MondoXbox's Scores

  • Games
For 591 reviews, this publication has graded:
  • 75% higher than the average critic
  • 3% same as the average critic
  • 22% lower than the average critic
On average, this publication grades 1.8 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Halo 4
Lowest review score: 20 Fast & Furious: Showdown
Score distribution:
  1. Negative: 36 out of 591
591 game reviews
    • 61 Metascore
    • 80 Critic Score
    Fable: The Journey loses many of the elements that made the main series famous, things like PNG interaction, moral choices and freedom, but it makes a very good and pleasing Kinect game, even with some story revelations that will please the series fans.
    • 61 Metascore
    • 59 Critic Score
    SBK Generations will probably disappoint all the series fans due to the constant feeling of deja vĂ¹ it gives. It keeps however its strong simulative gameplay, so it's suitable for racing fans who never bought the previous games and want to race across four entire SBK seasons.
    • 60 Metascore
    • 85 Critic Score
    A solid sequel for Rare's motion controlled franchise: engaging and fun, it's capable of delivering an high challenge level and player involvement, also thanks to its social interaction features. We're however a bit disappointed by the absence of more party-oriented features, something in which Season 2 definitely shone more.
    • 60 Metascore
    • 80 Critic Score
    Risen manages to be, especially thanks to its gameplay and story, an involving and exciting RPG guaranteeing may hours of entertainment. Suggested to all the fans of classic RPGs, while all the others should prepare for some hours of difficulties and frustration before seeing it shine.
    • 60 Metascore
    • 55 Critic Score
    Risen 2 successfully manages to recreate the charming mood of pirate stories, but very bad visuals and gameplay with a too steep difficulty curve contribute to drag down its overall value.
    • 60 Metascore
    • 70 Critic Score
    Graced by stunning and truly next-genish graphics, Ryse: Son of Rome unluckily stumbles on too-repetitive fights: the combat system itself proved do be quite solid but it lacks variety in enemy types and weapons used. Upon this we find an overly short story balanced by a valid co-op experience. It's undoubtedly a game to try for every Xbox One owner, but one that you could be willing to wait to find at a more appropriate price.
    • 60 Metascore
    • 65 Critic Score
    Captain America: Super Soldier isn't a bad game, but it lacks that brightness and polish that can make the difference between an acceptable game and a good or very good one.
    • 60 Metascore
    • 63 Critic Score
    Defiance shows sparks of great potential, which stays mainly untapped due to an overall lack of mission variety and a bad allied and enemy AI. Its bright spot resides in the good co-op experience, so you could consider buying it if you're planning to play with friends.
    • 60 Metascore
    • 63 Critic Score
    Create can involve the phisics puzzles lovers with a very nice gameplay, but fails in its main feature, the user content creation. A missed chance for EA.
    • 60 Metascore
    • 54 Critic Score
    An easy forgettable game, too repetitive to be considered even by Bakugan fans.
    • 59 Metascore
    • 65 Critic Score
    Dark Void shows some good premises, but Airtight couldn't manage to let its wings spread open, delivering us an uninspired game lacking any truly memorable moments.
    • 59 Metascore
    • 60 Critic Score
    Hydrophobia could have been much better if it only included horror elements and a more involving story. What we've got instead is an uninspired game, even uncapable of making us feel what its title suggests: the main character's fear of water.
    • 59 Metascore
    • 60 Critic Score
    Even if being the best episode of the Empires series as of today, the game offers repetitive and in the long run boring gameplay. And the graphical defects, with an annoying pop-in/pop-out effect on environment objects, don't help.
    • 59 Metascore
    • 70 Critic Score
    Many new features, a great longevity and a vast and varied characters roster makes this the best game yet in the Dynasty Warriors franchise.
    • 59 Metascore
    • 80 Critic Score
    A great game for every Hokuto no Ken fan, mixing a classical beat'em'up gameplay to the typical Dynasty Warriors mechanics.
    • 59 Metascore
    • 60 Critic Score
    Other than for the great charisma of Disney's characters and a very good soundtrack, Epic Mickey 2 doesn't shine any more: some inscrutable puzzles and a very bad friend AI management make it a frustrating experience, unsuited both to young and grown up players.
    • 59 Metascore
    • 60 Critic Score
    Saw
    Saw presents an interesting plot and an unexpected and shocking ending, being able to frighten and cause anguish in the player. Too bad all this is partly ruined by a very bad combat system, too few available weapons and flat enemies.
    • 59 Metascore
    • 60 Critic Score
    A missed chance, expecially after the very good War for Cybertron. Unpolished and too short, its main value resides in the story bridging the second and third movie.
    • 58 Metascore
    • 75 Critic Score
    A great collection for every Worms lover, except for the objectionable inclusion of Ultimate Mayhem. If you didn't get the Live Arcade episodes, this is a good chance for many hours of entertainment.
    • 58 Metascore
    • 50 Critic Score
    A too simple and short single player campaing and a flawed and highly unbalanced multiplayer experience make of this title a mediocre mech game.
    • 58 Metascore
    • 65 Critic Score
    Spark Unlimited did well with the game's script and the stunning landscapes, but all this gets hindered by a too-repetitive gameplay and an overly slow pace, worsened by the too many and frequent load screens.
    • 58 Metascore
    • 60 Critic Score
    An artistically nice action-platformer with a boring and repetitive gameplay.
    • 58 Metascore
    • 57 Critic Score
    A disappointing sequel for Ryu's saga, stripped of all the features that made the previous chapters stand out in the action games crowd.
    • 58 Metascore
    • 87 Critic Score
    One of the best party games for Kinect, thanks to a very good variety of activities, up to 16 players support, and enteraining use of alternate reality and perfect movement recognition; the Rabbids' scoffing comedy pervading the entire game is just the icing on top.
    • 57 Metascore
    • 70 Critic Score
    Dragon Ball: Raging Blast 2 looks too similar to the first game in the series, except for small improvements in graphics and story structure. If you already played the first Raging Blast, this will look like more of the same, control problems included. But if you're a Dragon Ball fan and never played it in the past, you could easily enjoy it.
    • 57 Metascore
    • 60 Critic Score
    A generic shooter that doesn't do enough to justify its price.
    • 57 Metascore
    • 68 Critic Score
    Body and Brain Connection succeeds in keeping our mind agile thanks to new kinds of exercises only possible with Kinect, but it hardly will be able to keep your attenction high for more than few minutes per day. Consider it if you're looking for a challenging mind test, but don't expect a properly entertaining experience.
    • 57 Metascore
    • 65 Critic Score
    Despite the new enemies and other additions, Dead Island: Riptide feels too much like more of the same. Techland had the opportunity to fix many of the flaws of the first game - bad story, technical glitches, repetitiveness - but they did almost nothing about it.
    • 57 Metascore
    • 55 Critic Score
    A step back for the series, with a more repetitive gameplay and not enough differentiation between the classic spidey and the 2099 one.
    • 57 Metascore
    • 80 Critic Score
    A very immediate and entertaining game, expecially if played with friends. Its only flaw is in the too-few available circuits, only six.