Multiplayer.it's Scores

  • Games
For 2,235 reviews, this publication has graded:
  • 66% higher than the average critic
  • 7% same as the average critic
  • 27% lower than the average critic
On average, this publication grades 2.6 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score:
Critic Score 98
Lowest review score:
Score distribution:
2,235 game reviews
    • Metascore: 46
    • Critic Score 48
    Poor graphics, bad animations and a lack of polish make Samurai Shodown Sen a bad surprise for all of the brand's fans.
    • Metascore: 46
    • Critic Score 48
    The problem with Ghost Recon on Wii lies in its concept: too simple to be part of the original series and too serious and pseudo-realistic to be a real, enjoyable on-rail shooter. An experimental mixture that just doesn't work.
    • Metascore: 50
    • Critic Score 48
    Afterfall: Insanity is plagued by bugs and many gameplay's flaws.
    • Metascore: 54
    • Critic Score 48
    Spirit Camera is an interesting tech demo but a disaster as a retail title: in fact, it lacks so much in gaming elements you could hardly call it a video game.
    • Metascore: 48
    • Critic Score 47
    Sadly, The Fight is all-air, focusing first on aesthetics, then content. Calibrating the Move before every match is just a pain, while combats doesn't give any satisfaction to the player: the character is too slow and his punches are so inaccurate. The game doesn't adapt itself to the player's ability, but it's just the opposite, with the player that must submit to pitiless rules and a bad implemented controller.
    • Metascore: 55
    • Critic Score 46
    C.O.P. The Recruit is a shallow and boring experience that tries without success to replicate the GTA formula. The only positive aspect is the graphical engine, really impressive based on the hardware limitations.
    • Metascore: 20
    • Critic Score 45
    This game is totally broken, it's impossible to find something good. The new gameplay is bad and the game lacks of all the stuff that people like in the previous games. Sexy jokes aren't funny and the sex itself is not so cool and funny as it should be.
    • Metascore: 59
    • Critic Score 45
    While TRON: Evolution came as a nice tie-in both on Xbox 360 and PlayStation 3, the Wii version is very different. Battle Grids comes as a simple, mediocre party game indeed, with some of the worst controls we've ever experienced on the Nintendo console.
    • Metascore: 46
    • Critic Score 45
    Dead Rising Mobile comes as a boring and repetitive third person action game, with clunky controls and mediocre graphics. It has definitely nothing to do with the original game.
    • Metascore: 43
    • Critic Score 45
    The gameplay is not working as it should, technically. It's disappointing and the cooperative alone can not support the entire game. Ghostbusters SOS does not celebrate the franchise like it deserves.
    • Metascore: 44
    • Critic Score 45
    Warriors: Legends of Troy is a wasted opportunity, since the Greek setting should have had a great appeal to western users. Play like Achilles, Hector or Ulysses is pretty entertaining, but the game is technically poor and even too boring, the Arena battles are repetitive, while there are no incentive to play for a long time.
    • Metascore: 52
    • Critic Score 45
    The last installment of the most famous virtual life simulator jumps into a 3D new life: it's a shame that the games disappoints in every way.
    • Metascore: 59
    • Critic Score 45
    Despite a good concept and the important brand, LEGO Battles: Ninjago is a RTS excessively lacking depth and visual quality even for the the little kids the game is obviously aimed to.
    • Metascore: 50
    • Critic Score 45
    Naruto Shippuden 3D: The New Era is a really flawed game which looks like it has been developed for the previous system and then rushed over the Nintendo 3DS to push its sales by appealing fans of the young ninja.
    • Metascore: 56
    • Critic Score 45
    With such a low production-value, it's hard to think to Super Pokémon Rumble as the first 3DS entry of the popular franchise. It lacks depth and its poor visuals reminds too much of its prequel released on WiiWare in 2009. Being a full-price 3DS cartridge, we cannot reccomend it to even the most hardcore Pokémon fan.
    • Metascore: 51
    • Critic Score 45
    With frustrating touch-based controls and lack of variety, Kotomon is a terrible ink stain on the developer's amazing pedigree.
    • Metascore: 46
    • Critic Score 45
    Even the biggest fans of the original Carrier Command will find this remake very bad done, due to terrible AI, overly complex interface and mediocre graphics.
    • Metascore: 49
    • Critic Score 45
    The Topware game is too far away from an enjoyable space simulator.
    • Metascore: 32
    • Critic Score 45
    Awful graphics, cumbersome controls, frustrating combats, repetitive gameplay: The Walking Dead: Survival Instinct is definitely a bad game.
    • Metascore: 37
    • Critic Score 43
    Wheelspin is a big disappointment. We were expecting much more from a game designer like Archer MacLean and a publisher like Bethesda, no doubt about it: though the 60 fps frame rate, the graphics are ugly, with awful colors, and the controls are all but responsive.
    • Metascore: 48
    • Critic Score 43
    Playing Astro Boy: The Videogame feels like being thrown back to the 8-bit era, when almost every tie-in was a crappy game. And Astro Boy is indeed a crappy game.
    • Metascore: 45
    • Critic Score 42
    A boring strategy game that engulfs the player in repeating the same game-mechanics on every map.
    • Metascore: 37
    • Critic Score 40
    The main problem of the game is an awful and unresponsive control system: if only developers spent a little time in creating an alternate option involving pushing buttons instead of waving arms, Ready 2 Rumble Revolution could've been saved. Instead, poor motion-sensor controls killed another potentially decent title.
    • Metascore: 38
    • Critic Score 40
    For those who tend to respect the work of videogame developers, maybe finding the good where others have not bothered to look, dealing with a product like Dead or Alive Paradise is somewhat shocking. Apart from the overwhelming "fan service", apart from the almost-nude pretty girls which in theory should tickle the lowest instincts of us, there is very little to justify the purchase of this "game".
    • Metascore: 49
    • Critic Score 40
    It's not possible to see anything different than the will to use a famous brand, like Final Fantasy is, in this new Square Enix production: behind the cool art direction, tons of weird gameplay decision and a lack of contents make It, at the moment, surely inadvisable.
    • Metascore: 32
    • Critic Score 40
    Painkiller Purgatory suffers from unresponsive, cumbersome touch controls and huge frame rate drops. It seems something went wrong during the optimization process, and the result is simply awful.
    • Metascore: 44
    • Critic Score 40
    Combat of Giants: Dinosaurs 3D looks like a rushed product which does not even tale advantage of features such as the touch screen. The idea of a war between dinosaurs is neat but the developer had to work harder on the overall gameplay.
    • Metascore: 35
    • Critic Score 40
    A mediocre, boring space shooter. Some ideas are interesting, but clunky controls and uninspired visuals makes this title a complete waste.
    • Metascore: 37
    • Critic Score 40
    A good idea in terms of graphics and concept doesn't always determine a good game, and Lucha Fury stands as an example of this. Charming and interesting to see, this game is simply and sadly not entertaining to play.
    • Metascore: 46
    • Critic Score 40
    Green Lantern: Rise of the Manhunters is a very mediocre game. Everything from graphics to gameplay is poorly implemented.