MondoXbox's Scores

  • Games
For 492 reviews, this publication has graded:
  • 75% higher than the average critic
  • 3% same as the average critic
  • 22% lower than the average critic
On average, this publication grades 1.6 points higher than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score:
Critic Score 100
Lowest review score:
Score distribution:
  1. Negative: 32 out of 492
492 game reviews
    • Metascore: 53
    • Critic Score 65
    If Eat Lead developers wanted to revive some of 80's gaming cliches, they succeeded: but this brought with it some heavy shortcomings, like great linearity, no environment interaction, and a very repetitive soundtrack. Nevertheless, the game is still enjoyable, mainly due to some very crazy moments. We suggest to give it a chance just for trying, but only when you'll be able to find it at a budget price.
    • Metascore: 52
    • Critic Score 60
    Kinect Joy Ride can be entertaining for short play sessions with our friends, but ends up tiring the players very quickly, failing to offer enough variety and sense of challenge.
    • Metascore: 52
    • Critic Score 60
    Blades of Time offers a good combat system and a charismatic heroine, but it's undermined by a dull story and a mediocre technical production.
    • Metascore: 52
    • Critic Score 45
    An awkward and clumsy attempt to bring RE fans back to Raccoon City, failing in graphics, gameplay and general mood.
    • Metascore: 52
    • Critic Score 48
    Sniper: Ghost Warrior 2 turned out to be a clumsy attempt in creating a sniper-focused FPS, with many defects and few positives. A good overall atmosphere is overcome by a bad enemy AI, an incredibly short campaign and glitchy CryEngine implementation. Forgettable.
    • Metascore: 52
    • Critic Score 50
    It contains some interesting ideas and a good story, but it's dragged down by an awful voice acting, bad combat system and a subpar technical production. A game of such a scale and ambition deserves way better production values.
    • Metascore: 52
    • Critic Score 48
    Red Faction: Battlegrounds sports good graphics and interesting ideas: unfortunately, the absence of a true single player mode and the too chaotic multiplayer matches due to the overly small maps, rapidly blow out any interest in the game.
    • Metascore: 52
    • Critic Score 45
    Simply embarassing in every aspect, dull and meaningless. Avoidable.
    • Metascore: 52
    • Critic Score 47
    Neverdead tries to mix shooters and action games but it fails, merging common defects from both genres and without adding nothing good.
    • Metascore: 51
    • Critic Score 55
    This could have been a good game for every Ben 10 fan, but it's held back by some very evident gameplay flaws. Get it for your children only if you're willing to help them with the most frustrating sections.
    • Metascore: 51
    • Critic Score 57
    Fairytale Fights showed how the Playlogic team contains some exceptional artists and developers, capable to realize some wonderful worlds: unfortunately, it highlighted too some great problems in their game design and QA divisions. Great visual and a very intriguing base idea have been ruined by a very repetitive and unchallenging gameplay. It's a real pity, because this was one of our most watched games and it deserved a better treatment.
    • Metascore: 50
    • Critic Score 65
    Despite its many defects, mainly the tricky controls and the bland story, X-Blades revealed to be somewhat enjoyable, and capable of keeping us interested until the end.
    • Metascore: 50
    • Critic Score 60
    Yoostar 2 could have been very entertaining if it wasn't for some defects like the awkward player positioning in front of the camera and some user interface problems. Moreover, Arcade console owners without an Hard Drive won't be able to fully use the game: an information that should have been evident on the game's cover, rather than being hidden in tiny print on the back.
    • Metascore: 50
    • Critic Score 55
    Even judging by kids standards, Kung Fu Panda 2 is ruined by flaws like bad movements recognitions and long load times. There are better Kinect games out there.
    • Metascore: 49
    • Critic Score 50
    Knights Contract revealed to be a quite dull game, bound to an outworn combat system and frustrating gameplay.
    • Metascore: 49
    • Critic Score 60
    A double sided game: while the combat system is immediate and easily approachable by every kind of gamer, other elements like the lack of local multiplayer and bad storytelling in the story mode steer it away from the casual players, the natural target for a Kinect game.
    • Metascore: 49
    • Critic Score 40
    A shoddy game, both visually and on the gameplay and contents sides. The developers tried to differentiate it from the other MMA brawlers using an arcade approach, but there isn't anything to like here.
    • Metascore: 49
    • Critic Score 68
    DW: Gundam 2 is a good improvement over the first game in the series, thanks to many new mission types, multiplayer modes and a better technical realization. Fans of the Gundam universe will like the great number of characters and Mobile Suits, but be sure to know what you're getting: it's a classical Koei hack'n'slash, with a very repetitive gameplay and often dull environments, so if you don't like this kind of games you could get bored quite easily.
    • Metascore: 49
    • Critic Score 75
    A two sided game. On one side we have a lacklustre technical production, absolutely not on par with modern standards, while on the other side we've got the classical Duke humour, capable of delivering some very funny moments. Duke Nukem Forever is like a refreshing dive in the past of gaming, something that someone will surely apreciate, while others will prefer more modern productions.
    • Metascore: 49
    • Critic Score 70
    A decent flight combat game, especially if played in sim mode. Unfortunately the very poor graphics manage to hinder what's been achieved with a good story and overall feeling.
    • Metascore: 48
    • Critic Score 55
    A missed chance both for Sega/Gearbox and every Aliens or even FPS genre fan. Unsatisfying in every aspect, Aliens: Colonial Marines doesn't do justice to the name it carries.
    • Metascore: 48
    • Critic Score 30
    Stormrise innovative controls are its major fault too, making selecting troops a very unpleasant experience. Add it to buggy and obsolete graphics, and all you've got is a very bad attempt at making a console RTS.
    • Metascore: 48
    • Critic Score 20
    An irritating and awful game: boring, repetitive and with serious problems like the nerve-racking soundtrack and bad movements recognition.
    • Metascore: 47
    • Critic Score 58
    Call of Juarez: The Cartel doesn't add anything special to the FPS landscape except for the three-characters storyline, with a mediocre and unpolished technical production. A big step backwards compared to Bound in Blood, and departing from the old wild west setting didn't help.
    • Metascore: 47
    • Critic Score 40
    An avoidable game, unsuited even to the fans of the movie series. A very repetitive and soporific gameplay is the only horror you'll find inside.
    • Metascore: 47
    • Critic Score 68
    Naughty Bear finally finds its proper home on XBLA, with a new customization system and its usual strong humor.
    • Metascore: 47
    • Critic Score 65
    Sonic Free Riders feels like a rushed game: it's got a great potential and looks like one of the deepest games in the Kinect launch line-up, but all is compromised bye e very imprecise Kinect support, not on par with other games seen so far. Too bad the developers didn't have more time to improve this only, but essential, aspect.
    • Metascore: 47
    • Critic Score 50
    A disappointing game, with interesting premises but with a boring gameplay and underdeveloped RPG elements.
    • Metascore: 46
    • Critic Score 40
    A disappointing game due to an unconvincing story, repetitive gameplay and environments, bug-ridden online co-op and a generally lacklustre technical production.
    • Metascore: 46
    • Critic Score 40
    An easily forgettable game, plagued by too many problems: bad unit management, dumb AI, extreme repetitiveness and troublesome user interface.
    • Metascore: 46
    • Critic Score 50
    The nice characters cast can't save the game from its too reductive game structure, its surpassed technical making and especially its repetitive gameplay.
    • Metascore: 46
    • Critic Score 30
    A very boring title even for its main target, cycling fans, with too trivial gameplay mechanics and a very bad technical production.
    • Metascore: 46
    • Critic Score 65
    An interesting title and with good potential, but it drowns in defects we can't ignore, like the badly balanced difficulty and a bad ui in the menus. You could however consider it if you're looking for a more serious Kinect sports game.
    • Metascore: 45
    • Critic Score 40
    A disappointing game in almost every aspect. Even the most forgiving children won't find it very interesting.
    • Metascore: 45
    • Critic Score 78
    Sniper: Ghost Warrior isn't flawless, mainly due to a sub-par technical production and some mediocre run-and-gun shooting sections; nevertheless, the developers managed to bring us a very involving and atmospheric game, suited to everyone who has always been charmed by the sniper profession.
    • Metascore: 45
    • Critic Score 69
    A somewhat exciting and absorbing game mainly thanks to its frenetic action and huge combos. However it's only suited for fans of this genere.
    • Metascore: 45
    • Critic Score 40
    There's nothing in 007 Legends that would drive us to advise it. With a lackluster plot, many gameplay problems, short story and shoddy graphics it won't fly off stores shelves despite the name it brings.
    • Metascore: 44
    • Critic Score 47
    We hoped that with this second episode Warner could bring more variety to the game, but we found a bad product on many fronts, except the very good visuals. A questionable plot, short longevity and a very repetitive gameplay make this game suitable only to the Watchmen über-fans, just to have some more Rorschach and Nite Owl action after the movie.
    • Metascore: 44
    • Critic Score 55
    A mere add-on to the previous game, short and without any improvements to the first game, even losing features like Kinect support.
    • Metascore: 44
    • Critic Score 60
    A decent game for cycling lovers, with an interesting managerial side but lacking on several aspects, like shoddy sounds and the complete absence of a tutorial for newcomers to the series.
    • Metascore: 43
    • Critic Score 45
    A very interesting idea gets dragged down by a lackluster production: repetitive and boring fights, shoddy controls and sub-par graphics make it hard to be recommend for anyone.
    • Metascore: 43
    • Critic Score 45
    When we talk about bad tie-in games, we refer exactly to something like this: monotonous, boring, with a too simple gameplay and technically lacking: a failure.
    • Metascore: 43
    • Critic Score 55
    Star Trek fans' hopes for a really good game tied to Roddenberry's franchise are once again crushed. Star Trek disappoints both in the technical and gameplay aspects, trying to emulate other popular titles but failing to do so.
    • Metascore: 43
    • Critic Score 55
    It sports the charismatic characters from the movie, but lacks in variety and player satisfaction. Avoidable.
    • Metascore: 43
    • Critic Score 48
    If the game could have been interesting thanks to some well-thought minigames and charismatic characters, bad Kinect support an very short longevity make it an easily forgettable game.
    • Metascore: 43
    • Critic Score 59
    Naughty Bear shows some good ideas and a great ironic violent vein, but it isn't enough to overcome the general dullness and the lackluster technical realization. It would have surely benefited from more time spent on polishing and adding deeper gameplay.
    • Metascore: 43
    • Critic Score 50
    Interesting ideas like the multiplayer interactions aren't supported by a suitable structure, story and technical execution.
    • Metascore: 42
    • Critic Score 45
    Very simplistic gameplay mainly aimed at kids and casual gamers, mediocre graphics and several problems in controls and camera management ruin a game that maintains as its only bright spot the co-op mode, unfortunately only offline. Forgettable.
    • Metascore: 42
    • Critic Score 70
    Bloodforge isn't a game for anyone, starting from its gory, desaturated visuals to its highly difficult gameplay. Too bad that some flaws, like a bad saves management and imprecise controls, help to steer it more towards a frustrating experience rather than a challenging and rewarding one.
    • Metascore: 41
    • Critic Score 40
    A mediocre game in every aspect: even if you're a great Iron Man fan, prepare to be disappointed by this shoddy tie-in.
    • Metascore: 41
    • Critic Score 54
    A good activities and environments variety is ruined by too-monotonous gameplay where, except for climbing, we're asked to repeat very similar moves for each sport.
    • Metascore: 40
    • Critic Score 58
    Prison Break: The Conspiracy offers nothing new under the sun, with a lackluster gameplay and a forgettable story. Lovers of the TV series should keep watching it instead of playing this game.
    • Metascore: 40
    • Critic Score 50
    MotionSports tries to differ from Kinect Sports with a realistic visual approach and more exotic and interesting sports, but it fumbles the execution delivering us an unentertaining and bland experience, partly due to imprecise controls too.
    • Metascore: 39
    • Critic Score 35
    A game that puts all its bets in the good graphics and physics, but neglecting very important things like longevity, plot and gameplay variety. There are game demos out there that offer an highly more rewarding experience than this, and are even free.
    • Metascore: 39
    • Critic Score 45
    A boring and repetitive combat system and and a subpar technical production make The Cursed Crusade an avoidable game; a wasted opportunity to represent a great and charismatic historical period.
    • Metascore: 39
    • Critic Score 50
    Repetitive, boring and quickly tiring: a lazy tie-in with almost no value even to the animated series lovers.
    • Metascore: 39
    • Critic Score 30
    Onechanbara: Bikini Samurai Squad seems to be much older than the three years passed since its first release in Japan: the gameplay is ridiculously simple and seems to be taken from games 20 years old and the plot is trite and uninteresting. Even the bikini-girls-with-blades theme fails to attract, due to disappointing and last-gen worth graphics. Keep away from this game, and your X button will thank you.
    • Metascore: 38
    • Critic Score 35
    Battleship hardly shows value of any kind, except maybe for the board game like tactical sessions, which would have cut a better figure as a Live Arcade game rather than being diluted in a dull retail game.
    • Metascore: 38
    • Critic Score 50
    Just one of many lackluster gaming movie tie-ins, made just to exploit its license. Its only shining point is the good story by Matt Fraction.
    • Metascore: 38
    • Critic Score 59
    What many were hoping to be one of the first real hardcore Kinect games turned into a very frustrating experience; the core concept is good and it's got some nice visuals too, but the motion control is too cumbersome.
    • Metascore: 38
    • Critic Score 55
    The only interesting part in the new Harry Potter game are the Kinect missions, while the main game fails with a flawed enemy AI and a too easy and linear gameplay.
    • Metascore: 37
    • Critic Score 50
    We apreciate the effort to reproduce the great Gears of War gameplay, but Quantum Theory lacks in execution with with a repetitive and frustrating gameplay.
    • Metascore: 37
    • Critic Score 35
    A very poorly produced game, with too many problems to be even considered as a possibile buy.
    • Metascore: 36
    • Critic Score 25
    The base ideas of a vertical platform-shooter and steampunk setting are interesting, but Blue Omega managed to create a really awful game, with an embarrassing gameplay, lackluster visuals and a nonexistent online component. Just avoid it.
    • Metascore: 33
    • Critic Score 40
    A collection of over-simplified and extremely repetitive mini-games, something which value we would have questioned as a Live Arcade game, let alone a retail one.
    • Metascore: 32
    • Critic Score 75
    Fighters Uncaged is probably the only Kinect launch game trying to introduce a more thought and tactical gameplay, where success and satisfaction is achieved by properly reacting to the enemy moves. Unfortunately the experience is partially ruined by some problems in moves detection and an uninspired design.
    • Metascore: 32
    • Critic Score 45
    The Walking Dead: Survival Instinct is based on a good idea - we'd love a good TWD survival game -, but with a very poor execution.
    • Metascore: 30
    • Critic Score 35
    Rebellion tried to distinguish the game by adding a horror atmosphere, but what emerges is only a very poor technical realization and frustrating gameplay. When the list of cons drastically overtakes the pros, it's clear we have a game to avoid: the Eidos shooter can rather be taken as a compendium of what not to do in a game.