Modojo's Scores

  • Games
For 1,751 reviews, this publication has graded:
  • 45% higher than the average critic
  • 11% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.6 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Elite Beat Agents
Lowest review score: 10 Celebrity Dentist
Score distribution:
1,751 game reviews
    • 63 Metascore
    • 60 Critic Score
    It's still a fun Bejeweled clone, and you'll need a few hours to clear its puzzles, but we needed something innovative.
    • 75 Metascore
    • 60 Critic Score
    It takes quite a while to unlock the best weapons, and having to go back to the same old spot to slaughter ten more wolves gets old fast.
    • tbd Metascore
    • 60 Critic Score
    Beetle Breaker isn't necessarily a bad game, but it's one weighed down by the heavy burden of its own free-to-play model, and some bothersome ads. It's worth a go, but a small flat fee would have squashed many of these bugs flat.
    • 78 Metascore
    • 60 Critic Score
    MLB 09: The Show is a solid portable baseball game, but a few changes would've made it a homerun.
    • 72 Metascore
    • 60 Critic Score
    Still, if you're looking for something a little out there that will stimulate your mind for a few hours, these mushrooms will give you quite a trip. Boing! Docomodake DS avoids most of the pratfalls that normally kill commercialized efforts, and that's worth a modest recommendation.
    • 74 Metascore
    • 60 Critic Score
    Don't get us wrong. Saturday Morning RPG is a good game, just not a great one. We dig the old school references, the music is straight out of the 80s and the pixel art looks sweet on the iPad, but the trying combat and other problems bring the app down.
    • 63 Metascore
    • 60 Critic Score
    till, if you're interested in testing your true capacity for cursing, and Super Hexagon seems a little tame these days, you'll certainly get your money's worth here.
    • 61 Metascore
    • 60 Critic Score
    With such limited play options the enjoyment becomes dependent on depth, and this is where Honeycomb Beat's greatest shortcoming comes to light: longevity. Puzzle mode is quite extensive, but the joy wears off quickly as things get harder and you often find yourself stumped.
    • 56 Metascore
    • 60 Critic Score
    For some, Warriors Orochi 2 will feel like the same old song and dance. However, give Koei credit for making enough changes to make it feel like a sequel rather than a lame expansion.
    • 60 Metascore
    • 60 Critic Score
    Level design, enemy design, and damn near every other category of this game are in short, unimpressive.
    • 61 Metascore
    • 60 Critic Score
    Probably what affects the game the worst would be the graphics. Sony and Page 44 Studios were obviously in some sort of quick effort to put the game on the PSP, as the graphics appear to be mostly blocky and underdone.
    • tbd Metascore
    • 60 Critic Score
    MapleStory Live isn't shy about presenting its pay-wall to you, and from the moment you start the free version the game is all about what you CAN'T enjoy.
    • tbd Metascore
    • 60 Critic Score
    Run Fatty Run is a fun distraction and a somewhat decent motivator for people with a few pounds to lose, but it does little to advance the running sub genre, or hang with the best players in the game, for that matter. Still, it's a huge guy running from a tiger. Make of that what you will.
    • tbd Metascore
    • 60 Critic Score
    Adrenaline Rush: Miami Drive gets off to a decent start, but after a while you are just spinning the tires. Quite frankly, there are better endless runner games available.
    • 82 Metascore
    • 60 Critic Score
    Final Fight One's AI is cheaper than a bottle of discount wine.
    • 64 Metascore
    • 60 Critic Score
    Call of Duty: Roads to Victory isn't quite perfect --not even close, in fact. However, considering that the last entry of the series in a handheld form couldn't even hold someone's sweaty jockstrap in a locker room, it's progress.
    • tbd Metascore
    • 60 Critic Score
    Shooting Showdown 2 has a very solid system in place. The gyroscope controls work well, but it can be very repetitive at times. It helps if you play with friends, but the game still becomes dull after a few play throughs.
    • 57 Metascore
    • 60 Critic Score
    Naruto: Path of the Ninja doesn't go out of its way to offend anybody. It's thoroughly playable from beginning to end without any major problems, but the little things along the way tend to stick in your craw.
    • tbd Metascore
    • 60 Critic Score
    To be fair, Monsters University: Catch Archie is more of a demo than full game. Considering Disney's impressive track record with iOS and Android, though, it falls a bit short.
    • 62 Metascore
    • 60 Critic Score
    So while we expect the Presidential race to get especially nasty in the months ahead, some lighthearted fun is just what both sides need.
    • 64 Metascore
    • 60 Critic Score
    It's a sharp looking 2D brawler with loose ties to the upcoming film, but repetitive combat and a lack of depth keep it from greatness.
    • 67 Metascore
    • 60 Critic Score
    In the end, this serving of Diner Dash is decent, but not nearly as good as the others. Sped-up gameplay and Happy Hour are welcome, but neither prevent the game from growing repetitive. The lack of customization and crashes don't help either. That said, the fact that it's free-to-play makes the game worth a look.
    • 79 Metascore
    • 60 Critic Score
    The game can be fun and rewarding and does a pretty decent job at not massacring a movie franchise, but can grow tiresome rather fast if the fighting bores you.
    • 68 Metascore
    • 60 Critic Score
    Sure, Madden NFL 09 plays good (that's expected), but it feels too similar to Madden games of old and like a $39.99 roster update.
    • 67 Metascore
    • 60 Critic Score
    But the adventure ends sooner than later, something that could've easily been remedied had this game not been rushed out the door.
    • 65 Metascore
    • 60 Critic Score
    Children of Mana tops out Lunar: Dragon Song, Deep Labyrinth, and Pokemon Mystery Dungeon, but it doesn't take too much effort to be the champion of "Just OK."
    • 66 Metascore
    • 60 Critic Score
    As it stands, Tecmo Bowl Kick Off doesn't have enough features to propel it to must buy status. It's a neat throwback, but its dated visuals, lack of options and ridiculous team names make it a rental at best.
    • tbd Metascore
    • 60 Critic Score
    It's a shame, because aside from Pocket Gems' money grubbing, Paradise Cove: Holiday Adventure is decent enough.
    • 75 Metascore
    • 60 Critic Score
    God of Light doesn't shine bright enough to break away from other established puzzle games. The game has an interesting concept, but its imprecise controls and lack of challenging puzzles hold it back from being great.
    • tbd Metascore
    • 60 Critic Score
    Sadly, you can beat the game in one sitting, and Sega made no attempt to add bonus content. As we said, it's a basic port.

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