MondoXbox's Scores

  • Games
For 492 reviews, this publication has graded:
  • 75% higher than the average critic
  • 3% same as the average critic
  • 22% lower than the average critic
On average, this publication grades 1.6 points higher than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score:
Critic Score 100
Lowest review score:
Score distribution:
  1. Negative: 32 out of 492
492 game reviews
    • Metascore: 51
    • Critic Score 55
    This could have been a good game for every Ben 10 fan, but it's held back by some very evident gameplay flaws. Get it for your children only if you're willing to help them with the most frustrating sections.
    • Metascore: 44
    • Critic Score 55
    A mere add-on to the previous game, short and without any improvements to the first game, even losing features like Kinect support.
    • Metascore: 50
    • Critic Score 55
    Even judging by kids standards, Kung Fu Panda 2 is ruined by flaws like bad movements recognitions and long load times. There are better Kinect games out there.
    • Metascore: 54
    • Critic Score 55
    Rise of Nightmares is a missed opportunity. The idea of a first person horror game made more immersive thanks to motion controls is a very good one, but it fumbles in the controls department due to a clunky exploration system and a too simplistic and repetitive combat system. It deserved to be better thought out and developed.
    • Metascore: 57
    • Critic Score 55
    A step back for the series, with a more repetitive gameplay and not enough differentiation between the classic spidey and the 2099 one.
    • Metascore: 55
    • Critic Score 55
    Spike's new game feels like a missed occasion: due a repetitive and limited gameplay and a bad storytelling, even fans of the series will feel uncomfortable with it.
    • Metascore: 68
    • Critic Score 55
    Need for Speed: The Run fails where it was supposed to be stronger: its story mode is embarrassingly short, with gameplay problems like the automatic resets each time you even slightly go off-course, and with a dull and badly developed plot. What's left is a frantic and spectacular arcade racer with a solid online multiplayer, but lacking enough variety and content.
    • Metascore: 54
    • Critic Score 55
    THQ's graphic tablet proved to be a solid and well-thought product, but the bundle price is too high for what's inside, due to the lack of quality and contents in the Instant Artist software. Bundling it with Marvel Super Hero Squad or Pictionary - at the same price - would have been a wiser choice.
    • Metascore: 55
    • Critic Score 55
    One of the mostly anticipated Kinect games ended up being one of the sensor's poorest displays. It simply isn't fun even for kids, except for the dance portion of the game. If you can't resist wielding a virtual lightsaber, you might want to wait for a bargain price.
    • Metascore: 64
    • Critic Score 55
    Slightly better than its quadriennial predecessors, London 2012 suffers from an highly unbalanced difficulty, short longevity and the absence of real-world athletes. Mostly enjoyable in multiplayer.
    • Metascore: 60
    • Critic Score 55
    Risen 2 successfully manages to recreate the charming mood of pirate stories, but very bad visuals and gameplay with a too steep difficulty curve contribute to drag down its overall value.
    • Metascore: 43
    • Critic Score 55
    It sports the charismatic characters from the movie, but lacks in variety and player satisfaction. Avoidable.
    • Metascore: 48
    • Critic Score 55
    A missed chance both for Sega/Gearbox and every Aliens or even FPS genre fan. Unsatisfying in every aspect, Aliens: Colonial Marines doesn't do justice to the name it carries.
    • Metascore: 54
    • Critic Score 55
    A disappointment. One great problem is the loss of the series' personality, but it's nothing compared to the lack of any play modes other than the 8-hour campaign. EA likely bet all of its money on co-op, but there are better games around with that feature.
    • Metascore: 43
    • Critic Score 55
    Star Trek fans' hopes for a really good game tied to Roddenberry's franchise are once again crushed. Star Trek disappoints both in the technical and gameplay aspects, trying to emulate other popular titles but failing to do so.
    • Metascore: 60
    • Critic Score 54
    An easy forgettable game, too repetitive to be considered even by Bakugan fans.
    • Metascore: 41
    • Critic Score 54
    A good activities and environments variety is ruined by too-monotonous gameplay where, except for climbing, we're asked to repeat very similar moves for each sport.
    • Metascore: 56
    • Critic Score 50
    A good level design and some good ideas loaned from more successful titles aren't enough to make a good game of Velvet Assassin. Frustration always around the corner and a rough gameplay unavoidably worsen the game experience.
    • Metascore: 55
    • Critic Score 50
    A delusion in almost every aspect. The free-roaming gameplay, which should have been its strength point, revealed to be instead one of its main shortcomings. Other than the fascinating environments, there aren't many more reasons to buy this game.
    • Metascore: 62
    • Critic Score 50
    Divinity II: Ego Draconis left us with a bitter taste: while being a quite good PC game, the console porting leaves much to desire. The charm of being able to transform into a dragon and the nice plot aren't enough to save the game, undermined by a shoddy technical side and a frustrating gameplay.
    • Metascore: 54
    • Critic Score 50
    A disappointing game, ruined by a too short longevity and the complete lack of charm.
    • Metascore: 46
    • Critic Score 50
    The nice characters cast can't save the game from its too reductive game structure, its surpassed technical making and especially its repetitive gameplay.
    • Metascore: 63
    • Critic Score 50
    Alpha Protocol is the best example as many good ideas can't save a game with a mediocre gameplay and technical side. Obsidian made some good things with the dialogue system, but the shabby visuals, a bad aiming system and a ridiculous AI can let down even the more passionate spy stories and RPGs fan.
    • Metascore: 63
    • Critic Score 50
    DarkStar One fails in every aspect, even if we have to acknowledge it the merit of having introduced some potentially interesting mechanics.
    • Metascore: 37
    • Critic Score 50
    We apreciate the effort to reproduce the great Gears of War gameplay, but Quantum Theory lacks in execution with with a repetitive and frustrating gameplay.
    • Metascore: 40
    • Critic Score 50
    MotionSports tries to differ from Kinect Sports with a realistic visual approach and more exotic and interesting sports, but it fumbles the execution delivering us an unentertaining and bland experience, partly due to imprecise controls too.
    • Metascore: 64
    • Critic Score 50
    An underwhelming RPG with a shoddy story and poor techincal side. There's much better around.
    • Metascore: 58
    • Critic Score 50
    A too simple and short single player campaing and a flawed and highly unbalanced multiplayer experience make of this title a mediocre mech game.
    • Metascore: 49
    • Critic Score 50
    Knights Contract revealed to be a quite dull game, bound to an outworn combat system and frustrating gameplay.
    • Metascore: 43
    • Critic Score 50
    Interesting ideas like the multiplayer interactions aren't supported by a suitable structure, story and technical execution.
    • Metascore: 38
    • Critic Score 50
    Just one of many lackluster gaming movie tie-ins, made just to exploit its license. Its only shining point is the good story by Matt Fraction.
    • Metascore: 63
    • Critic Score 50
    MX vs ATV: Alive fails in bringing on the series solid legacy, mainly due to some technical problems and its contents scarcity. Even for a budget priced game, it contains too few tracks forcing the player to repeating always the same ones or buying others via DLCs. Other games like Nail'd, Pure or the previous title in the series, MX vs ATV Reflex, offer a more entertaining and comprehensive package.
    • Metascore: 53
    • Critic Score 50
    A disappointing game, failing both on the graphics side and the gameplay mechanics side, like with the lumbering cover/aim system and the lacking multiplayer. The single-player campaign is capable of delivering some good moments of destructive action, but it isn't enough.
    • Metascore: 47
    • Critic Score 50
    A disappointing game, with interesting premises but with a boring gameplay and underdeveloped RPG elements.
    • Metascore: 52
    • Critic Score 50
    It contains some interesting ideas and a good story, but it's dragged down by an awful voice acting, bad combat system and a subpar technical production. A game of such a scale and ambition deserves way better production values.
    • Metascore: 39
    • Critic Score 50
    Repetitive, boring and quickly tiring: a lazy tie-in with almost no value even to the animated series lovers.
    • Metascore: 52
    • Critic Score 48
    Red Faction: Battlegrounds sports good graphics and interesting ideas: unfortunately, the absence of a true single player mode and the too chaotic multiplayer matches due to the overly small maps, rapidly blow out any interest in the game.
    • Metascore: 43
    • Critic Score 48
    If the game could have been interesting thanks to some well-thought minigames and charismatic characters, bad Kinect support an very short longevity make it an easily forgettable game.
    • Metascore: 52
    • Critic Score 48
    Sniper: Ghost Warrior 2 turned out to be a clumsy attempt in creating a sniper-focused FPS, with many defects and few positives. A good overall atmosphere is overcome by a bad enemy AI, an incredibly short campaign and glitchy CryEngine implementation. Forgettable.
    • Metascore: 44
    • Critic Score 47
    We hoped that with this second episode Warner could bring more variety to the game, but we found a bad product on many fronts, except the very good visuals. A questionable plot, short longevity and a very repetitive gameplay make this game suitable only to the Watchmen über-fans, just to have some more Rorschach and Nite Owl action after the movie.
    • Metascore: 52
    • Critic Score 47
    Neverdead tries to mix shooters and action games but it fails, merging common defects from both genres and without adding nothing good.
    • Metascore: 43
    • Critic Score 45
    When we talk about bad tie-in games, we refer exactly to something like this: monotonous, boring, with a too simple gameplay and technically lacking: a failure.
    • Metascore: 42
    • Critic Score 45
    Very simplistic gameplay mainly aimed at kids and casual gamers, mediocre graphics and several problems in controls and camera management ruin a game that maintains as its only bright spot the co-op mode, unfortunately only offline. Forgettable.
    • Metascore: 62
    • Critic Score 45
    Superstars V8 Racing is an easily forgettable game: once finished the championship and established some track records in the free race mode, you won't desire to go back to the game, due to its very frustrating gameplay and poor and bug-ridden online multiplayer. Unless you're great fans of the italian Superstars championship, we suggest you wait for much better racers coming in the next months.
    • Metascore: 68
    • Critic Score 45
    Despite its strong charm, Deadly Premonition lacks in so many areas that it's hard to recommend it even to the more forgiving gamer.
    • Metascore: 52
    • Critic Score 45
    Simply embarassing in every aspect, dull and meaningless. Avoidable.
    • Metascore: 39
    • Critic Score 45
    A boring and repetitive combat system and and a subpar technical production make The Cursed Crusade an avoidable game; a wasted opportunity to represent a great and charismatic historical period.
    • Metascore: 52
    • Critic Score 45
    An awkward and clumsy attempt to bring RE fans back to Raccoon City, failing in graphics, gameplay and general mood.
    • Metascore: 63
    • Critic Score 45
    A lazy straight-to-HD porting, inexplicably missing the second game in the series, with control problems and issues like the Playstation controls shown on the Xbox 360 version.
    • Metascore: 43
    • Critic Score 45
    A very interesting idea gets dragged down by a lackluster production: repetitive and boring fights, shoddy controls and sub-par graphics make it hard to be recommend for anyone.
    • Metascore: 32
    • Critic Score 45
    The Walking Dead: Survival Instinct is based on a good idea - we'd love a good TWD survival game -, but with a very poor execution.
    • Metascore: 41
    • Critic Score 40
    A mediocre game in every aspect: even if you're a great Iron Man fan, prepare to be disappointed by this shoddy tie-in.
    • Metascore: 47
    • Critic Score 40
    An avoidable game, unsuited even to the fans of the movie series. A very repetitive and soporific gameplay is the only horror you'll find inside.
    • Metascore: 46
    • Critic Score 40
    A disappointing game due to an unconvincing story, repetitive gameplay and environments, bug-ridden online co-op and a generally lacklustre technical production.
    • Metascore: 49
    • Critic Score 40
    A shoddy game, both visually and on the gameplay and contents sides. The developers tried to differentiate it from the other MMA brawlers using an arcade approach, but there isn't anything to like here.
    • Metascore: 45
    • Critic Score 40
    A disappointing game in almost every aspect. Even the most forgiving children won't find it very interesting.
    • Metascore: 45
    • Critic Score 40
    There's nothing in 007 Legends that would drive us to advise it. With a lackluster plot, many gameplay problems, short story and shoddy graphics it won't fly off stores shelves despite the name it brings.
    • Metascore: 33
    • Critic Score 40
    A collection of over-simplified and extremely repetitive mini-games, something which value we would have questioned as a Live Arcade game, let alone a retail one.
    • Metascore: 46
    • Critic Score 40
    An easily forgettable game, plagued by too many problems: bad unit management, dumb AI, extreme repetitiveness and troublesome user interface.
    • Metascore: 30
    • Critic Score 35
    Rebellion tried to distinguish the game by adding a horror atmosphere, but what emerges is only a very poor technical realization and frustrating gameplay. When the list of cons drastically overtakes the pros, it's clear we have a game to avoid: the Eidos shooter can rather be taken as a compendium of what not to do in a game.
    • Metascore: 39
    • Critic Score 35
    A game that puts all its bets in the good graphics and physics, but neglecting very important things like longevity, plot and gameplay variety. There are game demos out there that offer an highly more rewarding experience than this, and are even free.
    • Metascore: 37
    • Critic Score 35
    A very poorly produced game, with too many problems to be even considered as a possibile buy.
    • Metascore: 38
    • Critic Score 35
    Battleship hardly shows value of any kind, except maybe for the board game like tactical sessions, which would have cut a better figure as a Live Arcade game rather than being diluted in a dull retail game.
    • Metascore: 48
    • Critic Score 30
    Stormrise innovative controls are its major fault too, making selecting troops a very unpleasant experience. Add it to buggy and obsolete graphics, and all you've got is a very bad attempt at making a console RTS.
    • Metascore: 39
    • Critic Score 30
    Onechanbara: Bikini Samurai Squad seems to be much older than the three years passed since its first release in Japan: the gameplay is ridiculously simple and seems to be taken from games 20 years old and the plot is trite and uninteresting. Even the bikini-girls-with-blades theme fails to attract, due to disappointing and last-gen worth graphics. Keep away from this game, and your X button will thank you.
    • Metascore: 46
    • Critic Score 30
    A very boring title even for its main target, cycling fans, with too trivial gameplay mechanics and a very bad technical production.
    • Metascore: 36
    • Critic Score 25
    The base ideas of a vertical platform-shooter and steampunk setting are interesting, but Blue Omega managed to create a really awful game, with an embarrassing gameplay, lackluster visuals and a nonexistent online component. Just avoid it.
    • Metascore: 48
    • Critic Score 20
    An irritating and awful game: boring, repetitive and with serious problems like the nerve-racking soundtrack and bad movements recognition.