MMORPG.com's Scores

  • Games
For 96 reviews, this publication has graded:
  • 25% higher than the average critic
  • 42% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 4.9 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 93 Guild Wars 2
Lowest review score: 17 Infestation: Survivor Stories
Score distribution:
  1. Positive: 39 out of 96
  2. Negative: 9 out of 96
96 game reviews
    • 74 Metascore
    • 70 Critic Score
    While there’s no doubt that AoW has levels of intricacy that are unusual in MMOs today, those intricacies are numerous, and the localization an ongoing effort, making the whole experience difficult for many. Not everyone has the time or the patience to read through scads of text, assimilate and apply those many, many lessons. For those that do, power to you. Here’s hoping you find plenty of gold at the end of that complicated, text-heavy rainbow.
    • 74 Metascore
    • 70 Critic Score
    Neverwinter is worth a visit by anyone who is a fan of both MMOs and of action-RPGs. Despite some glaring issues, including the lacklustre PvP and the Zen Market, the game is wildly fun and is a worthwhile detour on one’s journey through the MMO space today. It remains to be seen what Cryptic does with the feedback it has received from the players during the past month, but Neverwinter is one to keep an eye on as time goes by. As the title says, Neverwinter is an Astral Diamond in the Rough.
    • 82 Metascore
    • 68 Critic Score
    Order & Chaos is a novel, interesting, and intriguing application. Being a truly fully-fledged MMORPG on the iPad makes it very endearing to a goblin-loving veteran such as I, but there are some glaring problems with the game to overlook before you can truly enjoy it. A WoW clone until the end, but for the price of admission, and the amount of "I Can't Believe It's Not Azeroth" fun you can have, you might just forgive it.
    • 65 Metascore
    • 68 Critic Score
    For all of the things that it does well, Forge feels like it needs more time in development and beta to achieve its potential. I really like the game's model of instanced PvP, and enjoy Forge's dynamic third-person combat. The overall features feel unfinished, however, and while it looks like Dark Vale Games is aware of Forge's missing - and necessary - elements and is working to include them, the game in its released state requires a bit of faith in the developers to make it what it should be. The core gameplay experience is fun and frantic, but Forge will need to attend to a more robust feature set to encourage the dedicated community it requires to succeed.
    • 65 Metascore
    • 68 Critic Score
    You will find great value for the cost of nothing with Prime World. It’s also a fairly small download, currently clocking in at 1.36GB, so there’s no real reason why you shouldn’t try the game if you’re a fan of the MOBA genre.
    • 70 Metascore
    • 67 Critic Score
    In the end, Age of Empires Online works well as a demo rather than a F2P game. There just doesn't seem to have been enough thought about what each element from the MMO and RTS genres bring to the party. Instead, they've just been thrown together.
    • 64 Metascore
    • 66 Critic Score
    Defiance is a really fun game despite its numerous rough edges. But can that fun overcome its mediocrity? That would likely be up to each individual gamer. If you’re hankering for an online PvE-centric shooter that’s out of beta, Defiance may be for you. If you’re a mega-fan of the show and like to game, it’s also probably a no-brainer. But if you’re looking for a polished and complete experience to rival other MMOs on the market, you might be better off waiting to see if Trion can remedy the problems marring Defiance’s launch. If the blogs from the studio are any indication, Defiance could wind up being a diamond in the rough. But it’s going to take some time to get there, and hopefully it will before we all forget it exists.
    • 70 Metascore
    • 64 Critic Score
    Black Prophecy is an interesting take on how flying/space combat can and should happen. However, its lack of content and specifically Endgame creates a short appeal for the modern player. The lack of an economy creates a one-dimensional gameplay experience. I would sincerely like to see this game introduce a universe wide resource system and a multitude of ships and weaponry that required a similar crafting system to many of the modern games. By introducing more group quests we would see a surge in the social atmosphere, and see Black Prophecy be more than the mediocre experience it is now.
    • 64 Metascore
    • 64 Critic Score
    Ultimately, I'd encourage you to give Spiral Knights a go as you'll know before you've expended your first 100 points of mist energy whether you want to keep playing. The question of whether you'll have the strength I lacked to grind your way out of the constrictions of the energy system is another question entirely. If you treat the game as a dip in/dip out sort of affair, then I think it's possible to really enjoy it.
    • 59 Metascore
    • 64 Critic Score
    Ironically in reaching out to revive Ultima, EA have missed out on two of its virtues: humility and compassion. Ultima Forever is a very fine casual MMO for your mobile device. The adventure is crisp, enjoyable, and interesting - but that cash shop really lets it down in the end.
    • 59 Metascore
    • 63 Critic Score
    There is a lot of potential here and Dawn of Fantasy has already improved by leaps and bounds since it was released almost a year ago. Sure, there are still some issues and glitches, but it is moving in the right direction. If you're looking for a pure RTS experience, there are better RTS titles out there. And if you're looking for the MMO side of the equation, naturally there are better MMO titles out there. But if you're looking for a solid MMORTS title, Dawn of Fantasy is one of your best options out there. It is very nice to see people taking the MMORTS out of the browser.
    • 66 Metascore
    • 60 Critic Score
    One year and twelve updates in, Warframe appears to be a solid action game leveraging really excellent technology to create a fun and engaging experience. There are still some rough edges and many opportunities to amp up the variety of content, but with a compelling world and addictive, twitchy action, Warframe has a lot to offer.
    • 69 Metascore
    • 57 Critic Score
    World of Warplanes is a solid game, but one that suffers from poor controls and a lack of options. If there is one thing that Wargaming has shown us, it is that they support their games with post-release updates. That is promising. In the future, many of the issues currently plaguing the game may disappear entirely. Others, such as its soft-edged art style and poor sense of speed, are likely here to stay. But, as is the case with all free-to-play games, your best bet is to try it for yourself and see. There is a good game here, if you can get past its wrinkles, and one that will only get better with time.
    • 59 Metascore
    • 56 Critic Score
    When the opening credits for a game are more dramatic and compelling than the game itself, that’s a problem. With a company as large and well known as SOE, I have certain expectations, few of which were met in this game. Maybe they’ll improve WO in time with the help of developer Gamepot. They certainly seem to be working on it. Unfortunately, I’m just not inclined to wait around to find out.
    • 58 Metascore
    • 56 Critic Score
    In the end, I don’t think this is really the game for either dedicated MMO players, or diehard Marvel fans. Many of the former won’t like the lack of true customization or group strategy, and, because of game mechanics, the latter will only get a loose approximation of the characters’ canonical abilities. That said, I think Marvel Heroes is uncomplicated and certainly entertaining enough to be a good primer for those new to online gaming. It’s a way to get familiar with the medium without being overwhelmed or overcharged for the experience.
    • 66 Metascore
    • 54 Critic Score
    At the core, MechWarrior Online delivers deep, fun tactical combat, serving it up with a fantastic visual experience. There are all sorts of nuances and tricks to discover that help set skilled players apart from newcomers. But all of that is squandered by an incomplete wrapping that’s more focused on selling items than covering the basics. This is reinforced by the high price of some item shop ‘Mechs.
    • 62 Metascore
    • 53 Critic Score
    I had such high hopes for Dragon’s Prophet. Everything about it sounds like so much fun on paper. But what we have is a clear case of a game that needs a lot more time in development before it should be taking money from anyone. This shouldn’t be an open beta, and you shouldn’t be able to spend money in Auretia. I understand that SOE and Runewaker need to pay the bills, but both parties would have been far better off letting the game take a little more time in closed beta to take in and react to feedback from its community. Dragon’s Prophet isn’t the worst game I’ve played this year, but it could have been so much better. And that’s what’s really unfortunate.
    • 20 Metascore
    • 17 Critic Score
    The War Z has about as much value as its crappy in-game melee weaponry and that’s not much at all. At least it doesn’t cost anything to play after you buy it, and the cash shop items are fair enough, so you won’t see people running around with machine guns just because they spent money. If you’re going to give your money to a zombie-survival game, grab ArmA II and a copy of the DayZ mod, or wait for the full retail version of DayZ to arrive on digital store shelves and check that out. Do not buy into The War Z.