netjak's Scores

  • Games
For 952 reviews, this publication has graded:
  • 42% higher than the average critic
  • 3% same as the average critic
  • 55% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 98 Tom Clancy's Splinter Cell Chaos Theory
Lowest review score: 0 Big Rigs: Over the Road Racing
Score distribution:
952 game reviews
    • 90 Metascore
    • 49 Critic Score
    A travesty. A mockery of the good name of Final Fantasy.
    • netjak
    • 85 Metascore
    • 46 Critic Score
    Despite the fact that I'd bet that my Game Boy Advance (let alone my Gamecube or my DS) is much faster and technologically sound than my Super Nintendo, this game's slowdown and terrible enemy clock speed make this way too easy.
    • netjak
    • 83 Metascore
    • 35 Critic Score
    The graphics are dull and lifeless, the sound is awful, and the gameplay has been completely ruined, and if that's not enough to deter you from purchasing the game, EA's blatant disrespect for the great sport of boxing and its colorful history should do the trick.
    • netjak
    • 81 Metascore
    • 22 Critic Score
    I don't want to see anyone play this badly built junk even once, let alone own it for the "joy" of multiple playthroughs. The single player experience was so bad I refused to even try the online mode. I don't want to see anyone else go through the pain of being tempted with such an immersive experience just to have it ripped away by the shortcomings of whoever was responsible for these game-breaking glitches.
    • netjak
    • 80 Metascore
    • 40 Critic Score
    This game misses the point and misses it badly. At first glance, the barely above average graphics, the hip-hop version of NFL uniforms, and the bone cracking sound during gameplay certainly seem like the game will have potential. But for the reasons stated in this review, no serious football gamer will play this longer than a week.
    • netjak
    • 79 Metascore
    • 49 Critic Score
    We've been playing games almost exactly like this (though not nearly as pretty) ever since the PlayStation/Nintendo 64 days. While the graphics and audio are just above average, compared to its contemporaries, Sphinx is a rather anachronistic play experience that falls short when seen next to some of the more brilliant and innovative platformers (e.g. "Jak II") around today.
    • netjak
    • 79 Metascore
    • 45 Critic Score
    The true tell-tale sign of a great RPG compared to a good RPG is how you feel after completion. With other great RPG's over the years, I had a true connection with the characters and was always a bit saddened once my adventure came to a halt. In this case I felt nothing.
    • netjak
    • 78 Metascore
    • 45 Critic Score
    Resurrection of Evil even failed to match the atmosphere of the previous title and is little more than eye-candy without any flavor. Do yourself a favor and pass on this one.
    • netjak
    • 78 Metascore
    • 40 Critic Score
    The pathetic attributes of this failed experiment are disgusting. Breath of Fire: Dragon Quarter is a poor excuse for an RPG. It is an attempt at innovation, perhaps. But it can also be the lazy solution for a group of developers who didn't want to put in the time to make a quality RPG.
    • netjak
    • 78 Metascore
    • 39 Critic Score
    Sure Street Fighter II is here, but if you’re a hardcore gamer, you probably already own at least one version of that. That means the number of actual, playable classics on this disc is reduced to just Final Fight, Forgotten Worlds, and Mercs. Do you really want to buy this disc just for those three?
    • netjak
    • 78 Metascore
    • 44 Critic Score
    It reeks of desperation and greed, as if Capcom just threw this together to make as much money as possible. They include the most obscenely difficult and unworkable version of Street Fighter 2 for one part of the package, throw in the forgotten spawn of the series for another, and top it off by including a lousy licensed anime movie instead of any other Street Fighter game.
    • netjak
    • 77 Metascore
    • 34 Critic Score
    Unless you decide to blow huge amounts of cash on the nicest floor pads available (and I mean the top-of-the-line metal ones, not the excellent Ignition pads that RedOctane puts out), this game is unplayable except with a standard controller. And let’s face it, this game is Dance Dance Revolution, not Finger Tap Revolution.
    • netjak
    • 77 Metascore
    • 30 Critic Score
    Sloppy and uninspired.
    • netjak
    • 77 Metascore
    • 27 Critic Score
    It's difficult to find a copy, but just as well. This game was forgotten by many, but it deserves all of it.
    • netjak
    • 77 Metascore
    • 48 Critic Score
    Stick to Star Wars, Mr. Holland.
    • netjak
    • 76 Metascore
    • 47 Critic Score
    It would appear that the transition from consoles to the GBA has sucked quite a bit of the fun out of the game; ironically, the GBA game seems dumbed-down when compared to its console counterparts.
    • netjak
    • 76 Metascore
    • 30 Critic Score
    Uninspired visuals, disgustingly easy gameplay, and a complete lack of any real motivation to play the game awaits any who dare purchase this title. It is tedious and boring at every level.
    • netjak
    • 75 Metascore
    • 39 Critic Score
    Honestly, there are good ways to do a rail shooter on the Wii; this is a poor start, but at least it, like Umbrella itself, will serve as a shining example of what not to do.
    • netjak
    • 75 Metascore
    • 47 Critic Score
    One half of Shadow of Rome is a solid, if mildly frustrating, bloodbath that will please anyone looking for a chance to let off some steam. The other half of Shadow of Rome is an annoying slog through a weak knock-off of Metal Gear Solid’s sneaky parts.
    • netjak
    • 74 Metascore
    • 35 Critic Score
    Yeah, the art direction is incredible. While the story isn't particularly mind-blowing, it is serviceable and entertaining. But the control scheme is so awful and frustrating, clearing the game is more a matter of patience with poor layout than any skill or talent.
    • netjak
    • 74 Metascore
    • 44 Critic Score
    Ultimately, Ridge Racer 6 is a lame duck racer. It comes off as far too simplistic and far too easy to ever be of any fun.
    • netjak
    • 73 Metascore
    • 46 Critic Score
    About the only thing that I didn’t absolutely hate in The Emperor’s Tomb (but it was still lacking) is that there are a few cool big boss fights.
    • netjak
    • 73 Metascore
    • 43 Critic Score
    They claim actual dance moves (or at least dance footwork) can be learned from the game, and that the game is much more accessible from a dancing background. Here's the huge problem with this claim - Pump It Up does absolutely nothing innovative with its step patterns at all.
    • netjak
    • 72 Metascore
    • 40 Critic Score
    Sonic Heroes takes a simple concept and makes it complex seemingly for the sake of complexity, and the result is an overly frustrating game that feels more like work than fun.
    • netjak
    • 72 Metascore
    • 43 Critic Score
    I really wish it had been made more accessible - cute without being cloying, tricky without being frustrating, and so forth. While a decent intro to the dating sim in the United States, it will require a lot of work before this can ever catch on.
    • netjak
    • 71 Metascore
    • 33 Critic Score
    To conclude, there's no game here, limited staying power, and no real incentive for you to buy this game. In fact, it looks, feels, sounds, and plays like something a programming major might make in Flash. My recommendation: Trick your buddy into buying the game and borrow it once.
    • netjak
    • 71 Metascore
    • 45 Critic Score
    A guy can only sample for minerals, craft Mighty Rods of Fishing + 1, and shoot the same crap for so long before they realize that it's just freaking boring.
    • netjak
    • 71 Metascore
    • 33 Critic Score
    Spy Hunter mangles a beloved classic arcade game beyond belief, and doesn't even take advantage of the capability of the GameCube in the process.
    • netjak
    • 71 Metascore
    • 45 Critic Score
    You could plunk your money down for worse titles from Nanco, but that honestly isn't saying much this year. When someone figures out how to put together an actual game with depth, challenge, and uses the touch screen as more than a gimmick, get back to me.
    • netjak
    • 70 Metascore
    • 41 Critic Score
    There just wasn’t anything very impressive at all here. Weak visuals, gameplay that runs through its total variety in the scope of an hour or so, and sounds that just don’t seem to be there at all combine to spoil the experience.
    • netjak