MondoXbox's Scores

  • Games
For 892 reviews, this publication has graded:
  • 76% higher than the average critic
  • 4% same as the average critic
  • 20% lower than the average critic
On average, this publication grades 1.9 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Grand Theft Auto V
Lowest review score: 20 Fast & Furious: Showdown
Score distribution:
  1. Negative: 42 out of 892
892 game reviews
    • 71 Metascore
    • 83 Critic Score
    Warriors Orochi 3 is a true monument to Omega Force's games style. Crammed full of contents and with a very good character advancement system, this is the game to own if you're into the "Warriors" type of games.
    • 71 Metascore
    • 72 Critic Score
    LEGO Rock Band made some steps to make music games more accessible to families and children, but it gets lost in the songs list, too small and poor of real pop hits, at least for us Europeans. It's a nice gift for a kid (you'll have to separately buy the instruments, too), but not very interesting for music games hardcore fans.
    • 71 Metascore
    • 70 Critic Score
    A very ambitious space simulator, with lots of contents to discover and unlock. Too bad for its messy menus and poor design choices, hurting its managerial aspects and leaving the very straightforward combat sections as the best part of the game.
    • 71 Metascore
    • 87 Critic Score
    One of the most entertaining Kinect games thanks to the high levels of light hearted and direct fun it's capable to deliver, expecially if played with friends. A great debut for Kinect on Live Arcade.
    • 71 Metascore
    • 80 Critic Score
    A frenzied and funny stealth game, with original color-based mechanics and a great price for the content it delivers.
    • 71 Metascore
    • 77 Critic Score
    Asura's Wrath sports an entertaining and adrenalinic gameplay, coupled with great visuals and a captivating storytelling style. Nevertheless, its very repetitive gameplay, short duration and too low challenge level contribute to drag down its overall value.
    • 71 Metascore
    • 77 Critic Score
    ScreamRide's main strength lies in its deep and powerful editor and community sharing features; riding rollercoarsters revealed to be an entertaining experience too, while the Demolition Expert mode disappointed us with lack of polish and unimaginative gameplay. Mainly advised to the more creative players, who are willing to experiment with the game's strong simulative features.
    • 71 Metascore
    • 85 Critic Score
    Ridge Racer Unbounbed departs from the series' classical style, offering us a grittier, urban and destructive world, with very satisfying gameplay and good variety even without introducing great innovations to the genre. If you love arcade racing games and maybe you look back with nostalgia at series like PGR, you won't be disappointed. A good new starting point that deserves to be expanded further.
    • 71 Metascore
    • 73 Critic Score
    A quite unique puzzle game with entertaining mechanics even if sometimes frustrating. Too bad for the generic and uninspired design.
    • 70 Metascore
    • 79 Critic Score
    Amongst its many merits and defects, Bionic Commando left us the memory of an entertaining and fresh play experience. If you aren't easily discouraged by a somewhat complex control system and the occasional difficulty spikes, Capcom's new game will be able to give you some memorable moments and a positively different experience from the crowd of modern third person shooters.
    • 70 Metascore
    • 75 Critic Score
    Crackdown 2 doesn't do anything particularly bad, but either doesn't do anything to shine above the other games. Chaos and destruction are everywhere, even after we've cleaned up an area of the city, making it impossible to quietly explore the city in search of secrets and orbs, like in the first game. It's a fun game at first, but it wears quickly into a repeated more of the same.
    • 70 Metascore
    • 68 Critic Score
    A good compromise between modern survival-horror trends and the genre's classical elements, with consequent pros and cons. We mainly recommend it to Silent Hill fans, but it's also enjoyable as a stand-alone good psycho-thriller story, granted that you are willing to close an eye on the visual aspect and the tricky shooting.
    • 70 Metascore
    • 60 Critic Score
    Virtua Tennis 4 fails to give enough reasons to keep playing it for a long time, due to its unrewarding and quite dull gameplay, including the not very successful Kinect integration.
    • 70 Metascore
    • 70 Critic Score
    Razor’s Edge manages to fix many of NG3's flaws, except the bad plot. Still not amongst the best action games of the last years and absolutely not up to par with the first two games in the series, it's however a pleasant experience for Ryu Hayabusa's fans.
    • 70 Metascore
    • 80 Critic Score
    The Cave reminds us why adventures like Monkey Island and Zak McKracken were so loved: even if offering a much more essential experience, Ron Gilbert’s irony and creativity are all still there. It fumbles on the weird co-op implementation and some frustrating moments, but it surely deserves to be played.
    • 70 Metascore
    • 85 Critic Score
    A visually evocative story-based game, compensating a pretty rough technical side with great artistic design, a spectacular soundtrack and a compelling and brutal noir story.
    • 70 Metascore
    • 75 Critic Score
    A very good and mixed tracklist meets relatively simple and forgiving dance mechanics, where we'll mainly use our upper body. More suited as a party game rather than a real challenge for dance enthusiasts.
    • 70 Metascore
    • 77 Critic Score
    Drawing fully from classical bullet hell shooters clichés, Teslapunk offers a unique design style and precise controls.
    • 70 Metascore
    • 75 Critic Score
    TT Games combines the usual and well tested package of LEGO games features to the four Jurassic Park movies, delivering an entertaining - though lacking in innovation - experience.
    • 70 Metascore
    • 75 Critic Score
    An encouraging new beginning for the series with an interesting and realistic take on the rally experience, but it's unfortunately hindered by some serious technical problems.
    • 70 Metascore
    • 77 Critic Score
    A game you'll love or hate. Great graphics and art style make it a very pretty platform game, but the high and unforgiving difficulty could scare away the ones approaching it just for the looks.
    • 70 Metascore
    • 75 Critic Score
    Clearly inspired by old point-and-click adventures, Clockwork Tales: Of Glass and Ink provides lovers of the genre with a nostalgic and charismatic steampunk experience.
    • 70 Metascore
    • 65 Critic Score
    An insane and wildly entertaining game, something untouched by the alleged japanese developers creative crisis; too bad its short longevity and low challenge level concur to drag the overall rating down, but it deserves to be tried.
    • 70 Metascore
    • 75 Critic Score
    Yet another enjoyable entry in Ubisoft's dance series, especially meant for parties with friends but too weak for a solo experience.
    • 70 Metascore
    • 74 Critic Score
    A definitely unusual game for Xbox One: an old-school first person dungeon crawling JRPG, with a dozens hour story and an highly charming art style. It could have done without some questionable design choices like its unstable difficulty and way too long walls of text but everyone looking for a good JRPG on Xbox One won't be disappointed.
    • 70 Metascore
    • 80 Critic Score
    A good new beginning for the UFC series in its new EA Sports home. It surely could benefit some improvements in the career mode, but it results however in a solid game that every lover of this genre could be willing to try.
    • 70 Metascore
    • 70 Critic Score
    A game full of interesting ideas, but blandly developed. Its only strengths lie in the brilliant environments and good enemy/boss design, but all of this gets obscured by a tedious combat system and climbing sections, while the Memory Remix and Remembrane parts ended up being overly scripted and not really satisfying. Shortness is also a problem.
    • 70 Metascore
    • 80 Critic Score
    Worms Battlegrounds includes all the features that made Team 17's series so famous, offering high playability levels and great depth. Advised mainly if you're planning to play it with friends.
    • 70 Metascore
    • 83 Critic Score
    A good game both for Naruto fans and those who are new to Kishimoto and Studio Pierrot saga, capable of delivering many spectacular moments mainly thanks to the superb cel-shading graphic engine and well thought-out boss battles. However some flaws like lackluster exploration phases, missing playable characters and too many idle times during dialogue keep it from being the great Naruto game we'd wanted it to be.
    • 70 Metascore
    • 72 Critic Score
    Homefront didn't manage to deliver on its high potential: for a very good plot and solid gameplay, we find an excessive shortness in the single player experience, a lacking multiplayer and an unpolished techical side.