MMORPG.com's Scores

  • Games
For 191 reviews, this publication has graded:
  • 45% higher than the average critic
  • 25% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 0.7 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Score distribution:
  1. Negative: 12 out of 191
191 game reviews
    • 64 Metascore
    • 74 Critic Score
    RaiderZ is a very fun action-oriented MMORPG. With action combat and very good monster/zone design, it's one of the better MMOs on the free-to-play market at the moment. Although it is not without faults, it still makes for a very enjoyable casual experience.
    • 69 Metascore
    • 74 Critic Score
    If nothing else, come for the combat. With TERA on the horizon it's refreshing to know that the future of the action MMO isn't restricted to just one title. There are a lot of things that Bigpoint Games have done well here. It may not be the game that occupies you indefinitely, or even for that long…but I defy anyone to try it out and claim it was a waste of their time.
    • tbd Metascore
    • 74 Critic Score
    Heroes of Gaia seems to me to be the perfect intersection for hardcore RTS and RPG fans to meet up with their more casual brethren. You can go at it full-bore, plumbing all its secrets in hopes of ruling the HoG universe, or you can take it slow, spying on your rivals and gradually establishing your benign, yet iron-fisted rule, right there in that open tab between SEO stats and ROI statements. Either way, I think you're going to have a pretty good time.
    • tbd Metascore
    • 74 Critic Score
    In the end, the DeepWorld is that of the post-apocalyptic survivor. You are almost alone in this world. You travel and gather resources, you find remnants of civilizations and you encounter the buildings of others. I only wish there was some way to leave them a note. A chalkboard you could build for a visitor to say. "Leroy was here, friend me?"
    • 77 Metascore
    • 74 Critic Score
    There is no question that Van Helsing II is head and shoulders above its predecessor in terms of game play and in the replayability factor that the additional two classes bring to the game. It's a solid entry into the aRPG market and one that fans of the genre are sure to enjoy. It's a fantastic bargain and quite a lot of fun to play.
    • 58 Metascore
    • 74 Critic Score
    There’s promise in Integrity and Faithlessness that Star Ocean’s next incarnation could be really something special. Right now, it’s just not quite there in this edition.
    • 73 Metascore
    • 74 Critic Score
    Lords of the Fallen is a very capable, if not fully realized and polished RPG. Its story and adventure are linear, but your path towards completion is Zelda-like in that you’ll revisit old areas and uncover new secrets. So a small world is made compelling by having it layered and fraught with danger. Deck13’s game is the sleeper hit for me of this year. I did not expect to like it as much as I did, and it certainly is a “Dark Souls Clone” much in the same way there are now “Diablo Clones” in the wild. Yet Lords of the Fallen proves there is plenty of room for more difficult, deep, and engaging RPGs in the world and does enough different to stand out from the pack. I sincerely hope we get a sequel, as I feel like Deck13 is only just beginning to build this world and carve a niche in the genre.
    • 73 Metascore
    • 74 Critic Score
    In the end, I found myself staying up late for strategy not story. That’s the heart of Hard West. It’s not the richest game out there, but it is a great entry point for players new to tactical RPGs. When I finished the game, instead of going to bed, I immediately turned to Steam to find more of what Hard West had to offer. If that’s not a sign of success, I don’t know what is.
    • tbd Metascore
    • 73 Critic Score
    In the end, the only thing that really matters is whether Shin Megami Tensei Imagine is worth playing. If you're a fan of the series that loves online games then the answer is a definite yes. The dark feel, amazing music and robust demon system that make Shin Megami Tensei are all here for you to share with others. If you're an MMO gamer who is a fan of the Pokémon-like idea of catching them all, then the demon system may also hold some appeal for you. For everyone else it comes down to a question of whether you can enjoy the lackluster graphics and the grind and repetition that can come at higher levels. Even if the answer would normally be no, Imagineis both free and a relatively small download so it may be worth a try. See you in Tokyo.
    • 81 Metascore
    • 73 Critic Score
    If you liked the original Shadowrun Returns campaign you are going to enjoy Dragonfall. It takes everything you liked the first time around and refines it. While your character may be the protagonist of the campaign you are certainly not a hero. This is made abundantly clear in side missions like Loose Ends. You are hired to break into a corporation and kill the last surviving member of a Shadowrun team hired by your employer before he can be tortured and sell your employer down the river. Dragonfall doesn’t waste your time with a brand new tutorial either. Your PDA has all the info you need. While this game is far from perfect, the thing it does the best is capture the feel of what Shadowrun should be and that is a world I want to play in.
    • 76 Metascore
    • 73 Critic Score
    Legacy of Romulus is a welcome expansion to Star Trek Online. With a totally original story, a new faction, new ships and the option to start as any faction, STO has been improved significantly.
    • 80 Metascore
    • 73 Critic Score
    In short, ArcheAge does a whole lot of things most MMOs never would dare dream, but the sad truth is that it’s not exceptional at any one thing. And that, unfortunately, makes the grand idea that is ArcheAge a little underwhelming overall.
    • 61 Metascore
    • 72 Critic Score
    The Crew isn’t a revolutionary MMO, nor is it a revolutionary racer. It is however a fun racing game that happens to be in a persistent online world and has a ton of replayability. Simulation fans won’t necessarily love it (cars magically heal as you drive, for Pete's sake), but fans of Need for Speed, Test Drive Unlimited, and so forth will find a lot to like. Ubisoft claims they have big plans for the game’s future, and even more for additional entries down the line, and I’ll be watching. Ditch the lame story, work in more customization and more exciting races, and The Crew is solid roadwork for what could be a fantastic MMO ride.
    • 71 Metascore
    • 72 Critic Score
    Despite its shortcomings, Styx: Master of Shadows is an enjoyable hardcore stealth game with the light trappings of its RPG forebear. At $30 and offering around 15-20 hours of sneaky goodness, if you can overlook the poor combat and budget animations, chances are you’ll find a lot to like in Styx. The PC port controls are actually solid, though I still wound up playing the game mostly on the 360 controller, mainly because it was more comfortable. Just keep in mind there’s a reason he’s called the Master of Shadows, not the Master of Fighting, and you’ll likely be very pleased with your purchase.
    • tbd Metascore
    • 72 Critic Score
    Conquer Online by TQ Digital Entertainment is an Asian F2P MMO that was released in 2004 and exhibits many of the typical features such as steeds, in-game marriage, PvP and purchases of potions – health, mana, XP, buffs as well as basic crafting components and additional bank and inventory space. There isn't a background storyline but a setting – ancient China as evidenced by the buildings, but there are also green-skinned orcs. There is also a form of "automatic play" in Conquer Online in the automatic pathing as well as in-game training that I shall elaborate on. And now it's ported to the iPad, and works amazingly well.
    • 59 Metascore
    • 72 Critic Score
    The shooting is tight, the experience exciting, and the interplay between games a joy to behold. There are definitely a few months of refinement ahead, but Eve Online players can enjoy another facet to their universe and PS3 loyalists can enjoy a great shooter for nothing.
    • tbd Metascore
    • 72 Critic Score
    Perhaps it's a love of the ugly retro duckling, or just because Taern's developers White Moon have dared to try something different - whatever the case may be, I just like this MMORPG. Its narrative, its traditional vibe, and its naivety, just make it a game you can't help but foster nice feelings towards.
    • 73 Metascore
    • 72 Critic Score
    If you’re in the mood for a decent top-down shooter with some solid ARPG elements in character building and load-out tweaking you could do a lot worse than the budget-priced Livelock. If you’ve got a good friend or two to play with, even better.
    • 75 Metascore
    • 72 Critic Score
    Dying Light has some issues when compared to its forbears, but it also sets itself apart in some remarkable ways. The parkour really is as good as you’ve heard and is the first bit of innovation we’ve seen in the zombie genre in far too long. The RPG systems definitely allow you to hone your character in a natural fashion, but it would have been nice to see some extra classes for variety. Night play isn’t for me, but I won’t knock it for that. Techland never hid its brutal nature. As a piece of zombie fiction, Dying Light isn’t the most original tale. As a way to experience the undead apocalypse first-hand? It’s hard to beat.
    • tbd Metascore
    • 71 Critic Score
    Haven does very well in most categories, and still maintains a good overall score despite the setbacks. While I wouldn't link this to anyone as their first MMO experience, I would give this to someone looking for something new and entertaining in a sandboxy package.
    • tbd Metascore
    • 71 Critic Score
    No matter how elaborate a review is, there is one thing that numbers can never really convey and that is whether a game is fun. The simple fact is that Digimon Masters Online is a fun game. It's not perfect and it has a few obvious flaws, but the game is entertaining. For a child making their first foray into the digital world or for a long-time fan returning to the memories of youth there is nothing quite like watching your Digimon evolve for the first time.
    • 58 Metascore
    • 70 Critic Score
    Kyn
    Kyn’s mission-based gameplay means you can take an hour at a time and feel like you’ve done a lot. The RTS/RPG style combat is a novel invention and the puzzles are very well designed. Just don’t expect anything earth-shattering here.
    • tbd Metascore
    • 70 Critic Score
    Dragomon Hunter Online is fun. There are no two ways about it. The graphics are decent, the game play is solid, the defeating of Dragomon and having the at-time horrific RNG go your way and getting it for a mount is terrific and some of the little touches are welcome. It is, I believe, a diamond in the rough. If enough attention is paid to cleaning up gold sellers, making item shop prices more reasonable and some of the forced quests in to optional ones, it could be a real gem over time. Kids and anime fans will enjoy their time as one of those games to pick up now and again.
    • tbd Metascore
    • 70 Critic Score
    ll in all, HeroWarz is a decent little ARPG for those who want to jump in, grind out a few instances, and jump out feeling as if something was accomplished. With a bit more attention to keeping players engaged through the addition of new features and events, it’s quite possible that HeroWarz will find its niche with its western audience.
    • 76 Metascore
    • 70 Critic Score
    Once you distill it all down I did have fun in Destiny. I just wish the ride would have lasted longer. The endgame grind is not what I was hoping for and has turned me off completely. Bungie has stated repeatedly that the game really starts at 20. If that is true then this game will have a very short shelf life. The grind just is not fun. Hopefully these special events will keep the game fresh and new for most players to drop in and out of and get more value for their dollar.
    • 74 Metascore
    • 70 Critic Score
    Neverwinter is worth a visit by anyone who is a fan of both MMOs and of action-RPGs. Despite some glaring issues, including the lacklustre PvP and the Zen Market, the game is wildly fun and is a worthwhile detour on one’s journey through the MMO space today. It remains to be seen what Cryptic does with the feedback it has received from the players during the past month, but Neverwinter is one to keep an eye on as time goes by. As the title says, Neverwinter is an Astral Diamond in the Rough.
    • 61 Metascore
    • 70 Critic Score
    Current lag issues notwithstanding, I would recommend Shadowrun Chronicles to anyone who enjoys the Shadowrun universe and enjoys turn-based strategy games. If you liked Shadowrun Returns, you'll probably also enjoy Chronicles, although you won't find the same depth of story just yet. The developers at Cliffhanger promise much more story that will be molded by the players as time goes on.
    • tbd Metascore
    • 70 Critic Score
    In the end, I came out a fairly happy camper. Just like any other game, War of the Immortals has its ups and downs. However, unlike any other game War of the Immortals is going to provide you a unique experience that you really will only be able to understand once you check the game out for yourself. If you're looking for a new MMORPG or are in the market to try out something you may have not played before, it is definitely worth giving this game a shot, because you may come out more satisfied than you came in.
    • 69 Metascore
    • 70 Critic Score
    Lichdom: Battlemage is a fun, if shortsighted RPG with some fantastic upsides. Is it worth the asking price of $40? I’d say no at this point, and hold out for a Steam sale. It’s definitely something fans of the old Hexen will enjoy, but fans of open ended RPGs will find Xaviant’s game lacking. A solid effort, but not quite what I’d hoped for after seeing the game at PAX East this year.
    • 74 Metascore
    • 70 Critic Score
    While there’s no doubt that AoW has levels of intricacy that are unusual in MMOs today, those intricacies are numerous, and the localization an ongoing effort, making the whole experience difficult for many. Not everyone has the time or the patience to read through scads of text, assimilate and apply those many, many lessons. For those that do, power to you. Here’s hoping you find plenty of gold at the end of that complicated, text-heavy rainbow.