Modojo's Scores

  • Games
For 1,751 reviews, this publication has graded:
  • 45% higher than the average critic
  • 11% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.7 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Super Mario 3D Land
Lowest review score: 10 NFL Pro 2013
Score distribution:
1751 game reviews
    • tbd Metascore
    • 60 Critic Score
    You could spend $20 on worse things, though. Labyrinth doesn't quite have the legs to live up alongside other puzzle games, but it does offer a little bit of substance for those looking for an exercise in strategy and cunning.
    • 69 Metascore
    • 60 Critic Score
    It's not bad by any means, but to some of you seeking the ultimate Transformer gaming experience, it may be less than meets the eye.
    • 49 Metascore
    • 60 Critic Score
    The game comes with a new and slightly speedier version (and when I say slightly I really mean SLIGHTLY) that has some snazzy special effects (and by snazzy I mean not really snazzy at all).
    • 58 Metascore
    • 60 Critic Score
    Pick it up because you want to spin yourself around the living room hunting for ships, or can deal with the submarine style controls. Accept the game for what it is, and you'll enjoy what it has to offer.
    • tbd Metascore
    • 60 Critic Score
    Monster Paradise is one of the better monster gathering games we've played on mobiles, and those with less aversion to the cynical business model will enjoy what's on offer. We're still waiting for something special though, and Paradise's business model as well as its opaque, Skinner box questing means this isn't quite the obsessive collection game we've been waiting for.
    • 64 Metascore
    • 60 Critic Score
    The game seems ideal for younger children, although they'll likely become frustrated once the easier levels are behind them. Still, if you hanker for a refreshingly different puzzler, we still think you'll get your money's worth from what's on offer.
    • 68 Metascore
    • 60 Critic Score
    Despite the game's shortcomings in terms of its presentation and play quirks, it still scores in one major category- multiplayer.
    • 74 Metascore
    • 60 Critic Score
    It's a thinking man's game that requires a high chain count and wily thinking in order to assure survival. Some leniency for more amateur players probably should have been granted, but that's probably something that will be saved for "EEE II."
    • 75 Metascore
    • 60 Critic Score
    Online play via infrastructure also feels a little broken, with some frustrating lags and glitches also coming into play during a game.
    • 62 Metascore
    • 60 Critic Score
    Harvey Birdman's big problem, however, is length. The five cases will take you a few hours to get through, at best.
    • 59 Metascore
    • 60 Critic Score
    For a free-to-play game, Ultima Forever isn't bad at all, and adventurers with a good online connection won't want to miss out on the chance to play alongside friends. Between technical bugs, the complete lack of an off-line mode, and the need to pay for premium items though, it might just take you forever to really get into the game's many charms.
    • 53 Metascore
    • 60 Critic Score
    There's a hazy quality to Valhalla Knights that ensures nothing ever become too vibrant or exciting; I guess that's what some people call style. I tend to call it boring.
    • 81 Metascore
    • 60 Critic Score
    But the actual tennis is excellent and the various mini games are lots of fun, so if you absolutely love the Mario Tennis series and/or have a few friends that also own this game (because each player needs a copy), it's a decent purchase.
    • 68 Metascore
    • 60 Critic Score
    Papa Pear Saga is a very different kind of game for the Saga brand. Without having to wrack one's brain over puzzles, it might appeal to those looking for a more relaxing experience. The control freaks out there might just find that lack of direction a frustration though.
    • 78 Metascore
    • 60 Critic Score
    They story is good enough to be in a book and if it weren't for the long-winded dialog, I would rate this game higher. I think if people treat Hotel Dusk more as an interactive novel than an actual game, they'll be less likely to be disappointed.
    • 61 Metascore
    • 60 Critic Score
    To be fair, Hell Yeah! Pocket Inferno isn't a bad game per se. The artwork sets it apart from the competition, and scoring three stars for each level will take a while. At the same time, there's little to distinguish the game from the numerous runners readily available, and we can't help but wish Sega would have just ported Wrath of the Dead Rabbit to iOS instead of publishing a companion title that for the most part is a mere shadow of its console counterpart. Worth $0.99, but let's face it, you've probably experienced a game like this before.
    • 68 Metascore
    • 60 Critic Score
    I wish MX Vs. ATV Unleashed: On the Edge wasn't such a punishment in terms of its loading time and its lapse in autosaving. Otherwise, what we'd have here is racing gold struck yet again for the PSP, with its manic style and its tight controls wrapped around a decent (in the "we've seen it before" sense) presentation.
    • 72 Metascore
    • 60 Critic Score
    Aside from new music and the wireless feature, it's pretty much the same experience.
    • 66 Metascore
    • 60 Critic Score
    More games should take a look at Tales of the World to see how pleasant a streamlined experience can be.
    • tbd Metascore
    • 60 Critic Score
    Pocket Avenger isn't the worst zombie-killing game we've ever seen by a long shot, but the plain presentation and lack of tangible controls don't exactly make it the best of its kind either. As a free-to-play title though, it's worth having at least a quick blast with.
    • 74 Metascore
    • 60 Critic Score
    This is an extremely fast-paced fighting game that features no slowdown, highly-detailed characters and environments, and enough gameplay features to hold me over for quite some time.
    • 76 Metascore
    • 60 Critic Score
    Tony Hawk's Downhill Jam isn't quite a classic, due to its simplistic nature and its slightly buggy interface.
    • tbd Metascore
    • 60 Critic Score
    We certainly had fun playing Rivals At War, and you really should see the battleground action for yourself to understand how short-changed mobile deck-building gamers have been over the last year or so. Whether it has enough meat to sustain itself in the long-term, is something that only time will tell.
    • 77 Metascore
    • 60 Critic Score
    Pulse left us wanting more, and it remains to be seen whether Ciper Prime will deliver. While enjoyable, the game feels a bit unfinished, and there seems to be a ton of potential that the designers may or may not fulfill.
    • 62 Metascore
    • 60 Critic Score
    The Tower SP is a good concept for a sim title, and the game is fun enough, for sim fans. It's moderate fun-factor shows that a sequel brought up to 2006's standards for depth and challenge would be excellent.
    • 62 Metascore
    • 60 Critic Score
    Rival Stars Basketball has plenty going for it, but it's wrought with frustrating mechanics that make it a pain to soldier on through.
    • 58 Metascore
    • 60 Critic Score
    If you're a fan of endless runners, Miner Problem is undoubtedly worth a shot. It's free-to-play and has enough content to take a few runs with. Just don't expect to stick with the game for too long before the whole thing crumbles apart.
    • 74 Metascore
    • 60 Critic Score
    You may think of it as a castrated form of Tetris Attack, like I did initially, but the infectious qualities of the game will prove something: even though it's not nearly as timeless as some of your favorite puzzlers, this little animal-themed gem still has merit.
    • 67 Metascore
    • 60 Critic Score
    Lara fans will love it, and those looking for some platforming fun on the go should invest, but everyone else is probably best off with just a rental or sticking to a superior console edition.
    • 70 Metascore
    • 60 Critic Score
    If all you want to do is rush in and bash some monsters' skulls, the game satisfies on some level, but considering the problems, it's tough to recommend.