MondoXbox's Scores

  • Games
For 711 reviews, this publication has graded:
  • 75% higher than the average critic
  • 4% same as the average critic
  • 21% lower than the average critic
On average, this publication grades 1.9 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Halo 4
Lowest review score: 20 Michael Phelps: Push the Limit
Score distribution:
  1. Negative: 38 out of 711
711 game reviews
    • 65 Metascore
    • 70 Critic Score
    A compelling, complex and well designed puzzle game, but it stumbles in its controls: zooming in and out and panning between different flocks is rather uncomfortable on console controls and will demand some patience from the player.
    • 65 Metascore
    • 65 Critic Score
    Gat out of Hell lack the deep humor that characterized Saints Row IV, and its almost non-existent story make it more a collection of random missions than a proper story epilogue. It's still enjoyable thanks to the new powers and a solid gameplay, but it remains far from the original game's quality.
    • 65 Metascore
    • 70 Critic Score
    With several very good arcade games, Capcom Digital Collection is a valid choice for everyone who still haven't bought them via Xbox Live.
    • 65 Metascore
    • 60 Critic Score
    The Godfather II represents for many aspects a missed chance, especially regarding the new management part, too superficial and unsatisfying. The technical aspects perfectly line up with the overall mediocrity of this new EA Games production, but the action part revealed to be quite fun, especially the executions, even if it gets quickly old due to its repetitiveness. The game doesn't live up to the higher standards of some of the latest EA Games productions, and for a brand like this it's a real pity.
    • 65 Metascore
    • 50 Critic Score
    A game with great potential, heavily hindered by some serious technical problems. Overkill Software did nothing to improve the original game's lacklustre A.I., while one month after release it still is almost unplayable online due to very frequent disconnects and errors.
    • 65 Metascore
    • 70 Critic Score
    A good tie-in for Disney-Pixar's flic, entertaining and well-balanced for kids.
    • 64 Metascore
    • 67 Critic Score
    A pleasant and relaxing adventure, capable of combining different genres like rythm and platform games. If it wasn't for the repetitiveness of settings and situations, it could have achieved a higher score.
    • 64 Metascore
    • 55 Critic Score
    An overly simplified game, suited for children and casual gamers looking for a few hours of diversion between Hogwarts walls. The lackluster storytelling makes it more suitable for people already knowing the complete story, and it misses on giving the player any kind of challenge: it's basically comprised of the same three mini-games repeated over and over through the five hours needed to complete it.
    • 64 Metascore
    • 50 Critic Score
    An underwhelming RPG with a shoddy story and poor techincal side. There's much better around.
    • 64 Metascore
    • 63 Critic Score
    Quite a disappointment for nostalgic gamers who recalled the great 90's PC game. Even the most rabid AvP fans will find it hard to accept the game's many flaws and brief longevity except for the quite entertaining online multiplayer.
    • 64 Metascore
    • 65 Critic Score
    The Golf Club brings to the table some interesting features, like social interaction and the advanced course editor. Unluckily it fails in providing a good shot planning and swing mechanics, coupled with unpolished visuals and the lack of a more thought-out game structure.
    • 64 Metascore
    • 55 Critic Score
    Slightly better than its quadriennial predecessors, London 2012 suffers from an highly unbalanced difficulty, short longevity and the absence of real-world athletes. Mostly enjoyable in multiplayer.
    • 64 Metascore
    • 73 Critic Score
    A solid arcade karting game, with an original and catchy point of view on the Formula One circus. Both kids and grown-up F1 fans will find it entertaining and funny.
    • 64 Metascore
    • 60 Critic Score
    Magic 2015: Duels of the Planeswalkers finally adds a deck editor, but cuts away many previous game modes resulting in a quite poor offering compared with the older games in the series. We didn't like the too-invasive microtransactions model, too.
    • 64 Metascore
    • 70 Critic Score
    A nice take on the usual RPG formula, with a great story and good graphics even if the the gameplay and combat system fail to fully persuade.
    • 63 Metascore
    • 50 Critic Score
    Alpha Protocol is the best example as many good ideas can't save a game with a mediocre gameplay and technical side. Obsidian made some good things with the dialogue system, but the shabby visuals, a bad aiming system and a ridiculous AI can let down even the more passionate spy stories and RPGs fan.
    • 63 Metascore
    • 50 Critic Score
    DarkStar One fails in every aspect, even if we have to acknowledge it the merit of having introduced some potentially interesting mechanics.
    • 63 Metascore
    • 64 Critic Score
    Sniper Elite III sports very hard, tactical missions with a good and varied level design, but it disappoints in the graphics and enemy AI departments as well.
    • 63 Metascore
    • 69 Critic Score
    F1 2015 lays good foundations for the series future on new consoles, but it still needs a lot of work. Too many bugs and the absence of the Career mode, one of the most loved in previous games, make it hard to suggest it even to the biggest Formula One fans.
    • 63 Metascore
    • 65 Critic Score
    A classical beat-em up to enjoy some time alone or with friends. Too bad for the weak and inadequately developed story, something that could have been the true value of the game.
    • 63 Metascore
    • 68 Critic Score
    A peculiar and highly niche experience, which explores a new way of storytelling in video games at the expense of a more "playful" interaction. More novel than game, its story can be really touching but an almost irritating exploration slowness and several technical problems keep it from reaching its full potential.
    • 63 Metascore
    • 65 Critic Score
    This game offers nothing new, but it succeeds in blending together different genders, offering a pleasant package for younger players, whom will find it very easy to learn. It's isn't clearly aimed to the hardcore gamer who won't find anything particularly interesting in it.
    • 63 Metascore
    • 60 Critic Score
    A crude, violent and enjoyable game, even if somewhat monotonous in its many firefights. Too bad for its really too short duration: you'll end up shelving it after few hours of play.
    • 63 Metascore
    • 50 Critic Score
    MX vs ATV: Alive fails in bringing on the series solid legacy, mainly due to some technical problems and its contents scarcity. Even for a budget priced game, it contains too few tracks forcing the player to repeating always the same ones or buying others via DLCs. Other games like Nail'd, Pure or the previous title in the series, MX vs ATV Reflex, offer a more entertaining and comprehensive package.
    • 63 Metascore
    • 67 Critic Score
    Angry Birds Trilogy keeps intact all the original games' qualities, but it belongs to in pockets much more than your living room. And the price feels too high, especially when all three games are available elsewhere for free or at much lower prices.
    • 63 Metascore
    • 63 Critic Score
    Shiftlings sports some nice puzzle mechanics, but it gets old very quickly resulting in the reiterated proposition of the same kinds of puzzles arranged in different and uninspired levels. It gets better, however, when played in co-op with a friend.
    • 63 Metascore
    • 70 Critic Score
    A visually compelling game, Pneuma: Breath of Life offers very original puzzles mechanics and an interesting background story, but lacks in length resulting in 2-3 total hours of play.
    • 62 Metascore
    • 68 Critic Score
    Wanted: Weapons of Fate combines interesting gameplay ideas with an highly cinematic style, creating an enjoyable experience even if a little repetitive. Unfortunately, its merits get overshadowed by its four hours longevity, more adequate to a Live Arcade game than to a full price retail game.
    • 62 Metascore
    • 72 Critic Score
    Zombie Army Trilogy offers us a solid and entertaining gameplay, better suited for co-op play. Too bad for its lack of variety and repetition: it risks boring you pretty quickly after the very first missions.
    • 62 Metascore
    • 68 Critic Score
    Despite the evident technical limits, this was an entertaining game with an interesting mix of first person view and point-and-click gameplay. If you're missing the old graphical adventures you could evaluate buying it, maybe at budget price.