Metro GameCentral's Scores

  • Games
For 1,798 reviews, this publication has graded:
  • 13% higher than the average critic
  • 3% same as the average critic
  • 84% lower than the average critic
On average, this publication grades 10.7 points lower than other critics. (0-100 point scale)
Average Game review score: 62
Highest review score: 100 Grand Theft Auto V
Lowest review score: 0 Dungeon Keeper
Score distribution:
1,798 game reviews
    • 52 Metascore
    • 30 Critic Score
    A sequel that seems to have learned almost nothing from the deeply flawed original, and which still only hints at the wider potential for a proper sniper sim.
    • 51 Metascore
    • 30 Critic Score
    It's relatively original but this unusual puzzler does nothing to justify more than the 59p it should've cost as a smartphone game.
    • 51 Metascore
    • 40 Critic Score
    Virtual On on a budget, with a fully functioning online mode but very little depth or longevity.
    • 51 Metascore
    • 30 Critic Score
    There's no fairytale ending for this beat 'em-up, with its striking art and terrible control scheme.
    • 50 Metascore
    • 20 Critic Score
    Possibly the worst value for money expansion of the modern era, with little more than an hour of generic action, bad storytelling, and zero scares.
    • 50 Metascore
    • 40 Critic Score
    Maybe the next gen versions will be better, but on the 360 and PS3 this is a deeply cynical release that’s inferior to last year’s entry in almost every way.
    • 50 Metascore
    • 40 Critic Score
    There are some clever ideas in this strategy role-player but they're suffocated beneath a weight of banal storytelling and tedious battles.
    • 50 Metascore
    • 40 Critic Score
    The Wii U version has slightly less control issues than the original Kinect game, but also less of the novelty – although it's still mindless comic book fun while it lasts.
    • 50 Metascore
    • 20 Critic Score
    One of the most imaginative and ambitious motion-controlled games ever. The only problem being that it doesn't actually work.
    • 50 Metascore
    • 30 Critic Score
    There's a decent range of game modes, but none are as engaging as the other ten year old snowboard games it's trying to copy.
    • 49 Metascore
    • 20 Critic Score
    A bafflingly dull extension of a franchise that barely deserved one sequel, let alone three; with tedious mini-games and laughably bad use of the 3DS camera.
    • 49 Metascore
    • 30 Critic Score
    By-the-book cartoon tie-in, which ticks every box on the list of obvious mistakes. Some of them twice.
    • 49 Metascore
    • 30 Critic Score
    A shoddy conversion of a shameless Diablo clone, that was perfectly good value when it was a £4.99 iPhone download but not as a full price PS Vita game.
    • 49 Metascore
    • 30 Critic Score
    There have been worst movie tie-ins, but this fails to channel either the spirit of the film or the excitement of a real combat flight simulator.
    • 49 Metascore
    • 20 Critic Score
    A monument to not only everything that is wrong with escort missions but with bad action game design in general.
    • 49 Metascore
    • 10 Critic Score
    Not just a terrible video game but one conceived purely out of greed and a contempt for its audience – not to mention the hapless parents guilted into furnishing Nintendo’s coffers.
    • 49 Metascore
    • 40 Critic Score
    As bland and unmemorable as 3D platforming gets, and clearly not a Pac-Man game at all – just a cynical piece of tie-in merchandise.
    • 49 Metascore
    • 20 Critic Score
    Easily the worst MMA game yet and also one of the most ineptly designed and ruthlessly un-entertaining fighting games for years.
    • 49 Metascore
    • 20 Critic Score
    Koei’s scraping of the Dynasty Warriors barrel breaks through the bottom and into the floor below, with a cheap, lazy sequel to an already sub-par game.
    • 49 Metascore
    • 20 Critic Score
    The same old Dynasty Warriors formula is reused and abused yet again, and not even giant robots can save it.
    • 49 Metascore
    • 40 Critic Score
    Turning Castlevania into a one-on-one fighter is a dumb idea but at least this tries to be different.
    • 49 Metascore
    • 40 Critic Score
    The real survival horror here is enduring the repetitive scares and gameplay all the way to the end.
    • 49 Metascore
    • 20 Critic Score
    No game could've been worth this long a wait but the sheer level of incompetence and inanity is the only way that Duke Nukem Forever impresses.
    • 49 Metascore
    • 30 Critic Score
    If you aren't sick of zombies yet, you will be after this new attempt at a revamped Zombies Ate My Neighbors.
    • 49 Metascore
    • 30 Critic Score
    It looks like Cannon Fodder, and to a degree it plays like Cannon Fodder, but this bizarre sequel lacks the heart, soul, and mind of the 16-bit classic.
    • 48 Metascore
    • 30 Critic Score
    Bad film tie-ins are nothing new, but this seems more of a waste than usual given the subject matter.
    • 48 Metascore
    • 20 Critic Score
    It’s almost impressive that the bottom of the barrel has been established this early on in the Xbox One’s career, but that’s the only achievement of note for this wretchedly awful racer.
    • 48 Metascore
    • 30 Critic Score
    Omega Factor is a classic 2D game that everyone should play. This is a shameful, artless knock-off.
    • 48 Metascore
    • 30 Critic Score
    It's only a cheap pack-in title but this not only fails as a game, it's also a terrible way to show off the Wii Remote Plus/Wii Motion Plus.
    • 48 Metascore
    • 20 Critic Score
    Pitifully inept real-time strategy that makes almost every design and technology mistake possible.