Nintendo Gamer's Scores

  • Games
For 1,482 reviews, this publication has graded:
  • 46% higher than the average critic
  • 7% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 13.2 points lower than other critics. (0-100 point scale)
Average Game review score: 60
Highest review score: 100 Mighty Milky Way
Lowest review score: 0 Fireplacing
Score distribution:
1,482 game reviews
    • 72 Metascore
    • 79 Critic Score
    Genuinely atmospheric and unnervingly scary - a grown up treat for your DS. [Jan 2008, p.60]
    • 72 Metascore
    • 64 Critic Score
    Controls have been streamlined, but the game engine is due a massive overhaul. [Issue#56, p.54]
    • Nintendo Gamer
    • 72 Metascore
    • 80 Critic Score
    Deep, involving management sim with an appealing theme and enough comical touches to make you forget that you're really playing a piece of A-level economics coursework. [May 2007, p.59]
    • Nintendo Gamer
    • tbd Metascore
    • 75 Critic Score
    There's only so much you can do with a Japanese "Love Hamster," but we already love the cute music, behaviour and entertaining minigame frolicks. [JPN Import; Jan 2007, p.77]
    • Nintendo Gamer
    • 72 Metascore
    • 71 Critic Score
    If you're a diehard fan of Mario Party or you've never played one before, this isn't bad. For the rest of us, it's another unimproved, indistinguishable sequel-by-numbers.
    • 72 Metascore
    • 80 Critic Score
    Brevity is pretty much the only complaint we can level at the game. [Dec 2008, p.81]
    • Nintendo Gamer
    • 72 Metascore
    • 75 Critic Score
    Not bad at all. [Oct 2007, p.77]
    • Nintendo Gamer
    • 72 Metascore
    • 54 Critic Score
    Far too expensive for what it is. [Dec 2011, p.73]
    • Nintendo Gamer
    • 72 Metascore
    • 70 Critic Score
    Putting the controls on the remote was an admirable innovation last year but it's not so clever now. [Feb 2008, p.50]
    • Nintendo Gamer
    • 72 Metascore
    • 77 Critic Score
    It's challenging, fast-paced and really rather pretty. [Dec 2007, p.69]
    • Nintendo Gamer
    • 72 Metascore
    • 70 Critic Score
    A decent game that introduces some variety to the formula, but it's no match for "Picross DS's" size and scope. [Christmas 2008, p.72]
    • Nintendo Gamer
    • 72 Metascore
    • 60 Critic Score
    Lacks the charm, fluid controls and, crucially, wit of the brilliant Wii game. [July 2010, p.56]
    • Nintendo Gamer
    • 72 Metascore
    • 60 Critic Score
    A novel update on a classic game, although it's not quite a classic by itself. [Oct 2011, p.77]
    • Nintendo Gamer
    • 72 Metascore
    • 84 Critic Score
    It addresses just about every criticism we had about the summer game. [Winter 2009, p.44]
    • Nintendo Gamer
    • 72 Metascore
    • 72 Critic Score
    Too similar to the first game, including the not-that-good platforming. [Winter 2009, p.67]
    • Nintendo Gamer
    • 72 Metascore
    • 68 Critic Score
    You'll see interesting sights, but this doesn't capitalise on the ick factor or the thrill of seeing our world through a fresh set(s) of eyes.
    • 72 Metascore
    • 78 Critic Score
    A dizzying array of stuff will keep you tinkering for a while. [Christmas 2009, p.54]
    • Nintendo Gamer
    • 72 Metascore
    • 70 Critic Score
    It sets the standard for Wii golfing controls but is barely any different from its predecessor. [Dec 2007, p.48]
    • Nintendo Gamer
    • 72 Metascore
    • 78 Critic Score
    A decent yarn with unashamedly retro mechanics. [Christmas 2009, p.67]
    • Nintendo Gamer
    • 72 Metascore
    • 68 Critic Score
    A well-stocked game and a big improvement over Jake's previous outing, but it still feels a bit dry. [Nov 2009, p.73]
    • Nintendo Gamer
    • 72 Metascore
    • 78 Critic Score
    It's all fun and games until someone remembers how good SSX used to be. [Christmas 2009, p.62]
    • Nintendo Gamer
    • 72 Metascore
    • 69 Critic Score
    It's pretty, and zippy, with lots of reasons to come back for more (e.g. secret areas opening up as you collect Bionicle masks). Fun, but easy. [Dec 2006, p.55]
    • Nintendo Gamer
    • 72 Metascore
    • 73 Critic Score
    Spore Wars isn't quite the game we were hoping for but there is potential here for a future franchise if the uninspired level design is given a few tweaks. [Mar 2009, p.56]
    • Nintendo Gamer
    • 72 Metascore
    • 75 Critic Score
    There's loads to do. [Feb 2009, p.77]
    • Nintendo Gamer
    • 72 Metascore
    • 70 Critic Score
    A decent kick-around. However, AI can be a bit wobbly, the teams are missing their summer transfers, and 06's single-cart multiplayer has rudely vanished. [Dec 2006, p.54]
    • Nintendo Gamer
    • 72 Metascore
    • 40 Critic Score
    Don't be fooled by the pointer controls or other fripperies. [Aug 2008, p.75]
    • Nintendo Gamer
    • 72 Metascore
    • 81 Critic Score
    A logical evolution of "Guitar Hero." Being able to record our sounds and keep them ensures longevity. [Nov 2007, p.64]
    • Nintendo Gamer
    • 72 Metascore
    • 75 Critic Score
    A game first and foremost (and maybe a torture device). [Feb 2009, p.69]
    • Nintendo Gamer
    • 72 Metascore
    • 75 Critic Score
    The cuteness may drive away sports gamers, and the realistic gameplay may drive away others, but this is surprisingly deep. [Mar 2007, p.56]
    • Nintendo Gamer
    • 71 Metascore
    • 60 Critic Score
    No matter how well-crafted these features are, they all boil down to gameplay based on a swinging club - the one thing the game can't do. To misquote Twain: "PGA Tour 07 is a good franchise spoilt." [Apr 2007, p.46]
    • Nintendo Gamer