Next Generation Magazine's Scores

  • Games
For 94 reviews, this publication has graded:
  • 29% higher than the average critic
  • 5% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 6.2 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Metal Gear Solid 2: Sons of Liberty
Lowest review score: 20 Shrek
Score distribution:
  1. Positive: 47 out of 94
  2. Negative: 16 out of 94
94 game reviews
    • 97 Metascore
    • 100 Critic Score
    Neversoft’s conspicuously elite design ability has created some of the most challenging, yet most rewarding levels ever conceived in a skateboarding game. [Dec 2001, p.94]
    • Next Generation Magazine
    • 97 Metascore
    • 80 Critic Score
    Adding to the frustration is the fact that your targeting system is practically useless, and the vehicle physics model is annoyingly floaty. [Jan 2002, p.78]
    • Next Generation Magazine
    • 97 Metascore
    • 100 Critic Score
    One of the best games you'll ever play. Period. [Jan 2002, p.25]
    • Next Generation Magazine
    • 96 Metascore
    • 100 Critic Score
    A stunning creation, a tremendous achievement. [Jan 2002, p.73]
    • Next Generation Magazine
    • 94 Metascore
    • 80 Critic Score
    It is simply far too difficult...and this level of difficulty seems to exist entirely to keep you from beating it within a few hours. [Nov 2001, p.96]
    • Next Generation Magazine
    • 92 Metascore
    • 80 Critic Score
    The simple fact remains that it’s difficult to play deliberate, defensive oriented hockey. [Dec 2001, p.108]
    • Next Generation Magazine
    • 92 Metascore
    • 80 Critic Score
    It’s interesting to watch but by no means as compelling as a true sequel would have been. [Jan 2002, p.81]
    • Next Generation Magazine
    • 90 Metascore
    • 80 Critic Score
    ICO
    Approached as an interactive and emotionally satisfying bedtime story, Ico succeeds wonderfully. Just be aware that it’s a very short story. [Nov 2001, p.105]
    • Next Generation Magazine
    • 90 Metascore
    • 80 Critic Score
    The game does get insanely difficult near the end. While that's typical for a shooter, the incredibly steep learning curve (which starts really ramping up about halfway through) will no doubt catch some casual gamers by surprise. [Dec 2001, p.80]
    • Next Generation Magazine
    • 90 Metascore
    • 100 Critic Score
    The changes mostly seem to increase your options for trying new strategies, without altering the core game. And actually, that’s a brilliant approach. [Jan 2002, p.90]
    • Next Generation Magazine
    • 90 Metascore
    • 80 Critic Score
    It’s showing its age, but NFL 2K2 can still compete with anything the next generation has to offer. [Jan 2002, p.86]
    • Next Generation Magazine
    • 90 Metascore
    • 100 Critic Score
    Simply a further refinement of last year’s excellent PS2 effort. [Jan 2002, p.36]
    • Next Generation Magazine
    • 89 Metascore
    • 80 Critic Score
    A fun and quirky experience that may not be on as grand a scale as Nintendo’s flagship titles, but will still be fondly remembered for a long time. [Jan 2002, p.76]
    • Next Generation Magazine
    • 89 Metascore
    • 80 Critic Score
    Great graphics, superb animation, and peerless TV-style presentation. [Jan 2002, p.28]
    • Next Generation Magazine
    • 89 Metascore
    • 80 Critic Score
    The action, though, is simply repetitive, as even the most common creatures must be bludgeoned repeatedly to “kill” them (and there are a lot of creatures). [Nov 2001, p.100]
    • Next Generation Magazine
    • 87 Metascore
    • 100 Critic Score
    It's fast, it's deep, and it's so beautiful it almost hurts. [Jan 2002, p.33]
    • Next Generation Magazine
    • 87 Metascore
    • 60 Critic Score
    Not unlike "Crazy Taxi," you’ll have fun every time you play, but the concept gets tiring pretty quickly and you’ll want to step away for a while. [Dec 2001, p.83]
    • Next Generation Magazine
    • 87 Metascore
    • 60 Critic Score
    On rare occasions it does clug slightly for a brief second, but only very rarely. [Dec 2001, p.105]
    • Next Generation Magazine
    • 87 Metascore
    • 60 Critic Score
    Insanely difficult. Non-masochists need not apply. [Jan 2002, p.90]
    • Next Generation Magazine
    • 85 Metascore
    • 80 Critic Score
    Expect a tough time; the computer AI is fierce, and a single mishap is often enough to cost you a race. [Jan 2002, p.28]
    • Next Generation Magazine
    • 84 Metascore
    • 80 Critic Score
    You get less than an hour of gameplay in the Maria subgame. Everything else is virtually identical to the PS2 version. [Jan 2002, p.35]
    • Next Generation Magazine
    • 84 Metascore
    • 80 Critic Score
    The only problem is there just isn’t enough of it. [Nov 2001, p.108]
    • Next Generation Magazine
    • 83 Metascore
    • 60 Critic Score
    Gamers not hooked on star jaunts and sci-fi melodrama may find the slow physics and steep learning curve too daunting. [Nov 2002, p.113]
    • Next Generation Magazine
    • 83 Metascore
    • 80 Critic Score
    This is not another button-mashing game; skill and artistry are equally involved. Give it a try and you’ll be hooked. [Jan 2002, p.78]
    • Next Generation Magazine
    • 82 Metascore
    • 80 Critic Score
    It's that eclectic mix of gameplay and personality that makes this a must-play. [Nov 2001, p.105]
    • Next Generation Magazine
    • 82 Metascore
    • 80 Critic Score
    The most authentic feeling (not to mention the prettiest) soccer sim on the market. [Jan 2002, p.78]
    • Next Generation Magazine
    • 82 Metascore
    • 80 Critic Score
    Graphically, a solid game, with great reflections, sun wash, damage modeling, persistent skid marks, and more. [Jan 2002, p.28]
    • Next Generation Magazine
    • 81 Metascore
    • 60 Critic Score
    An excellent title that manages to bring the middle-age “hobby” of castle building to the modern-day gamer. [Jan 2002, p.93]
    • Next Generation Magazine
    • 81 Metascore
    • 60 Critic Score
    On the whole, this definitely delivers the rush speed freaks crave. [Dec 2001, p.105]
    • Next Generation Magazine
    • 81 Metascore
    • 80 Critic Score
    It’s a surefire blast any time you can get two or more people around the TV. [Dec 2001, p.112]
    • Next Generation Magazine

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