Multiplayer.it's Scores

  • Games
For 3,472 reviews, this publication has graded:
  • 65% higher than the average critic
  • 7% same as the average critic
  • 28% lower than the average critic
On average, this publication grades 1.8 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 98 Super Mario Galaxy 2
Lowest review score: 10 Retention
Score distribution:
3,472 game reviews
    • 66 Metascore
    • 68 Critic Score
    Disney Universe could be too simple and thin for a real gamer, but the younger you are and the more friends you have, the better it gets.
    • 72 Metascore
    • 68 Critic Score
    The problem with Mirror of fate is not related to the discontinuity with Igarashi's Castlevania, which is not a bad thing. But average level design, underdeveloped combat system and a general lack of refinement makes this game an acceptable but surely not unforgettable entry on the series.
    • 70 Metascore
    • 68 Critic Score
    Roboto could have been a much better platform without some controversial design choices and, mostly, with more polished and accurate controls. In fact, excellent graphics and nice bosses became unimportant when small buttons and a questionable health system make the game so frustrating.
    • 63 Metascore
    • 68 Critic Score
    A faulted, but interesting first effort from the Italian team named Storm in a Teacup. A deep and moving adventure a bit too thin on the gameplay side and with a few tech issue which is still worth your time.
    • 76 Metascore
    • 68 Critic Score
    You can't help but having sort of a "been there, done that" feeling with Furmins, a competent physics puzzle game which unfortunately adds nothing new to the genre and also lacks the sheer brilliance of other similar games.
    • 64 Metascore
    • 68 Critic Score
    This portable version of Battlefiled: Bad Company 2 offers a fairly long single player campaign, but the overall experience is less exciting than we expected. That is probably due to the unresponsive controls and the disappointing online multiplayer. With titles like Modern Combat 2: Black Pegasus and NOVA 2 on the App Store, EA's last effort is hardly a priority.
    • tbd Metascore
    • 67 Critic Score
    Hero Project's gameplay is based on the same elements that made MMORPGs so popular: a customizable character that strengthens from gaining experience. The point is you have to complete a large number of mission in order to achieve that goal, most of which require literally hours of waiting but can be instantaneously completed by buying some (expensive) credits.
    • 45 Metascore
    • 67 Critic Score
    007 Legends delivers some decent FPS action, giving you the chance to complete each mission using either stealth or "casual" approach. However, the single player campaign is too short and the weapons upgrade system is anything but awesome.
    • 65 Metascore
    • 67 Critic Score
    Dragon Ball: Revenge of King Piccolo is a game that will probably please fans, but it's undoubtedly an half-baked beat'em up, with annoying technical flaws and serious gameplay issues.
    • 61 Metascore
    • 67 Critic Score
    From stunning snow-capped mountains to grey, oppressed city, Shaun White keeps inspiring guys like the one you control in the game, who has the ability to change the reality by doing some tricks with its skateboard. Shaun White Skateboarding's premise is great, but fails to deliver due to boring mission-based gameplay.
    • 66 Metascore
    • 67 Critic Score
    It's very similar to the 2007 Beijing title, and the new features are kind of a mixed bag: it's still a good deal if you're looking for a casual olympic experience, but overall there are definitely better party games out there.
    • 76 Metascore
    • 67 Critic Score
    Renegade Ops is a short brain free arcade game with some flaws and a repetitive action. It's like a Michael Bay movie.
    • 73 Metascore
    • 67 Critic Score
    Pudding Monsters could be an original puzzle game, but it's too simply and above all it can be finished in about 30 minutes! Cut The Rope is far away.
    • 85 Metascore
    • 67 Critic Score
    With shallow level and game design, Oceanhorn fails to deliver an experience that can justify the premium price point.
    • 61 Metascore
    • 67 Critic Score
    If you can get over the compromises through which the X360 version went starting from the PC one, you may enjoy a fun and compelling game. Board game's fans should surely give a close look.
    • 72 Metascore
    • 67 Critic Score
    Although Prince of Persia: Warrior Within looks astonishing and smooth on iPhone 3GS, the same cannot be said for the previous iDevices, in which the game is affected by continuous loadings and less incisive graphics. A spiteful camera and unintuitive controls makes too hard jumping on the platforms, climbing on pilasters or running on the walls.
    • 67 Metascore
    • 67 Critic Score
    Fruit Roll is a new Chillingo game, far from the quality of Cut the Rope; it's an infinite run puzzle game that could become repetitive, so the purchase is recomended only to the fans of the genre.
    • 83 Metascore
    • 67 Critic Score
    Retro City Rampage is a weak 2D version of GTA, with a lot of difficult and repetitive missions. Its pixel art is impersonal, and the story has no sense at all(which is different from nonsense). Music and controls are the best part of the game, but they aren't good enough to separate the game from mediocrity.
    • 65 Metascore
    • 67 Critic Score
    Reading our review, you could think that Mario Power Tennis is a real fiasco. Actually it is, if we consider the way it has been adapted to Wii. But even if there are some imperfections with the use of the Wii controllers, and despite the extreme simplification of the gameplay, Mario Power Tennis is still a good fun especially with friends.
    • 76 Metascore
    • 67 Critic Score
    The Sailor's Dream is not on par with the previous Simogo productions: instead, it's a game that combines beautiful graphics with questionable storytelling and due to the high price it will be probably enjoyed only by those who like this genre of games.
    • 58 Metascore
    • 67 Critic Score
    Without doubts, Ultimate Tenkaichi is the best Dragon Ball game in terms of contents and visual appeal, but it's still a shallow fighting game where luck and fate are more important than players' skill.
    • tbd Metascore
    • 67 Critic Score
    Agents of Storm delivers a challenging yet simple strategic experience, but the freemium model is very annoying and slow paced.
    • 70 Metascore
    • 67 Critic Score
    More an update to the original experience than a sequel, Cities XL 2011 It's too easy and linear compared to other, older representatives of the same genre. Our advice is to keep playing Sim City 4.
    • 68 Metascore
    • 67 Critic Score
    The inevitable comparison between Mario Kart and MySims Racing is unfair at best: even if the game is kinda fun to play, EA's title can't be nearly as good as Nintendo's milestone. If you can get over it, you'll find yourself with a nice but unpolished racing game.
    • 71 Metascore
    • 67 Critic Score
    Final Fantasy: 4 Heroes of Light drops the cinematic look of the franchise for a much more traditional gameplay. It's an halfmade attempt however because many features are excessively out-of-date and players find theirselve struggling more against an unfriendly game-design than the monsters inhabiting the world of Brandt and his friends. With an excellent visual and art direction as its best feats, Final Fantasy: 4 Heroes of Light is a JRPG which will appeal nostalgic players especially, but it is nowhere close to the quality provided by Dragon Quest IX: Sentinels of the Starry Skies.
    • 59 Metascore
    • 67 Critic Score
    If you haven't had enough of match-3 puzzle games, then Diamond Digger Saga can be a fun and entertaining title to play.
    • 65 Metascore
    • 67 Critic Score
    At its core, The Mercenaries 3D is an intense and frantic action shooter, dedicated to those who love the "old school" of gaming and its score system. But there isn't almost anything that one can't find in the Mercenaries mode of RE4 and 5, so why should one buy one mode for the price of an entire game?
    • 68 Metascore
    • 67 Critic Score
    The idea of enriching the structure of a typical top down shooter with some adventure elements is fascinating, but unfortunately it doesn't work well. In D.A.R.K. you often have to explore an area to reach a certain number of switches, then fight a wave of zombies and evil creatures, but the overall action is quite repetitive and poorly balanced.
    • 70 Metascore
    • 67 Critic Score
    Even if the game boasts a 4 in its title, SEGA and Dimps have chosen the easiest path taking the levels from the original Sonic The Hedgehog and adding almost nothing to its formula. Moreover, Sonic 4 suffers from a surprising lack of style and personality, a dull soundtrack and some technical issues, while the frame rate slows down even on an iPhone 4. Hopefully, the lack of Retina Display support, achievements and leaderboards will be fixed with the next update of the game.
    • 57 Metascore
    • 67 Critic Score
    Reviving a classic wrestling game like WWF WrestleFest and putting it on the App Store in a brand-new edition is no doubt a wise choice, but you have to do it the right way. WWE WrestleFest is a mixed bag: it's still fun and durable, but the nostalgic fans will be disappointed.