Nintendo Gamer's Scores

  • Games
For 1,482 reviews, this publication has graded:
  • 46% higher than the average critic
  • 7% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 13.3 points lower than other critics. (0-100 point scale)
Average Game review score: 61
Highest review score: 100 Mighty Milky Way
Lowest review score: 0 Monochrome Racing
Score distribution:
1482 game reviews
    • 69 Metascore
    • 74 Critic Score
    This is solid, but too basic to live up to the Hawk gaming legacy. Good for newcomers to skateboarding games though. [January 2007, p.58]
    • Nintendo Gamer
    • 69 Metascore
    • 60 Critic Score
    Old school sci-fi shooter with one trick but plenty of "high-score challenge" potential thanks to loads of levels and four-player split-screen support. [Oct 2008, p.75]
    • Nintendo Gamer
    • 69 Metascore
    • 61 Critic Score
    A delightfully tacky ninja fantasy. [Dec 2011, p.71]
    • Nintendo Gamer
    • 69 Metascore
    • 70 Critic Score
    The most mixed bag on Wii. A few perfect moments make for an essential rent (especially at only five hours long), but the massive dips in quality will spoil it for many.
    • 69 Metascore
    • 74 Critic Score
    Very playable. [Jan 2009, p.73]
    • Nintendo Gamer
    • 69 Metascore
    • 72 Critic Score
    It didn't make an impact first time around, and it's unlikely to make one now. Everything Plus has to offer has been done better elsewhere. [Apr 2009, p.65]
    • Nintendo Gamer
    • 69 Metascore
    • 65 Critic Score
    It might look like a Burnout for kids but it doesn't play that way. [Christmas 2009, p.50]
    • Nintendo Gamer
    • 69 Metascore
    • 60 Critic Score
    A smart, worthwhile puzzler. [May 2011, p.75]
    • Nintendo Gamer
    • 69 Metascore
    • 65 Critic Score
    Not a bad effort. [Oct 2010, p.65]
    • Nintendo Gamer
    • 69 Metascore
    • 68 Critic Score
    If this was any more generic, it'd be...er, something really generic. [Dec 2007, p.51]
    • Nintendo Gamer
    • 69 Metascore
    • 69 Critic Score
    A solid enough game. [June 2011, p.67]
    • Nintendo Gamer
    • 69 Metascore
    • 58 Critic Score
    Sometimes you enter a rabbit hole and all you find is dirt, worms and rabbit droppings. [Apr 2010, p.63]
    • Nintendo Gamer
    • tbd Metascore
    • 70 Critic Score
    There isn't much to separate Africa from the first SimAnimals. [Christmas 2009, p.70]
    • Nintendo Gamer
    • 68 Metascore
    • 70 Critic Score
    The Zapper is okay in certain games but this one doesn't need it. Sluggish aiming, too. [Feb 2008, p.48]
    • Nintendo Gamer
    • 68 Metascore
    • 61 Critic Score
    We've played worse Pokemon knock-offs over the years. [Christmas 2011, p.72]
    • Nintendo Gamer
    • tbd Metascore
    • 69 Critic Score
    Almost identical to last year's version, so watch out if you were expecting something new for your 30 quid. [Nov 2008, p.58]
    • Nintendo Gamer
    • 68 Metascore
    • 69 Critic Score
    By no means bad, but less than we'd expect from the MySims 'franchise'. Limps home a distant second place to the real thing. [Aug 2009, p.67]
    • Nintendo Gamer
    • 68 Metascore
    • 72 Critic Score
    Absolutely cast iron guaranteed to make you smile. [May 2007, p.60]
    • Nintendo Gamer
    • 68 Metascore
    • 54 Critic Score
    There's very little actual game. [Feb 2009, p.77]
    • Nintendo Gamer
    • 68 Metascore
    • 60 Critic Score
    A novel creation tool, which should give rise to any number of inspired (read: terrifying) creations. [Christmas 2011, p.80]
    • 68 Metascore
    • 70 Critic Score
    Spyro's latest, while predictable, is still a slick slice of handheld that's hard to dislike. [Dec 2006, p.39]
    • Nintendo Gamer
    • tbd Metascore
    • 74 Critic Score
    Word-manglers of any sort should have some fun with this. [Apr 2009, p.77]
    • Nintendo Gamer
    • 68 Metascore
    • 63 Critic Score
    Nifty use of the pointer like nobody's business, but the WiiConnect24 stuff is deeply uninspired. [Sept 2007, p.44]
    • Nintendo Gamer
    • 68 Metascore
    • 69 Critic Score
    If you think of it as a kind of a spin on Wii Sports Tennis, then you might enjoy elements of this. Unfortunately, with the disappointing controls you should probably give it a miss.
    • 68 Metascore
    • 60 Critic Score
    That old Samba magic is still there, but the challenge is in beating the controls, not the game. This should have been way better, given the console's strengths. [Nov 2008, p.56]
    • 68 Metascore
    • 57 Critic Score
    Despite plenty of colour and 'cheeky' dialogue it's as uplifting as a Wilfred Owen poem. It also lacks the personal touch that a physical board game provides. [Jan 2012, p.104]
    • 68 Metascore
    • 60 Critic Score
    Sideways grip may well be more like proper tennis, but it's not comfy. Lefties aren't welcome. [Aug 2008, p.58]
    • Nintendo Gamer
    • 68 Metascore
    • 59 Critic Score
    An imbalanced "Gradius"-style powerup system makes getting multiballs and sticky bats far too easy, so you'll find you attention wandering as you clatter unchallenged through one bland brick wass after another. [Aug 2006, p.67]
    • Nintendo Gamer
    • 68 Metascore
    • 56 Critic Score
    It's got the basics, and fans can have fun, but it's effectively pointless if you've got a DS, and definitely pointless if you've got a GameCube. [Nov 2006, p.74]
    • Nintendo Gamer
    • 68 Metascore
    • 71 Critic Score
    Worth a look for puzzle fans. [Oct 2009, p.69]
    • Nintendo Gamer

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