Nintendo Gamer's Scores

  • Games
For 1,482 reviews, this publication has graded:
  • 46% higher than the average critic
  • 7% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 13.3 points lower than other critics. (0-100 point scale)
Average Game review score: 61
Highest review score: 100 Sonic the Hedgehog 4: Episode I
Lowest review score: 0 Fireplacing
Score distribution:
1482 game reviews
    • 73 Metascore
    • 69 Critic Score
    Solid and playable but not terribly exciting. [Christmas 2009, p.65]
    • Nintendo Gamer
    • 73 Metascore
    • 70 Critic Score
    There are a few duffers here but the good definitely outweighs the bad. [Jan 2009, p.70]
    • Nintendo Gamer
    • 73 Metascore
    • 55 Critic Score
    It's nice to see someone trying something new, but they're overreaching. Not so great action and not so great strategy gets you this confusing pile of not so great stuff. [July 2007, p.69]
    • Nintendo Gamer
    • 73 Metascore
    • 69 Critic Score
    A decent portable version. [Christmas 2010, p.74]
    • Nintendo Gamer
    • 73 Metascore
    • 70 Critic Score
    An RPG that dares to be different, plot-wise, but still starts you off fighting worms and skellingtons in cobwebby old dungeons. [Dec 2006, p.38]
    • Nintendo Gamer
    • 72 Metascore
    • 51 Critic Score
    Harvest Moon should stick to the cow-tending. [Dec 2009, p.70]
    • Nintendo Gamer
    • 72 Metascore
    • 71 Critic Score
    The open-world omission is a massive blow, but inter-hero banter, co-op capering, and dozens of DC characters elevate this above the typical Lego tie-in. [Aug 2012, p.94]
    • Nintendo Gamer
    • 72 Metascore
    • 73 Critic Score
    A bafflingly deep card battle experience to look forward to. [June 2010, p.71]
    • Nintendo Gamer
    • 72 Metascore
    • 62 Critic Score
    a little mindless, but still fun. [March 2012, p.101]
    • Nintendo Gamer
    • 72 Metascore
    • 69 Critic Score
    Older gamers may find themselves getting a little bored, but this is a good action title for young fans of the original film. [Mar 2007, p.63]
    • Nintendo Gamer
    • 72 Metascore
    • 64 Critic Score
    Controls have been streamlined, but the game engine is due a massive overhaul. [Issue#56, p.54]
    • Nintendo Gamer
    • 72 Metascore
    • 71 Critic Score
    If you're a diehard fan of Mario Party or you've never played one before, this isn't bad. For the rest of us, it's another unimproved, indistinguishable sequel-by-numbers.
    • 72 Metascore
    • 54 Critic Score
    Far too expensive for what it is. [Dec 2011, p.73]
    • Nintendo Gamer
    • 72 Metascore
    • 70 Critic Score
    Putting the controls on the remote was an admirable innovation last year but it's not so clever now. [Feb 2008, p.50]
    • Nintendo Gamer
    • 72 Metascore
    • 70 Critic Score
    A decent game that introduces some variety to the formula, but it's no match for "Picross DS's" size and scope. [Christmas 2008, p.72]
    • Nintendo Gamer
    • 72 Metascore
    • 60 Critic Score
    Lacks the charm, fluid controls and, crucially, wit of the brilliant Wii game. [July 2010, p.56]
    • Nintendo Gamer
    • 72 Metascore
    • 60 Critic Score
    A novel update on a classic game, although it's not quite a classic by itself. [Oct 2011, p.77]
    • Nintendo Gamer
    • 72 Metascore
    • 72 Critic Score
    Too similar to the first game, including the not-that-good platforming. [Winter 2009, p.67]
    • Nintendo Gamer
    • 72 Metascore
    • 68 Critic Score
    You'll see interesting sights, but this doesn't capitalise on the ick factor or the thrill of seeing our world through a fresh set(s) of eyes.
    • 72 Metascore
    • 70 Critic Score
    It sets the standard for Wii golfing controls but is barely any different from its predecessor. [Dec 2007, p.48]
    • Nintendo Gamer
    • 72 Metascore
    • 68 Critic Score
    A well-stocked game and a big improvement over Jake's previous outing, but it still feels a bit dry. [Nov 2009, p.73]
    • Nintendo Gamer
    • 72 Metascore
    • 69 Critic Score
    It's pretty, and zippy, with lots of reasons to come back for more (e.g. secret areas opening up as you collect Bionicle masks). Fun, but easy. [Dec 2006, p.55]
    • Nintendo Gamer
    • 72 Metascore
    • 73 Critic Score
    Spore Wars isn't quite the game we were hoping for but there is potential here for a future franchise if the uninspired level design is given a few tweaks. [Mar 2009, p.56]
    • Nintendo Gamer
    • 72 Metascore
    • 70 Critic Score
    A decent kick-around. However, AI can be a bit wobbly, the teams are missing their summer transfers, and 06's single-cart multiplayer has rudely vanished. [Dec 2006, p.54]
    • Nintendo Gamer
    • 71 Metascore
    • 60 Critic Score
    No matter how well-crafted these features are, they all boil down to gameplay based on a swinging club - the one thing the game can't do. To misquote Twain: "PGA Tour 07 is a good franchise spoilt." [Apr 2007, p.46]
    • Nintendo Gamer
    • 71 Metascore
    • 71 Critic Score
    If you're not keen on challenging dungeon crawls, you can give this a pass. For fans of console roguelikes, however, this is a must-have. [Apr 2010, p.56]
    • Nintendo Gamer
    • tbd Metascore
    • 72 Critic Score
    It's highly addictive, some puzzles are fiendish and stylus controls trounce mouse clicks. [Nov 2008, p.75]
    • Nintendo Gamer
    • 71 Metascore
    • 65 Critic Score
    A rather sweet entry-level graphics package. [Mar 2011, p.68]
    • Nintendo Gamer
    • 71 Metascore
    • 70 Critic Score
    It's too superficial to be more than a curiosity and not versatile enough to have real mileage, but it has a magical quality that'll put a smile on the faces of all who touch it. [Aug 2006, p.64]
    • Nintendo Gamer
    • 71 Metascore
    • 61 Critic Score
    This latest attempt to wrestle Pokemon from the hands of children and replace it with Disney's own Spectrobes fails again. [Nov 2009, p.59]
    • Nintendo Gamer

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