Nintendo Gamer's Scores

  • Games
For 1,482 reviews, this publication has graded:
  • 46% higher than the average critic
  • 7% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 13.4 points lower than other critics. (0-100 point scale)
Average Game review score: 61
Highest review score: 100 Final Fantasy Crystal Chronicles: My Life as a King
Lowest review score: 0 Monochrome Racing
Score distribution:
1482 game reviews
    • 49 Metascore
    • 60 Critic Score
    It's a perfect game for young children learning how to use the Wii, but outside of that, even the most die-hard platformer enthusiast may have a hard time sticking with it till the end. [Feb 2007, p.69]
    • Nintendo Gamer
    • 58 Metascore
    • 60 Critic Score
    There's a surprising amount of depth to the combat, which only makes the sluggish movement and decision to use an isometric view more maddening. [Mar 2007, p.81]
    • Nintendo Gamer
    • tbd Metascore
    • 55 Critic Score
    It's uneventful, with overly simple graphics and gameplay, and the lack of visual feedback you get whilst playing merits packing both horse and cartridge off to be 'put to sleep.' [Feb 2007, p.83]
    • Nintendo Gamer
    • tbd Metascore
    • 75 Critic Score
    There's only so much you can do with a Japanese "Love Hamster," but we already love the cute music, behaviour and entertaining minigame frolicks. [JPN Import; Jan 2007, p.77]
    • Nintendo Gamer
    • 61 Metascore
    • 71 Critic Score
    A finicky port of a great game which is still good, but if you're a Splinter Cell n00b, you're wasting your time. And Sam's. And he's a guy you really don't wanna cross. [Feb 2007, p.66]
    • Nintendo Gamer
    • 55 Metascore
    • 58 Critic Score
    The aiming is too imprecise to be less than an irritation and the different game modes are too similar to each other to be interesting. [Feb 2007, p.82]
    • Nintendo Gamer
    • 34 Metascore
    • 11 Critic Score
    A horrendous mess of a game, horrible to play in every way, short of severing your hands at the wrists and squirting lemon on the stumps. [Mar 2007, p.70]
    • Nintendo Gamer
    • 41 Metascore
    • 50 Critic Score
    Definitely not the most offensive game on the shelf for Wii, but not the most enjoyable either. Without multiplayer functionality, life on the water is a rather lonely one. [Feb 2007, p.72]
    • Nintendo Gamer
    • tbd Metascore
    • 42 Critic Score
    Depressingly devoid of any of the movie series' charm. [Apr 2007, p.51]
    • Nintendo Gamer
    • 33 Metascore
    • 20 Critic Score
    The mini missions are klunky beyond belief with extremely shoddy animation, and they almost always have to be completed in a stupidly short length of time for enjoyment - and that's it. Ideal for morons with low expectations. [Feb 2007, p.82]
    • Nintendo Gamer
    • 63 Metascore
    • 90 Critic Score
    It's liquid movement... A massive improvement on previous console FPS control... Not only making excellent use of the Wii's controllers, this is huge fun in its own right. For a launch title to get so much right is an indicator of great things to come. [Dec 2006, p.70]
    • Nintendo Gamer
    • 95 Metascore
    • 97 Critic Score
    You'll be slowing down through the final spectacular dungeons because you won't want it to end... The best Zelda ever made. Wii's off to a stunning start. [Jan 2007, p.32]
    • Nintendo Gamer
    • 72 Metascore
    • 77 Critic Score
    A skimpy package that you'll probably finish in record time. Definitely exciting, but also a great advertisement for videogame rentals. [Feb 2007, p.54]
    • 76 Metascore
    • 82 Critic Score
    It's bloody good fun and you'll enjoy playing it for ages. [January 2007, p.38]
    • Nintendo Gamer
    • 67 Metascore
    • 59 Critic Score
    We know from other versions that this is a solid arcade racer, with fun modifying modes and slick visuals. On Wii it's a nightmare to control. For masochists only. [January 2007, p.45]
    • Nintendo Gamer
    • 51 Metascore
    • 51 Critic Score
    Forget calling it 'the one that comes with the plastic wheel'; this is 'the one with the shoddy graphics and limited control.'[January 2007, p.57]
    • Nintendo Gamer
    • 70 Metascore
    • 78 Critic Score
    Another excellent head-scratcher for the DS, with great music, slightly over-complicated graphics and loads of cool stuff to unlock. [JPN Import; January 2007, p.76]
    • Nintendo Gamer
    • 39 Metascore
    • 15 Critic Score
    At 20 quid for five distractions that might keep you busy for 30 seconds, it's overpriced.[Apr 2007, p.60]
    • Nintendo Gamer
    • 40 Metascore
    • 15 Critic Score
    At 20 quid for five distractions that might keep you busy for 30 seconds, it's overpriced. [Apr 2007, p.60]
    • Nintendo Gamer
    • 61 Metascore
    • 44 Critic Score
    We don't care for the source material and this is too chaotic to actually play. Throws so much silliness around you can't appreciate it. [Feb 2007, p.73]
    • Nintendo Gamer
    • 65 Metascore
    • 60 Critic Score
    Don't expect to put the pedal to the medal and this is harmless Disney-fied racing. [January 2007, p.56]
    • Nintendo Gamer
    • 59 Metascore
    • 70 Critic Score
    Sadly there's no wireless mode, which is about as dumb as you can get. [Apr 2007, p.71]
    • Nintendo Gamer
    • 72 Metascore
    • 81 Critic Score
    It's a labour of love for fans of the anime and, as such, is about as hardcore an intro to the DBZ universe as you could imagine. Underneath the layers of story there's a spectacular fighter. [Feb 2007, p.60]
    • Nintendo Gamer
    • 74 Metascore
    • 84 Critic Score
    A party game that does a lot more than most to show off the possibilities of the controller, and a set of one-player levels that will enthrall, frustrate and capture your attention every bit as much as the previous Monkey Ball games did. [January 2007, p.47]
    • Nintendo Gamer
    • 60 Metascore
    • 39 Critic Score
    The bulk of the beast is a poorly programmed platform game, with a useless jump, lamely linking itself to the book/film's story with unlocked Story Pages. [Feb 2007, p.82]
    • Nintendo Gamer
    • 77 Metascore
    • 81 Critic Score
    Turn-based fighting of the highest order on Nintendo DS. [Mar 2007, p.66]
    • Nintendo Gamer
    • 73 Metascore
    • 65 Critic Score
    It can get repetitive over time and the level design feels uninspired. [Feb 2007, p.59]
    • Nintendo Gamer
    • 58 Metascore
    • 54 Critic Score
    Frustrating in a hurl-the-cartridge-into-the-North-Sea way. Easily the worst of the three versions. Unacceptable! [Dec 2006, p.40]
    • Nintendo Gamer
    • 81 Metascore
    • 80 Critic Score
    Fans will find a massive playing experience with solid controls. [January 2007, p.65]
    • Nintendo Gamer
    • 69 Metascore
    • 80 Critic Score
    It controls really well and it handles heavy gunfire better than "Red Steel." Shame that it's just the same old Call of Duty experience all over again. [January 2007, p.48]
    • Nintendo Gamer

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