MondoXbox's Scores

  • Games
For 701 reviews, this publication has graded:
  • 75% higher than the average critic
  • 4% same as the average critic
  • 21% lower than the average critic
On average, this publication grades 1.9 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Halo 4
Lowest review score: 20 Fast & Furious: Showdown
Score distribution:
  1. Negative: 38 out of 701
701 game reviews
    • 79 Metascore
    • 70 Critic Score
    Dead Rising 2: Case Zero offers us a great taste of what we'll find in Dead Rising 2, even if it ends up being too short.
    • 79 Metascore
    • 72 Critic Score
    An entertaining and well-thought-out game, adding interesting new elements to the famous Angry Birds formula.
    • 79 Metascore
    • 60 Critic Score
    If you never played MvC 3 and love fighting games, this is a recommended buy with a larger roster and more balanced gameplay. But if you already own the previous game, the added content isn't enough to justify the expense. The added fighters aren't charismatic enough and the new Galactus mode just feels like a gimmick. Nothing that couldn't be made with a simple DLC.
    • 77 Metascore
    • 70 Critic Score
    Metro 2033 looks like a missed chance: it had all the premises to be a great game, but several flaws heavily undermine it, making it a sometimes frustrating experience.
    • 75 Metascore
    • 70 Critic Score
    NFS Rivals presents some good ideas, with a good enemy AI and bright visuals, but it gets partially ruined by an unstable frame rate and a general sense of repetitiveness in the game structure.
    • 75 Metascore
    • 73 Critic Score
    An arena shooter heavily influenced by 8 and 16-bit era games like Super Mario Bros., Smash Bros. and Street Fighter. Frenzied and funny, it shines in local multiplayer while the single player campaign proved to be overly short.
    • 75 Metascore
    • 68 Critic Score
    Except for the new intro anime sequence, there's nothing particularly interesting in ZoE HD Collection if you already played the games on PS2. If you never played them instead, it's surely a solid game with good controls and a nice anime feeling, but it didn't age quite well.
    • 75 Metascore
    • 65 Critic Score
    PayDay 2 sports an interesting concept but it isn't flawless: bad graphics and a very inappropriate AI keep it from showing its true potential. You should consider it only if you've got three friends to play with.
    • 75 Metascore
    • 71 Critic Score
    Very variegated tracks, many play modes and a good selection of boats make Hydro Thunder a good game, thanks to the online multiplayer too.
    • 75 Metascore
    • 73 Critic Score
    X-Men Origins: Wolverine has been a real surprise: its high levels of violence, enjoyable gameplay and good longevity make it overcome the average movie tie-ins crowd. Too bad its buggy and unpolished graphics keep it from reaching a better score.
    • 74 Metascore
    • 70 Critic Score
    If you're looking for a game to expressly play with your online friends, Evolve will please you with an innovative multiplayer experience. But its pretty generic and forgettable maps and overall lack of edge could tire you and your friends pretty quickly.
    • 74 Metascore
    • 74 Critic Score
    The game fails to marvel the player due to the absence of boss battles, exploration and QTEs, becoming a rather repetitive beat'em'up. Fans will however be pleased in finding inside both the anime series, with exclusive content from Studio Pierrot and a lot of characters to fight with.
    • 74 Metascore
    • 70 Critic Score
    A pleasant game, reminding us of glories of the past but with evident technical limits.
    • 73 Metascore
    • 72 Critic Score
    Even if Marvel super heroes are very popular, this game revealed to be a very niche one, mainly due to the inexplicable lack of any Italian translation even in the game menus, making it unapproachable by people without a good English understanding.
    • 73 Metascore
    • 68 Critic Score
    A very singular game, coupling a good multiplayer with a forgettable and short single player campaign and, especially, a disappointing technical production if compared to Platinum Games standards. Thanks to its budget price and uniqueness could however be worth a buy if you’re looking for a different and furious brawler to pass some time with.
    • 72 Metascore
    • 70 Critic Score
    A surprisingly well done and fun game, which would have better benefited from a full story mode and online play.
    • 72 Metascore
    • 72 Critic Score
    It wasn't easy to stay true to the legacy of an IP like Wolfenstein, but Raven Software managed to do an appreciable work despite some setbacks, like in the case of the lackluster online multiplayer, that concur to lower our final vote. If you're looking for an alternative FPS with a solid plot, some original gameplay mechanics and great atmosphere, this will be a good buy.
    • 72 Metascore
    • 60 Critic Score
    A game with too many flaws and few qualities. We liked the new split-screen career co-op, but shoddy graphics, bad crashes management and poor enemy AI keep it from being a real alternative for bike racing enthusiasts.
    • 71 Metascore
    • 72 Critic Score
    Red Faction Armageddon delivers the usual - and even enhanced - amount of spectacular destruction and physics play, but we found the experience to be more limited than the previous game due to the linear gameplay and the removal of the great competitive multiplayer Guerrilla had. If you're a fan of the previous game, Armageddon will probably disappoint you; otherwise it's a solid third person shooter with a very satisfying destructive soul.
    • 71 Metascore
    • 68 Critic Score
    Ascaron aimed more at the game vastness rather than its quality, and who's expecting a good successor to the first Sacred will be disappointed. The scale and variety of the explorable locations will keep you busy for many hours, but the mediocre graphics quality, many bugs and overall unpolished nature nullify the developers efforts. But if you're looking for some co-op fantasy action with a friend at home, you could give this game a chance.
    • 71 Metascore
    • 65 Critic Score
    Shank is too short and easy for a 1200 points Arcade. It sports very nice graphics and an immediate gameplay, but after a couple of levels it rapidly wears out becoming quite boring even with its offline co-op.
    • 71 Metascore
    • 67 Critic Score
    The game is visually nice like all the previous LEGO titles, but we didn't like the removal of some important scenes in Indiana Jones saga and the by now stale gameplay.
    • 71 Metascore
    • 70 Critic Score
    Even if maintaining many of World Tour features, thus being surely an entertaining title per se, Guitar Hero: Greatest Hits seems a game we could do without, especially given the very short time - a month - from the GH: Metallica release. For the people who already owns GH: World Tour, it would have been surely better to get these songs as DLCs rather than paying 59 Euros for a compilation that will hardly 100% satisfy anyone; if you're instead approaching the series for the first time, we suggest to buy Guitar Hero: World Tour so that you'll be able to enjoy the vast downloadable songs library too.
    • 71 Metascore
    • 72 Critic Score
    A mixed bag, with immediate and easy to learn controls but lacking depth and challenge. Even the depiction of great historic players succeeds only in part, with each player behaving too similarly to the others. A good starting game for begninners, but not enough for hardcore fans.
    • 71 Metascore
    • 72 Critic Score
    LEGO Rock Band made some steps to make music games more accessible to families and children, but it gets lost in the songs list, too small and poor of real pop hits, at least for us Europeans. It's a nice gift for a kid (you'll have to separately buy the instruments, too), but not very interesting for music games hardcore fans.
    • 70 Metascore
    • 68 Critic Score
    A good compromise between modern survival-horror trends and the genre's classical elements, with consequent pros and cons. We mainly recommend it to Silent Hill fans, but it's also enjoyable as a stand-alone good psycho-thriller story, granted that you are willing to close an eye on the visual aspect and the tricky shooting.
    • 70 Metascore
    • 60 Critic Score
    Virtua Tennis 4 fails to give enough reasons to keep playing it for a long time, due to its unrewarding and quite dull gameplay, including the not very successful Kinect integration.
    • 70 Metascore
    • 70 Critic Score
    Razor’s Edge manages to fix many of NG3's flaws, except the bad plot. Still not amongst the best action games of the last years and absolutely not up to par with the first two games in the series, it's however a pleasant experience for Ryu Hayabusa's fans.
    • 70 Metascore
    • 65 Critic Score
    An insane and wildly entertaining game, something untouched by the alleged japanese developers creative crisis; too bad its short longevity and low challenge level concur to drag the overall rating down, but it deserves to be tried.
    • 70 Metascore
    • 70 Critic Score
    A game full of interesting ideas, but blandly developed. Its only strengths lie in the brilliant environments and good enemy/boss design, but all of this gets obscured by a tedious combat system and climbing sections, while the Memory Remix and Remembrane parts ended up being overly scripted and not really satisfying. Shortness is also a problem.
    • 70 Metascore
    • 72 Critic Score
    Homefront didn't manage to deliver on its high potential: for a very good plot and solid gameplay, we find an excessive shortness in the single player experience, a lacking multiplayer and an unpolished techical side.
    • 70 Metascore
    • 70 Critic Score
    A controversial title, not fully doing justice to the excellent work MercurySteam put in the first game. It sports a very good combat system but stumbles on boring stealth and platforming sessions, with too many cutscene interruptions. However fans of the series will love playing as Dracula and going deeper in the Belmont family story.
    • 70 Metascore
    • 74 Critic Score
    A good and valid workout program, suited for some serious home fitness. Don't expect to be trained in MMAs tough, because except for some boxing excercises, you won't find much.
    • 70 Metascore
    • 60 Critic Score
    The only reason to buy this game could be to play it with friends, especially if they're casuals, seen the very immediate gameplay and simple controls. But due to a disappointing AI, a mediocre technical production and the lack of depth in the gameplay simulation, Virtua Tennis 2009 isn't recommended to hardcore virtual tennis players.
    • 69 Metascore
    • 62 Critic Score
    Wet
    Some interesting ideas, the grotesque violence and tarantinian movie atmosphere aren't enough to raise Wet over the average action games. The game is penalized from a mediocre technical production, awkward gameplay choices and a short longevity, making it suitable only for those of you fascinated by the nice main character and a lot of gratuitous violence.
    • 69 Metascore
    • 70 Critic Score
    Magna Carta II revealed to be a good J-RPG, especially thanks to the excellent combat system: pleasant, deep and never frustrating. Unfortunately a mediocre overall realization and quite boring dialogues pulled down our evaluation of the game. If you're used of this kind of games, you could be surprised by it.
    • 69 Metascore
    • 55 Critic Score
    Penalized by a too arcadey approach, a non-existent physics simulation and other flaws, this game looks like a flop for Capcom, unable to revive the MotoGP franchise.
    • 69 Metascore
    • 69 Critic Score
    This last re-edition of the game adds too few changes to be considered by who already owned the Ultimate edition on Xbox 360. If you never played it, you'll get a very enjoyable fighter but with a bit too many online problems.
    • 69 Metascore
    • 70 Critic Score
    A direct and technically good HD remaster of the 2003 game, from which it inherits the great sense of humour and longevity, but also flaws like the troublesome camera and controls, together with low quality sound. If you discovered Rayman only with the Origins game and want more of it, it's a suggested buy.
    • 69 Metascore
    • 60 Critic Score
    The new title from TT Games lacks some of the magic of previous LEGO Games, with the movie’s charisma getting somewhat diluted in the video game translation. We also didn’t like the game lacking any voices localization to Italian, while other European languages like french, German and spanish are fully represented: this makes it much less accessible to young players.
    • 69 Metascore
    • 65 Critic Score
    We appreciate Square's willingness to keep the original spirit of the games unchanged, but they should have done more to make the last-gen games more pleasant to see on modern consoles. The result is too rough and probably advisable only to the stealth genre's super-fans.
    • 68 Metascore
    • 70 Critic Score
    A completely different game from anything else available on Xbox One, suitable both to managerial game lovers and families with children, thanks to the many play modes available. If you're a fan of the series, you won't be disappointed even if the difficulty is a little bit tuned on the low side.
    • 68 Metascore
    • 70 Critic Score
    Cloudberry Kingdom offers lots of content and some interesting ideas with a potentially infinite longevity, but you should consider it only if you aren't afraid of an overly difficult and punishing game.
    • 68 Metascore
    • 62 Critic Score
    StokEd tastes of missed chance. Even if being sometimes entertaining, the game lacks in too many aspects. If you’re desperately looking for a new skateboarding sim, we suggest to pick it up when you’ll able to find it at a cheaper price.
    • 68 Metascore
    • 60 Critic Score
    An entertaining game thanks to a solid combat system and good co-op support: but if you're looking for good graphics and an interesting story, don't look this way.
    • 68 Metascore
    • 70 Critic Score
    Brink is a shooter suited exclusively for lovers of team-based online play; it's got a solid gameplay and good class differentiation, but it lacks a proper involving single player campaign, reduced to a mere sequence of botfights in the same few multiplayer arenas.
    • 68 Metascore
    • 73 Critic Score
    Tom Clancy's HAWX 2 looks like a soulless game: it's an ok flight combat sim, but it lacks a compelling story and missions.
    • 68 Metascore
    • 65 Critic Score
    Not a game for everyone, which bets all in pure destructive action and online co-op, sacrificing graphics and story.
    • 68 Metascore
    • 55 Critic Score
    Need for Speed: The Run fails where it was supposed to be stronger: its story mode is embarrassingly short, with gameplay problems like the automatic resets each time you even slightly go off-course, and with a dull and badly developed plot. What's left is a frantic and spectacular arcade racer with a solid online multiplayer, but lacking enough variety and content.
    • 68 Metascore
    • 65 Critic Score
    A nice game, for a very young public but that sometimes will even please the nostalics of old 2D platform games. Surely suitable for kids and families willing to relive the movie adventures with Sid and friends.
    • 67 Metascore
    • 65 Critic Score
    A fair co-op shooter, full of funny moments but not standing out in any particular area. Only for side scrolling shooters uber-aficionados.
    • 67 Metascore
    • 72 Critic Score
    A fun and engaging game troubled by a lacking technical production, even if Rebellion made a good job trying to overcome it with a great environments design. And in view of its more tactical and stealth approach, we would have liked a less linear and driven levels structure too.
    • 67 Metascore
    • 70 Critic Score
    A good "ballistic destruction" game, with functional and well-thought motion controls and overally satisfying gameplay. With better artistic and level/puzzles design could have been a real must-have.
    • 67 Metascore
    • 70 Critic Score
    Doom 3 still manages to give us some great emotions, but it didn't age too well and the always present flashlight just worsens the general feeling.
    • 66 Metascore
    • 68 Critic Score
    It's got the great Tony Hawk's classic gameplay and good online support, but with too little in the way of content and no local multiplayer it's a half-successful revival.
    • 66 Metascore
    • 60 Critic Score
    An average title suited only to hardcore TBEP fans, lacking enough variety and features to please the broader dancing games lovers crowd too.
    • 65 Metascore
    • 65 Critic Score
    A classic that only old school game lovers will fully appreciate. Its slow and repetitive gameplay and high - almost frustrating - difficulty levels could put off many gamers.
    • 65 Metascore
    • 65 Critic Score
    Afro Samurai shines on one side for its great artistic value, with some of the best cel-shaded graphics seen to date and great music and dubbing, but on the other side we find very boring gameplay, unable to provide us a good challenge level. The game will be mainly appreciated by the fans of the original manga/anime, while all the others will also have problems to follow the story, due to an inconsistent storytelling.
    • 65 Metascore
    • 70 Critic Score
    A compelling, complex and well designed puzzle game, but it stumbles in its controls: zooming in and out and panning between different flocks is rather uncomfortable on console controls and will demand some patience from the player.
    • 65 Metascore
    • 65 Critic Score
    Gat out of Hell lack the deep humor that characterized Saints Row IV, and its almost non-existent story make it more a collection of random missions than a proper story epilogue. It's still enjoyable thanks to the new powers and a solid gameplay, but it remains far from the original game's quality.
    • 65 Metascore
    • 70 Critic Score
    With several very good arcade games, Capcom Digital Collection is a valid choice for everyone who still haven't bought them via Xbox Live.
    • 65 Metascore
    • 60 Critic Score
    The Godfather II represents for many aspects a missed chance, especially regarding the new management part, too superficial and unsatisfying. The technical aspects perfectly line up with the overall mediocrity of this new EA Games production, but the action part revealed to be quite fun, especially the executions, even if it gets quickly old due to its repetitiveness. The game doesn't live up to the higher standards of some of the latest EA Games productions, and for a brand like this it's a real pity.
    • 65 Metascore
    • 70 Critic Score
    A good tie-in for Disney-Pixar's flic, entertaining and well-balanced for kids.
    • 64 Metascore
    • 67 Critic Score
    A pleasant and relaxing adventure, capable of combining different genres like rythm and platform games. If it wasn't for the repetitiveness of settings and situations, it could have achieved a higher score.
    • 64 Metascore
    • 55 Critic Score
    An overly simplified game, suited for children and casual gamers looking for a few hours of diversion between Hogwarts walls. The lackluster storytelling makes it more suitable for people already knowing the complete story, and it misses on giving the player any kind of challenge: it's basically comprised of the same three mini-games repeated over and over through the five hours needed to complete it.
    • 64 Metascore
    • 50 Critic Score
    An underwhelming RPG with a shoddy story and poor techincal side. There's much better around.
    • 64 Metascore
    • 63 Critic Score
    Quite a disappointment for nostalgic gamers who recalled the great 90's PC game. Even the most rabid AvP fans will find it hard to accept the game's many flaws and brief longevity except for the quite entertaining online multiplayer.
    • 64 Metascore
    • 65 Critic Score
    The Golf Club brings to the table some interesting features, like social interaction and the advanced course editor. Unluckily it fails in providing a good shot planning and swing mechanics, coupled with unpolished visuals and the lack of a more thought-out game structure.
    • 64 Metascore
    • 55 Critic Score
    Slightly better than its quadriennial predecessors, London 2012 suffers from an highly unbalanced difficulty, short longevity and the absence of real-world athletes. Mostly enjoyable in multiplayer.
    • 64 Metascore
    • 73 Critic Score
    A solid arcade karting game, with an original and catchy point of view on the Formula One circus. Both kids and grown-up F1 fans will find it entertaining and funny.
    • 64 Metascore
    • 60 Critic Score
    Magic 2015: Duels of the Planeswalkers finally adds a deck editor, but cuts away many previous game modes resulting in a quite poor offering compared with the older games in the series. We didn't like the too-invasive microtransactions model, too.
    • 64 Metascore
    • 70 Critic Score
    A nice take on the usual RPG formula, with a great story and good graphics even if the the gameplay and combat system fail to fully persuade.
    • 63 Metascore
    • 50 Critic Score
    Alpha Protocol is the best example as many good ideas can't save a game with a mediocre gameplay and technical side. Obsidian made some good things with the dialogue system, but the shabby visuals, a bad aiming system and a ridiculous AI can let down even the more passionate spy stories and RPGs fan.
    • 63 Metascore
    • 50 Critic Score
    DarkStar One fails in every aspect, even if we have to acknowledge it the merit of having introduced some potentially interesting mechanics.
    • 63 Metascore
    • 64 Critic Score
    Sniper Elite III sports very hard, tactical missions with a good and varied level design, but it disappoints in the graphics and enemy AI departments as well.
    • 63 Metascore
    • 65 Critic Score
    A classical beat-em up to enjoy some time alone or with friends. Too bad for the weak and inadequately developed story, something that could have been the true value of the game.
    • 63 Metascore
    • 68 Critic Score
    A peculiar and highly niche experience, which explores a new way of storytelling in video games at the expense of a more "playful" interaction. More novel than game, its story can be really touching but an almost irritating exploration slowness and several technical problems keep it from reaching its full potential.
    • 63 Metascore
    • 65 Critic Score
    This game offers nothing new, but it succeeds in blending together different genders, offering a pleasant package for younger players, whom will find it very easy to learn. It's isn't clearly aimed to the hardcore gamer who won't find anything particularly interesting in it.
    • 63 Metascore
    • 60 Critic Score
    A crude, violent and enjoyable game, even if somewhat monotonous in its many firefights. Too bad for its really too short duration: you'll end up shelving it after few hours of play.
    • 63 Metascore
    • 50 Critic Score
    MX vs ATV: Alive fails in bringing on the series solid legacy, mainly due to some technical problems and its contents scarcity. Even for a budget priced game, it contains too few tracks forcing the player to repeating always the same ones or buying others via DLCs. Other games like Nail'd, Pure or the previous title in the series, MX vs ATV Reflex, offer a more entertaining and comprehensive package.
    • 63 Metascore
    • 67 Critic Score
    Angry Birds Trilogy keeps intact all the original games' qualities, but it belongs to in pockets much more than your living room. And the price feels too high, especially when all three games are available elsewhere for free or at much lower prices.
    • 63 Metascore
    • 63 Critic Score
    Shiftlings sports some nice puzzle mechanics, but it gets old very quickly resulting in the reiterated proposition of the same kinds of puzzles arranged in different and uninspired levels. It gets better, however, when played in co-op with a friend.
    • 63 Metascore
    • 70 Critic Score
    A visually compelling game, Pneuma: Breath of Life offers very original puzzles mechanics and an interesting background story, but lacks in length resulting in 2-3 total hours of play.
    • 62 Metascore
    • 72 Critic Score
    Zombie Army Trilogy offers us a solid and entertaining gameplay, better suited for co-op play. Too bad for its lack of variety and repetition: it risks boring you pretty quickly after the very first missions.
    • 62 Metascore
    • 68 Critic Score
    Wanted: Weapons of Fate combines interesting gameplay ideas with an highly cinematic style, creating an enjoyable experience even if a little repetitive. Unfortunately, its merits get overshadowed by its four hours longevity, more adequate to a Live Arcade game than to a full price retail game.
    • 62 Metascore
    • 68 Critic Score
    Despite the evident technical limits, this was an entertaining game with an interesting mix of first person view and point-and-click gameplay. If you're missing the old graphical adventures you could evaluate buying it, maybe at budget price.
    • 62 Metascore
    • 65 Critic Score
    AC Liberation HD lacks the production values the series used us to, and even if it's a Live Arcade release it results in a weak experience, with a badly narrated story and the complete omission of the multiplayer component, present in the original version. Ubisoft did a good HD porting job, but it's hardly an unmissable game.
    • 62 Metascore
    • 50 Critic Score
    Divinity II: Ego Draconis left us with a bitter taste: while being a quite good PC game, the console porting leaves much to desire. The charm of being able to transform into a dragon and the nice plot aren't enough to save the game, undermined by a shoddy technical side and a frustrating gameplay.
    • 62 Metascore
    • 65 Critic Score
    Heroes Over Europe is playable without ever becoming too boring or repetitive, but some defects undermine its gameplay and the challenge level that people desires from this kind of games. If you aren't looking for an overly simulative experience, you could consider at least renting it.
    • 62 Metascore
    • 70 Critic Score
    A good action game with a straight and easy gameplay, suitable for the whole family.
    • 62 Metascore
    • 65 Critic Score
    A decent transition game for Bandai Namco's series, with a great character roster and interesting original scenes made by Studio Pierrot. But it still feels like a more of the same, lacking a real Revolution.
    • 62 Metascore
    • 72 Critic Score
    A respectable action game, that manages to entertain from start to finish also thanks to a nice story with a touch of black humour.
    • 62 Metascore
    • 70 Critic Score
    James Bond 007: Blood Stone sports a good gameplay both in the action and racing sections, but its short duration and the unsatisfying story keep it from being a true must have for every Bond fan.
    • 62 Metascore
    • 65 Critic Score
    A good fan service title, with several improvements over the previous game in terms of gameplay variety.
    • 61 Metascore
    • 60 Critic Score
    Up
    An honest tie-in, with nice gameplay and enjoyable both by children and parents. Buy suggested especially if you're looking for a game to play together with your kids.
    • 61 Metascore
    • 70 Critic Score
    The new Star Wars games shines for its awesome graphics and refined controls, but it's not enough to overcome a boring and short story and very repetitive gameplay.
    • 61 Metascore
    • 60 Critic Score
    Shaun White Skateboarding bets on easy controls and some interesting and original stylistic choices, but it isn't a perfect title due to macroscopic gameplay and technical defects. Suggested only to people interested in a skateboarding game that aren't willing to deal with the more complex controls of other titles on the market.
    • 61 Metascore
    • 57 Critic Score
    A mixed bag, with some unforgettable classics but many uninteresting or badly aged ones too, and without any extras to make the package more interesting.
    • 61 Metascore
    • 60 Critic Score
    A plain porting from PC which doesn't contain enough substance to justify the admission ticket, quickly ending up on the boring side of the spectrum.
    • 61 Metascore
    • 65 Critic Score
    Hunted: The Demon's Forge doesn't excel in anything in particular and is hindered by noticeabel graphical and AI problems, but it manages to offer a fair amount of fun if played in co-op. We expected much more, but if you like fantasy games you could be willing to give it a chance.
    • 61 Metascore
    • 60 Critic Score
    Transformers: Revenge of the Fallen revealed to be as the average low-budget movie tie-in. Hardcore gamers will hardly find a reason to buy it, so it's a viable buy only for Transformers' uber-fans, thanks to the many unlockable extras too.
    • 61 Metascore
    • 58 Critic Score
    If judged only by the variety of available cars and circuits, this could be one of the best racing games around. Too bad it's dragged down by a frustrating gameplay made of odd design choices and awkward driving model.
    • 61 Metascore
    • 59 Critic Score
    SBK Generations will probably disappoint all the series fans due to the constant feeling of deja vù it gives. It keeps however its strong simulative gameplay, so it's suitable for racing fans who never bought the previous games and want to race across four entire SBK seasons.
    • 60 Metascore
    • 55 Critic Score
    Risen 2 successfully manages to recreate the charming mood of pirate stories, but very bad visuals and gameplay with a too steep difficulty curve contribute to drag down its overall value.
    • 60 Metascore
    • 65 Critic Score
    Captain America: Super Soldier isn't a bad game, but it lacks that brightness and polish that can make the difference between an acceptable game and a good or very good one.
    • 60 Metascore
    • 63 Critic Score
    Defiance shows sparks of great potential, which stays mainly untapped due to an overall lack of mission variety and a bad allied and enemy AI. Its bright spot resides in the good co-op experience, so you could consider buying it if you're planning to play with friends.
    • 60 Metascore
    • 70 Critic Score
    Graced by stunning and truly next-genish graphics, Ryse: Son of Rome unluckily stumbles on too-repetitive fights: the combat system itself proved do be quite solid but it lacks variety in enemy types and weapons used. Upon this we find an overly short story balanced by a valid co-op experience. It's undoubtedly a game to try for every Xbox One owner, but one that you could be willing to wait to find at a more appropriate price.
    • 60 Metascore
    • 63 Critic Score
    Create can involve the phisics puzzles lovers with a very nice gameplay, but fails in its main feature, the user content creation. A missed chance for EA.
    • 60 Metascore
    • 54 Critic Score
    An easy forgettable game, too repetitive to be considered even by Bakugan fans.
    • 59 Metascore
    • 65 Critic Score
    Dark Void shows some good premises, but Airtight couldn't manage to let its wings spread open, delivering us an uninspired game lacking any truly memorable moments.
    • 59 Metascore
    • 60 Critic Score
    Hydrophobia could have been much better if it only included horror elements and a more involving story. What we've got instead is an uninspired game, even uncapable of making us feel what its title suggests: the main character's fear of water.
    • 59 Metascore
    • 60 Critic Score
    Even if being the best episode of the Empires series as of today, the game offers repetitive and in the long run boring gameplay. And the graphical defects, with an annoying pop-in/pop-out effect on environment objects, don't help.
    • 59 Metascore
    • 70 Critic Score
    Many new features, a great longevity and a vast and varied characters roster makes this the best game yet in the Dynasty Warriors franchise.
    • 59 Metascore
    • 60 Critic Score
    Other than for the great charisma of Disney's characters and a very good soundtrack, Epic Mickey 2 doesn't shine any more: some inscrutable puzzles and a very bad friend AI management make it a frustrating experience, unsuited both to young and grown up players.
    • 59 Metascore
    • 60 Critic Score
    Saw
    Saw presents an interesting plot and an unexpected and shocking ending, being able to frighten and cause anguish in the player. Too bad all this is partly ruined by a very bad combat system, too few available weapons and flat enemies.
    • 59 Metascore
    • 60 Critic Score
    A missed chance, expecially after the very good War for Cybertron. Unpolished and too short, its main value resides in the story bridging the second and third movie.
    • 58 Metascore
    • 50 Critic Score
    A too simple and short single player campaing and a flawed and highly unbalanced multiplayer experience make of this title a mediocre mech game.
    • 58 Metascore
    • 65 Critic Score
    Spark Unlimited did well with the game's script and the stunning landscapes, but all this gets hindered by a too-repetitive gameplay and an overly slow pace, worsened by the too many and frequent load screens.
    • 58 Metascore
    • 50 Critic Score
    A false step for Omega Force, with a lacklustre technical production, bugs and modes scarcity.
    • 58 Metascore
    • 60 Critic Score
    An artistically nice action-platformer with a boring and repetitive gameplay.
    • 58 Metascore
    • 57 Critic Score
    A disappointing sequel for Ryu's saga, stripped of all the features that made the previous chapters stand out in the action games crowd.
    • 57 Metascore
    • 70 Critic Score
    Dragon Ball: Raging Blast 2 looks too similar to the first game in the series, except for small improvements in graphics and story structure. If you already played the first Raging Blast, this will look like more of the same, control problems included. But if you're a Dragon Ball fan and never played it in the past, you could easily enjoy it.
    • 57 Metascore
    • 60 Critic Score
    A generic shooter that doesn't do enough to justify its price.
    • 57 Metascore
    • 68 Critic Score
    Body and Brain Connection succeeds in keeping our mind agile thanks to new kinds of exercises only possible with Kinect, but it hardly will be able to keep your attenction high for more than few minutes per day. Consider it if you're looking for a challenging mind test, but don't expect a properly entertaining experience.
    • 57 Metascore
    • 65 Critic Score
    Despite the new enemies and other additions, Dead Island: Riptide feels too much like more of the same. Techland had the opportunity to fix many of the flaws of the first game - bad story, technical glitches, repetitiveness - but they did almost nothing about it.
    • 57 Metascore
    • 55 Critic Score
    A step back for the series, with a more repetitive gameplay and not enough differentiation between the classic spidey and the 2099 one.
    • 56 Metascore
    • 65 Critic Score
    A very good story and great music are the main upsides in an otherwise weak game both from the technical and gameplay standpoints. If you're great fantasy stories lovers, you could be willing to give it a shot: for every one else there are better games out there.
    • 56 Metascore
    • 70 Critic Score
    A good party game, mainly thanks to the nice visual stile and the great variety of games: the lack of a true party mode for involving more than two players is disappointing, though.
    • 56 Metascore
    • 50 Critic Score
    A good level design and some good ideas loaned from more successful titles aren't enough to make a good game of Velvet Assassin. Frustration always around the corner and a rough gameplay unavoidably worsen the game experience.
    • 56 Metascore
    • 60 Critic Score
    Kung-Fu High Impact does well on what it promises: immersing the player - both phisically and visually - in a fighting game creating a funny and fresh gaming experience. But once the novelty effect wears off, what's left is a short, repetitive and artistically amateurish game, more suited as a title to show when you've got people at home rather than a real fully-fledged game. It would have been perfect as a Live Arcade game, rather than an overly priced retail Kinect game.
    • 55 Metascore
    • 55 Critic Score
    One of the mostly anticipated Kinect games ended up being one of the sensor's poorest displays. It simply isn't fun even for kids, except for the dance portion of the game. If you can't resist wielding a virtual lightsaber, you might want to wait for a bargain price.
    • 55 Metascore
    • 55 Critic Score
    Spike's new game feels like a missed occasion: due a repetitive and limited gameplay and a bad storytelling, even fans of the series will feel uncomfortable with it.
    • 55 Metascore
    • 62 Critic Score
    The game tries to broaden the series focus to the classic FPS lovers thanks to a more tight and interesting plot, while trying to please the causal public thanks to the new controller gun and a less simulative gameplay. A controversial title, that even if not excelling in any particular area, could be quite interesting for some gamers.
    • 55 Metascore
    • 60 Critic Score
    Rugby World Cup 2011 sports a solid gameplay foundation, but it's dragged down by a mediocre technical production ad the lack of content, limited only to the World Cup teams and competitions.
    • 55 Metascore
    • 50 Critic Score
    A delusion in almost every aspect. The free-roaming gameplay, which should have been its strength point, revealed to be instead one of its main shortcomings. Other than the fascinating environments, there aren't many more reasons to buy this game.
    • 54 Metascore
    • 70 Critic Score
    MUD's immediate and very arcade experience could disappoint the most serious gamers, but the great number of teams, bikes, riders and tracks coming from the MX1 and MX2 licenses are enough to attract every motocross lover.
    • 54 Metascore
    • 55 Critic Score
    THQ's graphic tablet proved to be a solid and well-thought product, but the bundle price is too high for what's inside, due to the lack of quality and contents in the Instant Artist software. Bundling it with Marvel Super Hero Squad or Pictionary - at the same price - would have been a wiser choice.
    • 54 Metascore
    • 50 Critic Score
    A disappointing game, ruined by a too short longevity and the complete lack of charm.
    • 54 Metascore
    • 55 Critic Score
    A disappointment. One great problem is the loss of the series' personality, but it's nothing compared to the lack of any play modes other than the 8-hour campaign. EA likely bet all of its money on co-op, but there are better games around with that feature.
    • 54 Metascore
    • 60 Critic Score
    Warriors: Legends of Troy brings some novelty to the hack'n slash genre successfully distinguishing its gameplay from the previous Koei productions, but it lacks in some important areas like the only one mode available and short longevity.
    • 54 Metascore
    • 55 Critic Score
    Rise of Nightmares is a missed opportunity. The idea of a first person horror game made more immersive thanks to motion controls is a very good one, but it fumbles in the controls department due to a clunky exploration system and a too simplistic and repetitive combat system. It deserved to be better thought out and developed.
    • 53 Metascore
    • 70 Critic Score
    One of the weirdest and deranged games seen on Xbox to date; it manages to deliver lots of surprises to the ones willing to explore its crazy, glitchy world.
    • 53 Metascore
    • 67 Critic Score
    A completely unconvincing campaign is coupled with a good multiplayer with some interesting modes and choices.
    • 53 Metascore
    • 59 Critic Score
    A forgettable title in Dragon Ball series, with some good ideas poorly executed. Here's hoping that the next chapters in the series will bring a needed revamp in quality.
    • 53 Metascore
    • 50 Critic Score
    A dated gameplay concept, poor enemy AI and barren environments are the main weaknesses of a game conceived almost ten years ago; nothing much more remains, except the game's budget price.
    • 53 Metascore
    • 65 Critic Score
    Inversion feels like a missed chance: Saber nailed the gameplay basics following Gears of War's footsteps, but the gravity-based mechanics needed a more creative and emergent approach. An interesting plot would have helped too.
    • 53 Metascore
    • 50 Critic Score
    A disappointing game, failing both on the graphics side and the gameplay mechanics side, like with the lumbering cover/aim system and the lacking multiplayer. The single-player campaign is capable of delivering some good moments of destructive action, but it isn't enough.
    • 53 Metascore
    • 60 Critic Score
    Halo: Spartan Assault succeeds in keeping the Microsoft series' feeling also thanks to a great sound design, but gets dragged down by game-crashing bugs, an half-baked co-op and an overly higher price considering the same game is available for much less in the Windows Store. The worst game in the Halo franchise as of today.
    • 53 Metascore
    • 65 Critic Score
    If Eat Lead developers wanted to revive some of 80's gaming cliches, they succeeded: but this brought with it some heavy shortcomings, like great linearity, no environment interaction, and a very repetitive soundtrack. Nevertheless, the game is still enjoyable, mainly due to some very crazy moments. We suggest to give it a chance just for trying, but only when you'll be able to find it at a budget price.
    • 52 Metascore
    • 60 Critic Score
    Kinect Joy Ride can be entertaining for short play sessions with our friends, but ends up tiring the players very quickly, failing to offer enough variety and sense of challenge.
    • 52 Metascore
    • 60 Critic Score
    Blades of Time offers a good combat system and a charismatic heroine, but it's undermined by a dull story and a mediocre technical production.
    • 52 Metascore
    • 50 Critic Score
    It contains some interesting ideas and a good story, but it's dragged down by an awful voice acting, bad combat system and a subpar technical production. A game of such a scale and ambition deserves way better production values.
    • 51 Metascore
    • 55 Critic Score
    This could have been a good game for every Ben 10 fan, but it's held back by some very evident gameplay flaws. Get it for your children only if you're willing to help them with the most frustrating sections.
    • 51 Metascore
    • 55 Critic Score
    Cyanide's new cycling game offers some good aspects, but it lacks to deliver any excitement and quickly ends up showing itself as a quite boring experience.
    • 51 Metascore
    • 57 Critic Score
    Fairytale Fights showed how the Playlogic team contains some exceptional artists and developers, capable to realize some wonderful worlds: unfortunately, it highlighted too some great problems in their game design and QA divisions. Great visual and a very intriguing base idea have been ruined by a very repetitive and unchallenging gameplay. It's a real pity, because this was one of our most watched games and it deserved a better treatment.
    • 50 Metascore
    • 65 Critic Score
    Narco Terror manages to bring us back to the Rambo arcade game with a good longevity and technical production, but its repetitive nature and the shoddy story and main character keep it from really shining.
    • 50 Metascore
    • 65 Critic Score
    Despite its many defects, mainly the tricky controls and the bland story, X-Blades revealed to be somewhat enjoyable, and capable of keeping us interested until the end.
    • 50 Metascore
    • 60 Critic Score
    Yoostar 2 could have been very entertaining if it wasn't for some defects like the awkward player positioning in front of the camera and some user interface problems. Moreover, Arcade console owners without an Hard Drive won't be able to fully use the game: an information that should have been evident on the game's cover, rather than being hidden in tiny print on the back.
    • 50 Metascore
    • 55 Critic Score
    Even judging by kids standards, Kung Fu Panda 2 is ruined by flaws like bad movements recognitions and long load times. There are better Kinect games out there.
    • 49 Metascore
    • 50 Critic Score
    Knights Contract revealed to be a quite dull game, bound to an outworn combat system and frustrating gameplay.
    • 49 Metascore
    • 55 Critic Score
    We hoped for a great return of PAC-MAN World style adventures, but Namco disappointed us with a generic, imprecise and quickly boring experience.
    • 49 Metascore
    • 60 Critic Score
    A double sided game: while the combat system is immediate and easily approachable by every kind of gamer, other elements like the lack of local multiplayer and bad storytelling in the story mode steer it away from the casual players, the natural target for a Kinect game.
    • 49 Metascore
    • 55 Critic Score
    A nice setting and good art design are hindered by too many problems like a weird and unpredictable AI, uneven difficulty, shortness and intangible storytelling.
    • 49 Metascore
    • 68 Critic Score
    DW: Gundam 2 is a good improvement over the first game in the series, thanks to many new mission types, multiplayer modes and a better technical realization. Fans of the Gundam universe will like the great number of characters and Mobile Suits, but be sure to know what you're getting: it's a classical Koei hack'n'slash, with a very repetitive gameplay and often dull environments, so if you don't like this kind of games you could get bored quite easily.
    • 49 Metascore
    • 70 Critic Score
    A decent flight combat game, especially if played in sim mode. Unfortunately the very poor graphics manage to hinder what's been achieved with a good story and overall feeling.
    • 48 Metascore
    • 55 Critic Score
    A missed chance both for Sega/Gearbox and every Aliens or even FPS genre fan. Unsatisfying in every aspect, Aliens: Colonial Marines doesn't do justice to the name it carries.
    • 48 Metascore
    • 50 Critic Score
    The new fantasy Nightmare campaign isn't enough to rejuvenate an already mediocre game, which even keeps many of its original technical problems despite of the new gen porting.
    • 47 Metascore
    • 58 Critic Score
    Call of Juarez: The Cartel doesn't add anything special to the FPS landscape except for the three-characters storyline, with a mediocre and unpolished technical production. A big step backwards compared to Bound in Blood, and departing from the old wild west setting didn't help.
    • 47 Metascore
    • 68 Critic Score
    Naughty Bear finally finds its proper home on XBLA, with a new customization system and its usual strong humor.
    • 47 Metascore
    • 65 Critic Score
    Sonic Free Riders feels like a rushed game: it's got a great potential and looks like one of the deepest games in the Kinect launch line-up, but all is compromised bye e very imprecise Kinect support, not on par with other games seen so far. Too bad the developers didn't have more time to improve this only, but essential, aspect.
    • 47 Metascore
    • 50 Critic Score
    A disappointing game, with interesting premises but with a boring gameplay and underdeveloped RPG elements.
    • 46 Metascore
    • 55 Critic Score
    A mediocre movie tie-in, incapable of adding anything meaningful to the previous game outside of the revamped swinging mechanic.
    • 46 Metascore
    • 50 Critic Score
    The nice characters cast can't save the game from its too reductive game structure, its surpassed technical making and especially its repetitive gameplay.
    • 46 Metascore
    • 65 Critic Score
    An interesting title and with good potential, but it drowns in defects we can't ignore, like the badly balanced difficulty and a bad ui in the menus. You could however consider it if you're looking for a more serious Kinect sports game.
    • 45 Metascore
    • 69 Critic Score
    A somewhat exciting and absorbing game mainly thanks to its frenetic action and huge combos. However it's only suited for fans of this genere.
    • 44 Metascore
    • 55 Critic Score
    A mere add-on to the previous game, short and without any improvements to the first game, even losing features like Kinect support.
    • 44 Metascore
    • 65 Critic Score
    Risen 3: Titan Lords fails to reach its full potential: it's got a compelling and interesting story, which clashes with a bad technical production and a too muddled and unsatisfying combat system.
    • 44 Metascore
    • 62 Critic Score
    A quite entertaining and fast paced auto-runner, which unfortunately lacks in longevity and variety.
    • 44 Metascore
    • 60 Critic Score
    A decent game for cycling lovers, with an interesting managerial side but lacking on several aspects, like shoddy sounds and the complete absence of a tutorial for newcomers to the series.
    • 43 Metascore
    • 55 Critic Score
    It sports the charismatic characters from the movie, but lacks in variety and player satisfaction. Avoidable.
    • 43 Metascore
    • 50 Critic Score
    A short and mediocre game without any specific shining aspects; Indie games can be much better than this.
    • 43 Metascore
    • 59 Critic Score
    Naughty Bear shows some good ideas and a great ironic violent vein, but it isn't enough to overcome the general dullness and the lackluster technical realization. It would have surely benefited from more time spent on polishing and adding deeper gameplay.
    • 43 Metascore
    • 50 Critic Score
    Interesting ideas like the multiplayer interactions aren't supported by a suitable structure, story and technical execution.
    • 42 Metascore
    • 55 Critic Score
    Star Trek fans' hopes for a really good game tied to Roddenberry's franchise are once again crushed. Star Trek disappoints both in the technical and gameplay aspects, trying to emulate other popular titles but failing to do so.
    • 42 Metascore
    • 70 Critic Score
    Bloodforge isn't a game for anyone, starting from its gory, desaturated visuals to its highly difficult gameplay. Too bad that some flaws, like a bad saves management and imprecise controls, help to steer it more towards a frustrating experience rather than a challenging and rewarding one.
    • 41 Metascore
    • 54 Critic Score
    A good activities and environments variety is ruined by too-monotonous gameplay where, except for climbing, we're asked to repeat very similar moves for each sport.
    • 40 Metascore
    • 58 Critic Score
    Prison Break: The Conspiracy offers nothing new under the sun, with a lackluster gameplay and a forgettable story. Lovers of the TV series should keep watching it instead of playing this game.
    • 40 Metascore
    • 50 Critic Score
    MotionSports tries to differ from Kinect Sports with a realistic visual approach and more exotic and interesting sports, but it fumbles the execution delivering us an unentertaining and bland experience, partly due to imprecise controls too.
    • 39 Metascore
    • 50 Critic Score
    Repetitive, boring and quickly tiring: a lazy tie-in with almost no value even to the animated series lovers.
    • 38 Metascore
    • 50 Critic Score
    Just one of many lackluster gaming movie tie-ins, made just to exploit its license. Its only shining point is the good story by Matt Fraction.
    • 38 Metascore
    • 59 Critic Score
    What many were hoping to be one of the first real hardcore Kinect games turned into a very frustrating experience; the core concept is good and it's got some nice visuals too, but the motion control is too cumbersome.
    • 38 Metascore
    • 55 Critic Score
    The only interesting part in the new Harry Potter game are the Kinect missions, while the main game fails with a flawed enemy AI and a too easy and linear gameplay.
    • 37 Metascore
    • 50 Critic Score
    We apreciate the effort to reproduce the great Gears of War gameplay, but Quantum Theory lacks in execution with with a repetitive and frustrating gameplay.
    • 33 Metascore
    • 50 Critic Score
    Farming and breeding must be a very boring and repetitive activity, or at least this is what Farming Simulator 2013 makes us believe. Giants Software made a pretty impressive reproduction of the farming activities and tools, but they totally forgot that a game needs to entertain or at least involve its public.
    • 32 Metascore
    • 50 Critic Score
    Few good ideas and a nice visual presentation quickly make way for a frustrating and repetitive experience and many technical problems.
    • tbd Metascore
    • 70 Critic Score
    A good evolution in the series, managing to pull it out from the stall of the last years also thanks to the new fishing rod controller. We'd have liked an overall more simulative gameplay, where the right choice amongst the many baits and accessories available would have really made the difference in the outcome of a fishing session.
    • tbd Metascore
    • 70 Critic Score
    A nice kart game for kids, with a lot of contents and solid gameplay. A good choice for every Ben 10 fan.
    • tbd Metascore
    • 60 Critic Score
    A game only suited for fans of Cartoon Networks' hero, that you'll have finished in about 4-5 hours.
    • tbd Metascore
    • 50 Critic Score
    Repetitive and dull, yet one more forgettable movie spin-off.
    • tbd Metascore
    • 74 Critic Score
    A nice mix of racing and platform gaming with hints of TrackMania and Trials, Jet Car Stunts manages to entertain despite its very simple presentation. At its low price it's definitely worth a try.
    • tbd Metascore
    • 65 Critic Score
    Quantum Rush brings the futuristic racer genre to Xbox One, something we craved long but it fails to satisfy due to and overly high and frustrating difficulty.