Nintendo Power's Scores

  • Games
For 2,179 reviews, this publication has graded:
  • 57% higher than the average critic
  • 5% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 4.9 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 SoulCalibur II
Lowest review score: 20 Fantastic Four: Rise of the Silver Surfer
Score distribution:
2,179 game reviews
    • 81 Metascore
    • 85 Critic Score
    The biggest knock against the game, though, is that it simply isn't as groundbreaking as its predecessor. [Dec 2010, p.88]
    • Nintendo Power
    • 75 Metascore
    • 85 Critic Score
    In its humor, gameplay and general accessibility, Tak: The Great Juju Challenge is a giant leap for character-based platformers. [Nov 2005, p.116]
    • Nintendo Power
    • 68 Metascore
    • 85 Critic Score
    SSS has great characters, a smart story and good-humored sensuality (but no belly dancing.) [Sept 2005, p.83]
    • Nintendo Power
    • 82 Metascore
    • 85 Critic Score
    But what the title does provide is an amazing package and an excellent introduction to the world of game making. If you have a creative bone in your body, you'd do well to give WarioWare D.I.Y a try. [Apr 2010, p.82]
    • Nintendo Power
    • 72 Metascore
    • 85 Critic Score
    This is one genuinely frightening experience, and the brave of heart will want to play in the dark, with headphones, for maximum scares. [Holiday 2007, p.84]
    • Nintendo Power
    • 76 Metascore
    • 85 Critic Score
    RTS drawbacks aside, the game's onfield heroics are intense and satisfying. [Nov 2005, p.116]
    • Nintendo Power
    • 87 Metascore
    • 84 Critic Score
    The system is simpler, but the action is just as exciting and the areas are even larger. [Sept 2002, p.168]
    • Nintendo Power
    • 84 Metascore
    • 84 Critic Score
    Sega's excellent NBA series takes another step toward perfection by paying more attention to basketball's nuances. [Nov 2002, p.224]
    • Nintendo Power
    • 78 Metascore
    • 84 Critic Score
    The controls are absolute perfection, and the ingenious level design will draw in even those too jaded to appreciate the game's charming presentation. [Apr 2005, p.99]
    • Nintendo Power
    • 92 Metascore
    • 84 Critic Score
    The Madden games are closing in on perfection. [Sept 2002, p.161]
    • Nintendo Power
    • 81 Metascore
    • 84 Critic Score
    Lots of cool villain-mimicking moves and a collection of beautiful backgrounds make the game fun to play and great to watch. [Dec 2002, p.220]
    • Nintendo Power
    • 89 Metascore
    • 84 Critic Score
    The connectivity additions elevate Splinter Cell to a whole new level of cool. Tilt the GBA SP screen up next to your TV - it's like being equipped with real surveillance gear. [June 2003, p.134]
    • Nintendo Power
    • 75 Metascore
    • 84 Critic Score
    Has a darker story and shows a silghtly more grown-up version of the character, but it still has plenty of light folly and moderately difficult puzzles. [Dec 2004, p.146]
    • Nintendo Power
    • 80 Metascore
    • 84 Critic Score
    As far as handheld first-person shooters go, Ecks vs. Sever deserves to be number one with a bullet. [Mar 2002, p.136]
    • Nintendo Power
    • 71 Metascore
    • 84 Critic Score
    Simply smashing! The style has a Gamma-irradiated glow, the plotline is true to the comic series and the game play isn't overly cerebral. [Aug 2003, p.143]
    • Nintendo Power
    • 73 Metascore
    • 84 Critic Score
    Has all of the supercharged elements that you'd expect in a James Bond game, and they're tightly packed into a nine-mission story. [Jan 2004, p.161]
    • Nintendo Power
    • 87 Metascore
    • 84 Critic Score
    The different characters change the game play so much it's almost like adding levels to the game. [Feb 2002, p.152]
    • Nintendo Power
    • 74 Metascore
    • 84 Critic Score
    Slow-to-roll-out dialogue bogs down the game at the beginning, but the pace quickens when the fighting begins. [Mar 2004, p.120]
    • Nintendo Power
    • 78 Metascore
    • 84 Critic Score
    Like the stunts, the sound and graphics are lick (the fire effects are excellent), and the polished presentation is perfect for fans of "SSX Tricky" and other mad, mondo stunt games. [Sept 2002, p.161]
    • Nintendo Power
    • 84 Metascore
    • 84 Critic Score
    Although the graphics are clearly from another era, the gameplay and play control are as solid and enjoyable as those of any recent platform adventure. [July 2004, p.121]
    • Nintendo Power
    • 79 Metascore
    • 84 Critic Score
    The value in having two classic RPGs in one pak is astronomical. Combined, the games are worth 80 hours of play time. [Jan 2005, p.137]
    • Nintendo Power
    • 70 Metascore
    • 84 Critic Score
    The minigames are just as goofy as ever, with only one or two clunkers amid dozens of fun challenges. [Nov 2002, p.218]
    • Nintendo Power
    • 72 Metascore
    • 84 Critic Score
    A Contra-style side-scrolling action battler. [Oct 2002, p.198]
    • Nintendo Power
    • 89 Metascore
    • 84 Critic Score
    Play control and graphics are on par wth those of previous Tony Hawk games. [Jan 2004, p.160]
    • Nintendo Power
    • 88 Metascore
    • 84 Critic Score
    The Game Face II interface allows you to sculpt your duffer to minute detail. [Dec 2004, p.146]
    • Nintendo Power
    • 81 Metascore
    • 84 Critic Score
    Features a wealth of characters, interesting course design and surprisingly deep game play. [Sept 2003, p.134]
    • Nintendo Power
    • 85 Metascore
    • 84 Critic Score
    It's fast fun. [Nov 2002, p.222]
    • Nintendo Power
    • 79 Metascore
    • 84 Critic Score
    There is something very satisfying about blowing through obstacles, rather than looking for keys that fit into locks. [May 2003, p.137]
    • Nintendo Power
    • 73 Metascore
    • 84 Critic Score
    A sprawling, complicated adventure. [Mar 2002, p.132]
    • Nintendo Power
    • 74 Metascore
    • 84 Critic Score
    The play control is perfect, the enemy AI is well-tuned and the graphics are top-notch for the era. [Dec 2004, p.148]
    • Nintendo Power