Modojo's Scores

  • Games
For 1,398 reviews, this publication has graded:
  • 44% higher than the average critic
  • 9% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 3.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score:
Critic Score 100
Lowest review score:
Critic Score 10
Score distribution:
1,398 game reviews
    • Metascore: 64
    • Critic Score 40
    In the end, however, the whole effort seems to fall flat, lacking any kind of ambition and yet acting rather stubbornly on the little inventiveness it does have.
    • Metascore: 58
    • Critic Score 40
    It almost feels like a debug copy of the game, with some parts unfinished and others glitchy.
    • Metascore: 51
    • Critic Score 40
    I'm a huge retro fan, and it disappoints me to see something with a good idea from the past ruined by so many little things.
    • Metascore: 59
    • Critic Score 40
    Rather than trying something new and innovative within the capabilities of the platform, Coded Arms gives gamers the same thing they've gotten so much of already: a straight port that simply banks on the fact that it looks impressive and has never been done on a mobile platform.
    • Metascore: 62
    • Critic Score 40
    There's very little satisfaction taken from pounding on some stupid NPCs for thirty seconds, and unless you're intent on unlocking all of the officers you'll probably tire of this game quickly.
    • Metascore: 59
    • Critic Score 40
    What the game has for you in presentation, it can't make up for in lackluster gameplay and big problems.
    • Metascore: 57
    • Critic Score 40
    NBA
    It's an embarrassment to the sport of basketball as portrayed by videogames, a pick-up game between ten players who have broken legs and are trying to walk on them.
    • Metascore: 67
    • Critic Score 40
    Going out with a bang for them has turned into sneaking out with a whimper. Not exactly my idea of the ol' ball game.
    • Metascore: 58
    • Critic Score 40
    If one wanted to be truly hateful, it's not unreasonable to say that the "Metroid Prime : Hunters" demo has shown more promise with what the DS can do with first person shooters than the final product EA has given us with GoldenEye: Rogue Agent.
    • Metascore: 54
    • Critic Score 40
    I really love how shallow this game is, but at the same time Namco should be ashamed for even releasing it since it obviously needed more time to cook.
    • Metascore: 61
    • Critic Score 40
    The variety of missions is helpful, but stealth missions become increasingly maddening, and when you're trying to "save" someone, it ends up being more of a daunting task than you expected.
    • Metascore: 65
    • Critic Score 40
    The gameplay itself, while a bit more grounded than its lame console cousin, has too many AI issues.
    • Metascore: 66
    • Critic Score 40
    The story really sucks, the font is ugly, and it's sometimes difficult figuring out where to go.
    • Metascore: 64
    • Critic Score 40
    A strategic card battler that's missing out on any fun, intuitive design, or, worst of all, a point. Stick to your "Advance Wars" and leave this battlefield empty.
    • Metascore: 65
    • Critic Score 40
    Juiced: Eliminator isn't bottom of the barrel, but it comes in at a distant third when the underground racing genre has already gone well into its life span, and that's not good news.
    • Metascore: 66
    • Critic Score 40
    To further add insult to this game, Super Sonic Warriors 2 just doesn't look all that impressive and the touch screen implementation is mediocre at best.
    • Metascore: 46
    • Critic Score 40
    For $10, you get what you pay for- a budget version of "Bust-a-Move" that makes no attempts to be anything than what it is.
    • Metascore: 58
    • Critic Score 40
    The most hardcore Splinter Cell fan might want to try to overlook the game's problems for its new levels, I suppose. What's most upsetting is what could have been.
    • Metascore: 51
    • Critic Score 40
    Top Spin 2 does have some minor accomplishments to its credit, but it all comes crashing down due to the flawed gameplay experience and lacking overall features.
    • Metascore: 42
    • Critic Score 40
    Every mission just ends up being like the previous one in terms of strategy. Unless you're the type of person who likes collecting all sorts of WWII naval memorabilia, I can't see anyone enjoying this game after the first couple of battles.
    • Metascore: 54
    • Critic Score 40
    The game does try to differ with unique modes, including Story and Score Attack, but with the faulted gameplay and the basic presentation, the game never really gets over the rainbow.
    • Metascore: 56
    • Critic Score 40
    Super Monkey Ball Adventure isn't really that fun. Travellers Tales didn't think the whole concept through, and as a result, the game suffers.
    • Metascore: 62
    • Critic Score 40
    Being a hardcore Pokemaniac, it really hurts to see yet another Pokemon game succumb to mediocrity.
    • Metascore: 51
    • Critic Score 40
    It's disappointing, it really is.
    • Metascore: 60
    • Critic Score 40
    If you love to play hours of chess against an opponent who is often much better than you are, then this game could be for you. However, be aware you will have to stomach a terrible storyline in order to play the single player game.
    • Metascore: 68
    • Critic Score 40
    The general game isn't any fun because there's no personality and the AI hunts down too many shots for its own good. The graphics deliver, but the sound needs some work, especially with the stiff commentary. And you guys need to touch up your multiplayer as well...it's shoddy.
    • Metascore: 60
    • Critic Score 40
    What you are getting is a grave magnitude of repeating hallways, a dull story with often dull witted opponents, mucked up controls, and a game missing many key abilities from the 360 or PS3 editions.
    • Metascore: 57
    • Critic Score 40
    With nothing new in story, gameplay, or looks, Dynasty Warriors Vol. 2 eventually suffers the same fate as the previous games before it- it just gets too old, too damn quick.
    • Metascore: 58
    • Critic Score 40
    Here it is, the pen and paper classic Dungeons and Dragons represented in videogame form on your PSP. The deep ruleset makes the transistion largely intact, and the campaign itself is impressive in its length. It is what it is. That might have been the best that could have been said of it. If only the results just worked with some kind of grace and style.
    • Metascore: 66
    • Critic Score 40
    While the characters are funny and there is a definite old-school/hardcore edge to the design, only those in the market for a tough-as-nails dungeon crawler are likely to find enjoyment here.