Nintendo Power's Scores

  • Games
For 2,179 reviews, this publication has graded:
  • 57% higher than the average critic
  • 5% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 5.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Resident Evil 4
Lowest review score: 20 Ant Nation
Score distribution:
2179 game reviews
    • 79 Metascore
    • 84 Critic Score
    The first Sims title that gives you direct control over your character. [Feb 2004, p.151]
    • Nintendo Power
    • 78 Metascore
    • 84 Critic Score
    The game opens with short segments from the new film. [Dec 2002, p.224]
    • Nintendo Power
    • 58 Metascore
    • 84 Critic Score
    A perfect primer for the rest of the Metroid series. [Dec 2004, p.148]
    • Nintendo Power
    • 71 Metascore
    • 84 Critic Score
    Serious soccer fans should like it as much as casual fans looking for a fast-paced game. [Aug 2002, p.143]
    • Nintendo Power
    • 78 Metascore
    • 84 Critic Score
    The action is fierce, the graphics are great and the play control is rock soid. [Nov 2002, p.84]
    • Nintendo Power
    • 79 Metascore
    • 84 Critic Score
    Though the game has only five main missions, it's high difficulty and 100 collectible cards guarantee a long playing time. [Feb 2005, p.116]
    • Nintendo Power
    • 82 Metascore
    • 84 Critic Score
    If you're a fan of shoot-'em-up platformer fun, Mega Man Zero is right on target. [Sept 2002, p.165]
    • Nintendo Power
    • 69 Metascore
    • 84 Critic Score
    Doesn't do anything to revolutionize the franchise, but it's still one of the most enjoyable multiplayer experiences around. [Jan 2004, p.155]
    • Nintendo Power
    • 76 Metascore
    • 84 Critic Score
    An excellent party game - one that surprises even the most reluctant to play a video game of any sort. [Nov 2004, p.128]
    • Nintendo Power
    • 78 Metascore
    • 84 Critic Score
    You can also start to simulate a match, then jump into the action for direct control midway through. [Dec 2004, p.144]
    • Nintendo Power
    • 91 Metascore
    • 84 Critic Score
    The game play is as solid as Madden. [Aug 2002, p.145]
    • Nintendo Power
    • 67 Metascore
    • 84 Critic Score
    It's great to see Fox get back on track with complex flying missions. Though in-flight character dialogue can get repetitive, SFA's tripple-attack-method gameplay stays varied and intenst. [March 2005, p.104]
    • Nintendo Power
    • 72 Metascore
    • 84 Critic Score
    As a loyal devotee of the series, I couldn't be more excited about Sonic Heroes's focus on high-speed action. I loved the "Sonic Adventure" games, but this is Sega's hedgehog at his finest. [Mar 2004, p.117]
    • Nintendo Power
    • tbd Metascore
    • 84 Critic Score
    You can always play the great game in Classic Mode. [June 2002, p.154]
    • Nintendo Power
    • 71 Metascore
    • 84 Critic Score
    Its graphics are intricately detailed, and its raging goblin battles are packed with action. [Feb 2004, p.149]
    • Nintendo Power
    • 79 Metascore
    • 84 Critic Score
    It's easily the best-looking of all the HM games, but it's plagued with some unfortunate problems: somewhat spotty control, not enough characters and days that movie by just a little too quickly. [Apr 2004, p.84]
    • Nintendo Power
    • 79 Metascore
    • 84 Critic Score
    The action is shown from an overhead view, with small characters in detailed environments. [Jan 2003, p.172]
    • Nintendo Power
    • 61 Metascore
    • 84 Critic Score
    Kirby has surprising depth and greater challenge than you might think. [Dec 2003, p.139]
    • Nintendo Power
    • 76 Metascore
    • 83 Critic Score
    The single-player game is good for practice and daily tests, but Wii Sports shines as a multiplayer game. [Jan. 2007, p.96]
    • Nintendo Power
    • 77 Metascore
    • 83 Critic Score
    Gun
    In the end, we just wanted more. More missions, more variety, more drama. [Jan 2006, p.106]
    • Nintendo Power
    • 69 Metascore
    • 82 Critic Score
    It's a slick game made with military precision. [Sept 2002, p.166]
    • Nintendo Power
    • 63 Metascore
    • 82 Critic Score
    Although the stilted play control makes it frustratingly difficult to move at times, the overall playing experience is very engaging. [Oct 2003, p.137]
    • Nintendo Power
    • 67 Metascore
    • 82 Critic Score
    Taking a more realistic approach to driving than some adrenaline-pumping racers, Evolution may seem slow at first, but the challenge increases as the game continues. [Feb 2004, p.148]
    • Nintendo Power
    • 71 Metascore
    • 82 Critic Score
    Probably one of the most innovative gameplay ideas you'll ever see. Pac-Pix will be remembered 10 years from now. [June 2005, p.96]
    • Nintendo Power
    • 91 Metascore
    • 82 Critic Score
    Freeform action and customizability make THPS 4 the Hawk's best skate yet. [Dec 2002, p.216]
    • Nintendo Power
    • 46 Metascore
    • 82 Critic Score
    A creative weapons system and great control make old-school space shooter R-Type III an action gamer's dream. [Apr 2004, p.122]
    • Nintendo Power
    • 58 Metascore
    • 82 Critic Score
    The graphics are sparse, and long attack animations make control slow to respond, but RPG elements mix well with the action to make a satisfying adventure. [Nov 2003, p.156]
    • Nintendo Power
    • 78 Metascore
    • 82 Critic Score
    The art is detailed and extremely graphic. [Mar 2004, p.120]
    • Nintendo Power
    • 79 Metascore
    • 82 Critic Score
    The cut scenes look like stills from an anime film, and the story offers lots of twists and turns. [Mar 2003, p.138]
    • Nintendo Power
    • 53 Metascore
    • 82 Critic Score
    Excels more at giving players the thrill of throwing foes through plate-glass windows than experiencing the creepy gleam of the film or its provocative plot. [Feb 2003, p.153]
    • Nintendo Power