Nintendo Life's Scores

  • Games
For 2,600 reviews, this publication has graded:
  • 47% higher than the average critic
  • 24% same as the average critic
  • 29% lower than the average critic
On average, this publication grades 11.5 points lower than other critics. (0-100 point scale)
Average Game review score: 62
Highest review score: 100 Super Mario 3D World
Lowest review score: 10 Myst
Score distribution:
2603 game reviews
    • tbd Metascore
    • 40 Critic Score
    If you're absolutely starved for something to do on your Wii U, Pixel Slime U offers a few minutes of diversion, but it's unfortunately too bare bones to garner a full recommendation.
    • tbd Metascore
    • 40 Critic Score
    007 Legends' greatest failing is that it cherry picks moments from Bond's illustrious history but fails to capture their hearts, all the while lacking self-generated value as its own game. Die-hard Bond fans will feel underwhelmed - if not peeved - by the treatment of these films, and the lowest-common-denominator approach to gameplay is downright bland.
    • tbd Metascore
    • 40 Critic Score
    Sokomania 2: Cool Job is a competent, playable little puzzler that, at its low price point, could provide the player with a few minutes of diversion.
    • tbd Metascore
    • 40 Critic Score
    While its components are far more fun and appealing than previous iterations in the DSiWare Petz series, there are just too few of them and too many issues along the way in the game's often imprecise controls and confusing design mechanics.
    • tbd Metascore
    • 40 Critic Score
    LEGO The Hobbit attempts to take what has arguably become one of he most repetitive franchises in modern gaming and make it feel new again, but unfortunately falls short of hitting its mark every step of the way.
    • 57 Metascore
    • 40 Critic Score
    This isn't how a game port to a more powerful system should be, and if you absolutely have to sample Mickey's latest adventure we suggest looking to your old system or the Wii Menu.
    • tbd Metascore
    • 40 Critic Score
    As part of a card game compendium, Physical Contact Speed would have at least been a local multiplayer game to distract for a handful of minutes at a time. As it stands, some serviceable yet generic music and a 'fascinating' selection of avatars can't hide what's underneath - a bare bones and uninspired package with laughable localization, rudimentary controls and trudging gameplay that quickly sucks the life out of any 'speed' related fun anyone would have during a match. Fold.
    • tbd Metascore
    • 40 Critic Score
    Steadfast fans of classic arcade titles might find some enjoyment in the traditional action, but the rest of the package is nothing but a disappointment.
    • tbd Metascore
    • 40 Critic Score
    Animal Boxing manages to offer up a rather impressive visual presentation, but unfortunately, it's heavily overshadowed by its serious lack of gameplay variety.
    • tbd Metascore
    • 40 Critic Score
    Kakuro by Nikoli is straightforward almost to a fault, and value-neutral novelties like local multiplayer make it difficult to justify its asking price. Considering there is only one other kakuro title on the eShop - the rather excellent and more diverse Telegraph Sudoku & Kakuro - Kakuro by Nikoli is by default a decent next step for more of this type of puzzle. However, if this is your first kakuro rodeo then you're better off grabbing Telegraph's less expensive and more expansive offering.
    • tbd Metascore
    • 40 Critic Score
    a snooze from the past. Even with perfectly adequate controls, pretty nice graphics and a four player multiplayer mode, the simplistic, repetitive gameplay and unimaginative challenges deliver little fun, moderate action, and a whole lot of regret.
    • tbd Metascore
    • 40 Critic Score
    On paper a ninja-themed endless runner that allows you to cut through your enemies and use ninjutsu sounds like lots of fun. Sadly the strange animation, a lack of backgrounds, options and variation in characters mars these ideas. In the face of this as well as some technical issues, Ninja Strike: Dangerous Dash is a title we can't recommend.
    • 51 Metascore
    • 40 Critic Score
    Skater Cat's concept of speeding up by grabbing cats which you reward with treats is quite a nice idea, but unfortunately the overall package is fairly dull.
    • tbd Metascore
    • 40 Critic Score
    While the famous Windows screensaver had a certain mesmerizing quality to it, Maze Maker does not. The environments are bland, the mazes themselves feel repetitive and the online features, while well thought out, don't seem like they'll ever generate the kind of community they need to make them worthwhile. It's a game of good intentions and deserves credit for implementing level creation and online features, but it gets lost when seeking entertainment value.
    • tbd Metascore
    • 40 Critic Score
    Quadcopter Pilot Challenge has a good set of ideas, but many of them are executed with realism that strips away the fun - rather like if Pilotwings opted for a simulation approach to make life too difficult.
    • 44 Metascore
    • 40 Critic Score
    It's entirely possible that one day UFO Interactive will crack the code of a genuinely interesting game, but with a sense of humor about as basic as its mechanics - which is to say incredibly so - Johnny Kung Fu still has a ways to go.
    • tbd Metascore
    • 40 Critic Score
    Still, taken totally at face value, this isn't a great game — and regardless of what kind of comment the developer is trying to make, that is surely all that truly matters at the end of the day.
    • tbd Metascore
    • 40 Critic Score
    We hear life has some really cool photorealistic visuals and built-in voice chat too.
    • tbd Metascore
    • 40 Critic Score
    With a short main game and no multiplayer, Brain Drain is nothing more than a passing, casual experience to be enjoyed on one's lunch break or while waiting for the bus. At home on your Wii the game can still provide some brief amusement for fans of puzzle games, but we suspect you'll find better things to do.
    • tbd Metascore
    • 40 Critic Score
    Ultimately, The Hand of Panda is a rhythm game that almost manages to achieve mediocrity.
    • tbd Metascore
    • 40 Critic Score
    While JV Games has added some very nice improvements to their original Pong Toss concept, unfortunately it's still very much the same game and one that still doesn't translate well into a video gaming experience.
    • 58 Metascore
    • 40 Critic Score
    Uses an ineffective gimmick as its foundation and includes far too simple takes on seven sports, featuring some cumbersome controls and tedious pacing to boot.
    • tbd Metascore
    • 40 Critic Score
    SpongeBob and company may prevail in the end, but Plankton's already had his true revenge: an uninspired, repetitive game that does nothing with the boundlessly bonkers potential of its legendary license.
    • 48 Metascore
    • 40 Critic Score
    If you go into it expecting some platforming action and a storyline you're going to be disappointed. However, if you go into it with an open mind, full of imagination, you'll find a world where you can write the story for yourself and try to discover the meaning of the events in your thoughts.
    • tbd Metascore
    • 40 Critic Score
    Bang! gives you the absolute bare minimum and while its presentation is colourful and chirpy the core game mechanics are stale and dated.
    • tbd Metascore
    • 40 Critic Score
    Let's Create! Pottery suffers from unresponsive controls and uninspired presentation but, more importantly, it also suffers from not being very much fun.
    • tbd Metascore
    • 40 Critic Score
    There's certainly nothing wrong with celebrating the past and polishing up classic game concepts for modern consumption, but Double Dragon 4 is a prime example of how not to do a revival - which is ironic when you consider that the WayForward-made Double Dragon Neon did a much better job back in 2012. The use of NES-style graphics isn't a negative in itself, but too little has been done to refine and improve gameplay which, even back in the late '80s, was showing its age against a new breed of slicker and more enjoyable examples of the genre. The co-op focus of the Switch and its Joy-Con controllers does at least mean it's easy to rope in another player for a trip down memory lane, but this is nonetheless a crushing disappointment given the incredible potential of the franchise, and should only be purchased by diehard Billy and Jimmy fans.
    • tbd Metascore
    • 40 Critic Score
    Lack of proper instructions, sluggish presentation, and various oversights make Tales to Enjoy! Puss in Boots a mundane experience that really feels like it's short on the care needed to educate and entertain young children.
    • tbd Metascore
    • 40 Critic Score
    Fans of the ScaryGirl character may like being able to import pre-made characters, but other than that we suggest sticking with software that's more robust.
    • tbd Metascore
    • 40 Critic Score
    What hurts Rorrim the most is the lack of imagination and design ideas on the developer's behalf. A game such as this has a lot of potential, but simply creating level after level isn't always enough. It still feels like an unfinished game due to the basic presentation, and has no allure as a result. Functional - but incomplete.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • 63 Metascore
    • Critic Score
    NBA Playgrounds is a flawed game, but a fun one. Single player modes are playable but can feel like a bit of a slog for all but the most hardcore fans. Multiplayer fares much better, delivering an enjoyable local multiplayer experience that we’re hopeful can be recreated well online. If you’re thinking of picking this one up, then, we recommend you do your homework and proceed with caution; perhaps wait until the online multiplayer is live, too.
    • 57 Metascore
    • Critic Score
    There are lots of great ideas here, and every now and then you can see glimpses of what kind of potential those ideas have, but this is a gaming equivalent of what happens when you pull a tray of cookies out of the oven too early, leaving you underdone treats. The core concept behind LEGO Worlds isn’t the problem, but the execution is. Perhaps in future updates (or sequels) Tt Games will figure out how to better refine it, but we would advise you to hold off on this one for now. Creative players will get a little more utility out of this game due to its sandbox mode, but on the whole there’s not much here that you’ll be missing out on by passing.
    • 73 Metascore
    • Critic Score
    Its current status means that we can’t give NBA 2K18 a score until the situation is remedied (or at least clarified). If it gets patched soon we’ll happily declare this one a highly recommended game, but in its current state we simply can’t recommend it at all.

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