Multiplayer.it's Scores

  • Games
For 2,984 reviews, this publication has graded:
  • 66% higher than the average critic
  • 6% same as the average critic
  • 28% lower than the average critic
On average, this publication grades 2.2 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 98 Super Mario Galaxy 2
Lowest review score: 20 Final Fantasy: All the Bravest
Score distribution:
2,984 game reviews
    • 49 Metascore
    • 50 Critic Score
    Light is a good game, but it is too short and doesn't last more than an hour.
    • 53 Metascore
    • 50 Critic Score
    Yu-Gi-Oh! Zexal: World Duel Carnival is kind of a mess. Besides being quite noob friendly, it fails on almost any other level with a lazy story mode, no multiplayer features and an outdated pool of cards. Fans be aware: even you may not like this.
    • 57 Metascore
    • 50 Critic Score
    Kim Kardashian: Hollywood isn't as bad as you would expect; however, it's more of a collection of IAPs than an actual game.
    • 64 Metascore
    • 50 Critic Score
    Dynasty Warriors: Gundam Reborn isn't a proper reboot, it's just another chapter in a series that proved once again to be unable to bring something new.
    • 43 Metascore
    • 49 Critic Score
    Wayward Manor is a puzzle game flawed beyond remedy. It feels like playing an alpha version of a game still in development. The witty writing by Neil Gaiman is the only pleasant aspect of the game. You're better off reading one of his novels than wasting any time on this game.
    • 46 Metascore
    • 48 Critic Score
    Poor graphics, bad animations and a lack of polish make Samurai Shodown Sen a bad surprise for all of the brand's fans.
    • 46 Metascore
    • 48 Critic Score
    The problem with Ghost Recon on Wii lies in its concept: too simple to be part of the original series and too serious and pseudo-realistic to be a real, enjoyable on-rail shooter. An experimental mixture that just doesn't work.
    • 50 Metascore
    • 48 Critic Score
    Afterfall: Insanity is plagued by bugs and many gameplay's flaws.
    • 54 Metascore
    • 48 Critic Score
    Spirit Camera is an interesting tech demo but a disaster as a retail title: in fact, it lacks so much in gaming elements you could hardly call it a video game.
    • 42 Metascore
    • 48 Critic Score
    Once again, Imageepoch had several fresh ideas but it didn't put those ideas into effect. Time and Eternity could have been an innovative and visually stunning jRPG, instead it's just an inconsistent, shallow and unpolished one.
    • 48 Metascore
    • 47 Critic Score
    Sadly, The Fight is all-air, focusing first on aesthetics, then content. Calibrating the Move before every match is just a pain, while combats doesn't give any satisfaction to the player: the character is too slow and his punches are so inaccurate. The game doesn't adapt itself to the player's ability, but it's just the opposite, with the player that must submit to pitiless rules and a bad implemented controller.
    • 55 Metascore
    • 46 Critic Score
    C.O.P. The Recruit is a shallow and boring experience that tries without success to replicate the GTA formula. The only positive aspect is the graphical engine, really impressive based on the hardware limitations.
    • 20 Metascore
    • 45 Critic Score
    This game is totally broken, it's impossible to find something good. The new gameplay is bad and the game lacks of all the stuff that people like in the previous games. Sexy jokes aren't funny and the sex itself is not so cool and funny as it should be.
    • 59 Metascore
    • 45 Critic Score
    While TRON: Evolution came as a nice tie-in both on Xbox 360 and PlayStation 3, the Wii version is very different. Battle Grids comes as a simple, mediocre party game indeed, with some of the worst controls we've ever experienced on the Nintendo console.
    • 46 Metascore
    • 45 Critic Score
    Dead Rising Mobile comes as a boring and repetitive third person action game, with clunky controls and mediocre graphics. It has definitely nothing to do with the original game.
    • 43 Metascore
    • 45 Critic Score
    The gameplay is not working as it should, technically. It's disappointing and the cooperative alone can not support the entire game. Ghostbusters SOS does not celebrate the franchise like it deserves.
    • 44 Metascore
    • 45 Critic Score
    Warriors: Legends of Troy is a wasted opportunity, since the Greek setting should have had a great appeal to western users. Play like Achilles, Hector or Ulysses is pretty entertaining, but the game is technically poor and even too boring, the Arena battles are repetitive, while there are no incentive to play for a long time.
    • 52 Metascore
    • 45 Critic Score
    The last installment of the most famous virtual life simulator jumps into a 3D new life: it's a shame that the games disappoints in every way.
    • 59 Metascore
    • 45 Critic Score
    Despite a good concept and the important brand, LEGO Battles: Ninjago is a RTS excessively lacking depth and visual quality even for the the little kids the game is obviously aimed to.
    • 50 Metascore
    • 45 Critic Score
    Naruto Shippuden 3D: The New Era is a really flawed game which looks like it has been developed for the previous system and then rushed over the Nintendo 3DS to push its sales by appealing fans of the young ninja.
    • 56 Metascore
    • 45 Critic Score
    With such a low production-value, it's hard to think to Super Pokémon Rumble as the first 3DS entry of the popular franchise. It lacks depth and its poor visuals reminds too much of its prequel released on WiiWare in 2009. Being a full-price 3DS cartridge, we cannot reccomend it to even the most hardcore Pokémon fan.
    • 51 Metascore
    • 45 Critic Score
    With frustrating touch-based controls and lack of variety, Kotomon is a terrible ink stain on the developer's amazing pedigree.
    • 46 Metascore
    • 45 Critic Score
    Even the biggest fans of the original Carrier Command will find this remake very bad done, due to terrible AI, overly complex interface and mediocre graphics.
    • 49 Metascore
    • 45 Critic Score
    The Topware game is too far away from an enjoyable space simulator.
    • 32 Metascore
    • 45 Critic Score
    Awful graphics, cumbersome controls, frustrating combats, repetitive gameplay: The Walking Dead: Survival Instinct is definitely a bad game.
    • 19 Metascore
    • 45 Critic Score
    Ride to Hell: Retribution fails to deliver, to say the least. The game brings to the table a lot of good ideas, but the result is poor.
    • 40 Metascore
    • 45 Critic Score
    Another "gears of war" shooter into the market with just too many problems to be worth your time and money.
    • 40 Metascore
    • 45 Critic Score
    The Chaos Engine comes as a mere re-release of the original shooter from 1993, without any remastering nor extra options.
    • 50 Metascore
    • 45 Critic Score
    Invizimals: The Lost Kingdom is a borderline terrible experience which will appeal only fans of the franchise and kids alike.
    • 49 Metascore
    • 45 Critic Score
    The artificial intelligence of the Adventure Park's customers gives exactly the value of the game itself. Don't buy it.