main problems are the opposite of what you’d expect.
    • 67 Metascore
    • 50 Critic Score
    A fun reminder of how first person shooters used to be, but the opportunity to marry the best of the old and the new has been studiously avoided.
    • 70 Metascore
    • 50 Critic Score
    A dream come true for fans of the original but there’s nothing here for anyone else, especially given the tiresome new story elements and obnoxious difficulty.
    • 68 Metascore
    • 50 Critic Score
    A terminally flawed experience but there are enough good ideas to hint at an action spin-off that could have been every bit as good as the real XCOM games.
    • 64 Metascore
    • 50 Critic Score
    Shallow, sexist, and largely nonsensical. The action is amongst Suda51’s best but it’s not leveraged in any way that justifies the failings of the rest of the game.
    • 67 Metascore
    • 50 Critic Score
    Another retro platformer that doesn’t deserve such lavish new presentation, where everything has been improved apart from the gameplay.
    • 71 Metascore
    • 50 Critic Score
    There’s effort and ambition here but nothing can overcome the limitations of a touchscreen or the doomed efforts to replicate the first person console experience.
    • 72 Metascore
    • 50 Critic Score
    Impressively unique in terms of both visuals and gameplay but all the most interesting ideas seem to wash away disappointingly quickly.
    • 61 Metascore
    • 50 Critic Score
    Not a very good Batman game and certainly not a very interesting take on the Metroid formula, this portable dud squanders its potential on boring exploration and frustrating combat.
    • 68 Metascore
    • 50 Critic Score
    The return to Rapture is a self-indulgent and unnecessary one, that combines Irrational’s previous two games into an unsatisfying new whole.
    • 58 Metascore
    • 50 Critic Score
    The fact that it’s free-to-play is almost the only point of interest in this derivative shooter – and even that is far less appealing once you get into the details.
    • 53 Metascore
    • 50 Critic Score
    Still essentially the same game as released on mobile, but at twice the price and with microtransactions that are even more cynically-designed than usual.
    • 57 Metascore
    • 50 Critic Score
    Plenty of honest effort has been expended here, but Mario Party has never seemed like a sensible kind of game to turn into a portable title.
    • 62 Metascore
    • 50 Critic Score
    The story set-up is good and there are some interesting new gameplay features, but almost all of them are squandered by sloppy design and inconsequential action.
    • 68 Metascore
    • 50 Critic Score
    The original 3DS game is sacrificed on the altar of microtransactions and grubby monetisation, almost erasing any sense of fun in the process.
    • 71 Metascore
    • 50 Critic Score
    Authentically retro but then many games are these days and Legacy’s dungeon-crawling action is not nearly as entertaining as the best of its rivals.
    • 53 Metascore
    • 50 Critic Score
    A disappointing evolution of the Budokai Tenkaichi template, which despite some interesting ideas seems intent on making itself as shallow and simplistic as possible.
    • 69 Metascore
    • 50 Critic Score
    That the controls are frustrating and imprecise is kind of the point, but what’s less forgiveable is how poorly Octodad seems to understand its own premise.
    • 75 Metascore
    • 50 Critic Score
    Not quite Scary Movie but certainly not the video game equivalent of Airplane, although the fact that it even tries to be is almost recommendation enough.
    • 66 Metascore
    • 50 Critic Score
    Compounded by the nonsensical script and one-dimensional characters it’s as if the game is specifically designed to feel as shallow and disconnected as possible. Lightning Returns might be an enjoyable enough folly for fans, but there’s very little here for anyone else.
    • 69 Metascore
    • 50 Critic Score
    No longer the Deadly Premonition of action games, just an outdated, half-broken, shooter that offers only glimpses of what it could’ve been.
    • 67 Metascore
    • 50 Critic Score
    Series fans may view it as a disaster but the problem is that Thief isn’t even interesting enough to get angry about, despite the well hewn stealth gameplay.
    • 74 Metascore
    • 50 Critic Score
    Still the same lacklustre combination of Left 4 Dead with a twin-stick shooter, where only the status of PlayStation Plus freebie prevents further criticism.
    • 67 Metascore
    • 50 Critic Score
    Roguelike fans will appreciate the persistence needed to get anywhere but this is a mediocre example of the genre and not nearly as much fun as it could’ve been.
    • 72 Metascore
    • 50 Critic Score
    A fascinating look at the early days of one of the most consistently interesting Japanese role-playing franchises, although for many it will be just a little too old school.
    • 67 Metascore
    • 50 Critic Score
    Compromise should not have been a dirty word given the interface and control issues that seriously spoil what could have been a perfect portable Football Manager.